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Date uploaded | a year ago |
Version | 2.15.0 |
Download link | neurodr0me-RRRCore-2.15.0.zip |
Downloads | 22708 |
Dependency string | neurodr0me-RRRCore-2.15.0 |
README
RRR Core
- Core library required by all of my other mods.
Setup
Extract the zip file to your Valheim\BepInEx
folder. Config files should end up in Valheim\BepInEx\config
, everything else should end up in Valheim\BepInEx\plugins
. Config files will also be generated automatically if missing.
Help!
If you need further assistance, feel free to bug me in the Valheim Modding Discord at https://discord.gg/RBq2mzeu4z
Changelog
2.15
- IronGate removed "m_tolerateFire" from Character so that field is now deprecated and will not do anything for custom monsters.
2.14
- Fixed config sync for servers.
2.13
- Updated for Valheim Mistlands.
2.12
- To Character, added bStaggerWhenBlocked.
- To CustomAttack, added fAIAttackRange, fAIAttackRangeMin, fAIAttackMaxAngle, bBlockable, bDodgeable, bForceAttackChainZero, bUseCharacterFacing, fAttackRange, fAttackHeight, fAttackRayWidth.
2.11
- Updated for Valheim 207.20. IronGate removed "NoiseRangeScale" from MonsterAI so that field is now deprecated and will not do anything for custom monsters.
2.10
- Updated for Valheim H&H. IronGate removed "ConsumeHeal" from MonsterAI so that field is now deprecated and will not do anything for custom monsters.
2.9
- Updated ServerSync, which should hopefully fix the sync issues some users have on dedicated servers.
- Add sAITargetType and sAttackStatusEffect to custom attack definitions.