Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CustomTextures
Fork of aedenthorn's CustomTextures for v0.217.46+ Allows you to replace instances of game textures with custom png files.
CHANGELOG
v3.4.1
- Re-added debug mode, so you can troubleshoot in the console
v3.4.0
- Fixed error on game launch:
[Error : Unity Log] NullReferenceException Stack trace: UnityEngine.Object.get_name () (at <ab14d35a27c043688812ae199c64b5aa>:0) CustomTextures.BepInExPlugin.ReplaceZNetSceneTextures () (at <4f58ae4f8c024c99aa4fe665f2805126>:0) CustomTextures.BepInExPlugin+ZNetScene_Awake_Patch.Postfix (ZNetScene __instance, System.Collections.Generic.Dictionary`2[TKey,TValue] ___m_namedPrefabs) (at <4f58ae4f8c024c99aa4fe665f2805126>:0) (wrapper dynamic-method) ZNetScene.DMDZNetScene::Awake(ZNetScene)
v3.3.4
- Fixed the MonoMod assemblies error
v3.3.3
- Attempt to fix MonoMod bug
v3.3.2
- Missed an update from "aedenthorn" in file TextureReplacement.cs
v3.3.1
- 2 changes (commits) by "aedenthorn" on Aug 22, 2023 and Aug 23, 2023