neurodr0me-RRRBetterRaids icon

RRRBetterRaids

Enhances the raid system to make base defense actually matter.

Last updated 3 years ago
Total downloads 66202
Total rating 11 
Categories
Dependency string neurodr0me-RRRBetterRaids-2.2.0
Dependants 160 other packages depend on this package

This mod requires the following mods to function

neurodr0me-RRRCore-2.8.0 icon
neurodr0me-RRRCore

Core library used by my other mods.

Preferred version: 2.8.0

README

##New in 2.0

  • Automatically syncs with servers, so each server can seamlessly offer a unique experience.
  • Better configs, control over each feature separately. (You will need to redo your configs).
  • New Feature: RaidersPersistAfterRaid. Raid mobs will become normal mobs instead of despawning when raids end.
  • Bug fixes, optimizations, and small tweaks to enable better compatibility with other mods like Custom Raids.

RRR Better Raids

  • Dramatically improves the vanilla raid experience to make raids and base defense actually matter.

  • Inspired largely by Dwarf Fortress and Rimworld raids.

  • Increased raid variety with new raids (you can disable any you don't like in configs).

  • Progression Tier scaling for all events.

    • There are now higher tier versions of each vanilla raid that are unlocked as you advance boss progression, increasing variety and difficulty as you go.
  • Raids are more consistent and will occur more reliably.

    • You can tune the frequency to your liking in config as well.
  • Enemies no longer respawn.

    • You are attacked by one wave that spawns all at once up front.
  • Raids are no longer time-based.

    • They continue until all enemies are dead. No more hiding till it's over :)
  • Raiders are no longer aimless and forgetful.

    • They will hunt you, and attack you or your base until defeated.
  • Robust config choices allow enabling and disabling of all features a la carte, to fit personal taste and help with mod compatibility.

  • Compatible with ASharpPen's Custom Raids, and should be compatible with any raid/event mods that are not overly destructive in their coding.

Setup

Extract the dll file to your Valheim\BepInEx\plugins folder. Config files must be in Valheim\BepInEx\config (subfolders are okay). Config files will also be generated automatically if missing.

Help!

If you need further assistance, feel free to bug me (@neurodr0me) in the Valheim Modding Discord at https://discord.gg/MXqWrn532w