Last updated | 2 years ago |
Total downloads | 954 |
Total rating | 2 |
Categories | Mods Enemies Server-side Client-side Mistlands Update |
Dependency string | sbtoonz-GuckDraugr-1.0.5 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2101README
Prefab name:
guckdraugr
Enemy has a configuration for spawning/drops but is meant to explode guck
this was made by request for littleroom dev who supplied all art animation and other 3d media for this project
Feel free to hit them up for any 3d art commissions you want for your mods!
Release Notes
V1.0.1
- Fixed issue with model not appearing
V1.0.2
- Added enemy skill thing.... if you shoot them with a projectile that does more than 20 damage they explode :D
V1.0.3
- Polish as requested by art author:
- Particle system is much more visible on death.
- Vomit particle system is much more logical and shows origin of attack
- Explosion particle system much more visible
- Emission for materials fixed
V1.0.4
- Fixed some shaderreplacer issues when guckdraugr was walking into water
V1.0.5
- Fixed vomit attack not actually hitting player
Travelers Notes:
Attack #1
- This creature has a ranged attack that you must keep an eye for. If he rears his head back and raises his arms beware the retched spray from his foul mouth. This vile fluid soaked me and made me feel sick short term.
Attack #2
- This creature when aggravated seems to explode... When I get too close to him he will shake violently and let out an awful myst which does make me quite sick for some time.
Resources
- This creature seems to only drop the guck it has become infested with... I will keep this in mind so I do not have to find trees with this material.