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Decompiled source of Softcore Death v1.0.0
SoftcoreDeath.dll
Decompiled 7 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Jaysmod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Jaysmod")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("134a86c2-bafd-433a-819b-7aadf7be8921")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace SoftcoreDeath; [BepInPlugin("softcoredeath", "Softcore Death", "1.0.0")] public class SoftcoreDeathPlugin : BaseUnityPlugin { public const string ModId = "softcoredeath"; public const string Author = "dch"; public static int DropItemsDistance = 60; private static ConfigDefinition DeathDistanceFromHomeThreshold = new ConfigDefinition("basic", "keepitems_enable_distance"); private void Awake() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) ConfigEntry<int> val = default(ConfigEntry<int>); if (((BaseUnityPlugin)this).Config.TryGetEntry<int>(DeathDistanceFromHomeThreshold, ref val)) { DropItemsDistance = val.Value; } else { ((BaseUnityPlugin)this).Config.Bind<int>(DeathDistanceFromHomeThreshold, 250, (ConfigDescription)null); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Hi from softcoredeath."); new Harmony("dch.softcoredeath.harmony").PatchAll(); } } [HarmonyPatch(typeof(Player), "FixedUpdate")] public static class PlayerUpdateHook { private static void Postfix(Player __instance) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Game.instance == (Object)null) && ((Character)__instance).IsOwner()) { Vector3 customSpawnPoint = Game.instance.GetPlayerProfile().GetCustomSpawnPoint(); PlayerCreateTombStoneHook.Passthrough = Vector3.Distance(((Component)__instance).transform.position, customSpawnPoint) < (float)SoftcoreDeathPlugin.DropItemsDistance; } } } [HarmonyPatch(typeof(Player), "CreateTombStone")] public static class PlayerCreateTombStoneHook { public static bool Passthrough; private static bool Prefix(Player __instance) { return Passthrough; } }