Decompiled source of BuildPiecesCustomized v1.2.0

BuildPiecesCustomized.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Serialization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Build Pieces Customized")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Build Pieces Customized")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("448a53ac-6a9d-47e7-b934-d6ee2b13e7b2")]
[assembly: AssemblyFileVersion("1.2.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BuildPiecesCustomized
{
	[BepInPlugin("shudnal.BuildPiecesCustomized", "Build Pieces Customized", "1.2.0")]
	[BepInIncompatibility("aedenthorn.BuildPieceTweaks")]
	[BepInIncompatibility("TheSxW_EditMaterialProperties")]
	[BepInIncompatibility("lime.plugins.foreverbuild")]
	[BepInIncompatibility("bonesbro.val.floorsareroofs")]
	public class BuildPiecesCustomized : BaseUnityPlugin
	{
		internal class MaterialPropertiesConfig
		{
			public ConfigEntry<float> maxSupport;

			public ConfigEntry<float> minSupport;

			public ConfigEntry<float> verticalLoss;

			public ConfigEntry<float> horizontalLoss;
		}

		[HarmonyPatch(typeof(ZoneSystem), "OnDestroy")]
		private static class ZoneSystem_OnDestroy_PiecesWntCache
		{
			private static void Postfix()
			{
				if (modEnabled.Value)
				{
					piecesWntComponent.Clear();
				}
			}
		}

		[HarmonyPatch(typeof(Piece), "Awake")]
		private static class Piece_Awake_PiecesWntCache
		{
			private static void Prefix(Piece __instance)
			{
				if (modEnabled.Value)
				{
					piecesWntComponent[__instance] = ((Component)__instance).GetComponent<WearNTear>();
				}
			}
		}

		[HarmonyPatch(typeof(Piece), "OnDestroy")]
		private static class Piece_OnDestroy_PiecesWntCache
		{
			private static void Prefix(Piece __instance)
			{
				if (modEnabled.Value)
				{
					piecesWntComponent.Remove(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(ZoneSystem), "Start")]
		private static class ZoneSystem_Start_PiecesConfigWatcher
		{
			[HarmonyPriority(0)]
			private static void Postfix()
			{
				if (modEnabled.Value)
				{
					SetupConfigWatcher();
				}
			}
		}

		[HarmonyPatch(typeof(WearNTear), "GetMaterialProperties")]
		private static class WearNTear_GetMaterialProperties_MaterialProperties
		{
			private static void Postfix(WearNTear __instance, ref float maxSupport, ref float minSupport, ref float horizontalLoss, ref float verticalLoss)
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_0098: Unknown result type (might be due to invalid IL or missing references)
				if (modEnabled.Value && materialConfigs.ContainsKey(__instance.m_materialType))
				{
					maxSupport *= materialConfigs[__instance.m_materialType].maxSupport.Value;
					minSupport *= materialConfigs[__instance.m_materialType].minSupport.Value;
					horizontalLoss /= materialConfigs[__instance.m_materialType].horizontalLoss.Value;
					verticalLoss /= materialConfigs[__instance.m_materialType].verticalLoss.Value;
				}
			}
		}

		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static EventHandler <>9__39_0;

			public static EventHandler <>9__39_1;

			public static EventHandler <>9__39_2;

			public static EventHandler <>9__39_3;

			public static EventHandler <>9__39_4;

			public static EventHandler <>9__39_5;

			public static EventHandler <>9__39_6;

			public static EventHandler <>9__39_7;

			public static EventHandler <>9__39_8;

			public static EventHandler <>9__39_9;

			public static EventHandler <>9__39_10;

			public static ConsoleEvent <>9__42_0;

			public static Func<GameObject, string> <>9__42_6;

			public static ConsoleOptionsFetcher <>9__42_1;

			public static ConsoleEvent <>9__42_2;

			public static Func<GameObject, string> <>9__42_7;

			public static ConsoleOptionsFetcher <>9__42_3;

			public static ConsoleEvent <>9__42_4;

			public static Func<KeyValuePair<int, List<string>>, IEnumerable<global::<>f__AnonymousType0<string, int>>> <>9__44_0;

			public static Func<global::<>f__AnonymousType0<string, int>, string> <>9__44_1;

			public static Func<global::<>f__AnonymousType0<string, int>, int> <>9__44_2;

			internal void <ConfigInit>b__39_0(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_1(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_2(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_3(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_4(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_5(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_6(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_7(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_8(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_9(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <ConfigInit>b__39_10(object s, EventArgs e)
			{
				PiecePatches.UpdatePiecesProperties();
			}

			internal void <InitCommands>b__42_0(ConsoleEventArgs args)
			{
				bool flag = args.Length >= 2;
				string value = (flag ? args.FullLine.Substring(args[0].Length + 1) : "");
				foreach (GameObject buildPiece in CustomPieceData.GetBuildPieces())
				{
					CustomPieceData byPieceName = CustomPieceData.GetByPieceName(((Object)buildPiece).name);
					if (byPieceName != null && (!flag || byPieceName.prefabName.IndexOf(value) != -1 || Regex.IsMatch(byPieceName.prefabName, <InitCommands>g__WildCardToRegular|42_5(value))))
					{
						byPieceName.SaveToDirectory(configDirectory.FullName);
						Terminal context = args.Context;
						if (context != null)
						{
							context.AddString("Saved " + byPieceName.prefabName + " file to config directory");
						}
					}
				}
			}

			internal List<string> <InitCommands>b__42_1()
			{
				return (from piece in CustomPieceData.GetBuildPieces()
					select ((Object)piece).name).ToList();
			}

			internal string <InitCommands>b__42_6(GameObject piece)
			{
				return ((Object)piece).name;
			}

			internal void <InitCommands>b__42_2(ConsoleEventArgs args)
			{
				if (args.Length < 2)
				{
					return;
				}
				string text = args.FullLine.Substring(args[0].Length + 1);
				CustomPieceData byPieceName = CustomPieceData.GetByPieceName(text);
				if (byPieceName == null)
				{
					Terminal context = args.Context;
					if (context != null)
					{
						context.AddString("Piece with name " + text + " was not found");
					}
					return;
				}
				byPieceName.SaveToDirectory(configDirectory.FullName);
				Terminal context2 = args.Context;
				if (context2 != null)
				{
					context2.AddString("Saved " + text + " file to config directory");
				}
			}

			internal List<string> <InitCommands>b__42_3()
			{
				return (from piece in CustomPieceData.GetBuildPieces()
					select ((Object)piece).name).ToList();
			}

			internal string <InitCommands>b__42_7(GameObject piece)
			{
				return ((Object)piece).name;
			}

			internal void <InitCommands>b__42_4(ConsoleEventArgs args)
			{
				DocGen.GenerateDocumentationFile();
			}

			internal IEnumerable<global::<>f__AnonymousType0<string, int>> <ReadConfigs>b__44_0(KeyValuePair<int, List<string>> kv)
			{
				<>c__DisplayClass44_0 CS$<>8__locals0 = new <>c__DisplayClass44_0
				{
					kv = kv
				};
				return CS$<>8__locals0.kv.Value.Select((string v) => new
				{
					Key = v,
					Value = CS$<>8__locals0.kv.Key
				});
			}

			internal string <ReadConfigs>b__44_1(global::<>f__AnonymousType0<string, int> x)
			{
				return x.Key.ToLower();
			}

			internal int <ReadConfigs>b__44_2(global::<>f__AnonymousType0<string, int> x)
			{
				return x.Value;
			}
		}

		[CompilerGenerated]
		private sealed class <>c__DisplayClass44_0
		{
			public KeyValuePair<int, List<string>> kv;

			internal global::<>f__AnonymousType0<string, int> <ReadConfigs>b__3(string v)
			{
				return new
				{
					Key = v,
					Value = kv.Key
				};
			}
		}

		public const string pluginID = "shudnal.BuildPiecesCustomized";

		public const string pluginName = "Build Pieces Customized";

		public const string pluginVersion = "1.2.0";

		private readonly Harmony harmony = new Harmony("shudnal.BuildPiecesCustomized");

		internal static readonly ConfigSync configSync = new ConfigSync("shudnal.BuildPiecesCustomized")
		{
			DisplayName = "Build Pieces Customized",
			CurrentVersion = "1.2.0",
			MinimumRequiredVersion = "1.2.0"
		};

		internal static ConfigEntry<bool> modEnabled;

		internal static ConfigEntry<bool> configLocked;

		internal static ConfigEntry<bool> loggingEnabled;

		internal static ConfigEntry<bool> saveAsYAML;

		internal static ConfigEntry<string> toolsToPatchPieces;

		internal static ConfigEntry<string> prefabListClipEverything;

		internal static ConfigEntry<string> prefabListAllowedInDungeons;

		internal static ConfigEntry<string> prefabListRepairPiece;

		internal static ConfigEntry<string> prefabListCanBeRemoved;

		internal static ConfigEntry<string> prefabListIsRoof;

		internal static ConfigEntry<string> prefabListIsLeaky;

		internal static ConfigEntry<string> prefabListDisabled;

		internal static ConfigEntry<string> prefabListAshDamageImmune;

		internal static ConfigEntry<string> prefabListNoRoofWear;

		internal static ConfigEntry<string> prefabListNoSupportWear;

		internal static readonly Dictionary<MaterialType, MaterialPropertiesConfig> materialConfigs = new Dictionary<MaterialType, MaterialPropertiesConfig>();

		internal static BuildPiecesCustomized instance;

		internal static readonly CustomSyncedValue<Dictionary<string, string>> configsJSON = new CustomSyncedValue<Dictionary<string, string>>(configSync, "JSON configs", new Dictionary<string, string>());

		internal static readonly CustomSyncedValue<Dictionary<string, int>> pieceCategories = new CustomSyncedValue<Dictionary<string, int>>(configSync, "Pieces categories", new Dictionary<string, int>());

		internal static readonly Dictionary<string, CustomPieceData> pieceData = new Dictionary<string, CustomPieceData>();

		internal static readonly Dictionary<string, CraftingStation> craftingStations = new Dictionary<string, CraftingStation>();

		internal static readonly Dictionary<string, CustomPieceData> defaultPieceData = new Dictionary<string, CustomPieceData>();

		internal static DirectoryInfo pluginDirectory;

		internal static DirectoryInfo configDirectory;

		private static FileSystemWatcher fileSystemWatcherPlugin;

		private static FileSystemWatcher fileSystemWatcherConfig;

		internal static readonly IDeserializer YamlDeserializer = new DeserializerBuilder().IgnoreUnmatchedProperties().Build();

		internal static readonly ISerializer YamlSerializer = new SerializerBuilder().Build();

		internal static readonly Dictionary<Piece, WearNTear> piecesWntComponent = new Dictionary<Piece, WearNTear>();

		private void Awake()
		{
			harmony.PatchAll();
			instance = this;
			pluginDirectory = new DirectoryInfo(Assembly.GetExecutingAssembly().Location).Parent;
			configDirectory = new DirectoryInfo(Path.Combine(Paths.ConfigPath, "shudnal.BuildPiecesCustomized"));
			ConfigInit();
			configSync.AddLockingConfigEntry<bool>(configLocked);
			configsJSON.ValueChanged += LoadConfigs;
			pieceCategories.ValueChanged += PiecePatches.UpdatePiecesProperties;
			Game.isModded = true;
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
			instance = null;
		}

		public static void LogInfo(object data)
		{
			if (loggingEnabled.Value)
			{
				((BaseUnityPlugin)instance).Logger.LogInfo(data);
			}
		}

		public static void LogWarning(object data)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning(data);
		}

		private ConfigDescription GetDescriptionSeparatedStrings(string description)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			return Chainloader.PluginInfos.ContainsKey("_shudnal.ConfigurationManager") ? new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()) : new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
			{
				new CustomConfigs.ConfigurationManagerAttributes
				{
					CustomDrawer = CustomConfigs.DrawSeparatedStrings(",")
				}
			});
		}

		public void ConfigInit()
		{
			//IL_0418: Unknown result type (might be due to invalid IL or missing references)
			//IL_041d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0424: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_045d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0489: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b5: Unknown result type (might be due to invalid IL or missing references)
			config("General", "NexusID", 2782, "Nexus mod ID for updates", synchronizedSetting: false);
			modEnabled = config("General", "Enabled", defaultValue: true, "Enable the mod.");
			configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only.");
			loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not Synced with Server]", synchronizedSetting: false);
			saveAsYAML = config("General", "Save piece data as YAML", defaultValue: false, "Save piece data in YAML format. [Not Synced with Server]", synchronizedSetting: false);
			toolsToPatchPieces = config("General", "Tools list", "Hammer,Hoe,Cultivator", "Comma-separated list of tool prefab name to get build pieces from");
			toolsToPatchPieces.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListClipEverything = config("List - Global setting", "Clip everything", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will clip through each other. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListAllowedInDungeons = config("List - Global setting", "Allow in dungeons", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be allowed to build in dungeons. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListRepairPiece = config("List - Global setting", "Can be repaired", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be repairable. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListCanBeRemoved = config("List - Global setting", "Can be removed", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be removeable. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListDisabled = config("List - Global setting", "Disabled pieces", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be disabled."));
			prefabListIsRoof = config("List - Global setting", "Is Roof", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will work as a roof. Set \"AllPieces\" identifier to apply for all pieces.\nLeaky -> Roof transition will be applied immediately. \nRestart the game if you need Roof -> Leaky transition of updated pieces."));
			prefabListIsLeaky = config("List - Global setting", "Is Leaky", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will not work as a roof. Set \"AllPieces\" identifier to apply for all pieces.\nRoof -> Leaky transition will be applied immediately. \nRestart the game if you need Leaky -> Roof transition of updated pieces."));
			prefabListClipEverything.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListAllowedInDungeons.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListRepairPiece.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListCanBeRemoved.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListDisabled.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListIsRoof.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListIsLeaky.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListAshDamageImmune = config("List - Immune to", "Ash and lava", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be immune to ash and lava damage. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListNoRoofWear = config("List - Immune to", "Water damage", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will be immune to water damage. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListNoSupportWear = config("List - Immune to", "Structural integrity", "", GetDescriptionSeparatedStrings("Comma-separated list of pieces that will not be needed support. Set \"AllPieces\" identifier to apply for all pieces."));
			prefabListAshDamageImmune.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListNoRoofWear.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			prefabListNoSupportWear.SettingChanged += delegate
			{
				PiecePatches.UpdatePiecesProperties();
			};
			foreach (MaterialType value in Enum.GetValues(typeof(MaterialType)))
			{
				materialConfigs.Add(value, new MaterialPropertiesConfig
				{
					maxSupport = config($"Material - {(object)value}", "Max support multiplier", 1f, "Multiplier of maximum support value material can provide."),
					minSupport = config($"Material - {(object)value}", "Min support multiplier", 1f, "Multiplier of minimum support value material can provide."),
					verticalLoss = config($"Material - {(object)value}", "Vertical stability multiplier", 1f, "Multiplier of vertical support value. Increase to be able to build higher."),
					horizontalLoss = config($"Material - {(object)value}", "Horizontal stability multiplier", 1f, "Multiplier of horizontal support value. Increase to be able to build longer hanging beams.")
				});
			}
			InitCommands();
		}

		private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val;
		}

		private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		public static void InitCommands()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Expected O, but got Unknown
			string text = "[Prefab partial name or wildcard *] - save data of ALL pieces into JSON files to config directory " + configDirectory.Name;
			object obj = <>c.<>9__42_0;
			if (obj == null)
			{
				ConsoleEvent val = delegate(ConsoleEventArgs args)
				{
					bool flag = args.Length >= 2;
					string value2 = (flag ? args.FullLine.Substring(args[0].Length + 1) : "");
					foreach (GameObject buildPiece in CustomPieceData.GetBuildPieces())
					{
						CustomPieceData byPieceName2 = CustomPieceData.GetByPieceName(((Object)buildPiece).name);
						if (byPieceName2 != null && (!flag || byPieceName2.prefabName.IndexOf(value2) != -1 || Regex.IsMatch(byPieceName2.prefabName, WildCardToRegular(value2))))
						{
							byPieceName2.SaveToDirectory(configDirectory.FullName);
							Terminal context3 = args.Context;
							if (context3 != null)
							{
								context3.AddString("Saved " + byPieceName2.prefabName + " file to config directory");
							}
						}
					}
				};
				<>c.<>9__42_0 = val;
				obj = (object)val;
			}
			object obj2 = <>c.<>9__42_1;
			if (obj2 == null)
			{
				ConsoleOptionsFetcher val2 = () => (from piece in CustomPieceData.GetBuildPieces()
					select ((Object)piece).name).ToList();
				<>c.<>9__42_1 = val2;
				obj2 = (object)val2;
			}
			new ConsoleCommand("bpcsaveall", text, (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)obj2, false, false, false);
			string text2 = "[Prefab name] - save piece data into JSON file to config directory " + configDirectory.Name;
			object obj3 = <>c.<>9__42_2;
			if (obj3 == null)
			{
				ConsoleEvent val3 = delegate(ConsoleEventArgs args)
				{
					if (args.Length >= 2)
					{
						string text3 = args.FullLine.Substring(args[0].Length + 1);
						CustomPieceData byPieceName = CustomPieceData.GetByPieceName(text3);
						if (byPieceName == null)
						{
							Terminal context = args.Context;
							if (context != null)
							{
								context.AddString("Piece with name " + text3 + " was not found");
							}
						}
						else
						{
							byPieceName.SaveToDirectory(configDirectory.FullName);
							Terminal context2 = args.Context;
							if (context2 != null)
							{
								context2.AddString("Saved " + text3 + " file to config directory");
							}
						}
					}
				};
				<>c.<>9__42_2 = val3;
				obj3 = (object)val3;
			}
			object obj4 = <>c.<>9__42_3;
			if (obj4 == null)
			{
				ConsoleOptionsFetcher val4 = () => (from piece in CustomPieceData.GetBuildPieces()
					select ((Object)piece).name).ToList();
				<>c.<>9__42_3 = val4;
				obj4 = (object)val4;
			}
			new ConsoleCommand("bpcsave", text2, (ConsoleEvent)obj3, false, false, false, false, false, (ConsoleOptionsFetcher)obj4, false, false, false);
			object obj5 = <>c.<>9__42_4;
			if (obj5 == null)
			{
				ConsoleEvent val5 = delegate
				{
					DocGen.GenerateDocumentationFile();
				};
				<>c.<>9__42_4 = val5;
				obj5 = (object)val5;
			}
			new ConsoleCommand("bpcdocs", "Save documentation file Pieces and properties.md to config directory", (ConsoleEvent)obj5, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
			static string WildCardToRegular(string value)
			{
				return "^" + Regex.Escape(value).Replace("\\*", ".*") + "$";
			}
		}

		public static void SetupConfigWatcher()
		{
			if (fileSystemWatcherPlugin == null)
			{
				fileSystemWatcherPlugin = new FileSystemWatcher(pluginDirectory.FullName, "*.*");
				fileSystemWatcherPlugin.Changed += ReadConfigs;
				fileSystemWatcherPlugin.Created += ReadConfigs;
				fileSystemWatcherPlugin.Renamed += ReadConfigs;
				fileSystemWatcherPlugin.Deleted += ReadConfigs;
				fileSystemWatcherPlugin.IncludeSubdirectories = true;
				fileSystemWatcherPlugin.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			}
			fileSystemWatcherPlugin.EnableRaisingEvents = modEnabled.Value;
			if (fileSystemWatcherConfig == null && configDirectory.Exists)
			{
				fileSystemWatcherConfig = new FileSystemWatcher(configDirectory.FullName, "*.*");
				fileSystemWatcherConfig.Changed += ReadConfigs;
				fileSystemWatcherConfig.Created += ReadConfigs;
				fileSystemWatcherConfig.Renamed += ReadConfigs;
				fileSystemWatcherConfig.Deleted += ReadConfigs;
				fileSystemWatcherConfig.IncludeSubdirectories = true;
				fileSystemWatcherConfig.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			}
			if (fileSystemWatcherConfig != null)
			{
				fileSystemWatcherConfig.EnableRaisingEvents = modEnabled.Value;
			}
			ReadConfigs(null, null);
		}

		private static void ReadConfigs(object sender, FileSystemEventArgs eargs)
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			List<FileInfo> list = new List<FileInfo>();
			if (pluginDirectory.Exists)
			{
				list.AddRange(pluginDirectory.GetFiles("*.json", SearchOption.AllDirectories));
				list.AddRange(pluginDirectory.GetFiles("*.yaml", SearchOption.AllDirectories));
				list.AddRange(pluginDirectory.GetFiles("*.yml", SearchOption.AllDirectories));
			}
			if (configDirectory.Exists)
			{
				list.AddRange(configDirectory.GetFiles("*.json", SearchOption.AllDirectories));
				list.AddRange(configDirectory.GetFiles("*.yaml", SearchOption.AllDirectories));
				list.AddRange(configDirectory.GetFiles("*.yml", SearchOption.AllDirectories));
			}
			foreach (FileInfo item in list)
			{
				if (item.Name == "manifest.json")
				{
					continue;
				}
				LogInfo("Found " + item.FullName);
				try
				{
					using FileStream fileStream = new FileStream(item.FullName, FileMode.Open, FileAccess.Read, FileShare.Read);
					using StreamReader streamReader = new StreamReader(fileStream);
					string text = streamReader.ReadToEnd();
					streamReader.Close();
					fileStream.Dispose();
					string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(item.Name);
					if (fileNameWithoutExtension == "Piece categories")
					{
						Dictionary<int, List<string>> source = ((item.Extension != ".json") ? YamlDeserializer.Deserialize<Dictionary<int, List<string>>>(text) : JsonConvert.DeserializeObject<Dictionary<int, List<string>>>(text));
						pieceCategories.AssignLocalValue(source.SelectMany((KeyValuePair<int, List<string>> kv) => kv.Value.Select((string v) => new
						{
							Key = v,
							Value = kv.Key
						})).ToDictionary(x => x.Key.ToLower(), x => x.Value));
					}
					else
					{
						if (item.Extension != ".json")
						{
							text = JsonConvert.SerializeObject((object)YamlDeserializer.Deserialize<CustomPieceData>(text));
						}
						dictionary.Add(fileNameWithoutExtension, text);
					}
				}
				catch (Exception ex)
				{
					LogWarning("Error reading file (" + item.FullName + ")! Error: " + ex.Message);
				}
			}
			configsJSON.AssignLocalValue(dictionary);
		}

		private static void LoadConfigs()
		{
			pieceData.Clear();
			foreach (KeyValuePair<string, string> item in configsJSON.Value)
			{
				try
				{
					pieceData.Add(item.Key, JsonConvert.DeserializeObject<CustomPieceData>(item.Value));
				}
				catch (Exception ex)
				{
					LogWarning("Error parsing item (" + item.Key + ")! Error: " + ex.Message);
				}
			}
			PiecePatches.UpdatePiecesProperties();
		}

		internal static WearNTear GetWearNTearComponent(Piece piece)
		{
			if (piecesWntComponent.TryGetValue(piece, out var value))
			{
				return value;
			}
			WearNTear component = ((Component)piece).GetComponent<WearNTear>();
			piecesWntComponent[piece] = component;
			return component;
		}

		[CompilerGenerated]
		internal static string <InitCommands>g__WildCardToRegular|42_5(string value)
		{
			return "^" + Regex.Escape(value).Replace("\\*", ".*") + "$";
		}
	}
	internal class CustomConfigs
	{
		internal class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		internal static object? configManager;

		internal static Type? configManagerStyles;

		internal static GUIStyle GetStyle(GUIStyle other)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			if (configManagerStyles == null)
			{
				return other;
			}
			FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize");
			if (fieldInfo == null)
			{
				return other;
			}
			return new GUIStyle(other)
			{
				fontSize = (int)fieldInfo.GetValue(configManagerStyles)
			};
		}

		internal static void Awake()
		{
			Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager");
			Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
			configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles");
		}

		internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString)
		{
			string splitString2 = splitString;
			return delegate(ConfigEntryBase cfg)
			{
				//IL_010a: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Expected O, but got Unknown
				//IL_0155: Unknown result type (might be due to invalid IL or missing references)
				//IL_015a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0170: Expected O, but got Unknown
				bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
				bool flag = false;
				GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
				List<string> list = new List<string>();
				List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToList();
				for (int i = 0; i < list2.Count; i++)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					string text = list2[i];
					string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
					if (text2 != text && !valueOrDefault)
					{
						flag = true;
					}
					if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
					{
						flag = true;
					}
					else
					{
						list.Add(text2);
					}
					if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
					{
						flag = true;
						list.Add("");
					}
					GUILayout.EndHorizontal();
				}
				GUILayout.EndVertical();
				if (flag)
				{
					cfg.BoxedValue = string.Join(splitString2, list);
				}
			};
		}

		internal static Action<ConfigEntryBase> DrawOrderedFixedStrings(string splitString)
		{
			string splitString2 = splitString;
			return delegate(ConfigEntryBase cfg)
			{
				//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ff: Expected O, but got Unknown
				//IL_015b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0160: Unknown result type (might be due to invalid IL or missing references)
				//IL_0176: Expected O, but got Unknown
				bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
				bool flag = false;
				GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
				string[] array = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToArray();
				for (int i = 0; i < array.Length; i++)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					string text = array[i];
					GUILayout.Label(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
					if (GUILayout.Button("ʌ", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i > 0))
					{
						ref string reference = ref array[i];
						ref string reference2 = ref array[i - 1];
						string text2 = array[i - 1];
						string text3 = array[i];
						reference = text2;
						reference2 = text3;
					}
					if (GUILayout.Button("v", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i < array.Length - 1))
					{
						ref string reference = ref array[i];
						ref string reference3 = ref array[i + 1];
						string text3 = array[i + 1];
						string text2 = array[i];
						reference = text3;
						reference3 = text2;
					}
					GUILayout.EndHorizontal();
				}
				GUILayout.EndVertical();
				if (flag)
				{
					cfg.BoxedValue = string.Join(splitString2, array);
				}
			};
		}
	}
	[Serializable]
	internal class CustomPieceData
	{
		public string? prefabName;

		public string? name;

		public string? description;

		public bool? enabled;

		public PieceCategory? category;

		public ComfortGroup? comfortGroup;

		public int? comfort;

		public bool? groundOnly;

		public bool? cultivatedGroundOnly;

		public bool? waterPiece;

		public bool? clipGround;

		public bool? clipEverything;

		public bool? noInWater;

		public bool? notOnWood;

		public bool? notOnTiltingSurface;

		public bool? inCeilingOnly;

		public bool? notOnFloor;

		public bool? noClipping;

		public bool? onlyInTeleportArea;

		public bool? allowedInDungeons;

		public float? spaceRequirement;

		public bool? repairPiece;

		public bool? canBeRemoved;

		public bool? allowRotatedOverlap;

		public bool? vegetationGroundOnly;

		public float? blockRadius;

		public int? extraPlacementDistance;

		public string? station;

		public Biome? onlyInBiome;

		public bool? targetNonPlayerBuilt;

		public bool? primaryTarget;

		public bool? randomTarget;

		public float? health;

		public bool? noRoofWear;

		public bool? noSupportWear;

		public MaterialType? materialType;

		public bool? supports;

		public float? hitNoise;

		public float? destroyNoise;

		public bool? autoCreateFragments;

		public List<string>? damageModifiers;

		public bool? ashDamageImmune;

		public bool? ashDamageResist;

		public bool? burnable;

		public int? minToolTier;

		public bool? triggerPrivateArea;

		public List<string>? resources;

		internal void PatchPiece(Piece piece)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_039e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e1: Expected O, but got Unknown
			//IL_06d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_06d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0770: Unknown result type (might be due to invalid IL or missing references)
			//IL_0772: Unknown result type (might be due to invalid IL or missing references)
			//IL_0774: Unknown result type (might be due to invalid IL or missing references)
			//IL_0776: Unknown result type (might be due to invalid IL or missing references)
			//IL_0778: Unknown result type (might be due to invalid IL or missing references)
			//IL_077c: Invalid comparison between Unknown and I4
			//IL_07bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c2: Invalid comparison between Unknown and I4
			//IL_077e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0781: Invalid comparison between Unknown and I4
			//IL_07da: Unknown result type (might be due to invalid IL or missing references)
			//IL_07e1: Invalid comparison between Unknown and I4
			//IL_07c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c8: Invalid comparison between Unknown and I4
			//IL_07a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_07ac: Invalid comparison between Unknown and I4
			//IL_0783: Unknown result type (might be due to invalid IL or missing references)
			//IL_0786: Unknown result type (might be due to invalid IL or missing references)
			//IL_079c: Expected I4, but got Unknown
			//IL_084a: Unknown result type (might be due to invalid IL or missing references)
			//IL_084c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0834: Unknown result type (might be due to invalid IL or missing references)
			//IL_0836: Unknown result type (might be due to invalid IL or missing references)
			//IL_081e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0820: Unknown result type (might be due to invalid IL or missing references)
			//IL_07f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_07f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_07fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_07ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0808: Unknown result type (might be due to invalid IL or missing references)
			//IL_080a: Unknown result type (might be due to invalid IL or missing references)
			//IL_07e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_07ec: Invalid comparison between Unknown and I4
			//IL_07cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_07d3: Invalid comparison between Unknown and I4
			//IL_07b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_07b4: Invalid comparison between Unknown and I4
			//IL_079e: Unknown result type (might be due to invalid IL or missing references)
			//IL_07a1: Invalid comparison between Unknown and I4
			//IL_0855: Unknown result type (might be due to invalid IL or missing references)
			//IL_0857: Unknown result type (might be due to invalid IL or missing references)
			//IL_083f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0841: Unknown result type (might be due to invalid IL or missing references)
			//IL_0829: Unknown result type (might be due to invalid IL or missing references)
			//IL_082b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0813: Unknown result type (might be due to invalid IL or missing references)
			//IL_0815: Unknown result type (might be due to invalid IL or missing references)
			if (enabled.HasValue)
			{
				piece.m_enabled = enabled.Value;
			}
			if (name != null)
			{
				piece.m_name = name;
			}
			if (description != null)
			{
				piece.m_description = description;
			}
			if (category.HasValue)
			{
				piece.m_category = category.Value;
			}
			if (comfort.HasValue)
			{
				piece.m_comfort = comfort.Value;
			}
			if (comfortGroup.HasValue)
			{
				piece.m_comfortGroup = comfortGroup.Value;
			}
			if (groundOnly.HasValue)
			{
				piece.m_groundOnly = groundOnly.Value;
			}
			if (cultivatedGroundOnly.HasValue)
			{
				piece.m_cultivatedGroundOnly = cultivatedGroundOnly.Value;
			}
			if (waterPiece.HasValue)
			{
				piece.m_waterPiece = waterPiece.Value;
			}
			if (clipGround.HasValue)
			{
				piece.m_clipGround = clipGround.Value;
			}
			if (clipEverything.HasValue)
			{
				piece.m_clipEverything = clipEverything.Value;
			}
			if (noInWater.HasValue)
			{
				piece.m_noInWater = noInWater.Value;
			}
			if (notOnWood.HasValue)
			{
				piece.m_notOnWood = notOnWood.Value;
			}
			if (notOnTiltingSurface.HasValue)
			{
				piece.m_notOnTiltingSurface = notOnTiltingSurface.Value;
			}
			if (inCeilingOnly.HasValue)
			{
				piece.m_inCeilingOnly = inCeilingOnly.Value;
			}
			if (notOnFloor.HasValue)
			{
				piece.m_notOnFloor = notOnFloor.Value;
			}
			if (noClipping.HasValue)
			{
				piece.m_noClipping = noClipping.Value;
			}
			if (onlyInTeleportArea.HasValue)
			{
				piece.m_onlyInTeleportArea = onlyInTeleportArea.Value;
			}
			if (allowedInDungeons.HasValue)
			{
				piece.m_allowedInDungeons = allowedInDungeons.Value;
			}
			if (spaceRequirement.HasValue)
			{
				piece.m_spaceRequirement = spaceRequirement.Value;
			}
			if (repairPiece.HasValue)
			{
				piece.m_repairPiece = repairPiece.Value;
			}
			if (canBeRemoved.HasValue)
			{
				piece.m_canBeRemoved = canBeRemoved.Value;
			}
			if (allowRotatedOverlap.HasValue)
			{
				piece.m_allowRotatedOverlap = allowRotatedOverlap.Value;
			}
			if (vegetationGroundOnly.HasValue)
			{
				piece.m_vegetationGroundOnly = vegetationGroundOnly.Value;
			}
			if (blockRadius.HasValue)
			{
				piece.m_blockRadius = blockRadius.Value;
			}
			if (extraPlacementDistance.HasValue)
			{
				piece.m_extraPlacementDistance = extraPlacementDistance.Value;
			}
			if (station != null)
			{
				piece.m_craftingStation = GeneralExtensions.GetValueSafe<string, CraftingStation>(BuildPiecesCustomized.craftingStations, station);
			}
			if (onlyInBiome.HasValue)
			{
				piece.m_onlyInBiome = onlyInBiome.Value;
			}
			if (targetNonPlayerBuilt.HasValue)
			{
				piece.m_targetNonPlayerBuilt = targetNonPlayerBuilt.Value;
			}
			if (primaryTarget.HasValue)
			{
				((StaticTarget)piece).m_primaryTarget = primaryTarget.Value;
			}
			if (randomTarget.HasValue)
			{
				((StaticTarget)piece).m_randomTarget = randomTarget.Value;
			}
			if (resources != null)
			{
				List<Requirement> list = new List<Requirement>();
				foreach (string resource in resources)
				{
					string[] array = resource.Split(new char[1] { ':' });
					if (array.Length >= 1)
					{
						ObjectDB instance = ObjectDB.instance;
						object obj;
						if (instance == null)
						{
							obj = null;
						}
						else
						{
							GameObject itemPrefab = instance.GetItemPrefab(array[0]);
							obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
						}
						ItemDrop val = (ItemDrop)obj;
						if (!((Object)(object)val == (Object)null))
						{
							list.Add(new Requirement
							{
								m_resItem = val,
								m_amount = ((array.Length <= 1) ? 1 : int.Parse(array[1])),
								m_recover = (array.Length < 3 || bool.Parse(array[2]))
							});
						}
					}
				}
				piece.m_resources = list.ToArray();
			}
			WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece);
			if (wearNTearComponent == null)
			{
				return;
			}
			if (health.HasValue)
			{
				wearNTearComponent.m_health = health.Value;
			}
			if (noRoofWear.HasValue)
			{
				wearNTearComponent.m_noRoofWear = noRoofWear.Value;
			}
			if (noSupportWear.HasValue)
			{
				wearNTearComponent.m_noSupportWear = noSupportWear.Value;
			}
			if (supports.HasValue)
			{
				wearNTearComponent.m_supports = supports.Value;
			}
			if (hitNoise.HasValue)
			{
				wearNTearComponent.m_hitNoise = hitNoise.Value;
			}
			if (destroyNoise.HasValue)
			{
				wearNTearComponent.m_destroyNoise = destroyNoise.Value;
			}
			if (autoCreateFragments.HasValue)
			{
				wearNTearComponent.m_autoCreateFragments = autoCreateFragments.Value;
			}
			if (ashDamageImmune.HasValue)
			{
				wearNTearComponent.m_ashDamageImmune = ashDamageImmune.Value;
			}
			if (ashDamageResist.HasValue)
			{
				wearNTearComponent.m_ashDamageResist = ashDamageResist.Value;
			}
			if (burnable.HasValue)
			{
				wearNTearComponent.m_burnable = burnable.Value;
			}
			if (minToolTier.HasValue)
			{
				wearNTearComponent.m_minToolTier = minToolTier.Value;
			}
			if (triggerPrivateArea.HasValue)
			{
				wearNTearComponent.m_triggerPrivateArea = triggerPrivateArea.Value;
			}
			if (materialType.HasValue)
			{
				wearNTearComponent.m_materialType = materialType.Value;
			}
			if (damageModifiers == null)
			{
				return;
			}
			foreach (string damageModifier in damageModifiers)
			{
				string[] array2 = damageModifier.Split(new char[1] { ':' });
				if (array2.Length != 2 || !Enum.TryParse<DamageType>(array2[0], out DamageType result) || !Enum.TryParse<DamageModifier>(array2[1], out DamageModifier result2))
				{
					continue;
				}
				ref DamageModifiers damages = ref wearNTearComponent.m_damages;
				DamageType val2 = result;
				DamageType val3 = val2;
				if ((int)val3 <= 32)
				{
					if ((int)val3 <= 8)
					{
						switch (val3 - 1)
						{
						case 0:
							damages.m_blunt = result2;
							continue;
						case 1:
							damages.m_slash = result2;
							continue;
						case 3:
							damages.m_pierce = result2;
							continue;
						case 2:
							continue;
						}
						if ((int)val3 == 8)
						{
							damages.m_chop = result2;
						}
					}
					else if ((int)val3 != 16)
					{
						if ((int)val3 == 32)
						{
							damages.m_fire = result2;
						}
					}
					else
					{
						damages.m_pickaxe = result2;
					}
				}
				else if ((int)val3 <= 128)
				{
					if ((int)val3 != 64)
					{
						if ((int)val3 == 128)
						{
							damages.m_lightning = result2;
						}
					}
					else
					{
						damages.m_frost = result2;
					}
				}
				else if ((int)val3 != 256)
				{
					if ((int)val3 == 512)
					{
						damages.m_spirit = result2;
					}
				}
				else
				{
					damages.m_poison = result2;
				}
			}
		}

		internal void SaveToDirectory(string directory)
		{
			Directory.CreateDirectory(directory);
			string path = Path.Combine(directory, prefabName + "." + (BuildPiecesCustomized.saveAsYAML.Value ? "yaml" : "json"));
			File.WriteAllText(path, BuildPiecesCustomized.saveAsYAML.Value ? BuildPiecesCustomized.YamlSerializer.Serialize((object)this) : JsonConvert.SerializeObject((object)this, (Formatting)1));
		}

		internal CustomPieceData()
		{
		}

		internal CustomPieceData(Piece piece)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Unknown result type (might be due to invalid IL or missing references)
			//IL_0398: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0422: Unknown result type (might be due to invalid IL or missing references)
			//IL_0467: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0539: Unknown result type (might be due to invalid IL or missing references)
			//IL_0582: Unknown result type (might be due to invalid IL or missing references)
			//IL_05cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0614: Unknown result type (might be due to invalid IL or missing references)
			prefabName = ((Object)((Component)piece).gameObject).name;
			enabled = piece.m_enabled;
			name = piece.m_name;
			description = piece.m_description;
			category = piece.m_category;
			comfortGroup = piece.m_comfortGroup;
			comfort = piece.m_comfort;
			groundOnly = piece.m_groundOnly;
			cultivatedGroundOnly = piece.m_cultivatedGroundOnly;
			waterPiece = piece.m_waterPiece;
			clipGround = piece.m_clipGround;
			clipEverything = piece.m_clipEverything;
			noInWater = piece.m_noInWater;
			notOnWood = piece.m_notOnWood;
			notOnTiltingSurface = piece.m_notOnTiltingSurface;
			inCeilingOnly = piece.m_inCeilingOnly;
			notOnFloor = piece.m_notOnFloor;
			noClipping = piece.m_noClipping;
			onlyInTeleportArea = piece.m_onlyInTeleportArea;
			allowedInDungeons = piece.m_allowedInDungeons;
			spaceRequirement = piece.m_spaceRequirement;
			repairPiece = piece.m_repairPiece;
			canBeRemoved = piece.m_canBeRemoved;
			station = (Object.op_Implicit((Object)(object)piece.m_craftingStation) ? piece.m_craftingStation.m_name : "");
			onlyInBiome = piece.m_onlyInBiome;
			allowRotatedOverlap = piece.m_allowRotatedOverlap;
			vegetationGroundOnly = piece.m_vegetationGroundOnly;
			blockRadius = piece.m_blockRadius;
			extraPlacementDistance = piece.m_extraPlacementDistance;
			targetNonPlayerBuilt = piece.m_targetNonPlayerBuilt;
			primaryTarget = ((StaticTarget)piece).m_primaryTarget;
			randomTarget = ((StaticTarget)piece).m_randomTarget;
			resources = new List<string>();
			resources.AddRange(piece.m_resources.Select((Requirement req) => $"{((Object)req.m_resItem).name}:{req.m_amount}:{req.m_recover}"));
			WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece);
			if ((Object)(object)wearNTearComponent != (Object)null)
			{
				health = wearNTearComponent.m_health;
				noRoofWear = wearNTearComponent.m_noRoofWear;
				noSupportWear = wearNTearComponent.m_noSupportWear;
				materialType = wearNTearComponent.m_materialType;
				supports = wearNTearComponent.m_supports;
				hitNoise = wearNTearComponent.m_hitNoise;
				destroyNoise = wearNTearComponent.m_destroyNoise;
				autoCreateFragments = wearNTearComponent.m_autoCreateFragments;
				ashDamageImmune = wearNTearComponent.m_ashDamageImmune;
				ashDamageResist = wearNTearComponent.m_ashDamageResist;
				burnable = wearNTearComponent.m_burnable;
				minToolTier = wearNTearComponent.m_minToolTier;
				triggerPrivateArea = wearNTearComponent.m_triggerPrivateArea;
				damageModifiers = new List<string>
				{
					Enum.GetName(typeof(DamageType), (object)(DamageType)1) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_blunt),
					Enum.GetName(typeof(DamageType), (object)(DamageType)2) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_slash),
					Enum.GetName(typeof(DamageType), (object)(DamageType)4) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_pierce),
					Enum.GetName(typeof(DamageType), (object)(DamageType)8) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_chop),
					Enum.GetName(typeof(DamageType), (object)(DamageType)16) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_pickaxe),
					Enum.GetName(typeof(DamageType), (object)(DamageType)32) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_fire),
					Enum.GetName(typeof(DamageType), (object)(DamageType)64) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_frost),
					Enum.GetName(typeof(DamageType), (object)(DamageType)128) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_lightning),
					Enum.GetName(typeof(DamageType), (object)(DamageType)256) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_poison),
					Enum.GetName(typeof(DamageType), (object)(DamageType)512) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_spirit)
				};
			}
		}

		internal static CustomPieceData? GetByPieceName(string pieceName)
		{
			string pieceName2 = pieceName;
			if (!Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				return null;
			}
			GameObject val = ((IEnumerable<GameObject>)GetBuildPieces()).FirstOrDefault((Func<GameObject, bool>)((GameObject buildPiece) => ((Object)buildPiece).name == pieceName2));
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			Piece piece = default(Piece);
			if (!val.TryGetComponent<Piece>(ref piece))
			{
				return null;
			}
			return new CustomPieceData(piece);
		}

		internal static List<GameObject> GetBuildPieces()
		{
			List<GameObject> list = new List<GameObject>();
			HashSet<string> hashSet = new HashSet<string>(from c in BuildPiecesCustomized.toolsToPatchPieces.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)
				select c.Trim());
			foreach (string item in hashSet)
			{
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if (!((Object)(object)val == (Object)null))
				{
					list.AddRange(val.m_itemData.m_shared.m_buildPieces.m_pieces);
				}
			}
			return list;
		}
	}
	internal static class DocGen
	{
		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		[HarmonyPriority(0)]
		private static class ObjectDB_Awake_DocGen
		{
			private static void Postfix()
			{
				if (BuildPiecesCustomized.modEnabled.Value)
				{
					GenerateDocumentationFile();
				}
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		[HarmonyPriority(0)]
		private static class ObjectDB_CopyOtherDB_DocGen
		{
			private static void Postfix()
			{
				if (BuildPiecesCustomized.modEnabled.Value)
				{
					GenerateDocumentationFile();
				}
			}
		}

		[HarmonyPatch(typeof(ZoneSystem), "Start")]
		[HarmonyPriority(0)]
		private static class ZoneSystem_Start_DocGen
		{
			private static void Postfix()
			{
				if (BuildPiecesCustomized.modEnabled.Value)
				{
					GenerateDocumentationFile();
				}
			}
		}

		private static readonly StringBuilder sb = new StringBuilder();

		internal const string filename = "Pieces and properties.md";

		internal static void GenerateDocumentationFile()
		{
			string text = Path.Combine(BuildPiecesCustomized.configDirectory.FullName, "Pieces and properties.md");
			try
			{
				Directory.CreateDirectory(BuildPiecesCustomized.configDirectory.FullName);
				File.WriteAllText(text, GetFileText());
			}
			catch (Exception ex)
			{
				BuildPiecesCustomized.LogWarning("Error when writing file (" + text + ")! Error: " + ex.Message);
			}
		}

		private static void LogPieceCategories()
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Expected I4, but got Unknown
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<PieceCategory, string> dictionary = new Dictionary<PieceCategory, string>();
			PieceTable buildPieces = Player.m_localPlayer.m_buildPieces;
			PieceTable[] array = Resources.FindObjectsOfTypeAll<PieceTable>();
			foreach (PieceTable val in array)
			{
				if (!Object.op_Implicit((Object)(object)val))
				{
					continue;
				}
				Player.m_localPlayer.m_buildPieces = val;
				Hud instance = Hud.instance;
				if (instance != null)
				{
					instance.LateUpdate();
				}
				int num = Mathf.Min(val.m_categories.Count, val.m_categoryLabels.Count);
				for (int j = 0; j < num; j++)
				{
					PieceCategory val2 = val.m_categories[j];
					if (!dictionary.ContainsKey(val2))
					{
						string text = val.m_categoryLabels[j];
						if (!string.IsNullOrWhiteSpace(text) && Localization.instance != null)
						{
							text = Localization.instance.Localize(text);
						}
						if (string.IsNullOrWhiteSpace(text))
						{
							text = Enum.GetName(typeof(PieceCategory), val2);
						}
						if (string.IsNullOrWhiteSpace(text))
						{
							text = ((object)(PieceCategory)(ref val2)).ToString();
						}
						dictionary[val2] = text;
					}
				}
			}
			Player.m_localPlayer.m_buildPieces = buildPieces;
			Hud instance2 = Hud.instance;
			if (instance2 != null)
			{
				instance2.LateUpdate();
			}
			foreach (KeyValuePair<PieceCategory, string> item in dictionary.OrderBy((KeyValuePair<PieceCategory, string> p) => (int)p.Key))
			{
				sb.AppendLine($"* {(int)item.Key} - {item.Value}");
			}
		}

		private static string GetFileText()
		{
			sb.Clear();
			sb.AppendLine("This documentation generated automatically. It contains all available pieces and enumerations identifiers used to configure pieces.");
			sb.AppendLine();
			sb.AppendLine("# Properties and available values");
			sb.AppendLine();
			sb.AppendLine("## category");
			if ((Object)(object)Player.m_localPlayer != (Object)null)
			{
				LogPieceCategories();
			}
			else
			{
				EnumToList(typeof(PieceCategory));
			}
			sb.AppendLine();
			sb.AppendLine("## comfortGroup");
			EnumToList(typeof(ComfortGroup));
			sb.AppendLine();
			sb.AppendLine("## onlyInBiome");
			EnumToList(typeof(Biome));
			sb.AppendLine();
			sb.AppendLine("## materialType");
			EnumToList(typeof(MaterialType));
			sb.AppendLine();
			sb.AppendLine("## damageModifiers");
			sb.AppendLine();
			sb.AppendLine("### type");
			EnumToList(typeof(DamageType), noID: true);
			sb.AppendLine();
			sb.AppendLine("### modifier");
			EnumToList(typeof(DamageModifier), noID: true);
			if (Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				sb.AppendLine();
				sb.AppendLine("## station");
				Dictionary<string, CraftingStation> dictionary = new Dictionary<string, CraftingStation>();
				foreach (Recipe recipe in ObjectDB.instance.m_recipes)
				{
					if (!((Object)(object)recipe == (Object)null) && !((Object)(object)recipe.m_craftingStation == (Object)null))
					{
						dictionary[((Object)recipe.m_craftingStation).name] = recipe.m_craftingStation;
					}
				}
				foreach (KeyValuePair<string, CraftingStation> item in dictionary)
				{
					sb.AppendLine("* " + item.Key + " - " + Localization.instance.Localize(item.Value.m_name));
				}
				sb.AppendLine();
				sb.AppendLine("# Piece prefab names");
				sb.AppendLine("Format \"Prefab name - Token - Localized name\"");
				sb.AppendLine("List given in order as it appears in the game");
				Piece val = default(Piece);
				foreach (ItemDrop allItem in ObjectDB.instance.GetAllItems((ItemType)19, ""))
				{
					if ((Object)(object)allItem == (Object)null || (Object)(object)allItem.m_itemData.m_shared.m_buildPieces == (Object)null || allItem.m_itemData.m_shared.m_buildPieces.m_pieces.Count == 0)
					{
						continue;
					}
					sb.AppendLine();
					sb.AppendLine("## " + ((Object)allItem).name + " - " + allItem.m_itemData.m_shared.m_name + " - " + Localization.instance.Localize(allItem.m_itemData.m_shared.m_name));
					foreach (GameObject piece in allItem.m_itemData.m_shared.m_buildPieces.m_pieces)
					{
						if (piece.TryGetComponent<Piece>(ref val))
						{
							sb.AppendLine("* " + ((Object)val).name + " - " + val.m_name + " - " + Localization.instance.Localize(val.m_name));
						}
					}
				}
			}
			return sb.ToString();
		}

		private static void EnumToList(Type enumType, bool noID = false)
		{
			foreach (object value in Enum.GetValues(enumType))
			{
				sb.AppendLine(noID ? $"* {value}" : $"* {(int)value} - {value}");
			}
		}
	}
	public static class PiecePatches
	{
		[HarmonyPatch(typeof(Piece), "Awake")]
		private static class Piece_Awake_PatchPiece
		{
			private static void Postfix(Piece __instance)
			{
				if (BuildPiecesCustomized.modEnabled.Value)
				{
					PatchPiece(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(PieceTable), "IsPieceAvailable")]
		private static class PieceTable_IsPieceAvailable_PieceDisabled
		{
			private static void Postfix(PieceTable __instance, Piece piece, ref bool __result)
			{
				if (BuildPiecesCustomized.modEnabled.Value && __result && GlobalPatches.IsPieceForceDisabled(piece))
				{
					__result = false;
				}
			}
		}

		[HarmonyPatch(typeof(PieceTable), "UpdateAvailable")]
		private static class PieceTable_UpdateAvailable_PieceDisabled
		{
			[HarmonyPriority(800)]
			private static void Prefix(PieceTable __instance, ref List<GameObject> __state)
			{
				if (BuildPiecesCustomized.modEnabled.Value)
				{
					__state = __instance.m_pieces.ToList();
					int num = __instance.m_pieces.RemoveAll(GlobalPatches.IsPieceForceDisabled);
					if (num > 0)
					{
						BuildPiecesCustomized.LogInfo($"Removed pieces {((Object)__instance).name}: {num}/{__state.Count}");
					}
					else
					{
						__state = null;
					}
				}
			}

			private static void Finalizer(PieceTable __instance, List<GameObject> __state)
			{
				if (BuildPiecesCustomized.modEnabled.Value && __state != null)
				{
					__instance.m_pieces.Clear();
					__instance.m_pieces.AddRange(__state);
					BuildPiecesCustomized.LogInfo($"Restored pieces {((Object)__instance).name}: {__instance.m_pieces.Count}");
				}
			}
		}

		public static class GlobalPatches
		{
			public const string allPiecesIdentifier = "AllPieces";

			private static readonly string allPiecesListIdentifier = "AllPieces".ToLower();

			private static bool clipEverything;

			private static bool allowedInDungeons;

			private static bool repairPiece;

			private static bool canBeRemoved;

			private static bool isRoof;

			private static bool isLeaky;

			private static bool ashDamageImmune;

			private static bool noRoofWear;

			private static bool noSupportWear;

			private static HashSet<string> listClipEverything;

			private static HashSet<string> listAllowedInDungeons;

			private static HashSet<string> listRepairPiece;

			private static HashSet<string> listCanBeRemoved;

			private static HashSet<string> listIsRoof;

			private static HashSet<string> listIsLeaky;

			private static HashSet<string> listAshDamageImmune;

			private static HashSet<string> listNoRoofWear;

			private static HashSet<string> listNoSupportWear;

			private static HashSet<string> listDisabled;

			private static HashSet<string> ConfigToHashSet(string configString)
			{
				return new HashSet<string>((from p in configString.Split(new char[1] { ',' })
					select p.Trim().ToLower() into p
					where !string.IsNullOrWhiteSpace(p)
					select p).ToList());
			}

			public static void UpdateProperties()
			{
				listClipEverything = ConfigToHashSet(BuildPiecesCustomized.prefabListClipEverything.Value);
				listAllowedInDungeons = ConfigToHashSet(BuildPiecesCustomized.prefabListAllowedInDungeons.Value);
				listRepairPiece = ConfigToHashSet(BuildPiecesCustomized.prefabListRepairPiece.Value);
				listCanBeRemoved = ConfigToHashSet(BuildPiecesCustomized.prefabListCanBeRemoved.Value);
				listIsRoof = ConfigToHashSet(BuildPiecesCustomized.prefabListIsRoof.Value);
				listIsLeaky = ConfigToHashSet(BuildPiecesCustomized.prefabListIsLeaky.Value);
				listAshDamageImmune = ConfigToHashSet(BuildPiecesCustomized.prefabListAshDamageImmune.Value);
				listNoRoofWear = ConfigToHashSet(BuildPiecesCustomized.prefabListNoRoofWear.Value);
				listNoSupportWear = ConfigToHashSet(BuildPiecesCustomized.prefabListNoSupportWear.Value);
				listDisabled = ConfigToHashSet(BuildPiecesCustomized.prefabListDisabled.Value);
				clipEverything = listClipEverything.Contains(allPiecesListIdentifier);
				allowedInDungeons = listAllowedInDungeons.Contains(allPiecesListIdentifier);
				repairPiece = listRepairPiece.Contains(allPiecesListIdentifier);
				canBeRemoved = listCanBeRemoved.Contains(allPiecesListIdentifier);
				isRoof = listIsRoof.Contains(allPiecesListIdentifier);
				isLeaky = listIsLeaky.Contains(allPiecesListIdentifier);
				ashDamageImmune = listAshDamageImmune.Contains(allPiecesListIdentifier);
				noRoofWear = listNoRoofWear.Contains(allPiecesListIdentifier);
				noSupportWear = listNoSupportWear.Contains(allPiecesListIdentifier);
			}

			public static bool IsPieceForceDisabled(Piece piece)
			{
				return !piece.m_enabled && listDisabled.Contains(((Object)piece).name.ToLower());
			}

			public static bool IsPieceForceDisabled(GameObject gameObject)
			{
				Piece piece = default(Piece);
				return gameObject.TryGetComponent<Piece>(ref piece) && IsPieceForceDisabled(piece);
			}

			public static void PatchGlobalProperties(Piece piece, string pieceName)
			{
				//IL_012f: Unknown result type (might be due to invalid IL or missing references)
				//IL_015f: Unknown result type (might be due to invalid IL or missing references)
				string text = pieceName.ToLower();
				if (clipEverything)
				{
					piece.m_clipEverything = true;
				}
				else if (listClipEverything.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " clip everything");
					piece.m_clipEverything = true;
				}
				if (allowedInDungeons)
				{
					piece.m_allowedInDungeons = true;
				}
				else if (listAllowedInDungeons.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " allowed in dungeons");
					piece.m_allowedInDungeons = true;
				}
				if (repairPiece)
				{
					piece.m_repairPiece = true;
				}
				else if (listRepairPiece.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " can be repaired");
					piece.m_repairPiece = true;
				}
				if (canBeRemoved)
				{
					piece.m_canBeRemoved = true;
				}
				else if (listCanBeRemoved.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " can be removed");
					piece.m_canBeRemoved = true;
				}
				int value;
				if (listDisabled.Contains(text))
				{
					piece.m_enabled = false;
					piece.m_category = (PieceCategory)0;
				}
				else if (BuildPiecesCustomized.pieceCategories.Value.TryGetValue(text, out value) && value >= 0)
				{
					piece.m_category = (PieceCategory)value;
				}
				WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece);
				if (!((Object)(object)wearNTearComponent != (Object)null))
				{
					return;
				}
				if (ashDamageImmune)
				{
					wearNTearComponent.m_ashDamageImmune = true;
				}
				else if (listAshDamageImmune.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " ash and lava immune");
					wearNTearComponent.m_ashDamageImmune = true;
				}
				if (noRoofWear)
				{
					wearNTearComponent.m_noRoofWear = false;
				}
				else if (listNoRoofWear.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " no water damage");
					wearNTearComponent.m_noRoofWear = false;
				}
				if (noSupportWear)
				{
					wearNTearComponent.m_noSupportWear = false;
				}
				else if (listNoSupportWear.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " no structural integrity");
					wearNTearComponent.m_noSupportWear = false;
				}
				if (isRoof)
				{
					CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
						where ((Component)col).tag == "leaky"
						select col, (Action<Collider>)delegate(Collider col)
					{
						((Component)col).tag = "roof";
					});
				}
				else if (listIsRoof.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " leaky -> roof");
					CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
						where ((Component)col).tag == "leaky"
						select col, (Action<Collider>)delegate(Collider col)
					{
						((Component)col).tag = "roof";
					});
				}
				if (isLeaky)
				{
					CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
						where ((Component)col).tag == "roof"
						select col, (Action<Collider>)delegate(Collider col)
					{
						((Component)col).tag = "leaky";
					});
				}
				else if (listIsLeaky.Contains(text))
				{
					BuildPiecesCustomized.LogInfo("Patching " + pieceName + " roof -> leaky");
					CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true)
						where ((Component)col).tag == "roof"
						select col, (Action<Collider>)delegate(Collider col)
					{
						((Component)col).tag = "leaky";
					});
				}
			}
		}

		[CompilerGenerated]
		private sealed class <PatchPieces>d__3 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			private List<GameObject>.Enumerator <>s__1;

			private GameObject <go>5__2;

			private Piece <piece>5__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <PatchPieces>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>s__1 = default(List<GameObject>.Enumerator);
				<go>5__2 = null;
				<piece>5__3 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0076: Expected O, but got Unknown
				//IL_004b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)ObjectDB.instance != (Object)null));
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					FillCraftingStations();
					<>2__current = (object)new WaitForFixedUpdate();
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					<>s__1 = CustomPieceData.GetBuildPieces().GetEnumerator();
					try
					{
						while (<>s__1.MoveNext())
						{
							<go>5__2 = <>s__1.Current;
							if ((Object)(object)<go>5__2 != (Object)null && <go>5__2.TryGetComponent<Piece>(ref <piece>5__3))
							{
								PatchPiece(<piece>5__3);
							}
							<piece>5__3 = null;
							<go>5__2 = null;
						}
					}
					finally
					{
						((IDisposable)<>s__1).Dispose();
					}
					<>s__1 = default(List<GameObject>.Enumerator);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static void UpdatePiecesProperties()
		{
			GlobalPatches.UpdateProperties();
			if (Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				((MonoBehaviour)BuildPiecesCustomized.instance).StartCoroutine(PatchPieces());
			}
			List<Piece> s_allPieces = Piece.s_allPieces;
			if (s_allPieces != null)
			{
				CollectionExtensions.Do<Piece>((IEnumerable<Piece>)s_allPieces, (Action<Piece>)delegate(Piece piece)
				{
					PatchPiece(piece);
				});
			}
			Player localPlayer = Player.m_localPlayer;
			if (localPlayer != null)
			{
				localPlayer.UpdateAvailablePiecesList();
			}
		}

		private static void FillCraftingStations()
		{
			BuildPiecesCustomized.craftingStations.Clear();
			foreach (Recipe recipe in ObjectDB.instance.m_recipes)
			{
				if (!((Object)(object)recipe?.m_craftingStation == (Object)null) && !BuildPiecesCustomized.craftingStations.ContainsKey(((Object)recipe.m_craftingStation).name))
				{
					BuildPiecesCustomized.craftingStations[((Object)recipe.m_craftingStation).name] = recipe.m_craftingStation;
					BuildPiecesCustomized.craftingStations[recipe.m_craftingStation.m_name] = recipe.m_craftingStation;
					BuildPiecesCustomized.craftingStations[recipe.m_craftingStation.m_name.Substring(1)] = recipe.m_craftingStation;
				}
			}
		}

		private static void PatchPiece(Piece piece)
		{
			if ((Object)(object)piece == (Object)null || !Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				return;
			}
			string name = Utils.GetPrefabName(((Component)piece).gameObject);
			if (!BuildPiecesCustomized.defaultPieceData.ContainsKey(name))
			{
				GameObject prefab = ZNetScene.instance.GetPrefab(name);
				Piece val = (Piece)(((Object)(object)prefab == (Object)null) ? ((object)((IEnumerable<Piece>)Resources.FindObjectsOfTypeAll<Piece>()).FirstOrDefault((Func<Piece, bool>)((Piece p) => ((Object)p).name == name))) : ((object)prefab.GetComponent<Piece>()));
				if (!Object.op_Implicit((Object)(object)val))
				{
					return;
				}
				BuildPiecesCustomized.defaultPieceData[name] = new CustomPieceData(val);
			}
			BuildPiecesCustomized.defaultPieceData[name].PatchPiece(piece);
			if (BuildPiecesCustomized.pieceData.ContainsKey(name))
			{
				BuildPiecesCustomized.LogInfo("Patching " + ((Object)piece).name);
				BuildPiecesCustomized.pieceData[name].PatchPiece(piece);
			}
			GlobalPatches.PatchGlobalProperties(piece, name);
			if ((Object)(object)piece.m_nview != (Object)null && piece.m_nview.IsValid())
			{
				piece.m_nview.LoadFields();
			}
		}

		[IteratorStateMachine(typeof(<PatchPieces>d__3))]
		private static IEnumerator PatchPieces()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <PatchPieces>d__3(0);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(