using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using EpicMMO;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("EpicMMOVRFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EpicMMOVRFix")]
[assembly: AssemblyTitle("EpicMMOVRFix")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("epicmmovrfix", "EpicMMO VR UI Fix", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class EpicMMOVRUIPatch : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <WaitForEpicMMOSystem>d__14 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public EpicMMOVRUIPatch <>4__this;
private int <maxAttempts>5__2;
private int <attempts>5__3;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <WaitForEpicMMOSystem>d__14(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
int num = <>1__state;
EpicMMOVRUIPatch epicMMOVRUIPatch = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
if (!ConfigEnableMod.Value)
{
((BaseUnityPlugin)epicMMOVRUIPatch).Logger.LogInfo((object)"EpicMMO VR UI Fix is disabled in configuration");
return false;
}
<maxAttempts>5__2 = 60;
<attempts>5__3 = 0;
break;
case 1:
<>1__state = -1;
<attempts>5__3++;
if (EpicMMOVRUI.IsEpicMMOSystemLoaded())
{
epicMMOVRUIPatch._epicMMOLoaded = true;
epicMMOVRUIPatch.ApplyPatches();
if (ConfigEnableLogs.Value)
{
((BaseUnityPlugin)epicMMOVRUIPatch).Logger.LogInfo((object)"EpicMMOSystem detected, patches applied!");
}
return false;
}
if (<attempts>5__3 % 10 == 0 && ConfigEnableLogs.Value)
{
((BaseUnityPlugin)epicMMOVRUIPatch).Logger.LogInfo((object)$"Waiting for EpicMMOSystem... ({<attempts>5__3}s)");
}
break;
}
if (<attempts>5__3 < <maxAttempts>5__2 && !epicMMOVRUIPatch._epicMMOLoaded)
{
<>2__current = (object)new WaitForSeconds(1f);
<>1__state = 1;
return true;
}
if (!epicMMOVRUIPatch._epicMMOLoaded && ConfigEnableLogs.Value)
{
((BaseUnityPlugin)epicMMOVRUIPatch).Logger.LogWarning((object)"EpicMMOSystem not detected after waiting. VR UI fix will not be active.");
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static EpicMMOVRUIPatch _instance;
private Harmony _harmony;
private bool _epicMMOLoaded;
public static ConfigEntry<bool> ConfigEnableMod { get; private set; }
public static ConfigEntry<bool> ConfigEnableLogs { get; private set; }
public static EpicMMOVRUIPatch Instance => _instance;
private void Awake()
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Expected O, but got Unknown
_instance = this;
ConfigEnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableMod", true, "Enable the EpicMMO VR UI Fix mod");
ConfigEnableLogs = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableLogs", false, "Enable debug logging for the EpicMMO VR UI Fix mod");
try
{
_harmony = new Harmony("epicmmovrfix");
StartCoroutine(WaitForEpicMMOSystem());
((BaseUnityPlugin)this).Logger.LogInfo((object)"EpicMMO VR UI Fix loaded successfully!");
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogError((object)$"Failed to load EpicMMO VR UI Fix: {arg}");
}
}
[IteratorStateMachine(typeof(<WaitForEpicMMOSystem>d__14))]
private IEnumerator WaitForEpicMMOSystem()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <WaitForEpicMMOSystem>d__14(0)
{
<>4__this = this
};
}
private void ApplyPatches()
{
try
{
EpicMMOVRUI.PatchEpicMMOSystemUI(_harmony);
EpicMMOVRHUD.Initialize(_harmony);
if (ConfigEnableLogs.Value)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"EpicMMOSystem VR UI and HUD patches applied successfully");
}
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogError((object)$"Error applying patches: {arg}");
}
}
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
public void StartCoroutine(IEnumerator routine)
{
((MonoBehaviour)this).StartCoroutine(routine);
}
public static void LogInfo(string message)
{
if (ConfigEnableLogs.Value)
{
EpicMMOVRUIPatch instance = _instance;
if (instance != null)
{
((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
}
}
}
public static void LogWarning(string message)
{
if (ConfigEnableLogs.Value)
{
EpicMMOVRUIPatch instance = _instance;
if (instance != null)
{
((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
}
}
}
public static void LogError(string message)
{
EpicMMOVRUIPatch instance = _instance;
if (instance != null)
{
((BaseUnityPlugin)instance).Logger.LogError((object)message);
}
}
public static void LogMessage(string message)
{
EpicMMOVRUIPatch instance = _instance;
if (instance != null)
{
((BaseUnityPlugin)instance).Logger.LogMessage((object)message);
}
}
}
namespace EpicMMO;
public static class EpicMMOVRHUD
{
private static bool _isInitialized = false;
private static Harmony _harmony;
private static Dictionary<string, string> _nameCache = new Dictionary<string, string>();
private static Dictionary<string, int> _monsterLevelCache = new Dictionary<string, int>();
private static Type _epicMMOSystemType;
private static Type _dataMonstersType;
private static MethodInfo _containsMethod;
private static MethodInfo _getLevelMethod;
private static bool? _enabledLevelControl;
private static bool? _mobLvlPerStar;
private static string _mobLVLChars;
private static int _maxLevelExp;
private static int _minLevelExp;
private static FieldInfo _characterLevelField;
public static void Initialize(Harmony harmony)
{
if (!_isInitialized)
{
_harmony = harmony;
_characterLevelField = typeof(Character).GetField("m_level", BindingFlags.Instance | BindingFlags.NonPublic);
_epicMMOSystemType = AccessTools.TypeByName("EpicMMOSystem.EpicMMOSystem");
_dataMonstersType = AccessTools.TypeByName("EpicMMOSystem.DataMonsters");
if (_dataMonstersType != null)
{
_containsMethod = AccessTools.Method(_dataMonstersType, "contains", (Type[])null, (Type[])null);
_getLevelMethod = AccessTools.Method(_dataMonstersType, "getLevel", (Type[])null, (Type[])null);
}
CacheConfigValues();
ApplyVHVRPatches();
_isInitialized = true;
}
}
private static void CacheConfigValues()
{
try
{
if (_epicMMOSystemType != null)
{
Traverse val = Traverse.Create(_epicMMOSystemType).Field("enabledLevelControl");
Traverse val2 = Traverse.Create(_epicMMOSystemType).Field("mobLvlPerStar");
Traverse obj = Traverse.Create(_epicMMOSystemType).Field("MobLVLChars");
Traverse val3 = Traverse.Create(_epicMMOSystemType).Field("maxLevelExp");
Traverse val4 = Traverse.Create(_epicMMOSystemType).Field("minLevelExp");
_enabledLevelControl = (val.GetValue() as bool?).GetValueOrDefault(true);
_mobLvlPerStar = (val2.GetValue() as bool?).GetValueOrDefault();
_mobLVLChars = (obj.GetValue() as string) ?? "[@]";
_maxLevelExp = (val3.GetValue() as int?).GetValueOrDefault(5);
_minLevelExp = (val4.GetValue() as int?).GetValueOrDefault(5);
}
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error caching config values: {arg}");
_enabledLevelControl = true;
_mobLvlPerStar = false;
_mobLVLChars = "[@]";
_maxLevelExp = 5;
_minLevelExp = 5;
}
}
private static void ApplyVHVRPatches()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
try
{
Type type = AccessTools.TypeByName("ValheimVRMod.VRCore.UI.EnemyHudManager");
if (!(type == null))
{
MethodInfo methodInfo = AccessTools.Method(type, "UpdateName", (Type[])null, (Type[])null);
if (methodInfo != null)
{
_harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(typeof(EpicMMOVRHUD), "OnUpdateNamePrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
}
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error applying VHVR patches: {arg}");
}
}
private static void OnUpdateNamePrefix(object __instance, Character c, ref string name)
{
if (!EpicMMOVRUIPatch.ConfigEnableMod.Value || (Object)(object)c == (Object)null || _enabledLevelControl == false)
{
return;
}
try
{
int num = ((!(_characterLevelField != null)) ? 1 : ((int)_characterLevelField.GetValue(c)));
string key = $"{((Object)((Component)c).gameObject).name}|{name}|{num}";
if (_nameCache.TryGetValue(key, out var value))
{
name = value;
return;
}
string modifiedNameWithLevel = GetModifiedNameWithLevel(c, name, num);
if (modifiedNameWithLevel != name)
{
_nameCache[key] = modifiedNameWithLevel;
name = modifiedNameWithLevel;
}
}
catch
{
}
}
private static string GetModifiedNameWithLevel(Character c, string originalName, int characterLevel)
{
if ((Object)(object)c == (Object)null)
{
return originalName;
}
try
{
if (_containsMethod == null || _getLevelMethod == null)
{
return originalName;
}
if (!(bool)_containsMethod.Invoke(null, new object[1] { ((Object)((Component)c).gameObject).name }))
{
return originalName;
}
int num = (int)_getLevelMethod.Invoke(null, new object[1] { ((Object)((Component)c).gameObject).name });
if (_mobLvlPerStar.GetValueOrDefault())
{
num += characterLevel - 1;
}
string newValue = num.ToString();
if (num == 0)
{
newValue = "???";
}
string levelColor = GetLevelColor(num);
string text = _mobLVLChars ?? "[@]";
text = text.Replace("@", newValue);
return originalName + " <color=" + levelColor + ">" + text + "</color>";
}
catch
{
return originalName;
}
}
private static string GetLevelColor(int monsterLevel)
{
int num = 1;
try
{
Type type = AccessTools.TypeByName("EpicMMOSystem.LevelSystem");
if (type != null)
{
PropertyInfo propertyInfo = AccessTools.Property(type, "Instance");
MethodInfo methodInfo = AccessTools.Method(type, "getLevel", (Type[])null, (Type[])null);
if (propertyInfo != null && methodInfo != null)
{
object value = propertyInfo.GetValue(null);
if (value != null)
{
num = (int)methodInfo.Invoke(value, null);
}
}
}
}
catch
{
}
int num2 = num + _maxLevelExp;
int num3 = num - _minLevelExp;
if (monsterLevel > num2)
{
return "red";
}
if (monsterLevel < num3)
{
return "#2FFFDC";
}
return "white";
}
}
public static class EpicMMOVRUI
{
[CompilerGenerated]
private sealed class <ProcessEpicMMOUIForVR>d__4 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ProcessEpicMMOUIForVR>d__4(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = null;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
ProcessEpicMMOCanvas();
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <TryProcessExistingUI>d__3 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <TryProcessExistingUI>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(2f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
ProcessEpicMMOCanvas();
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static bool IsEpicMMOSystemLoaded()
{
try
{
return AccessTools.TypeByName("EpicMMOSystem.MyUI") != null;
}
catch
{
return false;
}
}
public static void PatchEpicMMOSystemUI(Harmony harmony)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
try
{
Type type = AccessTools.TypeByName("EpicMMOSystem.MyUI");
if (!(type == null))
{
MethodInfo methodInfo = AccessTools.Method(type, "Show", (Type[])null, (Type[])null);
if (methodInfo != null)
{
harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(EpicMMOVRUI), "OnEpicMMOUIShown", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
EpicMMOVRUIPatch.Instance.StartCoroutine(TryProcessExistingUI());
}
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error patching: {arg}");
}
}
public static void OnEpicMMOUIShown()
{
EpicMMOVRUIPatch.Instance.StartCoroutine(ProcessEpicMMOUIForVR());
}
[IteratorStateMachine(typeof(<TryProcessExistingUI>d__3))]
private static IEnumerator TryProcessExistingUI()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <TryProcessExistingUI>d__3(0);
}
[IteratorStateMachine(typeof(<ProcessEpicMMOUIForVR>d__4))]
private static IEnumerator ProcessEpicMMOUIForVR()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ProcessEpicMMOUIForVR>d__4(0);
}
private static void ProcessEpicMMOCanvas()
{
try
{
Canvas[] array = Resources.FindObjectsOfTypeAll<Canvas>();
Canvas val = null;
Canvas[] array2 = array;
foreach (Canvas val2 in array2)
{
if ((Object)(object)val2 != (Object)null && ((Object)val2).name == "Canvas" && (Object)(object)((Component)val2).transform.parent != (Object)null && ((Object)((Component)val2).transform.parent).name.Contains("LevelHud"))
{
val = val2;
break;
}
}
if (!((Object)(object)val == (Object)null))
{
object vHVRVRGUI = GetVHVRVRGUI();
if (vHVRVRGUI != null)
{
ProcessCanvasForVR(val, vHVRVRGUI);
}
}
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error: {arg}");
}
}
private static void ProcessCanvasForVR(Canvas canvas, object vrguiInstance)
{
try
{
((Component)canvas).gameObject.layer = 5;
canvas.renderMode = (RenderMode)2;
Camera vHGuiCamera = GetVHGuiCamera(vrguiInstance);
if ((Object)(object)vHGuiCamera != (Object)null)
{
canvas.worldCamera = vHGuiCamera;
}
CanvasGroup val = ((Component)canvas).GetComponent<CanvasGroup>();
if ((Object)(object)val == (Object)null)
{
val = ((Component)canvas).gameObject.AddComponent<CanvasGroup>();
}
val.blocksRaycasts = true;
val.interactable = true;
AddCanvasToVHVR(canvas, vrguiInstance);
EpicMMOVRUIPatch.LogInfo("EpicMMO canvas processed for VR");
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error processing canvas: {arg}");
}
}
private static object GetVHVRVRGUI()
{
try
{
Type type = AccessTools.TypeByName("ValheimVRMod.VRCore.UI.VRGUI");
if (type == null)
{
return null;
}
Object[] array = Resources.FindObjectsOfTypeAll(type);
return (array.Length != 0) ? array[0] : null;
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error getting VRGUI: {arg}");
return null;
}
}
private static Camera GetVHGuiCamera(object vrguiInstance)
{
try
{
object? obj = AccessTools.Field(AccessTools.TypeByName("ValheimVRMod.VRCore.UI.VRGUI"), "_guiCamera")?.GetValue(vrguiInstance);
return (Camera)((obj is Camera) ? obj : null);
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogError($"Error getting camera: {arg}");
return null;
}
}
private static void AddCanvasToVHVR(Canvas canvas, object vrguiInstance)
{
try
{
if (AccessTools.Field(AccessTools.TypeByName("ValheimVRMod.VRCore.UI.VRGUI"), "_guiCanvases")?.GetValue(vrguiInstance) is IList list && !list.Contains(canvas))
{
list.Add(canvas);
}
}
catch (Exception arg)
{
EpicMMOVRUIPatch.LogWarning($"Error adding to VHVR: {arg}");
}
}
}