Decompiled source of HotbarSwitch v0.3.2

plugins/HotbarSwitch.dll

Decompiled 6 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.3.2")]
[assembly: AssemblyInformationalVersion("1.0.0+163364de77d67d507cb0593fda14849d47270420")]
[assembly: AssemblyVersion("0.3.2.0")]
public class AedenthornUtils
{
	public static bool IgnoreKeyPresses(bool extra = false)
	{
		if (!extra)
		{
			int result;
			if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
			{
				Chat instance = Chat.instance;
				result = ((instance != null && instance.HasFocus()) ? 1 : 0);
			}
			else
			{
				result = 1;
			}
			return (byte)result != 0;
		}
		int result2;
		if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
		{
			Chat instance2 = Chat.instance;
			if ((instance2 == null || !instance2.HasFocus()) && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible())
			{
				TextViewer instance3 = TextViewer.instance;
				result2 = ((instance3 != null && instance3.IsVisible()) ? 1 : 0);
				goto IL_00d2;
			}
		}
		result2 = 1;
		goto IL_00d2;
		IL_00d2:
		return (byte)result2 != 0;
	}

	public static bool CheckKeyDown(string value)
	{
		try
		{
			return Input.GetKeyDown(value.ToLower());
		}
		catch
		{
			return false;
		}
	}
}
namespace Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace HotbarSwitch
{
	[BepInPlugin("cjayride.HotbarSwitch", "Hotbar Switch", "0.3.2")]
	public class BepInExPlugin : BaseUnityPlugin
	{
		private static BepInExPlugin context;

		public static ConfigEntry<bool> modEnabled;

		public static ConfigEntry<int> rowsToSwitch;

		public static ConfigEntry<string> hotKey;

		private void Awake()
		{
			context = this;
			modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
			rowsToSwitch = ((BaseUnityPlugin)this).Config.Bind<int>("General", "RowsToSwitch", 2, "Rows of inventory to switch via hotkey");
			hotKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "HotKey", "`", "Hotkey to initiate switch. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
			if (modEnabled.Value)
			{
				Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			}
		}

		private void Update()
		{
			if (!modEnabled.Value || AedenthornUtils.IgnoreKeyPresses(extra: true) || !AedenthornUtils.CheckKeyDown(hotKey.Value))
			{
				return;
			}
			int height = ((Humanoid)Player.m_localPlayer).GetInventory().GetHeight();
			int num = Math.Max(1, Math.Min(height, rowsToSwitch.Value));
			List<ItemData> value = Traverse.Create((object)((Humanoid)Player.m_localPlayer).GetInventory()).Field("m_inventory").GetValue<List<ItemData>>();
			for (int i = 0; i < value.Count; i++)
			{
				if (value[i].m_gridPos.y < num)
				{
					value[i].m_gridPos.y--;
					if (value[i].m_gridPos.y < 0)
					{
						value[i].m_gridPos.y = num - 1;
					}
				}
			}
			Traverse.Create((object)((Humanoid)Player.m_localPlayer).GetInventory()).Method("Changed", Array.Empty<object>()).GetValue();
		}
	}
}