StormExposure
An experimental mod which adds an exposure debuff for weather mechanics in Valheim.
Date uploaded | 2 months ago |
Version | 0.6.0 |
Download link | probablykory-StormExposure-0.6.0.zip |
Downloads | 58 |
Dependency string | probablykory-StormExposure-0.6.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Storm Exposure
An experimental mod which adds an exposure debuff for weather mechanics in Valheim.
About
I put together a simple proof-of-concept mod to test out hooking into Valheim's weather system to drive a new Exposure debuff. The longer you are out in bad weather, the worse your stam regen and movement speed gets. Eventually you will start to lose health.
The only way to counter at the moment is seek Shelter. Build something, duck under a dolmen or into a dungeon, or simply suffer from exposure. 🙂
Additional Notes
Right now all bad weather is treated equally.
Some biomes only have one weather pattern, so currently those don't cause exposure at all.
All Boss fight environments usually have storm systems for dramatic effect, so right now they don't count as exposure-causing bad weather.
Warning
You should treat this mod as an alpha. Not that many people have used it, and so there could be bugs. There shouldn't be any major bugs that would cause your character/world files to melt or something, but that doesn't necessarily mean it's bug-free. Do not use it with a character or world you care about without backing-up those files first.
Future Plans
I may develop this mod further, if people like it. Some of the ideas and suggestions include:
- Add additional weather for biomes with only one or two patterns, ensuring all biomes can cause exposure as well as offer reprieve from it.
- Add gear and/or potions, or allow the existing resistance stats, to resist storm effects for longer, give temporary relief of the debuff, etc.
- Maybe have biome-specific effects, in addition to exposure: Slime effect for swamp, influence frozen effect for mountain, etc.
- Add a final catastrophic effect or injury when players reach maximum exposure, also maybe biome specific: Toxic poison for swamp, thunderbolt the player for thunderstorms, etc.
- Add more varied weather, increases in storm intensity, and vary by biome (eg meadows thunderstorms maybe weaker than mistlands thunderstorms, etc).
Installation
NOTE: Users that are upgrading should delete their config file and run the game to let the plugin generate a new one. Settings can and do change between versions, and old configs may be incompatible.
Manual
- Un-zip
StormExposure.dll
to your/Valheim/BepInEx/plugins/
folder.
Thunderstore (manual install)
- Go to Settings > Import local mod > Select
StormExposure.zip
. - Click "OK/Import local mod" on the pop-up for information.
Contact information
For Questions or Comments, find probablykory in the Odin Plus Team Discord
Support me
I spend countless hours every day working on, updating, and fixing mods for everyone to enjoy. While I will never ask for anyone to pay me to make a mod or add a feature, any support is greatly appreciated!
Known issues
If you find a problem, please visit my github
CHANGELOG
Please always delete/move your old probablykory.StormExposure.cfg file to apply the latest changes!
0.6.1
- Minor update for Valheim 0.219.x, Bog Witch.
0.6.0
- Added synced configuration options for percentage values used in the Exposure debuff.
- Bugfix: Add some handling for when statuseffects are abruptly stopped.
- Bugfix: Labeling of thresholds should now happen correctly.
0.5.3
- Bugfix: Custom drawers adjusted. Users with configuration manager should now be able to manage the env list properly.
- Reverted exposure's icon text to original design, should once again have more frequent updates: changes in conditions should be easier to perceive.
- Minor readme updates.
0.5.2
- Fix for current weather polling - this should now take configs into account.
- Audit of each biome to ensure atleast once env offers a reprieve from exposure.
- Removed Snow, Ashlands_SeaStorm, Ashlands_ashrain and WarmSnow envs from exposure list.
0.5.1
- Added configuration options for the weather environment strings which cause exposure.
- Added additional exposure environments WarmSnow and WarmSnowStormm, from Seasonality.
- Enabled serversync for the environments list.
- Removed my other mod dll from the distribution (which was in there cause I'm an idiot).
0.5.0
- Alpha release.