1.1.21
1.1.20
1.1.19
- Configuration manager will not break if any other mod fails to load
1.1.18
- Stopped writing window geometry on every IMGUI pass while dragging or resizing; manager, file editor, and setting editor now keep geometry in memory during pointer movement and persist it once after release.
- Batched Configuration Manager window geometry changes into a single physical
Config.Save() instead of triggering one auto-save per config entry plus an additional explicit save.
- Fixed dropdowns appearing at the window origin after hover isolation; popup anchoring no longer depends on the temporarily masked pointer.
- Reduced repeated IMGUI work by reusing styles, enum metadata, labels, layout options, and tooltip measurements, and by refreshing dynamic display attributes incrementally without weakening write-time checks.
- Reworked tooltip hover tracking for Unity 6, including disabled settings, synchronization indicators, scroll clipping, and scaled windows.
- Switched cursor handling to ZCursor and the game's cursor-update methods, with current-scene restoration on close.
- Updated input prevention for the new ZInput query paths, analog controls, touch gestures, and inventory drag/release handlers without blocking button-release processing.
- Preserved console input in Player mode and blocked background uGUI text fields and controls in All mode.
- Added transition input guards and safe cancellation of pending inventory drags when opening the window.
- Fixed dropdown opening, option selection, and scrolling after the Valheim 1.0.7 adaptation; popup geometry now stays in its owning window's GUI coordinates.
- Dropdowns open upward when needed and keep clicks, scrolling, and resize gestures from reaching the controls behind them.
- Suppressed background hover highlights and tooltips while a dropdown is open; its options and scrollbar remain interactive.
- Improved window-disable cleanup and preserved native menu and pause state.
1.1.17
- Updated for the Valheim 1.0.7 release.
- Updated required dependencies to BepInExPack Valheim 5.4.2350 and ConditionalConfigSync 1.0.5.
- Removed the legacy synchronization-provider adapter; synchronization metadata now uses Conditional Config Sync or Jotunn.
1.1.16
- use Conditional Config Sync's effective administrator state when deciding whether server-provided hidden settings apply, avoiding stale vanilla
AdminList state
1.1.15
- Configuration Manager's own settings are now registered as Conditional Config Sync settings and remain client-controlled by default
- server administrators can force individual Configuration Manager settings or complete sections to server-controlled ownership through CCS policy when the mod is installed on the server
Lock Configuration remains fixed server-controlled, while the mod itself remains optional on remote peers (ModRequired = false)
1.1.14
- clarified Conditional synchronization tooltips by showing mod-default policy usage and separate server-session or administrator-access requirements
- new feature: Compact mode (enabled by default)
- fixed hidden settings file detection
- fixed readonly color of text
- improved handling of color values
- migration to ConditionalConfigSync
- requires ConditionalConfigSync 1.0.2 or newer for effective synchronization metadata and administrator policy controls
- visual indicator for server synced configs (with option to change sync policy for ConditionalConfigSync on the fly)
- dynamically refresh mutable
ReadOnly and Browsable config attributes while the manager remains open
- recheck dynamic read-only state immediately before all setting writes, including the separate Edit window
- disable Edit window controls and close the window when a setting becomes hidden during an active server connection
- fixed settings opened in the main menu remaining writable after joining a locked server until the manager was reopened
1.1.13
- setting edit window can now be resized to almost full screen height
1.1.12
- fixed main menu button not available for gamepad
1.1.11
- tooltip content should now always be visible and always fit window size
1.1.10
- improved float field handling
1.1.9
- improved handling of Color config HEX field
- rich text tags inside config entry definition will not break tooltip now
- improved handling of floats in Vector and Color
1.1.8
- fixed occasional freeze and crash on manager window activation
1.1.7
- fix for tooltip size calculation
1.1.6
- Call To Arms patch
- default font colors tweaked
- fixed tooltip behaviour
1.1.5
- Fixed input for decimals with comma(,) used instead of period(.)
1.1.4
1.1.3
- screw you thunderstore :)
1.1.2
- text editor font style settings
1.1.1
- show only keybinds filter
- field type name included in searching
- tooltips in setting edit window localization configs fixed
1.1.0
- new default view mode - Split View (legacy List View mode is still available)
- new feature - Configuration File Editor for ingame editing of cfg, yaml and json files
- new feature - Setting Edit Window for single settings
- window scaling now respects Valheim scaling (enabled by default) and can be configured further
- tooltip text aligned by left and tooltip size respects line separators and text size
- multiple UI and UX improvements
1.0.25
- window scaling
- ServerSync updated
- double click on window header or new keybind config to reset window size, position and scale
1.0.24
1.0.23
- fixed occasional error when Advanced and Debug toggles enabled
1.0.22
- categories will be sorted in the order in which they were declared by the mod author (with config option to keep order by name)
- fixed memory leak when window was open
- mods categories made collapsable
- mods with more than 20 categories will have them collapsed by default to prevent lagging (excluding categories with changed values)
1.0.21
- fixed rare issue when manager window didn't unpause the game on close
1.0.20
- console is now available if game is paused by configuration manager
1.0.19
- bog witch
- better clickthrough prevention
- string search starts with 2 symbols
1.0.18
- flags field value will not exceed 80% of right column size and will not mess up with Reset buttons positions
1.0.17
- window position and size operations refined
- window header can not be dragged out of available screen zone
- you can resize window vertically and horizontally dragging right and bottom side
- Reset button now works for both position and size config value
1.0.16
- dynamic precision in vectors and quaternions
1.0.15
- configurable precision of range variable
- configurable precision of vector variables
1.0.14
- logging errors and warnings spam could be disabled using config
1.0.13
- fix for DrawRangeField invalid cast
1.0.12
- Better compatibility with mods using custom drawers
1.0.11
- mod setting failed to draw custom field will be logged as well
1.0.10
- supressed warnings spam on custom field drawer fail
1.0.9
- disableable valheim main menu button to open/close menu
1.0.8
1.0.7
- Compatibility extended
- Custom settings field drawer fail doesn't break manager
- plugin ID changed to make it loading in first
1.0.6
- tooltip background color configuration
1.0.5
- hidden settings should not be hidden for admin
- mod list could be ordered by GUID
1.0.4
- resize window by dragging its bottom right corner
- readonly configs could now be colored, disabled or hidden
- settings in the client list could be hidden from the server settings set in JSON file
- interface refinements
- less GUI Clips errors in console
1.0.3
- fixed default window size
- input doesn't blocked in freefly mode with type Player
1.0.2
- configurable input prevention
- pause game if window is open
1.0.1