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Decompiled source of ImageSigns v1.0.0
ImageSigns.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using On; using TMPro; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("assembly_valheim")] [assembly: AssemblyCompany("ImageSigns")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ImageSigns")] [assembly: AssemblyTitle("ImageSigns")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ImageSigns { [BepInPlugin("ImageSigns", "ImageSigns", "1.0.0")] public class Plugin : BaseUnityPlugin { public static Dictionary<string, Sprite> spriteMap = new Dictionary<string, Sprite>(); private static Dictionary<Sign, string> textMap = new Dictionary<Sign, string>(); private void Awake() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ImageSigns is loaded!"); Sign.UpdateText += new hook_UpdateText(OnUpdateTextField); Sign.Awake += new hook_Awake(UppedCharacterLimit); } private void UppedCharacterLimit(orig_Awake orig, Sign self) { textMap[self] = "_"; self.m_characterLimit = 1000; orig.Invoke(self); } private void OnUpdateTextField(orig_UpdateText orig, Sign self) { orig.Invoke(self); if (!textMap.ContainsKey(self)) { textMap.Add(self, self.m_currentText); } string text = textMap[self]; if (text != self.m_currentText) { Uri uRLFromChat = GetURLFromChat(self.m_currentText); if (uRLFromChat != null) { ((MonoBehaviour)this).StartCoroutine(HandleTextDisplay(uRLFromChat, self)); ((Behaviour)self.m_textWidget).enabled = false; } else { ((Behaviour)self.m_textWidget).enabled = true; Transform val = ((TMP_Text)self.m_textWidget).transform.parent.Find("SpriteWidget"); if (Object.op_Implicit((Object)(object)val)) { ((Component)val).gameObject.SetActive(false); } } } textMap[self] = self.m_currentText; } private IEnumerator HandleTextDisplay(Uri uri, Sign sign) { if (spriteMap.ContainsKey(uri.AbsoluteUri)) { Debug.Log((object)"Sprite map contained our image already, using that instead."); yield return SetupText(spriteMap[uri.AbsoluteUri], sign); } else { UnityWebRequest www = UnityWebRequestTexture.GetTexture(uri); Debug.Log((object)("Making WWW req for: " + uri.AbsolutePath)); yield return www.SendWebRequest(); _ = www.result; if (true) { Debug.Log((object)"WWW result was not null, setting up sprite"); Texture2D tex = DownloadHandlerTexture.GetContent(www); Sprite sprite = Sprite.Create(tex, new Rect(0f, 0f, (float)((Texture)tex).width, (float)((Texture)tex).height), new Vector2(0.5f, 0.5f), 100f); spriteMap[uri.AbsolutePath] = sprite; yield return SetupText(sprite, sign); } } yield return null; } private IEnumerator SetupText(Sprite sprite, Sign sign) { Transform transform = ((TMP_Text)sign.m_textWidget).transform.parent.Find("SpriteWidget"); if (!Object.op_Implicit((Object)(object)transform)) { GameObject widget = new GameObject("SpriteWidget"); widget.transform.parent = ((TMP_Text)sign.m_textWidget).transform.parent; widget.AddComponent<SpriteRenderer>(); widget.transform.localPosition = Vector3.zero; widget.transform.localRotation = Quaternion.Euler(0f, 0f, 0f); widget.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f); transform = widget.transform; } ((Component)transform).gameObject.SetActive(true); SpriteRenderer renderer = ((Component)transform).GetComponent<SpriteRenderer>(); renderer.sprite = sprite; yield return null; } private Uri GetURLFromChat(string text) { string[] array = text.Split(' '); foreach (string uriString in array) { if (Uri.IsWellFormedUriString(uriString, UriKind.RelativeOrAbsolute) && CheckValidImageFormat(text)) { Uri uri = new Uri(uriString); if (uri.Scheme == Uri.UriSchemeHttp || uri.Scheme == Uri.UriSchemeHttps) { return uri; } } } return null; } private bool CheckValidImageFormat(string text) { return text.Contains(".png") || text.Contains(".jpg"); } } public static class PluginInfo { public const string PLUGIN_GUID = "ImageSigns"; public const string PLUGIN_NAME = "ImageSigns"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }