Valheim
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Latest version
1.3.0
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1.3.0

  • Added Valheim 1.0 Deep North piece placement settings: allowedInDeepSnow and requireDeepSnow.
  • Added WearNTear heavy-snow, roof-check, persistent-event, and required-biome settings to generated piece configs.
  • Added a global Heavy snow immunity prefab list.
  • Replaced legacy piece category reassignment with Valheim 1.0 Hammer usage tag customization.
  • Added usageTags to individual piece files with full-replacement semantics and support for clearing all tags with an empty list.
  • Added Piece usage tags.yaml / JSON bulk configuration with both pieces (prefab -> tags) and tags (tag -> prefabs) sections.
  • Made bulk usage-tag configuration override individual piece usageTags, with tag-group additions applied after per-piece replacements.
  • Restricted usage-tag configuration to built-in Valheim Piece.UsageTagFlags names and reject invalid values atomically.
  • Updated generated documentation with supported Hammer tags, localized display names, bulk-file examples, and current usage tags for every piece.
  • Refresh the open Valheim build UI when usage tags change.
  • Removed legacy Piece categories configuration and category storage compatibility patches.
  • Removed remaining Nexus packaging files and references.

1.2.3

  • Cached parsed resource and damage-modifier configuration while resolving resources against the current ObjectDB.
  • Avoided constructing default requirements that are immediately replaced, without sharing mutable requirements between pieces.
  • Reduced repeated prefab fallback lookups and temporary allocations in global piece rules.

1.2.2

  • Fix category storage and selection array bounds when refreshing building tools in Valheim 1.0.7.
  • Filter disabled pieces from availability views without removing prefabs from the shared piece registry.
  • Reject unknown or reserved configured categories while preserving registered custom categories and All.
  • Refresh the building menu after deferred prefab updates and initialize global filters before patching.
  • Generate category documentation without changing the active building tool or invoking HUD updates.
  • Updated for the Valheim 1.0.7 release.
  • Completed the migration to the standalone ConditionalConfigSync dependency.
  • Updated required dependencies to BepInExPack Valheim 5.4.2350 and ConditionalConfigSync 1.0.5.
  • Rebuild category configuration without retaining entries from deleted files and handle empty configuration data.

1.2.0

  • support for YAML files (new config to save piece data as YAML, disabled by default)
  • support for partially filled files (missing properties will fallback to default value)
  • new config "Disabled pieces" for disabling pieces en masse
  • new config file with fixed name "Piece categories.json" for moving pieces between categories en masse

1.1.5

  • new configs for roof -> leaky transition
  • new config drawers for string lists

1.1.4

  • patch 0.220.3
  • ServerSync updated

1.1.3

  • probably fixed occasional unharmful error on doc generation

1.1.2

  • fixed patching Hoe pieces
  • documentation file will be generated with full list of items after world loading

1.1.1

  • fixed AllPieces config setting not applying properly to all pieces

1.1.0

  • minor optimization
  • new global config option to make piece a roof

1.0.7

  • bpcsaveall command to save several pieces JSON at once

1.0.6

  • all config values made server synced

1.0.5

  • NullReferenceException fixed

1.0.4

  • proper compatibility with Infinity Hammer
  • "bpcsave" command now save json file into \BepInEx\config\shudnal.BuildPiecesCustomized folder

1.0.3

  • incompatibility with Infinity Hammer

1.0.2

  • loading files from config directory fixed

1.0.1

  • description update
  • incompatibility list extended

1.0.0

  • Initial release
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DatHost — Valheim server hosting, first month for one euro