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Decompiled source of BloomSettings v1.0.1
BloomSettings.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.0", FrameworkDisplayName = ".NET Framework 4")] [assembly: AssemblyCompany("BloomSettings")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Player nametag tweaks")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BloomSettings")] [assembly: AssemblyTitle("BloomSettings")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BloomSettings { [BepInPlugin("BloomSettings", "BloomSettings", "1.0.0")] public class Plugin : BaseUnityPlugin { private Harmony harmony; private ConfigEntry<float> bloomIntensity; private ConfigEntry<float> bloomThreshold; private ConfigEntry<float> softKnee; private static PostProcessingBehaviour postProcessingBehaviour; public static Plugin Instance { get; private set; } private void Awake() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown Instance = this; harmony = new Harmony("main"); harmony.PatchAll(typeof(Plugin)); bloomIntensity = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Bloom intensity (-1 to skip this setting)", -1f, (ConfigDescription)null); bloomThreshold = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Bloom threshold (-1 to skip this setting)", 1.4f, (ConfigDescription)null); softKnee = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Soft Knee (-1 to skip this setting)", 0.3f, (ConfigDescription)null); } [HarmonyPatch(typeof(CameraEffects), "SetBloom")] [HarmonyPostfix] private static void SetBloomPostfix(ref CameraEffects __instance, bool enabled) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)postProcessingBehaviour == (Object)null) { postProcessingBehaviour = ((Component)__instance).GetComponent<PostProcessingBehaviour>(); } if (!((Object)(object)postProcessingBehaviour == (Object)null) && enabled) { Settings settings = postProcessingBehaviour.profile.bloom.settings; if (Instance.bloomIntensity.Value >= 0f) { settings.bloom.intensity = Instance.bloomIntensity.Value; } if (Instance.bloomThreshold.Value >= 0f) { settings.bloom.threshold = Instance.bloomThreshold.Value; } if (Instance.softKnee.Value >= 0f) { settings.bloom.softKnee = Instance.softKnee.Value; } postProcessingBehaviour.profile.bloom.settings = settings; } } } internal class PluginInfo { public const string PLUGIN_GUID = "BloomSettings"; public const string PLUGIN_NAME = "BloomSettings"; public const string PLUGIN_VERSION = "1.0.0"; } public static class MyPluginInfo { public const string PLUGIN_GUID = "BloomSettings"; public const string PLUGIN_NAME = "BloomSettings"; public const string PLUGIN_VERSION = "1.0.0"; } }