Decompiled source of CretaceousCreatures v1.0.3

CretaceousCreatures.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CreatureManager;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using SoftReferenceableAssets;
using StatusEffectManager;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: ComVisible(false)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyFileVersion("1.0.3")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("coemt")]
[assembly: AssemblyProduct("CretaceousCreatures")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyTitle("CretaceousCreatures")]
[assembly: AssemblyDescription("")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: <1cae11c9-874b-4fe7-8d6b-6d432ddf26d8>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<97879e7a-8b49-4e79-9553-5a4d320bb7d4>Embedded]
	internal sealed class <97879e7a-8b49-4e79-9553-5a4d320bb7d4>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<97879e7a-8b49-4e79-9553-5a4d320bb7d4>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <4f4dea1a-1011-467e-95fd-88719f1ff74d>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <4f4dea1a-1011-467e-95fd-88719f1ff74d>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <4f4dea1a-1011-467e-95fd-88719f1ff74d>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[<97879e7a-8b49-4e79-9553-5a4d320bb7d4>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[<97879e7a-8b49-4e79-9553-5a4d320bb7d4>Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	internal sealed class <1cae11c9-874b-4fe7-8d6b-6d432ddf26d8>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <1cae11c9-874b-4fe7-8d6b-6d432ddf26d8>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CretaceousCreatures
{
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	[BepInPlugin("coemt.CretaceousCreatures", "CretaceousCreatures", "1.0.3")]
	public class CretaceousCreaturesPlugin : BaseUnityPlugin
	{
		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", KeyboardShortcut.AllKeyCodes);
			}
		}

		internal const string ModName = "CretaceousCreatures";

		internal const string ModVersion = "1.0.3";

		internal const string Author = "coemt";

		private const string ModGUID = "coemt.CretaceousCreatures";

		private static string ConfigFileName = "coemt.CretaceousCreatures.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("coemt.CretaceousCreatures");

		public static readonly ManualLogSource CretaceousCreaturesLogger;

		private static readonly ConfigSync ConfigSync;

		public Texture2D tex;

		private Sprite mySprite;

		private SpriteRenderer sr;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public void Awake()
		{
			//IL_21fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_2311: Unknown result type (might be due to invalid IL or missing references)
			//IL_2426: Unknown result type (might be due to invalid IL or missing references)
			//IL_253c: Unknown result type (might be due to invalid IL or missing references)
			//IL_2652: Unknown result type (might be due to invalid IL or missing references)
			//IL_276b: Unknown result type (might be due to invalid IL or missing references)
			//IL_2880: Unknown result type (might be due to invalid IL or missing references)
			//IL_2995: Unknown result type (might be due to invalid IL or missing references)
			//IL_2aaa: Unknown result type (might be due to invalid IL or missing references)
			//IL_2bc0: Unknown result type (might be due to invalid IL or missing references)
			//IL_2cd5: Unknown result type (might be due to invalid IL or missing references)
			//IL_2deb: Unknown result type (might be due to invalid IL or missing references)
			//IL_2f00: Unknown result type (might be due to invalid IL or missing references)
			//IL_3016: Unknown result type (might be due to invalid IL or missing references)
			//IL_312c: Unknown result type (might be due to invalid IL or missing references)
			//IL_3241: Unknown result type (might be due to invalid IL or missing references)
			//IL_3356: Unknown result type (might be due to invalid IL or missing references)
			//IL_3437: Unknown result type (might be due to invalid IL or missing references)
			//IL_353f: Unknown result type (might be due to invalid IL or missing references)
			//IL_367c: Unknown result type (might be due to invalid IL or missing references)
			//IL_375d: Unknown result type (might be due to invalid IL or missing references)
			//IL_389a: Unknown result type (might be due to invalid IL or missing references)
			//IL_39af: Unknown result type (might be due to invalid IL or missing references)
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			GameObject val = ItemManager.PrefabManager.RegisterPrefab("dino", "fx_dilo_tarball_hit");
			GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_dilo_hit");
			GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_dilo_alerted");
			GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_dilo_roar");
			GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_dilo_idle");
			GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_dilo_attack");
			GameObject val7 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_raptor_hit");
			GameObject val8 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_raptor_alerted");
			GameObject val9 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_raptor_roar");
			GameObject val10 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_raptor_idle");
			GameObject val11 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_raptor_attack");
			GameObject val12 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_raptor_attack_aoe");
			GameObject val13 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_gig_hit");
			GameObject val14 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_gig_alerted");
			GameObject val15 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_gig_roar");
			GameObject val16 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_gig_idle");
			GameObject val17 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_gig_attack");
			GameObject val18 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trex_hit");
			GameObject val19 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trex_alerted");
			GameObject val20 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trex_idle");
			GameObject val21 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trex_attack");
			GameObject val22 = ItemManager.PrefabManager.RegisterPrefab("dino", "vfx_trex_footstep");
			GameObject val23 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trex_footstep");
			GameObject val24 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_pachy_alerted");
			GameObject val25 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_pachy_idle");
			GameObject val26 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_spino_roar");
			GameObject val27 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_spino_idle");
			GameObject val28 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_spino_hit");
			GameObject val29 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_spino_attack");
			GameObject val30 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_spino_alerted");
			GameObject val31 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_steg_alerted");
			GameObject val32 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_steg_idle");
			GameObject val33 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trike_hit");
			GameObject val34 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trike_alerted");
			GameObject val35 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_trike_idle");
			GameObject val36 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_comp_hit");
			GameObject val37 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_comp_alerted");
			GameObject val38 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_comp_idle");
			GameObject val39 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_tera_hit");
			GameObject val40 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_tera_alerted");
			GameObject val41 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_tera_idle");
			GameObject val42 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_brach_hit");
			GameObject val43 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_brach_alerted");
			GameObject val44 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_brach_idle");
			GameObject val45 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_para_hit");
			GameObject val46 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_para_alerted");
			GameObject val47 = ItemManager.PrefabManager.RegisterPrefab("dino", "sfx_para_idle");
			GameObject val48 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino1_base_attack");
			GameObject val49 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_attack_jump");
			GameObject val50 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_attack_aoe");
			GameObject val51 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_tar_attack");
			GameObject val52 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_aoe");
			GameObject val53 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_projectile_tarball");
			GameObject val54 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino2_base_attack");
			GameObject val55 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino3_base_attack");
			GameObject val56 = ItemManager.PrefabManager.RegisterPrefab("dino", "spino_aoe");
			GameObject val57 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino3_roar_attack");
			GameObject val58 = ItemManager.PrefabManager.RegisterPrefab("dino", "Dino3_Slap_Attack");
			GameObject val59 = ItemManager.PrefabManager.RegisterPrefab("dino", "spino_attack_aoe");
			GameObject val60 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino4_base_attack");
			GameObject val61 = ItemManager.PrefabManager.RegisterPrefab("dino", "trex_aoe");
			GameObject val62 = ItemManager.PrefabManager.RegisterPrefab("dino", "trex_attack_aoe");
			GameObject val63 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_base_attack");
			GameObject val64 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_attack_jump");
			GameObject val65 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_attack_aoe");
			GameObject val66 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_call_attack");
			GameObject val67 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_aoe");
			GameObject val68 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_base_attack1");
			GameObject val69 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_attack_jump1");
			GameObject val70 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_attack_aoe1");
			GameObject val71 = ItemManager.PrefabManager.RegisterPrefab("dino", "rapt_aoe1");
			GameObject val72 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_attack_aoe1");
			GameObject val73 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino7_base_attack");
			GameObject val74 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino7_eat_attack");
			GameObject val75 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino8_stomp_base_attack");
			GameObject val76 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino8_tailwhip_attack");
			GameObject val77 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino9_base_attack");
			GameObject val78 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino9_eat_attack");
			GameObject val79 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino10_base_attack");
			GameObject val80 = ItemManager.PrefabManager.RegisterPrefab("dino", "compy_attack_jump");
			GameObject val81 = ItemManager.PrefabManager.RegisterPrefab("dino", "compy_base_attack");
			GameObject val82 = ItemManager.PrefabManager.RegisterPrefab("dino", "compy_bite_attack");
			GameObject val83 = ItemManager.PrefabManager.RegisterPrefab("dino", "ptera_base_attack");
			GameObject val84 = ItemManager.PrefabManager.RegisterPrefab("dino", "gall_attack_1");
			GameObject val85 = ItemManager.PrefabManager.RegisterPrefab("dino", "gall_attack_2");
			GameObject val86 = ItemManager.PrefabManager.RegisterPrefab("dino", "gall_attack_jump");
			GameObject val87 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino14_base_attack");
			GameObject val88 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino15_base_attack");
			GameObject val89 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino15_eat_attack");
			GameObject val90 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino16_base_attack");
			GameObject val91 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino16_eat_attack");
			GameObject val92 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino17_base_attack");
			GameObject val93 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino17_eat_attack");
			GameObject val94 = ItemManager.PrefabManager.RegisterPrefab("dino", "dilo_tar_attack1");
			GameObject val95 = ItemManager.PrefabManager.RegisterPrefab("dino", "plesiattack");
			GameObject val96 = ItemManager.PrefabManager.RegisterPrefab("dino", "compy_attack_jump1");
			GameObject val97 = ItemManager.PrefabManager.RegisterPrefab("dino", "compy_base_attack1");
			GameObject val98 = ItemManager.PrefabManager.RegisterPrefab("dino", "compy_bite_attack1");
			GameObject val99 = ItemManager.PrefabManager.RegisterPrefab("dino", "plesiattack1");
			GameObject val100 = ItemManager.PrefabManager.RegisterPrefab("dino", "dino9_eat_attack1");
			BuildPiece buildPiece = new BuildPiece("dino", "DinoThrone_coe");
			buildPiece.Name.English("Dino Throne");
			buildPiece.Description.English("A throne worthy of a Dino slayer");
			buildPiece.RequiredItems.Add("FineWood", 20, recover: true);
			buildPiece.RequiredItems.Add("TrophyTrex_coe", 1, recover: false);
			buildPiece.RequiredItems.Add("IronNails", 20, recover: true);
			buildPiece.Category.Set("Dino");
			buildPiece.Crafting.Set(PieceManager.CraftingTable.Workbench);
			BuildPiece buildPiece2 = new BuildPiece("dino", "DinoRug_coe");
			buildPiece2.Name.English("Dino Rug");
			buildPiece2.Description.English("A rug worthy of a Dino slayer (placeholder)");
			buildPiece2.RequiredItems.Add("DinoHide_coe", 8, recover: true);
			buildPiece2.RequiredItems.Add("TrophyDilo_coe", 1, recover: false);
			buildPiece2.Category.Set("Dino");
			buildPiece2.Crafting.Set(PieceManager.CraftingTable.Workbench);
			BuildPiece buildPiece3 = new BuildPiece("dino", "DinoWallArt_coe");
			buildPiece3.Name.English("Dino Art");
			buildPiece3.Description.English("An ancient fossil turned into a decoration");
			buildPiece3.RequiredItems.Add("DinoHide_coe", 4, recover: true);
			buildPiece3.RequiredItems.Add("TrophyCompy_coe", 1, recover: false);
			buildPiece3.Category.Set("Dino");
			buildPiece3.Crafting.Set(PieceManager.CraftingTable.Workbench);
			CustomSE customSE = new CustomSE("dino", "Deafened");
			CustomSE customSE2 = new CustomSE("dino", "Frightened");
			CustomSE customSE3 = new CustomSE("dino", "Terrified");
			CustomSE customSE4 = new CustomSE("dino", "Primal");
			Item item = new Item("dino", "DinoLegs_coe");
			item.Name.English("Primal pants");
			item.Description.English("Pants made from hardened skin");
			item.Crafting.Add(ItemManager.CraftingTable.Workbench, 2);
			item.RequiredItems.Add("DinoHide_coe", 10);
			item.RequiredItems.Add("Blueberries", 5);
			item.RequiredItems.Add("Resin", 10);
			item.RequiredUpgradeItems.Add("DinoHide_coe", 5);
			item.RequiredUpgradeItems.Add("Blueberries", 5);
			item.RequiredUpgradeItems.Add("TrophyCompy_coe", 1);
			Item item2 = new Item("dino", "HelmetTrike_coe");
			item2.Name.English("Trike Helmet");
			item2.Description.English("A helmet made from bone");
			item2.Crafting.Add(ItemManager.CraftingTable.Workbench, 1);
			item2.RequiredItems.Add("DinoHide_coe", 5);
			item2.RequiredItems.Add("TrophyTrike_coe", 1);
			item2.RequiredUpgradeItems.Add("DinoHide_coe", 4);
			item2.RequiredUpgradeItems.Add("TrophyTrike_coe", 1);
			Item item3 = new Item("dino", "HelmetGig_coe");
			item3.Name.English("Giga Helmet");
			item3.Description.English("A helmet made from bone");
			item3.Crafting.Add(ItemManager.CraftingTable.Workbench, 1);
			item3.RequiredItems.Add("DinoHide_coe", 5);
			item3.RequiredItems.Add("TrophyGig_coe", 1);
			item3.RequiredUpgradeItems.Add("DinoHide_coe", 4);
			item3.RequiredUpgradeItems.Add("TrophyGig_coe", 1);
			Item item4 = new Item("dino", "PrimalKnife_coe");
			item4.Name.English("Primal Knife");
			item4.Description.English("A simple knife made with stone");
			item4.Crafting.Add(ItemManager.CraftingTable.Workbench, 1);
			item4.RequiredItems.Add("DinoHide_coe", 3);
			item4.RequiredItems.Add("Resin", 2);
			item4.RequiredItems.Add("Stone", 3);
			item4.RequiredItems.Add("Wood", 5);
			item4.RequiredUpgradeItems.Add("DinoHide_coe", 3);
			item4.RequiredUpgradeItems.Add("Stone", 4);
			item4.RequiredUpgradeItems.Add("TrophyTera_coe", 1);
			Item item5 = new Item("dino", "PrimalSpear_coe");
			item5.Name.English("Primal Spear");
			item5.Description.English("A spear made from flesh and bone");
			item5.Crafting.Add(ItemManager.CraftingTable.Workbench, 2);
			item5.RequiredItems.Add("DinoHide_coe", 5);
			item5.RequiredItems.Add("Stone", 2);
			item5.RequiredItems.Add("Wood", 10);
			item5.RequiredUpgradeItems.Add("Egg1_coe", 1);
			item5.RequiredUpgradeItems.Add("DinoHide_coe", 4);
			item5.RequiredUpgradeItems.Add("TrophySteg_coe", 1);
			Item item6 = new Item("dino", "DinoShield_coe");
			item6.Name.English("Primal Shield");
			item6.Description.English("A shield made from flesh and bone");
			item6.Crafting.Add(ItemManager.CraftingTable.Workbench, 3);
			item6.RequiredItems.Add("DinoHide_coe", 5);
			item6.RequiredItems.Add("TrophyDilo_coe", 1);
			item6.RequiredItems.Add("FineWood", 5);
			item6.RequiredItems.Add("Egg1_coe", 1);
			item6.RequiredUpgradeItems.Add("Egg2_coe", 1);
			item6.RequiredUpgradeItems.Add("DinoHide_coe", 4);
			item6.RequiredUpgradeItems.Add("TrophyPara_coe", 1);
			Item item7 = new Item("dino", "DinoHide_coe");
			item7.Name.English("Dinohide");
			item7.Description.English("a piece of dinohide");
			item7.DropsFrom.Add("Dino1_coe", 0.1f, 1, 2);
			item7.DropsFrom.Add("Dino2_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino3_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino4_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino5_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino6_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino7_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino8_coe", 1f, 2, 4);
			item7.DropsFrom.Add("Dino9_coe", 1f, 2, 4);
			item7.DropsFrom.Add("Dino10_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino11_coe", 1f, 1, 2);
			item7.DropsFrom.Add("Dino12_coe", 1f, 1, 2);
			item7.DropsFrom.Add("Dino13_coe", 1f, 1, 2);
			item7.DropsFrom.Add("Dino14_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino15_coe", 1f, 2, 4);
			item7.DropsFrom.Add("Dino16_coe", 1f, 2, 4);
			item7.DropsFrom.Add("Dino17_coe", 1f, 2, 4);
			item7.DropsFrom.Add("Dino18_coe", 1f, 1, 2);
			item7.DropsFrom.Add("Dino19_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino20_coe", 1f, 1, 2);
			item7.DropsFrom.Add("Dino21_coe", 1f, 1, 4);
			item7.DropsFrom.Add("Dino22_coe", 1f, 1, 2);
			Item item8 = new Item("dino", "DinoStew_coe");
			item8.Name.English("Dino Stew");
			item8.Description.English("A bowl of delicious dino stew");
			item8.Crafting.Add(ItemManager.CraftingTable.Cauldron, 1);
			item8.RequiredItems.Add("DinoMeat_coe", 2);
			item8.RequiredItems.Add("DinoHide_coe", 1);
			item8.RequiredItems.Add("MushroomYellow", 1);
			Item item9 = new Item("dino", "DinoStew2_coe");
			item9.Name.English("Dilo Stew");
			item9.Description.English("A bowl of dilo stew");
			item9.Crafting.Add(ItemManager.CraftingTable.Cauldron, 1);
			item9.RequiredItems.Add("DinoMeat_coe", 2);
			item9.RequiredItems.Add("DinoHide_coe", 1);
			item9.RequiredItems.Add("TrophyDilo2_coe", 1);
			item9.RequiredItems.Add("MushroomYellow", 1);
			Item item10 = new Item("dino", "DinoStew3_coe");
			item10.Name.English("Raptor Soup");
			item10.Description.English("A bowl of delicious Raptor soup");
			item10.Crafting.Add(ItemManager.CraftingTable.Cauldron, 2);
			item10.RequiredItems.Add("DinoMeat_coe", 2);
			item10.RequiredItems.Add("DinoHide_coe", 1);
			item10.RequiredItems.Add("TrophyRaptor_coe", 1);
			item10.RequiredItems.Add("Carrot", 1);
			Item item11 = new Item("dino", "DinoStew4_coe");
			item11.Name.English("Spino Broth");
			item11.Description.English("A bowl of delicious Spinosaurus broth");
			item11.Crafting.Add(ItemManager.CraftingTable.Cauldron, 3);
			item11.RequiredItems.Add("DinoMeat_coe", 2);
			item11.RequiredItems.Add("DinoHide_coe", 1);
			item11.RequiredItems.Add("TrophySpino_coe", 1);
			item11.RequiredItems.Add("Turnip", 1);
			Item item12 = new Item("dino", "DinoStew5_coe");
			item12.Name.English("Dino Chunky stew");
			item12.Description.English("A bowl of delicious chunky dino stew");
			item12.Crafting.Add(ItemManager.CraftingTable.Cauldron, 1);
			item12.RequiredItems.Add("DinoMeatBig_coe", 2);
			item12.RequiredItems.Add("DinoHide_coe", 1);
			item12.RequiredItems.Add("MushroomYellow", 1);
			item12.RequiredItems.Add("Onion", 1);
			Item item13 = new Item("dino", "DinoStew6_coe");
			item13.Name.English("Trex Broth");
			item13.Description.English("A bowl of delicious trex broth");
			item13.Crafting.Add(ItemManager.CraftingTable.Cauldron, 4);
			item13.RequiredItems.Add("DinoMeatBig_coe", 2);
			item13.RequiredItems.Add("DinoHide_coe", 1);
			item13.RequiredItems.Add("TrophyTrex_coe", 1);
			item13.RequiredItems.Add("Barley", 1);
			Item item14 = new Item("dino", "DinoStew7_coe");
			item14.Name.English("Marine Slop");
			item14.Description.English("A bowl of ferocious delight");
			item14.Crafting.Add(ItemManager.CraftingTable.Cauldron, 3);
			item14.RequiredItems.Add("OceanDinoMeat_coe", 2);
			item14.RequiredItems.Add("Onion", 2);
			item14.RequiredItems.Add("Mushroom", 1);
			Item item15 = new Item("dino", "DinoMeat_coe");
			item15.Name.English("Raw Dinosaur meat");
			item15.Description.English("a piece of uncooked meat");
			Item item16 = new Item("dino", "DinoMeatCooked_coe");
			item16.Name.English("Cooked Dinosaur meat");
			item16.Description.English("a piece of cooked meat");
			Item item17 = new Item("dino", "DinoMeatBig_coe");
			item17.Name.English("Big Raw Dinosaur meat");
			item17.Description.English("a largepiece of uncooked meat");
			Item item18 = new Item("dino", "DinoMeatCookedBig_coe");
			item18.Name.English("Big Cooked Dinosaur meat");
			item18.Description.English("a large piece of cooked meat");
			Item item19 = new Item("dino", "OceanDinoMeat_coe");
			item19.Name.English("Ocean Dinosaur meat");
			item19.Description.English("a large piece of ocean meat");
			Item item20 = new Item("dino", "OceanDinoMeatCooked_coe");
			item20.Name.English("Cooked Ocean Dinosaur meat");
			item20.Description.English("a nice hunk of cooked meat");
			Item item21 = new Item("dino", "Egg1_coe");
			item21.Name.English("Red Dinosaur Egg");
			item21.Description.English("An egg from a prehistoric beast");
			item21.DropsFrom.Add("Dino1_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino2_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino3_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino4_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino5_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino6_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino7_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino8_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino9_coe", 0.05f, 1, 1);
			item21.DropsFrom.Add("Dino10_coe", 0.05f, 1, 1);
			Item item22 = new Item("dino", "Egg2_coe");
			item22.Name.English("Grey Dinosaur Egg");
			item22.Description.English("An egg from a prehistoric beast");
			item22.DropsFrom.Add("Dino1_coe", 0.05f, 1, 1);
			item22.DropsFrom.Add("Dino2_coe", 0.05f, 1, 1);
			item22.DropsFrom.Add("Dino3_coe", 0.05f, 1, 1);
			item22.DropsFrom.Add("Dino4_coe", 0.05f, 1, 1);
			item22.DropsFrom.Add("Dino5_coe", 0.05f, 1, 1);
			item22.DropsFrom.Add("Dino6_coe", 0.05f, 1, 1);
			Item item23 = new Item("dino", "RaptorClaw_coe");
			item23.Name.English("Raptor Claw");
			item23.Description.English("A severed claw from a vicious beast");
			item23.DropsFrom.Add("Dino5_coe", 0.5f, 1, 1);
			Item item24 = new Item("dino", "TrophyDilo_coe");
			item24.Name.English("Dilophosaurus Trophy");
			item24.Description.English("A severed head from a vicious beast");
			item24.DropsFrom.Add("Dino1_coe", 0.1f, 1, 1);
			Item item25 = new Item("dino", "TrophyGig_coe");
			item25.Name.English("Giganotosaurus Trophy");
			item25.Description.English("A severed head from a vicious beast");
			item25.DropsFrom.Add("Dino2_coe", 0.15f, 1, 1);
			Item item26 = new Item("dino", "TrophySpino_coe");
			item26.Name.English("Spinosaurus Trophy");
			item26.Description.English("A severed head from a vicious beast");
			item26.DropsFrom.Add("Dino3_coe", 0.12f, 1, 1);
			Item item27 = new Item("dino", "TrophyTrex_coe");
			item27.Name.English("Tyrannosaurus Trophy");
			item27.Description.English("A severed head from a vicious beast");
			item27.DropsFrom.Add("Dino4_coe", 0.1f, 1, 1);
			Item item28 = new Item("dino", "TrophyRaptor_coe");
			item28.Name.English("Velociraptor Trophy");
			item28.Description.English("A severed head from a vicious beast");
			item28.DropsFrom.Add("Dino5_coe", 0.15f, 1, 1);
			item28.DropsFrom.Add("Dino6_coe", 0.15f, 1, 1);
			Item item29 = new Item("dino", "TrophyPachy_coe");
			item29.Name.English("Pachycephalosaurus Trophy");
			item29.Description.English("A severed head from a vicious beast");
			item29.DropsFrom.Add("Dino7_coe", 0.15f, 1, 1);
			Item item30 = new Item("dino", "TrophySteg_coe");
			item30.Name.English("stegosaurus Trophy");
			item30.Description.English("A severed head from a cretaceous beast");
			item30.DropsFrom.Add("Dino8_coe", 0.15f, 1, 1);
			Item item31 = new Item("dino", "TrophyTrike_coe");
			item31.Name.English("Triceratops Trophy");
			item31.Description.English("A severed head from a cretaceous beast");
			item31.DropsFrom.Add("Dino9_coe", 0.15f, 1, 1);
			item31.DropsFrom.Add("Dino22_coe", 0.15f, 1, 1);
			Item item32 = new Item("dino", "TrophyBrach_coe");
			item32.Name.English("Brachiosaurus Trophy");
			item32.Description.English("A severed head from a cretaceous beast");
			item32.DropsFrom.Add("Dino10_coe", 0.15f, 1, 1);
			Item item33 = new Item("dino", "TrophyCompy_coe");
			item33.Name.English("Compsognathus Trophy");
			item33.Description.English("A severed head from a cretaceous beast");
			item33.DropsFrom.Add("Dino11_coe", 0.15f, 1, 1);
			item33.DropsFrom.Add("Dino20_coe", 0.15f, 1, 1);
			Item item34 = new Item("dino", "TrophyTera_coe");
			item34.Name.English("Pteranodon Trophy");
			item34.Description.English("A severed head from a cretaceous beast");
			item34.DropsFrom.Add("Dino12_coe", 0.15f, 1, 1);
			Item item35 = new Item("dino", "TrophyGall_coe");
			item35.Name.English("Gallimimus Trophy");
			item35.Description.English("A severed head from a cretaceous beast");
			item35.DropsFrom.Add("Dino13_coe", 0.15f, 1, 1);
			Item item36 = new Item("dino", "TrophyArg_coe");
			item36.Name.English("Argentinosaurus Trophy");
			item36.Description.English("A severed head from a cretaceous beast");
			item36.DropsFrom.Add("Dino14_coe", 0.15f, 1, 1);
			Item item37 = new Item("dino", "TrophyKent_coe");
			item37.Name.English("Kentrosaurus Trophy");
			item37.Description.English("A severed head from a cretaceous beast");
			item37.DropsFrom.Add("Dino15_coe", 0.15f, 1, 1);
			Item item38 = new Item("dino", "TrophyPara_coe");
			item38.Name.English("Parasaurolophus Trophy");
			item38.Description.English("A severed head from a cretaceous beast");
			item38.DropsFrom.Add("Dino16_coe", 0.15f, 1, 1);
			Item item39 = new Item("dino", "TrophyDilo2_coe");
			item39.Name.English("Dilophosaurus Trophy");
			item39.Description.English("A severed head from a cretaceous beast");
			item39.DropsFrom.Add("Dino17_coe", 0.15f, 1, 1);
			Item item40 = new Item("dino", "TrophyPlesi_coe");
			item40.Name.English("Plesiosaurus Trophy");
			item40.Description.English("A severed head from a oceanic cretaceous beast");
			item40.DropsFrom.Add("Dino19_coe", 0.15f, 1, 1);
			Item item41 = new Item("dino", "TrophyMosa_coe");
			item41.Name.English("Mosasaurus Trophy");
			item41.Description.English("A severed head from a oceanic cretaceous beast");
			item41.DropsFrom.Add("Dino21_coe", 0.15f, 1, 1);
			Item item42 = new Item("dino", "TrophyAmber_coe");
			item42.Name.English("Mosquito Amber");
			item42.Description.English("A chunk of amber with an insect inside");
			item42.DropsFrom.Add("Dino1_coe", 0.05f, 1, 1);
			item42.DropsFrom.Add("Dino2_coe", 0.05f, 1, 1);
			item42.DropsFrom.Add("Dino3_coe", 0.05f, 1, 1);
			item42.DropsFrom.Add("Dino4_coe", 0.05f, 1, 1);
			item42.DropsFrom.Add("Dino5_coe", 0.05f, 1, 1);
			Creature creature = new Creature("dino", "Dino1_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature.Localize().English("Dilo");
			creature.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(1f, 2f);
			creature.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature2 = new Creature("dino", "Dino2_coe")
			{
				CanBeTamed = false,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature2.Localize().English("Giga");
			creature2.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(0f, 2f);
			creature2.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature3 = new Creature("dino", "Dino3_coe")
			{
				CanBeTamed = false,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(0f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)2,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature3.Localize().English("Spino");
			creature3.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(0f, 2f);
			creature3.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature4 = new Creature("dino", "Dino4_coe")
			{
				CanBeTamed = false,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature4.Localize().English("Tyrannosaurus");
			creature4.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(0f, 4f);
			creature4.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature5 = new Creature("dino", "Dino5_coe")
			{
				CanBeTamed = true,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)10,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature5.Localize().English("Velociraptor");
			creature5.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(1f, 2f);
			creature5.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature6 = new Creature("dino", "Dino6_coe")
			{
				CanBeTamed = true,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)512,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature6.Localize().English("Velociraptor Female");
			creature6.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(1f, 2f);
			creature6.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature7 = new Creature("dino", "Dino7_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature7.Localize().English("Pachy");
			creature7.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(0f, 1f);
			creature7.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature8 = new Creature("dino", "Dino8_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 2f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature8.Localize().English("Stegasaurus");
			creature8.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(0f, 2f);
			creature8.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature9 = new Creature("dino", "Dino9_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 3f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature9.Localize().English("Triceratops");
			creature9.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(0f, 2f);
			creature9.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature10 = new Creature("dino", "Dino10_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature10.Localize().English("Brachiosaurus");
			creature10.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(1f, 4f);
			creature10.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature11 = new Creature("dino", "Dino11_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(3f, 5f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature11.Localize().English("Compy");
			creature11.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(0f, 1f);
			creature11.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature12 = new Creature("dino", "Dino12_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)25,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 2f),
				CheckSpawnInterval = 1500,
				SpawnChance = 8f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature12.Localize().English("Ptera");
			creature12.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(0f, 1f);
			creature12.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature13 = new Creature("dino", "Dino13_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 4f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature13.Localize().English("Gallimimus");
			creature13.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(1f, 3f);
			creature13.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature14 = new Creature("dino", "Dino14_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 1f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 1
			};
			creature14.Localize().English("Argentinosaurus");
			creature14.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(5f, 8f);
			creature14.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature15 = new Creature("dino", "Dino15_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 3f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature15.Localize().English("Kentrosaurus");
			creature15.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(3f, 5f);
			creature15.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature16 = new Creature("dino", "Dino16_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 2f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature16.Localize().English("Parasaur");
			creature16.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(3f, 4f);
			creature16.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature17 = new Creature("dino", "Dino17_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 2f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature17.Localize().English("Dilo");
			creature17.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(1f, 2f);
			creature17.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature18 = new Creature("dino", "Dino18_coe")
			{
				ConfigurationEnabled = true,
				CanBeTamed = true,
				FoodItems = "Bread",
				CanSpawn = true,
				Biome = (Biome)256,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-1000f, -5f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				CheckSpawnInterval = 800,
				SpawnChance = 15f,
				SpawnAltitude = 20f,
				GroupSize = new CreatureManager.Range(0f, 1f),
				Maximum = 2,
				SpecificSpawnTime = SpawnTime.Always
			};
			creature18.Localize().English("Ptera");
			creature18.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(1f, 2f);
			creature18.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature19 = new Creature("dino", "Dino19_coe")
			{
				ConfigurationEnabled = true,
				CanBeTamed = true,
				FoodItems = "Bread",
				CanSpawn = true,
				Biome = (Biome)256,
				SpecificSpawnArea = SpawnArea.Center,
				RequiredAltitude = new CreatureManager.Range(-1000f, -5f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				CheckSpawnInterval = 800,
				SpawnChance = 7f,
				SpawnAltitude = 20f,
				GroupSize = new CreatureManager.Range(0f, 1f),
				Maximum = 1,
				SpecificSpawnTime = SpawnTime.Always
			};
			creature19.Localize().English("Plesi");
			creature19.Drops["OceanDinoMeat_coe"].Amount = new CreatureManager.Range(3f, 6f);
			creature19.Drops["OceanDinoMeat_coe"].DropChance = 100f;
			Creature creature20 = new Creature("dino", "Dino20_coe")
			{
				CanBeTamed = true,
				FoodItems = "RawMeat",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(3f, 5f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature20.Localize().English("Compy");
			creature20.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(2f, 3f);
			creature20.Drops["DinoMeat_coe"].DropChance = 100f;
			Creature creature21 = new Creature("dino", "Dino21_coe")
			{
				ConfigurationEnabled = true,
				CanBeTamed = true,
				FoodItems = "Bread",
				CanSpawn = true,
				Biome = (Biome)256,
				SpecificSpawnArea = SpawnArea.Center,
				RequiredAltitude = new CreatureManager.Range(-1000f, -5f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				CheckSpawnInterval = 800,
				SpawnChance = 8f,
				SpawnAltitude = 20f,
				GroupSize = new CreatureManager.Range(0f, 1f),
				Maximum = 1,
				SpecificSpawnTime = SpawnTime.Always
			};
			creature21.Localize().English("Mosasaurus");
			creature21.Drops["OceanDinoMeat_coe"].Amount = new CreatureManager.Range(4f, 6f);
			creature21.Drops["OceanDinoMeat_coe"].DropChance = 100f;
			Creature creature22 = new Creature("dino", "Dino22_coe")
			{
				CanBeTamed = true,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 1000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 3f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature22.Localize().English("Triceratops");
			creature22.Drops["DinoMeatBig_coe"].Amount = new CreatureManager.Range(3f, 5f);
			creature22.Drops["DinoMeatBig_coe"].DropChance = 100f;
			Creature creature23 = new Creature("dino", "Dino23_coe")
			{
				CanBeTamed = true,
				FoodItems = "TrophyLox",
				ConfigurationEnabled = true,
				CanSpawn = true,
				SpecificSpawnTime = SpawnTime.Day,
				RequiredAltitude = new CreatureManager.Range(5f, 5000f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)4,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(0f, 3f),
				CheckSpawnInterval = 1500,
				SpawnChance = 10f,
				ForestSpawn = Forest.Both,
				CanHaveStars = false,
				AttackImmediately = false,
				Maximum = 2
			};
			creature22.Localize().English("Dimorph");
			creature22.Drops["DinoMeat_coe"].Amount = new CreatureManager.Range(2f, 3f);
			creature22.Drops["DinoMeat_coe"].DropChance = 100f;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				CretaceousCreaturesLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				CretaceousCreaturesLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				CretaceousCreaturesLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static CretaceousCreaturesPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			CretaceousCreaturesLogger = Logger.CreateLogSource("CretaceousCreatures");
			ConfigSync = new ConfigSync("coemt.CretaceousCreatures")
			{
				DisplayName = "CretaceousCreatures",
				CurrentVersion = "1.0.3",
				MinimumRequiredVersion = "1.0.3"
			};
			_serverConfigLocked = null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("CretaceousCreatures_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_CretaceousCreatures_Version);
			CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogDebug((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.3");
			peer.m_rpc.Invoke("CretaceousCreatures_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + CretaceousCreaturesPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_CretaceousCreatures_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogInfo((object)("Version check, local: 1.0.3,  remote: " + text));
			if (text != "1.0.3")
			{
				CretaceousCreaturesPlugin.ConnectionError = "CretaceousCreatures Installed: 1.0.3\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting"));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				CretaceousCreaturesPlugin.CretaceousCreaturesLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace StatusEffectManager
{
	[PublicAPI]
	[Description("The ItemDrop effect to apply the status effect")]
	public enum EffectType
	{
		Equip,
		Attack,
		Consume,
		Set
	}
	public struct SE_Item
	{
		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(1)]
		public StatusEffect Effect;

		public EffectType Type;
	}
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	[PublicAPI]
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	public class CustomSE
	{
		private static readonly List<CustomSE> RegisteredEffects = new List<CustomSE>();

		private static readonly Dictionary<StatusEffect, CustomSE> CustomEffectMap = new Dictionary<StatusEffect, CustomSE>();

		internal static readonly List<StatusEffect> CustomSEs = new List<StatusEffect>();

		internal static readonly Dictionary<SE_Item, string> AddToPrefabs = new Dictionary<SE_Item, string>();

		[Description("Instance of the StatusEffect.")]
		public readonly StatusEffect Effect;

		public EffectType Type;

		private string _folderName = "icons";

		private AssetBundle _assetBundle = null;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		[Description("Sets the icon for the StatusEffect. Must be 64x64")]
		public Sprite IconSprite = null;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private string IconName = null;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private LocalizeKey _name;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static Localization _english;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static bool hasConfigSync = true;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static object _configSync;

		[Description("Sets the icon for the StatusEffect. Must be 64x64")]
		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		public string Icon
		{
			[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
			get
			{
				return IconName;
			}
			[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
			set
			{
				IconName = value;
				IconSprite = ((IconName == null) ? null : loadSprite(IconName));
				Effect.m_icon = IconSprite;
			}
		}

		[Description("Sets the in-game name for the StatusEffect")]
		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				StatusEffect effect = Effect;
				if (effect.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(effect.m_name);
				}
				else
				{
					string text = "$statuseffect_" + ((Object)Effect).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(effect.m_name);
					effect.m_name = text;
				}
				return _name;
			}
		}

		private static Localization english
		{
			get
			{
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Expected O, but got Unknown
				if (_english == null)
				{
					_english = new Localization();
					_english.SetupLanguage("English");
				}
				return _english;
			}
		}

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static object configSync
		{
			[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public CustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets")
			: this(EffectManager.RegisterAssetBundle(assetBundleFileName, folderName), customEffectName)
		{
		}

		public CustomSE(AssetBundle bundle, string customEffectName)
		{
			Effect = EffectManager.RegisterCustomSE(bundle, customEffectName);
			RegisteredEffects.Add(this);
			CustomEffectMap[Effect] = this;
		}

		public CustomSE(string customEffectName)
		{
			Effect = ScriptableObject.CreateInstance<StatusEffect>();
			EffectManager.RegisterCustomSE(Effect, customEffectName);
			RegisteredEffects.Add(this);
			CustomEffectMap[Effect] = this;
		}

		[return: <4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private byte[] ReadEmbeddedFileBytes(string name)
		{
			using MemoryStream memoryStream = new MemoryStream();
			Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((_folderName == "") ? "" : ".") + _folderName + "." + name);
			if (manifestResourceStream == null)
			{
				return null;
			}
			manifestResourceStream.CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		[return: <4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private Texture2D loadTexture(string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			byte[] array = ReadEmbeddedFileBytes(name);
			if (array != null)
			{
				Texture2D val = new Texture2D(0, 0);
				ImageConversion.LoadImage(val, array);
				return val;
			}
			return null;
		}

		private Sprite loadSprite(string name)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			Texture2D val = loadTexture(name);
			if (val != null)
			{
				return Sprite.Create(val, new Rect(0f, 0f, 64f, 64f), Vector2.zero);
			}
			AssetBundle assetBundle = _assetBundle;
			Sprite val2 = ((assetBundle != null) ? assetBundle.LoadAsset<Sprite>(name) : null);
			if (val2 != null)
			{
				return val2;
			}
			throw new FileNotFoundException("Could not find a file named " + name + " for the effect icon");
		}

		public void AddSEToPrefab(CustomSE customSE, string prefabName)
		{
			SE_Item sE_Item = default(SE_Item);
			sE_Item.Effect = customSE.Effect;
			sE_Item.Type = customSE.Type;
			SE_Item key = sE_Item;
			AddToPrefabs.Add(key, prefabName);
		}

		private static ConfigEntry<T> config<[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[PublicAPI]
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	public class LocalizeKey
	{
		public readonly string Key;

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			if (Localization.instance.GetSelectedLanguage() == lang)
			{
				Localization.instance.AddWord(Key, value);
			}
			else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
			{
				Localization.instance.AddWord(Key, value);
			}
			return this;
		}
	}
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	public static class EffectManager
	{
		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
		private struct BundleId
		{
			[UsedImplicitly]
			public string assetBundleFileName;

			[UsedImplicitly]
			public string folderName;
		}

		private static readonly Dictionary<BundleId, AssetBundle> bundleCache;

		static EffectManager()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			bundleCache = new Dictionary<BundleId, AssetBundle>();
			Harmony val = new Harmony("org.bepinex.helpers.StatusEffectManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets")
		{
			BundleId bundleId = default(BundleId);
			bundleId.assetBundleFileName = assetBundleFileName;
			bundleId.folderName = folderName;
			BundleId key = bundleId;
			if (!bundleCache.TryGetValue(key, out var value))
			{
				Dictionary<BundleId, AssetBundle> dictionary = bundleCache;
				AssetBundle? obj = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)([<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((folderName == "") ? "" : ".") + folderName + "." + assetBundleFileName));
				AssetBundle result = obj;
				dictionary[key] = obj;
				return result;
			}
			return value;
		}

		public static StatusEffect RegisterCustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets")
		{
			return RegisterCustomSE(RegisterAssetBundle(assetBundleFileName, folderName), customEffectName);
		}

		public static StatusEffect RegisterCustomSE(AssetBundle assets, string customEffectName)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			StatusEffect val = (StatusEffect)assets.LoadAsset<ScriptableObject>(customEffectName);
			CustomSE.CustomSEs.Add(val);
			return val;
		}

		public static StatusEffect RegisterCustomSE(StatusEffect customSE, string customEffectName)
		{
			((Object)customSE).name = customEffectName;
			CustomSE.CustomSEs.Add(customSE);
			return customSE;
		}

		[HarmonyPriority(700)]
		private static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			foreach (StatusEffect customSE in CustomSE.CustomSEs)
			{
				if (!__instance.m_StatusEffects.Contains(customSE))
				{
					__instance.m_StatusEffects.Add(customSE);
				}
			}
			__instance.UpdateRegisters();
		}

		[HarmonyPriority(700)]
		private static void Patch_ZNetSceneAwake(ZNetScene __instance)
		{
			foreach (KeyValuePair<SE_Item, string> addToPrefab in CustomSE.AddToPrefabs)
			{
				try
				{
					GameObject prefab = __instance.GetPrefab(addToPrefab.Value);
					ItemDrop val = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<ItemDrop>() : prefab.GetComponentInChildren<ItemDrop>());
					Aoe val2 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<Aoe>() : prefab.GetComponentInChildren<Aoe>());
					EffectArea val3 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<EffectArea>() : prefab.GetComponentInChildren<EffectArea>());
					if (Object.op_Implicit((Object)(object)val))
					{
						switch (addToPrefab.Key.Type)
						{
						case EffectType.Equip:
							val.m_itemData.m_shared.m_equipStatusEffect = addToPrefab.Key.Effect;
							break;
						case EffectType.Attack:
							val.m_itemData.m_shared.m_attackStatusEffect = addToPrefab.Key.Effect;
							break;
						case EffectType.Consume:
							val.m_itemData.m_shared.m_consumeStatusEffect = addToPrefab.Key.Effect;
							break;
						case EffectType.Set:
							val.m_itemData.m_shared.m_setSize = 1;
							val.m_itemData.m_shared.m_setName = ((Object)addToPrefab.Key.Effect).name;
							val.m_itemData.m_shared.m_setStatusEffect = addToPrefab.Key.Effect;
							break;
						default:
							throw new ArgumentOutOfRangeException();
						}
					}
					else if (Object.op_Implicit((Object)(object)val2))
					{
						val2.m_statusEffect = ((Object)addToPrefab.Key.Effect).name;
					}
					else if (Object.op_Implicit((Object)(object)val3))
					{
						val3.m_statusEffect = ((Object)addToPrefab.Key.Effect).name;
					}
					else
					{
						Debug.LogWarning((object)("The prefab '" + ((Object)prefab).name + "' does not have an ItemDrop, AOE, or EffectArea component. Cannot add the StatusEffect to the prefab."));
					}
				}
				catch (Exception arg)
				{
					Debug.LogWarning((object)$"BROKE : {arg}");
				}
			}
		}
	}
}
namespace SkillManager
{
	[PublicAPI]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	public class Skill
	{
		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
		public static class LocalizationCache
		{
			private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

			internal static void LocalizationPostfix(Localization __instance, string language)
			{
				string key = localizations.FirstOrDefault([<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
				if (key != null)
				{
					localizations.Remove(key);
				}
				if (!localizations.ContainsKey(language))
				{
					localizations.Add(language, __instance);
				}
			}

			public static Localization ForLanguage([<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] string language = null)
			{
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Expected O, but got Unknown
				if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
				{
					return value;
				}
				value = new Localization();
				if (language != null)
				{
					value.SetupLanguage(language);
				}
				return value;
			}
		}

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
		[PublicAPI]
		public class LocalizeKey
		{
			private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

			public readonly string Key;

			public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

			public LocalizeKey(string key)
			{
				Key = key.Replace("$", "");
				keys.Add(this);
			}

			public void Alias(string alias)
			{
				Localizations.Clear();
				if (!alias.Contains("$"))
				{
					alias = "$" + alias;
				}
				Localizations["alias"] = alias;
				Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
			}

			public LocalizeKey English(string key)
			{
				return addForLang("English", key);
			}

			public LocalizeKey Swedish(string key)
			{
				return addForLang("Swedish", key);
			}

			public LocalizeKey French(string key)
			{
				return addForLang("French", key);
			}

			public LocalizeKey Italian(string key)
			{
				return addForLang("Italian", key);
			}

			public LocalizeKey German(string key)
			{
				return addForLang("German", key);
			}

			public LocalizeKey Spanish(string key)
			{
				return addForLang("Spanish", key);
			}

			public LocalizeKey Russian(string key)
			{
				return addForLang("Russian", key);
			}

			public LocalizeKey Romanian(string key)
			{
				return addForLang("Romanian", key);
			}

			public LocalizeKey Bulgarian(string key)
			{
				return addForLang("Bulgarian", key);
			}

			public LocalizeKey Macedonian(string key)
			{
				return addForLang("Macedonian", key);
			}

			public LocalizeKey Finnish(string key)
			{
				return addForLang("Finnish", key);
			}

			public LocalizeKey Danish(string key)
			{
				return addForLang("Danish", key);
			}

			public LocalizeKey Norwegian(string key)
			{
				return addForLang("Norwegian", key);
			}

			public LocalizeKey Icelandic(string key)
			{
				return addForLang("Icelandic", key);
			}

			public LocalizeKey Turkish(string key)
			{
				return addForLang("Turkish", key);
			}

			public LocalizeKey Lithuanian(string key)
			{
				return addForLang("Lithuanian", key);
			}

			public LocalizeKey Czech(string key)
			{
				return addForLang("Czech", key);
			}

			public LocalizeKey Hungarian(string key)
			{
				return addForLang("Hungarian", key);
			}

			public LocalizeKey Slovak(string key)
			{
				return addForLang("Slovak", key);
			}

			public LocalizeKey Polish(string key)
			{
				return addForLang("Polish", key);
			}

			public LocalizeKey Dutch(string key)
			{
				return addForLang("Dutch", key);
			}

			public LocalizeKey Portuguese_European(string key)
			{
				return addForLang("Portuguese_European", key);
			}

			public LocalizeKey Portuguese_Brazilian(string key)
			{
				return addForLang("Portuguese_Brazilian", key);
			}

			public LocalizeKey Chinese(string key)
			{
				return addForLang("Chinese", key);
			}

			public LocalizeKey Japanese(string key)
			{
				return addForLang("Japanese", key);
			}

			public LocalizeKey Korean(string key)
			{
				return addForLang("Korean", key);
			}

			public LocalizeKey Hindi(string key)
			{
				return addForLang("Hindi", key);
			}

			public LocalizeKey Thai(string key)
			{
				return addForLang("Thai", key);
			}

			public LocalizeKey Abenaki(string key)
			{
				return addForLang("Abenaki", key);
			}

			public LocalizeKey Croatian(string key)
			{
				return addForLang("Croatian", key);
			}

			public LocalizeKey Georgian(string key)
			{
				return addForLang("Georgian", key);
			}

			public LocalizeKey Greek(string key)
			{
				return addForLang("Greek", key);
			}

			public LocalizeKey Serbian(string key)
			{
				return addForLang("Serbian", key);
			}

			public LocalizeKey Ukrainian(string key)
			{
				return addForLang("Ukrainian", key);
			}

			private LocalizeKey addForLang(string lang, string value)
			{
				Localizations[lang] = value;
				if (Localization.instance.GetSelectedLanguage() == lang)
				{
					Localization.instance.AddWord(Key, value);
				}
				else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
				{
					Localization.instance.AddWord(Key, value);
				}
				return this;
			}

			[HarmonyPriority(300)]
			internal static void AddLocalizedKeys(Localization __instance, string language)
			{
				foreach (LocalizeKey key in keys)
				{
					string value2;
					if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
					{
						__instance.AddWord(key.Key, value);
					}
					else if (key.Localizations.TryGetValue("alias", out value2))
					{
						__instance.AddWord(key.Key, Localization.instance.Localize(value2));
					}
				}
			}
		}

		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
			[UsedImplicitly]
			public string Category;
		}

		[HarmonyPatch(typeof(Skills), "IsSkillValid")]
		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)]
		private static class Patch_Skills_IsSkillValid
		{
			private static void Postfix(SkillType type, ref bool __result)
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				if (!__result && skills.ContainsKey(type))
				{
					__result = true;
				}
			}
		}

		private static readonly Dictionary<SkillType, Skill> skills;

		internal static readonly Dictionary<string, Skill> skillByName;

		private readonly string skillName;

		private readonly string internalSkillName;

		private readonly SkillDef skillDef;

		public readonly LocalizeKey Name;

		public readonly LocalizeKey Description;

		private float skillEffectFactor = 1f;

		private int skillLoss = 5;

		public bool Configurable = false;

		private static bool InitializedTerminal;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static Localization _english;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static bool hasConfigSync;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static object _configSync;

		public float SkillGainFactor
		{
			get
			{
				return skillDef.m_increseStep;
			}
			set
			{
				skillDef.m_increseStep = value;
				this.SkillGainFactorChanged?.Invoke(value);
			}
		}

		public float SkillEffectFactor
		{
			get
			{
				return skillEffectFactor;
			}
			set
			{
				skillEffectFactor = value;
				this.SkillEffectFactorChanged?.Invoke(value);
			}
		}

		public int SkillLoss
		{
			get
			{
				return skillLoss;
			}
			set
			{
				skillLoss = value;
				this.SkillLossChanged?.Invoke(value);
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Expected O, but got Unknown
				object obj = _plugin;
				if (obj == null)
				{
					BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)Assembly.GetExecutingAssembly().DefinedTypes.First([<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
					_plugin = val;
					obj = (object)val;
				}
				return (BaseUnityPlugin)obj;
			}
		}

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		private static object configSync
		{
			[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " SkillManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		[method: <5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
		[field: <4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		public event Action<float> SkillGainFactorChanged;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		[method: <5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
		[field: <4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		public event Action<float> SkillEffectFactorChanged;

		[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		[method: <5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
		[field: <4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)]
		public event Action<float> SkillLossChanged;

		public Skill(string englishName, string icon)
			: this(englishName, loadSprite(icon, 64, 64))
		{
		}

		public Skill(string englishName, Sprite icon)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			SkillType val = fromName(englishName);
			string text = new Regex("[^a-zA-Z]").Replace(englishName, "_");
			skills[val] = this;
			skillByName[englishName] = this;
			skillDef = new SkillDef
			{
				m_description = "$skilldesc_" + text,
				m_icon = icon,
				m_increseStep = 1f,
				m_skill = val
			};
			internalSkillName = text;
			skillName = englishName;
			Name = new LocalizeKey("skill_" + ((object)(SkillType)(ref val)).ToString()).English(englishName);
			Description = new LocalizeKey("skilldesc_" + text);
		}

		public static SkillType fromName(string englishName)
		{
			return (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(englishName));
		}

		static Skill()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Expected O, but got Unknown
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Expected O, but got Unknown
			//IL_01ad: Expected O, but got Unknown
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e9: Expected O, but got Unknown
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Expected O, but got Unknown
			//IL_023f: Expected O, but got Unknown
			skills = new Dictionary<SkillType, Skill>();
			skillByName = new Dictionary<string, Skill>();
			InitializedTerminal = false;
			hasConfigSync = true;
			Harmony val = new Harmony("org.bepinex.helpers.skillmanager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "GetSkillDef", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_GetSkillDef", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatRaiseSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatRaiseskill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatResetSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatResetSkill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Terminal), "InitTerminal", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "OnDeath", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Prefix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Finalizer", (Type[])null, (Type[])null)), (HarmonyMethod)null);
		}

		private static void Patch_FejdStartup()
		{
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Expected O, but got Unknown
			//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01eb: Expected O, but got Unknown
			foreach (Skill skill in skills.Values)
			{
				if (skill.Configurable)
				{
					string key = skill.Name.Key;
					string group = new Regex("['[\"\\]]").Replace(english.Localize(key), "").Trim();
					string category = Localization.instance.Localize(key).Trim();
					ConfigEntry<float> skillGain = config(group, "Skill gain factor", skill.SkillGainFactor, new ConfigDescription("The rate at which you gain experience for the skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillGainFactor = skillGain.Value;
					skillGain.SettingChanged += [<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (object _, EventArgs _) =>
					{
						skill.SkillGainFactor = skillGain.Value;
					};
					ConfigEntry<float> skillEffect = config(group, "Skill effect factor", skill.SkillEffectFactor, new ConfigDescription("The power of the skill, based on the default power.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillEffectFactor = skillEffect.Value;
					skillEffect.SettingChanged += [<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (object _, EventArgs _) =>
					{
						skill.SkillEffectFactor = skillEffect.Value;
					};
					ConfigEntry<int> skillLoss = config(group, "Skill loss", skill.skillLoss, new ConfigDescription("How much experience to lose on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.skillLoss = skillLoss.Value;
					skillLoss.SettingChanged += [<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (object _, EventArgs _) =>
					{
						skill.skillLoss = skillLoss.Value;
					};
				}
			}
		}

		private static void Patch_Skills_GetSkillDef([<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] ref SkillDef __result, List<SkillDef> ___m_skills, SkillType type)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			if (__result == null)
			{
				SkillDef val = GetSkillDef(type);
				if (val != null)
				{
					___m_skills.Add(val);
					__result = val;
				}
			}
		}

		private static bool Patch_Skills_CheatRaiseskill(Skills __instance, string name, float value, Player ___m_player)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				SkillType current = key;
				Skill skill = skills[current];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					Skill skill2 = __instance.GetSkill(current);
					skill2.m_level += value;
					skill2.m_level = Mathf.Clamp(skill2.m_level, 0f, 100f);
					((Character)___m_player).Message((MessageType)1, "Skill increased " + Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref current)).ToString()) + ": " + (int)skill2.m_level, 0, skill2.m_info.m_icon);
					Console.instance.Print("Skill " + skill.internalSkillName + " = " + skill2.m_level);
					return false;
				}
			}
			return true;
		}

		private static bool Patch_Skills_CheatResetSkill(Skills __instance, string name)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				Skill skill = skills[key];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					__instance.ResetSkill(key);
					Console.instance.Print("Skill " + skill.internalSkillName + " reset");
					return false;
				}
			}
			return true;
		}

		private static void Patch_Skills_OnDeath_Prefix(Skills __instance, [<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(new byte[] { 2, 1 })] ref Dictionary<SkillType, Skill> __state)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			if (__state == null)
			{
				__state = new Dictionary<SkillType, Skill>();
			}
			foreach (KeyValuePair<SkillType, Skill> skill in skills)
			{
				if (__instance.m_skillData.TryGetValue(skill.Key, out var value))
				{
					__state[skill.Key] = value;
					if (skill.Value.skillLoss > 0)
					{
						Skill obj = value;
						obj.m_level -= value.m_level * (float)skill.Value.SkillLoss / 100f;
						value.m_accumulator = 0f;
					}
					__instance.m_skillData.Remove(skill.Key);
				}
			}
		}

		private static void Patch_Skills_OnDeath_Finalizer(Skills __instance, [<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(new byte[] { 2, 1 })] ref Dictionary<SkillType, Skill> __state)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			if (__state == null)
			{
				return;
			}
			foreach (KeyValuePair<SkillType, Skill> item in __state)
			{
				__instance.m_skillData[item.Key] = item.Value;
			}
			__state = null;
		}

		private static void Patch_Terminal_InitTerminal_Prefix()
		{
			InitializedTerminal = Terminal.m_terminalInitialized;
		}

		private static void Patch_Terminal_InitTerminal()
		{
			if (!InitializedTerminal)
			{
				AddSkill(Terminal.commands["raiseskill"]);
				AddSkill(Terminal.commands["resetskill"]);
			}
			static void AddSkill(ConsoleCommand command)
			{
				//IL_001b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Expected O, but got Unknown
				ConsoleOptionsFetcher fetcher = command.m_tabOptionsFetcher;
				command.m_tabOptionsFetcher = (ConsoleOptionsFetcher)([<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] () =>
				{
					List<string> list = fetcher.Invoke();
					list.AddRange(skills.Values.Select([<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(0)] (Skill skill) => skill.internalSkillName));
					return list;
				});
			}
		}

		[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(2)]
		private static SkillDef GetSkillDef(SkillType skillType)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			if (!skills.ContainsKey(skillType))
			{
				return null;
			}
			Skill skill = skills[skillType];
			return skill.skillDef;
		}

		private static byte[] ReadEmbeddedFileBytes(string name)
		{
			using MemoryStream memoryStream = new MemoryStream();
			Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + name).CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		private static Texture2D loadTexture(string name)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			Texture2D val = new Texture2D(0, 0);
			ImageConversion.LoadImage(val, ReadEmbeddedFileBytes("icons." + name));
			return val;
		}

		private static Sprite loadSprite(string name, int width, int height)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			return Sprite.Create(loadTexture(name), new Rect(0f, 0f, (float)width, (float)height), Vector2.zero);
		}

		private static ConfigEntry<T> config<[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[PublicAPI]
	[<5b11cb03-1a37-4abc-8b4c-e007bf744c0c>NullableContext(1)]
	[<4f4dea1a-1011-467e-95fd-88719f1ff74d>Nullable(0)]
	public static class SkillExtensions
	{
		public static float GetSkillFactor(this Character character, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return character.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static float GetSkillFactor(this Skills skills, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return skills.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static void RaiseSkill(this Character character, string