Decompiled source of BuildPiecesCustomized v1.1.1
BuildPiecesCustomized.dll
Decompiled a week ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("BuildPiecesCustomized")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BuildPiecesCustomized")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("448a53ac-6a9d-47e7-b934-d6ee2b13e7b2")] [assembly: AssemblyFileVersion("1.1.1")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] namespace BuildPiecesCustomized { [BepInPlugin("shudnal.BuildPiecesCustomized", "Build Pieces Customized", "1.1.1")] [BepInIncompatibility("aedenthorn.BuildPieceTweaks")] [BepInIncompatibility("TheSxW_EditMaterialProperties")] [BepInIncompatibility("lime.plugins.foreverbuild")] [BepInIncompatibility("bonesbro.val.floorsareroofs")] public class BuildPiecesCustomized : BaseUnityPlugin { internal class MaterialPropertiesConfig { public ConfigEntry<float> maxSupport; public ConfigEntry<float> minSupport; public ConfigEntry<float> verticalLoss; public ConfigEntry<float> horizontalLoss; } [HarmonyPatch(typeof(ZoneSystem), "OnDestroy")] private static class ZoneSystem_OnDestroy_PiecesWntCache { private static void Postfix() { if (modEnabled.Value) { piecesWntComponent.Clear(); } } } [HarmonyPatch(typeof(Piece), "Awake")] private static class Piece_Awake_PiecesWntCache { private static void Prefix(Piece __instance) { if (modEnabled.Value) { piecesWntComponent[__instance] = ((Component)__instance).GetComponent<WearNTear>(); } } } [HarmonyPatch(typeof(Piece), "OnDestroy")] private static class Piece_OnDestroy_PiecesWntCache { private static void Prefix(Piece __instance) { if (modEnabled.Value) { piecesWntComponent.Remove(__instance); } } } [HarmonyPatch(typeof(ZoneSystem), "Start")] private static class ZoneSystem_Start_PiecesConfigWatcher { [HarmonyPriority(0)] private static void Postfix() { if (modEnabled.Value) { SetupConfigWatcher(); } } } [HarmonyPatch(typeof(WearNTear), "GetMaterialProperties")] private static class WearNTear_GetMaterialProperties_MaterialProperties { private static void Postfix(WearNTear __instance, ref float maxSupport, ref float minSupport, ref float horizontalLoss, ref float verticalLoss) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) if (modEnabled.Value && materialConfigs.ContainsKey(__instance.m_materialType)) { maxSupport *= materialConfigs[__instance.m_materialType].maxSupport.Value; minSupport *= materialConfigs[__instance.m_materialType].minSupport.Value; horizontalLoss /= materialConfigs[__instance.m_materialType].horizontalLoss.Value; verticalLoss /= materialConfigs[__instance.m_materialType].verticalLoss.Value; } } } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static EventHandler <>9__32_0; public static EventHandler <>9__32_1; public static EventHandler <>9__32_2; public static EventHandler <>9__32_3; public static EventHandler <>9__32_4; public static EventHandler <>9__32_5; public static EventHandler <>9__32_6; public static EventHandler <>9__32_7; public static EventHandler <>9__32_8; public static ConsoleEvent <>9__35_0; public static Func<GameObject, string> <>9__35_6; public static ConsoleOptionsFetcher <>9__35_1; public static ConsoleEvent <>9__35_2; public static Func<GameObject, string> <>9__35_7; public static ConsoleOptionsFetcher <>9__35_3; public static ConsoleEvent <>9__35_4; internal void <ConfigInit>b__32_0(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_1(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_2(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_3(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_4(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_5(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_6(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_7(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <ConfigInit>b__32_8(object s, EventArgs e) { PiecePatches.UpdatePiecesProperties(); } internal void <InitCommands>b__35_0(ConsoleEventArgs args) { bool flag = args.Length >= 2; string value = (flag ? args.FullLine.Substring(args[0].Length + 1) : ""); foreach (GameObject buildPiece in CustomPieceData.GetBuildPieces()) { CustomPieceData byPieceName = CustomPieceData.GetByPieceName(((Object)buildPiece).name); if (byPieceName != null && (!flag || byPieceName.prefabName.IndexOf(value) != -1 || Regex.IsMatch(byPieceName.prefabName, <InitCommands>g__WildCardToRegular|35_5(value)))) { byPieceName.SaveToDirectory(configDirectory.FullName); Terminal context = args.Context; if (context != null) { context.AddString("Saved " + byPieceName.prefabName + " file to config directory"); } } } } internal List<string> <InitCommands>b__35_1() { return (from piece in CustomPieceData.GetBuildPieces() select ((Object)piece).name).ToList(); } internal string <InitCommands>b__35_6(GameObject piece) { return ((Object)piece).name; } internal void <InitCommands>b__35_2(ConsoleEventArgs args) { if (args.Length < 2) { return; } string text = args.FullLine.Substring(args[0].Length + 1); CustomPieceData byPieceName = CustomPieceData.GetByPieceName(text); if (byPieceName == null) { Terminal context = args.Context; if (context != null) { context.AddString("Piece with name " + text + " was not found"); } return; } byPieceName.SaveToDirectory(configDirectory.FullName); Terminal context2 = args.Context; if (context2 != null) { context2.AddString("Saved " + text + " file to config directory"); } } internal List<string> <InitCommands>b__35_3() { return (from piece in CustomPieceData.GetBuildPieces() select ((Object)piece).name).ToList(); } internal string <InitCommands>b__35_7(GameObject piece) { return ((Object)piece).name; } internal void <InitCommands>b__35_4(ConsoleEventArgs args) { DocGen.GenerateDocumentationFile(); } } public const string pluginID = "shudnal.BuildPiecesCustomized"; public const string pluginName = "Build Pieces Customized"; public const string pluginVersion = "1.1.1"; private readonly Harmony harmony = new Harmony("shudnal.BuildPiecesCustomized"); internal static readonly ConfigSync configSync = new ConfigSync("shudnal.BuildPiecesCustomized") { DisplayName = "Build Pieces Customized", CurrentVersion = "1.1.1", MinimumRequiredVersion = "1.1.1" }; internal static ConfigEntry<bool> modEnabled; internal static ConfigEntry<bool> configLocked; internal static ConfigEntry<bool> loggingEnabled; internal static ConfigEntry<string> toolsToPatchPieces; internal static ConfigEntry<string> prefabListClipEverything; internal static ConfigEntry<string> prefabListAllowedInDungeons; internal static ConfigEntry<string> prefabListRepairPiece; internal static ConfigEntry<string> prefabListCanBeRemoved; internal static ConfigEntry<string> prefabListIsRoof; internal static ConfigEntry<string> prefabListAshDamageImmune; internal static ConfigEntry<string> prefabListNoRoofWear; internal static ConfigEntry<string> prefabListNoSupportWear; internal static readonly Dictionary<MaterialType, MaterialPropertiesConfig> materialConfigs = new Dictionary<MaterialType, MaterialPropertiesConfig>(); internal static BuildPiecesCustomized instance; private static readonly CustomSyncedValue<Dictionary<string, string>> configsJSON = new CustomSyncedValue<Dictionary<string, string>>(configSync, "JSON configs", new Dictionary<string, string>()); internal static readonly Dictionary<string, CustomPieceData> pieceData = new Dictionary<string, CustomPieceData>(); internal static readonly Dictionary<string, CraftingStation> craftingStations = new Dictionary<string, CraftingStation>(); internal static readonly Dictionary<string, CustomPieceData> defaultPieceData = new Dictionary<string, CustomPieceData>(); internal static DirectoryInfo pluginDirectory; internal static DirectoryInfo configDirectory; private static FileSystemWatcher fileSystemWatcherPlugin; private static FileSystemWatcher fileSystemWatcherConfig; internal static readonly Dictionary<Piece, WearNTear> piecesWntComponent = new Dictionary<Piece, WearNTear>(); private void Awake() { harmony.PatchAll(); instance = this; pluginDirectory = new DirectoryInfo(Assembly.GetExecutingAssembly().Location).Parent; configDirectory = new DirectoryInfo(Path.Combine(Paths.ConfigPath, "shudnal.BuildPiecesCustomized")); ConfigInit(); configSync.AddLockingConfigEntry<bool>(configLocked); configsJSON.ValueChanged += LoadConfigs; Game.isModded = true; } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } instance = null; } public static void LogInfo(object data) { if (loggingEnabled.Value) { ((BaseUnityPlugin)instance).Logger.LogInfo(data); } } public static void LogWarning(object data) { ((BaseUnityPlugin)instance).Logger.LogWarning(data); } public void ConfigInit() { //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Unknown result type (might be due to invalid IL or missing references) //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_039d: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Unknown result type (might be due to invalid IL or missing references) config("General", "NexusID", 2782, "Nexus mod ID for updates", synchronizedSetting: false); modEnabled = config("General", "Enabled", defaultValue: true, "Enable the mod."); configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only."); loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not Synced with Server]", synchronizedSetting: false); toolsToPatchPieces = config("General", "Tools list", "Hammer,Hoe,Cultivator", "Comma-separated list of tool prefab name to get build pieces from"); toolsToPatchPieces.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListClipEverything = config("List - Global setting", "Clip everything", "", "Comma-separated list of pieces that will clip through each other. Set \"AllPieces\" identifier to apply for all pieces."); prefabListAllowedInDungeons = config("List - Global setting", "Allow in dungeons", "", "Comma-separated list of pieces that will be allowed to build in dungeons. Set \"AllPieces\" identifier to apply for all pieces."); prefabListRepairPiece = config("List - Global setting", "Can be repaired", "", "Comma-separated list of pieces that will be repairable. Set \"AllPieces\" identifier to apply for all pieces."); prefabListCanBeRemoved = config("List - Global setting", "Can be removed", "", "Comma-separated list of pieces that will be removeable. Set \"AllPieces\" identifier to apply for all pieces."); prefabListIsRoof = config("List - Global setting", "Is Roof", "", "Comma-separated list of pieces that will work as a roof. Set \"AllPieces\" identifier to apply for all pieces.\nLeaky -> Roof transition will be applied immediately. Restart the game if you need Roof -> Leaky transition."); prefabListClipEverything.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListAllowedInDungeons.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListRepairPiece.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListCanBeRemoved.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListIsRoof.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListAshDamageImmune = config("List - Immune to", "Ash and lava", "", "Comma-separated list of pieces that will be immune to ash and lava damage. Set \"AllPieces\" identifier to apply for all pieces."); prefabListNoRoofWear = config("List - Immune to", "Water damage", "", "Comma-separated list of pieces that will be immune to water damage. Set \"AllPieces\" identifier to apply for all pieces."); prefabListNoSupportWear = config("List - Immune to", "Structural integrity", "", "Comma-separated list of pieces that will not be needed support. Set \"AllPieces\" identifier to apply for all pieces."); prefabListAshDamageImmune.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListNoRoofWear.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; prefabListNoSupportWear.SettingChanged += delegate { PiecePatches.UpdatePiecesProperties(); }; foreach (MaterialType value in Enum.GetValues(typeof(MaterialType))) { materialConfigs.Add(value, new MaterialPropertiesConfig { maxSupport = config($"Material - {(object)value}", "Max support multiplier", 1f, "Multiplier of maximum support value material can provide."), minSupport = config($"Material - {(object)value}", "Min support multiplier", 1f, "Multiplier of minimum support value material can provide."), verticalLoss = config($"Material - {(object)value}", "Vertical stability multiplier", 1f, "Multiplier of vertical support value. Increase to be able to build higher."), horizontalLoss = config($"Material - {(object)value}", "Horizontal stability multiplier", 1f, "Multiplier of horizontal support value. Increase to be able to build longer hanging beams.") }); } InitCommands(); } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } public static void InitCommands() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Expected O, but got Unknown string text = "[Prefab partial name or wildcard *] - save data of ALL pieces into JSON files to config directory " + configDirectory.Name; object obj = <>c.<>9__35_0; if (obj == null) { ConsoleEvent val = delegate(ConsoleEventArgs args) { bool flag = args.Length >= 2; string value2 = (flag ? args.FullLine.Substring(args[0].Length + 1) : ""); foreach (GameObject buildPiece in CustomPieceData.GetBuildPieces()) { CustomPieceData byPieceName2 = CustomPieceData.GetByPieceName(((Object)buildPiece).name); if (byPieceName2 != null && (!flag || byPieceName2.prefabName.IndexOf(value2) != -1 || Regex.IsMatch(byPieceName2.prefabName, WildCardToRegular(value2)))) { byPieceName2.SaveToDirectory(configDirectory.FullName); Terminal context3 = args.Context; if (context3 != null) { context3.AddString("Saved " + byPieceName2.prefabName + " file to config directory"); } } } }; <>c.<>9__35_0 = val; obj = (object)val; } object obj2 = <>c.<>9__35_1; if (obj2 == null) { ConsoleOptionsFetcher val2 = () => (from piece in CustomPieceData.GetBuildPieces() select ((Object)piece).name).ToList(); <>c.<>9__35_1 = val2; obj2 = (object)val2; } new ConsoleCommand("bpcsaveall", text, (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)obj2, false, false, false); string text2 = "[Prefab name] - save piece data into JSON file to config directory " + configDirectory.Name; object obj3 = <>c.<>9__35_2; if (obj3 == null) { ConsoleEvent val3 = delegate(ConsoleEventArgs args) { if (args.Length >= 2) { string text3 = args.FullLine.Substring(args[0].Length + 1); CustomPieceData byPieceName = CustomPieceData.GetByPieceName(text3); if (byPieceName == null) { Terminal context = args.Context; if (context != null) { context.AddString("Piece with name " + text3 + " was not found"); } } else { byPieceName.SaveToDirectory(configDirectory.FullName); Terminal context2 = args.Context; if (context2 != null) { context2.AddString("Saved " + text3 + " file to config directory"); } } } }; <>c.<>9__35_2 = val3; obj3 = (object)val3; } object obj4 = <>c.<>9__35_3; if (obj4 == null) { ConsoleOptionsFetcher val4 = () => (from piece in CustomPieceData.GetBuildPieces() select ((Object)piece).name).ToList(); <>c.<>9__35_3 = val4; obj4 = (object)val4; } new ConsoleCommand("bpcsave", text2, (ConsoleEvent)obj3, false, false, false, false, false, (ConsoleOptionsFetcher)obj4, false, false, false); object obj5 = <>c.<>9__35_4; if (obj5 == null) { ConsoleEvent val5 = delegate { DocGen.GenerateDocumentationFile(); }; <>c.<>9__35_4 = val5; obj5 = (object)val5; } new ConsoleCommand("bpcdocs", "Save documentation file Pieces and properties.md to config directory", (ConsoleEvent)obj5, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); static string WildCardToRegular(string value) { return "^" + Regex.Escape(value).Replace("\\*", ".*") + "$"; } } public static void SetupConfigWatcher() { string filter = "*.json"; if (fileSystemWatcherPlugin == null) { fileSystemWatcherPlugin = new FileSystemWatcher(pluginDirectory.FullName, filter); fileSystemWatcherPlugin.Changed += ReadConfigs; fileSystemWatcherPlugin.Created += ReadConfigs; fileSystemWatcherPlugin.Renamed += ReadConfigs; fileSystemWatcherPlugin.Deleted += ReadConfigs; fileSystemWatcherPlugin.IncludeSubdirectories = true; fileSystemWatcherPlugin.SynchronizingObject = ThreadingHelper.SynchronizingObject; } fileSystemWatcherPlugin.EnableRaisingEvents = modEnabled.Value; if (fileSystemWatcherConfig == null && configDirectory.Exists) { fileSystemWatcherConfig = new FileSystemWatcher(configDirectory.FullName, filter); fileSystemWatcherConfig.Changed += ReadConfigs; fileSystemWatcherConfig.Created += ReadConfigs; fileSystemWatcherConfig.Renamed += ReadConfigs; fileSystemWatcherConfig.Deleted += ReadConfigs; fileSystemWatcherConfig.IncludeSubdirectories = true; fileSystemWatcherConfig.SynchronizingObject = ThreadingHelper.SynchronizingObject; } if (fileSystemWatcherConfig != null) { fileSystemWatcherConfig.EnableRaisingEvents = modEnabled.Value; } ReadConfigs(null, null); } private static void ReadConfigs(object sender, FileSystemEventArgs eargs) { Dictionary<string, string> dictionary = new Dictionary<string, string>(); FileInfo[] array = pluginDirectory.GetFiles("*.json", SearchOption.AllDirectories); if (configDirectory.Exists) { array = CollectionExtensions.AddRangeToArray<FileInfo>(array, configDirectory.GetFiles("*.json", SearchOption.AllDirectories)); } FileInfo[] array2 = array; foreach (FileInfo fileInfo in array2) { LogInfo("Found " + fileInfo.FullName); try { using FileStream fileStream = new FileStream(fileInfo.FullName, FileMode.Open, FileAccess.Read, FileShare.Read); using StreamReader streamReader = new StreamReader(fileStream); dictionary.Add(Path.GetFileNameWithoutExtension(fileInfo.Name), streamReader.ReadToEnd()); streamReader.Close(); fileStream.Dispose(); } catch (Exception ex) { LogWarning("Error reading file (" + fileInfo.FullName + ")! Error: " + ex.Message); } } configsJSON.AssignLocalValue(dictionary); } private static void LoadConfigs() { pieceData.Clear(); foreach (KeyValuePair<string, string> item in configsJSON.Value) { try { pieceData.Add(item.Key, JsonUtility.FromJson<CustomPieceData>(item.Value)); } catch (Exception ex) { LogWarning("Error parsing item (" + item.Key + ")! Error: " + ex.Message); } } PiecePatches.UpdatePiecesProperties(); } internal static WearNTear GetWearNTearComponent(Piece piece) { if (piecesWntComponent.TryGetValue(piece, out var value)) { return value; } WearNTear component = ((Component)piece).GetComponent<WearNTear>(); piecesWntComponent[piece] = component; return component; } [CompilerGenerated] internal static string <InitCommands>g__WildCardToRegular|35_5(string value) { return "^" + Regex.Escape(value).Replace("\\*", ".*") + "$"; } } [Serializable] internal class CustomPieceData { public string prefabName; public string name; public string description; public bool enabled = true; public PieceCategory category; public ComfortGroup comfortGroup; public int comfort; public bool groundOnly; public bool cultivatedGroundOnly; public bool waterPiece; public bool clipGround; public bool clipEverything; public bool noInWater; public bool notOnWood; public bool notOnTiltingSurface; public bool inCeilingOnly; public bool notOnFloor; public bool noClipping; public bool onlyInTeleportArea; public bool allowedInDungeons; public float spaceRequirement; public bool repairPiece; public bool canBeRemoved = true; public bool allowRotatedOverlap; public bool vegetationGroundOnly; public float blockRadius; public int extraPlacementDistance; public string station = ""; public Biome onlyInBiome; public bool targetNonPlayerBuilt = true; public bool primaryTarget; public bool randomTarget = true; public float health = 100f; public bool noRoofWear = true; public bool noSupportWear = true; public MaterialType materialType; public bool supports; public float hitNoise; public float destroyNoise; public bool autoCreateFragments = true; public List<string> damageModifiers = new List<string>(); public bool ashDamageImmune; public bool ashDamageResist; public bool burnable = true; public int minToolTier; public bool triggerPrivateArea = true; public List<string> resources = new List<string>(); internal void PatchPiece(Piece piece) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_037d: Unknown result type (might be due to invalid IL or missing references) //IL_0382: Unknown result type (might be due to invalid IL or missing references) //IL_0384: Unknown result type (might be due to invalid IL or missing references) //IL_0386: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_038a: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Invalid comparison between Unknown and I4 //IL_022b: Expected O, but got Unknown //IL_03d8: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Invalid comparison between Unknown and I4 //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_0395: Invalid comparison between Unknown and I4 //IL_03fd: Unknown result type (might be due to invalid IL or missing references) //IL_0404: Invalid comparison between Unknown and I4 //IL_03e1: Unknown result type (might be due to invalid IL or missing references) //IL_03e5: Invalid comparison between Unknown and I4 //IL_03bf: Unknown result type (might be due to invalid IL or missing references) //IL_03c3: Invalid comparison between Unknown and I4 //IL_0397: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) //IL_03b0: Expected I4, but got Unknown //IL_049d: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_047f: Unknown result type (might be due to invalid IL or missing references) //IL_0481: Unknown result type (might be due to invalid IL or missing references) //IL_0461: Unknown result type (might be due to invalid IL or missing references) //IL_0463: Unknown result type (might be due to invalid IL or missing references) //IL_0422: Unknown result type (might be due to invalid IL or missing references) //IL_0424: Unknown result type (might be due to invalid IL or missing references) //IL_0434: Unknown result type (might be due to invalid IL or missing references) //IL_0436: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_0445: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Invalid comparison between Unknown and I4 //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Invalid comparison between Unknown and I4 //IL_03ca: Unknown result type (might be due to invalid IL or missing references) //IL_03ce: Invalid comparison between Unknown and I4 //IL_03b2: Unknown result type (might be due to invalid IL or missing references) //IL_03b5: Invalid comparison between Unknown and I4 //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_0490: Unknown result type (might be due to invalid IL or missing references) //IL_0470: Unknown result type (might be due to invalid IL or missing references) //IL_0472: Unknown result type (might be due to invalid IL or missing references) //IL_0452: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) piece.m_enabled = enabled; piece.m_name = name; piece.m_description = description; piece.m_category = category; piece.m_comfort = comfort; piece.m_comfortGroup = comfortGroup; piece.m_groundOnly = groundOnly; piece.m_cultivatedGroundOnly = cultivatedGroundOnly; piece.m_waterPiece = waterPiece; piece.m_clipGround = clipGround; piece.m_clipEverything = clipEverything; piece.m_noInWater = noInWater; piece.m_notOnWood = notOnWood; piece.m_notOnTiltingSurface = notOnTiltingSurface; piece.m_inCeilingOnly = inCeilingOnly; piece.m_notOnFloor = notOnFloor; piece.m_noClipping = noClipping; piece.m_onlyInTeleportArea = onlyInTeleportArea; piece.m_allowedInDungeons = allowedInDungeons; piece.m_spaceRequirement = spaceRequirement; piece.m_repairPiece = repairPiece; piece.m_canBeRemoved = canBeRemoved; piece.m_allowRotatedOverlap = allowRotatedOverlap; piece.m_vegetationGroundOnly = vegetationGroundOnly; piece.m_blockRadius = blockRadius; piece.m_extraPlacementDistance = extraPlacementDistance; piece.m_craftingStation = GeneralExtensions.GetValueSafe<string, CraftingStation>(BuildPiecesCustomized.craftingStations, station); piece.m_onlyInBiome = onlyInBiome; piece.m_targetNonPlayerBuilt = targetNonPlayerBuilt; ((StaticTarget)piece).m_primaryTarget = primaryTarget; ((StaticTarget)piece).m_randomTarget = randomTarget; List<Requirement> list = new List<Requirement>(); foreach (string resource in resources) { string[] array = resource.Split(new char[1] { ':' }); ObjectDB instance = ObjectDB.instance; object obj; if (instance == null) { obj = null; } else { GameObject itemPrefab = instance.GetItemPrefab(array[0]); obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); } ItemDrop val = (ItemDrop)obj; if (!((Object)(object)val == (Object)null)) { list.Add(new Requirement { m_resItem = val, m_amount = ((array.Length < 2) ? 1 : int.Parse(array[1])), m_recover = (array.Length < 3 || bool.Parse(array[2])) }); } } piece.m_resources = list.ToArray(); WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece); if (!((Object)(object)wearNTearComponent != (Object)null)) { return; } wearNTearComponent.m_health = health; wearNTearComponent.m_noRoofWear = noRoofWear; wearNTearComponent.m_noSupportWear = noSupportWear; wearNTearComponent.m_materialType = materialType; wearNTearComponent.m_supports = supports; wearNTearComponent.m_hitNoise = hitNoise; wearNTearComponent.m_destroyNoise = destroyNoise; wearNTearComponent.m_autoCreateFragments = autoCreateFragments; wearNTearComponent.m_ashDamageImmune = ashDamageImmune; wearNTearComponent.m_ashDamageResist = ashDamageResist; wearNTearComponent.m_burnable = burnable; wearNTearComponent.m_minToolTier = minToolTier; wearNTearComponent.m_triggerPrivateArea = triggerPrivateArea; foreach (string damageModifier in damageModifiers) { string[] array2 = damageModifier.Split(new char[1] { ':' }); if (array2.Length != 2) { continue; } DamageType val2 = (DamageType)Enum.Parse(typeof(DamageType), array2[0]); DamageModifier val3 = (DamageModifier)Enum.Parse(typeof(DamageModifier), array2[1]); DamageType val4 = val2; DamageType val5 = val4; if ((int)val5 <= 32) { if ((int)val5 <= 8) { switch (val5 - 1) { case 0: wearNTearComponent.m_damages.m_blunt = val3; continue; case 1: wearNTearComponent.m_damages.m_slash = val3; continue; case 3: wearNTearComponent.m_damages.m_pierce = val3; continue; case 2: continue; } if ((int)val5 == 8) { wearNTearComponent.m_damages.m_chop = val3; } } else if ((int)val5 != 16) { if ((int)val5 == 32) { wearNTearComponent.m_damages.m_fire = val3; } } else { wearNTearComponent.m_damages.m_pickaxe = val3; } } else if ((int)val5 <= 128) { if ((int)val5 != 64) { if ((int)val5 == 128) { wearNTearComponent.m_damages.m_lightning = val3; } } else { wearNTearComponent.m_damages.m_frost = val3; } } else if ((int)val5 != 256) { if ((int)val5 == 512) { wearNTearComponent.m_damages.m_spirit = val3; } } else { wearNTearComponent.m_damages.m_poison = val3; } } } internal void SaveToDirectory(string directory) { Directory.CreateDirectory(directory); string path = Path.Combine(directory, prefabName + ".json"); File.WriteAllText(path, JsonUtility.ToJson((object)this, true)); } internal CustomPieceData() { } internal CustomPieceData(Piece piece) { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_03b5: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Unknown result type (might be due to invalid IL or missing references) //IL_0440: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_04cc: Unknown result type (might be due to invalid IL or missing references) //IL_0515: Unknown result type (might be due to invalid IL or missing references) //IL_055e: Unknown result type (might be due to invalid IL or missing references) //IL_05a7: Unknown result type (might be due to invalid IL or missing references) prefabName = ((Object)((Component)piece).gameObject).name; enabled = piece.m_enabled; name = piece.m_name; description = piece.m_description; category = piece.m_category; comfortGroup = piece.m_comfortGroup; comfort = piece.m_comfort; groundOnly = piece.m_groundOnly; cultivatedGroundOnly = piece.m_cultivatedGroundOnly; waterPiece = piece.m_waterPiece; clipGround = piece.m_clipGround; clipEverything = piece.m_clipEverything; noInWater = piece.m_noInWater; notOnWood = piece.m_notOnWood; notOnTiltingSurface = piece.m_notOnTiltingSurface; inCeilingOnly = piece.m_inCeilingOnly; notOnFloor = piece.m_notOnFloor; noClipping = piece.m_noClipping; onlyInTeleportArea = piece.m_onlyInTeleportArea; allowedInDungeons = piece.m_allowedInDungeons; spaceRequirement = piece.m_spaceRequirement; repairPiece = piece.m_repairPiece; canBeRemoved = piece.m_canBeRemoved; station = (Object.op_Implicit((Object)(object)piece.m_craftingStation) ? piece.m_craftingStation.m_name : ""); onlyInBiome = piece.m_onlyInBiome; allowRotatedOverlap = piece.m_allowRotatedOverlap; vegetationGroundOnly = piece.m_vegetationGroundOnly; blockRadius = piece.m_blockRadius; extraPlacementDistance = piece.m_extraPlacementDistance; targetNonPlayerBuilt = piece.m_targetNonPlayerBuilt; primaryTarget = ((StaticTarget)piece).m_primaryTarget; randomTarget = ((StaticTarget)piece).m_randomTarget; resources.AddRange(piece.m_resources.Select((Requirement req) => $"{((Object)req.m_resItem).name}:{req.m_amount}:{req.m_recover}")); WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece); if ((Object)(object)wearNTearComponent != (Object)null) { health = wearNTearComponent.m_health; noRoofWear = wearNTearComponent.m_noRoofWear; noSupportWear = wearNTearComponent.m_noSupportWear; materialType = wearNTearComponent.m_materialType; supports = wearNTearComponent.m_supports; hitNoise = wearNTearComponent.m_hitNoise; destroyNoise = wearNTearComponent.m_destroyNoise; autoCreateFragments = wearNTearComponent.m_autoCreateFragments; ashDamageImmune = wearNTearComponent.m_ashDamageImmune; ashDamageResist = wearNTearComponent.m_ashDamageResist; burnable = wearNTearComponent.m_burnable; minToolTier = wearNTearComponent.m_minToolTier; triggerPrivateArea = wearNTearComponent.m_triggerPrivateArea; damageModifiers = new List<string> { Enum.GetName(typeof(DamageType), (object)(DamageType)1) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_blunt), Enum.GetName(typeof(DamageType), (object)(DamageType)2) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_slash), Enum.GetName(typeof(DamageType), (object)(DamageType)4) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_pierce), Enum.GetName(typeof(DamageType), (object)(DamageType)8) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_chop), Enum.GetName(typeof(DamageType), (object)(DamageType)16) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_pickaxe), Enum.GetName(typeof(DamageType), (object)(DamageType)32) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_fire), Enum.GetName(typeof(DamageType), (object)(DamageType)64) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_frost), Enum.GetName(typeof(DamageType), (object)(DamageType)128) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_lightning), Enum.GetName(typeof(DamageType), (object)(DamageType)256) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_poison), Enum.GetName(typeof(DamageType), (object)(DamageType)512) + ":" + Enum.GetName(typeof(DamageModifier), wearNTearComponent.m_damages.m_spirit) }; } } internal static CustomPieceData GetByPieceName(string pieceName) { if (!Object.op_Implicit((Object)(object)ObjectDB.instance)) { return null; } GameObject val = GetBuildPieces().First((GameObject buildPiece) => ((Object)buildPiece).name == pieceName); if ((Object)(object)val == (Object)null) { return null; } Piece piece = default(Piece); if (!val.TryGetComponent<Piece>(ref piece)) { return null; } return new CustomPieceData(piece); } internal static List<GameObject> GetBuildPieces() { List<GameObject> list = new List<GameObject>(); HashSet<string> hashSet = new HashSet<string>(from c in BuildPiecesCustomized.toolsToPatchPieces.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries) select c.Trim()); foreach (string item in hashSet) { GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if (!((Object)(object)val == (Object)null)) { list.AddRange(val.m_itemData.m_shared.m_buildPieces.m_pieces); } } return list; } } internal static class DocGen { [HarmonyPatch(typeof(ObjectDB), "Awake")] [HarmonyPriority(0)] private static class ObjectDB_Awake_DocGen { private static void Postfix() { if (BuildPiecesCustomized.modEnabled.Value) { GenerateDocumentationFile(); } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] [HarmonyPriority(0)] private static class ObjectDB_CopyOtherDB_DocGen { private static void Postfix() { if (BuildPiecesCustomized.modEnabled.Value) { GenerateDocumentationFile(); } } } private static readonly StringBuilder sb = new StringBuilder(); internal const string filename = "Pieces and properties.md"; internal static void GenerateDocumentationFile() { string text = Path.Combine(BuildPiecesCustomized.configDirectory.FullName, "Pieces and properties.md"); try { Directory.CreateDirectory(BuildPiecesCustomized.configDirectory.FullName); File.WriteAllText(text, GetFileText()); } catch (Exception ex) { BuildPiecesCustomized.LogWarning("Error when writing file (" + text + ")! Error: " + ex.Message); } } private static string GetFileText() { sb.Clear(); sb.AppendLine("This documentation generated automatically. It contains all available pieces and enumerations identifiers used to configure pieces."); sb.AppendLine(); sb.AppendLine("# Properties and available values"); sb.AppendLine(); sb.AppendLine("## category"); EnumToList(typeof(PieceCategory)); sb.AppendLine(); sb.AppendLine("## comfortGroup"); EnumToList(typeof(ComfortGroup)); sb.AppendLine(); sb.AppendLine("## onlyInBiome"); EnumToList(typeof(Biome)); sb.AppendLine(); sb.AppendLine("## materialType"); EnumToList(typeof(MaterialType)); sb.AppendLine(); sb.AppendLine("## damageModifiers"); sb.AppendLine(); sb.AppendLine("### type"); EnumToList(typeof(DamageType), noID: true); sb.AppendLine(); sb.AppendLine("### modifier"); EnumToList(typeof(DamageModifier), noID: true); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { sb.AppendLine(); sb.AppendLine("## station"); Dictionary<string, CraftingStation> dictionary = new Dictionary<string, CraftingStation>(); foreach (Recipe recipe in ObjectDB.instance.m_recipes) { if (!((Object)(object)recipe?.m_craftingStation == (Object)null)) { dictionary[((Object)recipe.m_craftingStation).name] = recipe.m_craftingStation; } } foreach (KeyValuePair<string, CraftingStation> item in dictionary) { sb.AppendLine("* " + item.Key + " - " + Localization.instance.Localize(item.Value.m_name)); } sb.AppendLine(); sb.AppendLine("# Piece prefab names"); sb.AppendLine("Format \"Prefab name - Token - Localized name\""); sb.AppendLine("List given in order as it appears in the game"); Piece val = default(Piece); foreach (ItemDrop allItem in ObjectDB.instance.GetAllItems((ItemType)19, "")) { PieceTable buildPieces = allItem.m_itemData.m_shared.m_buildPieces; if (buildPieces != null && buildPieces.m_pieces?.Count == 0) { continue; } sb.AppendLine(); sb.AppendLine("## " + ((Object)allItem).name + " - " + allItem.m_itemData.m_shared.m_name + " - " + Localization.instance.Localize(allItem.m_itemData.m_shared.m_name)); foreach (GameObject piece in allItem.m_itemData.m_shared.m_buildPieces.m_pieces) { if (piece.TryGetComponent<Piece>(ref val)) { sb.AppendLine("* " + ((Object)val).name + " - " + val.m_name + " - " + Localization.instance.Localize(val.m_name)); } } } } return sb.ToString(); } private static void EnumToList(Type enumType, bool noID = false) { foreach (object value in Enum.GetValues(enumType)) { sb.AppendLine(noID ? $"* {value}" : $"* {(int)value} - {value}"); } } } public static class PiecePatches { [HarmonyPatch(typeof(Piece), "Awake")] private static class Piece_Awake_PatchPiece { private static void Postfix(Piece __instance) { if (BuildPiecesCustomized.modEnabled.Value) { PatchPiece(__instance); } } } public static class GlobalPatches { public const string allPiecesIdentifier = "AllPieces"; private static bool clipEverything; private static bool allowedInDungeons; private static bool repairPiece; private static bool canBeRemoved; private static bool isRoof; private static bool ashDamageImmune; private static bool noRoofWear; private static bool noSupportWear; private static HashSet<string> listClipEverything; private static HashSet<string> listAllowedInDungeons; private static HashSet<string> listRepairPiece; private static HashSet<string> listCanBeRemoved; private static HashSet<string> listIsRoof; private static HashSet<string> listAshDamageImmune; private static HashSet<string> listNoRoofWear; private static HashSet<string> listNoSupportWear; private static HashSet<string> ConfigToHashSet(string configString) { return new HashSet<string>((from p in configString.Split(new char[1] { ',' }) select p.Trim().ToLower() into p where !string.IsNullOrWhiteSpace(p) select p).ToList()); } public static void UpdateProperties() { listClipEverything = ConfigToHashSet(BuildPiecesCustomized.prefabListClipEverything.Value); listAllowedInDungeons = ConfigToHashSet(BuildPiecesCustomized.prefabListAllowedInDungeons.Value); listRepairPiece = ConfigToHashSet(BuildPiecesCustomized.prefabListRepairPiece.Value); listCanBeRemoved = ConfigToHashSet(BuildPiecesCustomized.prefabListCanBeRemoved.Value); listIsRoof = ConfigToHashSet(BuildPiecesCustomized.prefabListIsRoof.Value); listAshDamageImmune = ConfigToHashSet(BuildPiecesCustomized.prefabListAshDamageImmune.Value); listNoRoofWear = ConfigToHashSet(BuildPiecesCustomized.prefabListNoRoofWear.Value); listNoSupportWear = ConfigToHashSet(BuildPiecesCustomized.prefabListNoSupportWear.Value); clipEverything = listClipEverything.Contains("AllPieces".ToLower()); allowedInDungeons = listAllowedInDungeons.Contains("AllPieces".ToLower()); repairPiece = listRepairPiece.Contains("AllPieces".ToLower()); canBeRemoved = listCanBeRemoved.Contains("AllPieces".ToLower()); isRoof = listIsRoof.Contains("AllPieces".ToLower()); ashDamageImmune = listAshDamageImmune.Contains("AllPieces".ToLower()); noRoofWear = listNoRoofWear.Contains("AllPieces".ToLower()); noSupportWear = listNoSupportWear.Contains("AllPieces".ToLower()); } public static void PatchGlobalProperties(Piece piece, string pieceName) { string item = pieceName.ToLower(); if (clipEverything) { piece.m_clipEverything = true; } else if (listClipEverything.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " clip everything"); piece.m_clipEverything = true; } if (allowedInDungeons) { piece.m_allowedInDungeons = true; } else if (listAllowedInDungeons.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " allowed in dungeons"); piece.m_allowedInDungeons = true; } if (repairPiece) { piece.m_repairPiece = true; } else if (listRepairPiece.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " can be repaired"); piece.m_repairPiece = true; } if (canBeRemoved) { piece.m_canBeRemoved = true; } else if (listCanBeRemoved.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " can be removed"); piece.m_canBeRemoved = true; } WearNTear wearNTearComponent = BuildPiecesCustomized.GetWearNTearComponent(piece); if (!((Object)(object)wearNTearComponent != (Object)null)) { return; } if (ashDamageImmune) { wearNTearComponent.m_ashDamageImmune = true; } else if (listAshDamageImmune.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " ash and lava immune"); wearNTearComponent.m_ashDamageImmune = true; } if (noRoofWear) { wearNTearComponent.m_noRoofWear = false; } else if (listNoRoofWear.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " no water damage"); wearNTearComponent.m_noRoofWear = false; } if (noSupportWear) { wearNTearComponent.m_noSupportWear = false; } else if (listNoSupportWear.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " no structural integrity"); wearNTearComponent.m_noSupportWear = false; } if (isRoof) { CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true) where ((Component)col).tag == "leaky" select col, (Action<Collider>)delegate(Collider col) { ((Component)col).tag = "roof"; }); } else if (listIsRoof.Contains(item)) { BuildPiecesCustomized.LogInfo("Patching " + pieceName + " leaky -> roof"); CollectionExtensions.Do<Collider>(from col in ((Component)((Component)wearNTearComponent).transform.root).GetComponentsInChildren<Collider>(true) where ((Component)col).tag == "leaky" select col, (Action<Collider>)delegate(Collider col) { ((Component)col).tag = "roof"; }); } } } public static void UpdatePiecesProperties() { GlobalPatches.UpdateProperties(); if (Object.op_Implicit((Object)(object)ZNetScene.instance)) { ((MonoBehaviour)BuildPiecesCustomized.instance).StartCoroutine(PatchPieces()); } List<Piece> s_allPieces = Piece.s_allPieces; if (s_allPieces != null) { CollectionExtensions.Do<Piece>((IEnumerable<Piece>)s_allPieces, (Action<Piece>)delegate(Piece piece) { PatchPiece(piece); }); } Player localPlayer = Player.m_localPlayer; if (localPlayer != null) { localPlayer.UpdateAvailablePiecesList(); } } private static void FillCraftingStations() { BuildPiecesCustomized.craftingStations.Clear(); foreach (Recipe recipe in ObjectDB.instance.m_recipes) { if (!((Object)(object)recipe?.m_craftingStation == (Object)null) && !BuildPiecesCustomized.craftingStations.ContainsKey(((Object)recipe.m_craftingStation).name)) { BuildPiecesCustomized.craftingStations[((Object)recipe.m_craftingStation).name] = recipe.m_craftingStation; BuildPiecesCustomized.craftingStations[recipe.m_craftingStation.m_name] = recipe.m_craftingStation; BuildPiecesCustomized.craftingStations[recipe.m_craftingStation.m_name.Substring(1)] = recipe.m_craftingStation; } } } private static void PatchPiece(Piece piece) { if ((Object)(object)piece == (Object)null || !Object.op_Implicit((Object)(object)ZNetScene.instance)) { return; } string prefabName = Utils.GetPrefabName(((Component)piece).gameObject); if (!BuildPiecesCustomized.defaultPieceData.ContainsKey(prefabName)) { GameObject prefab = ZNetScene.instance.GetPrefab(prefabName); Piece piece2 = default(Piece); if ((Object)(object)prefab == (Object)null || !prefab.TryGetComponent<Piece>(ref piece2)) { return; } BuildPiecesCustomized.defaultPieceData[prefabName] = new CustomPieceData(piece2); } BuildPiecesCustomized.defaultPieceData[prefabName].PatchPiece(piece); if (BuildPiecesCustomized.pieceData.ContainsKey(prefabName)) { BuildPiecesCustomized.LogInfo("Patching " + ((Object)piece).name); BuildPiecesCustomized.pieceData[prefabName].PatchPiece(piece); } GlobalPatches.PatchGlobalProperties(piece, prefabName); if ((Object)(object)piece.m_nview != (Object)null && piece.m_nview.IsValid()) { piece.m_nview.LoadFields(); } } private static IEnumerator PatchPieces() { yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)ObjectDB.instance != (Object)null)); FillCraftingStations(); yield return (object)new WaitForFixedUpdate(); Piece piece = default(Piece); foreach (GameObject go in CustomPieceData.GetBuildPieces()) { if ((Object)(object)go != (Object)null && go.TryGetComponent<Piece>(ref piece)) { PatchPiece(piece); } piece = null; } } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { Debug.LogWarning((object)versionCheck.Error(rpc)); } if (__instance.IsServer()) { Disconne