using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.0", FrameworkDisplayName = ".NET Framework 4")]
[assembly: AssemblyCompany("AllowFireOnWood")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Allow placing fire on wood")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AllowFireOnWood")]
[assembly: AssemblyTitle("AllowFireOnWood")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AllowFireOnWood
{
[BepInPlugin("AllowFireOnWood", "AllowFireOnWood", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private Harmony harmony;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
harmony = new Harmony("main");
harmony.PatchAll(typeof(Plugin));
}
[HarmonyPatch(typeof(PieceTable), "GetSelectedPiece")]
[HarmonyPostfix]
private static void GetSelectedPieceSuffix(ref Piece __result)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Invalid comparison between Unknown and I4
if (!((Object)(object)__result == (Object)null) && __result.m_notOnWood && (int)__result.m_comfortGroup == 1)
{
__result.m_notOnWood = false;
}
}
}
internal class PluginInfo
{
public const string PLUGIN_GUID = "AllowFireOnWood";
public const string PLUGIN_NAME = "AllowFireOnWood";
public const string PLUGIN_VERSION = "1.0.0";
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "AllowFireOnWood";
public const string PLUGIN_NAME = "AllowFireOnWood";
public const string PLUGIN_VERSION = "1.0.0";
}
}