Changelog
0.4.3
0.4.2
0.4.1
0.4.0
- Add
damageTaken multiplier
- Add
smoothArmorScaling toggle
- Adjust granularity of
armorEffectiveness to 0.01
- Adjust range of gear multiplier
0.3.0
- Reinclude
armorEffectiveness alongside armor settings.
- Update documentation
0.2.0
- Remove
armorEffectiveness
- Add player and gear armor configuration options
- Update Documentation
0.1.2
- Reimplement
RoundedValueRange
- Update Icon
- Add Github
0.1.1
- Clamp
armorEffectiveness to [0..5] in steps of 0.05
- Update Documentation
- Update Icon
0.1.0
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