RandomCreatureValues
Creatures and Bosses now individualized with random values. Also displays health in the nameplate once damaged. Configurable
Last updated | 6 months ago |
Total downloads | 4928 |
Total rating | 4 |
Categories | Mods Tweaks Enemies Ashlands Update |
Dependency string | coemt-RandomCreatureValues-1.0.7 |
Dependants | 11 other packages depend on this package |
README
Random Creature Values
This mod randomly changes monsters when they spawn and gives you config value ranges for creature Health, Walk Speed, Run Speed, Alert Range, and Circling Intervalas well as...
Miniboss, Ghost, and Charged
Ghosts can only spawn at night and increase 15% health and all movement speeds, as well as adding valuables to drops
Charged can only spawn during Rainy weather and increase 20% health and all movement speeds, as well as adding a special meade to the drops
Minibosses can spawn anytime and increase the loot as well as health and size, and will drop valuables
Bosses
Giant: 40 - 80% larger and 35 to 75% more health
Exhausted: 15% slower movement speed and health decrease
Fuming: Red, 15% movement speed and health increase
Random Colors
Multiplers....If Normal Health is 10....setting Min of .75 and max of 1.5...will either decrease by 25% or raise 50%
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