Decompiled source of ExtraSlotsCustomSlots v1.0.6
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using ExtraSlots; using ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot; using ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ExtraSlotsCustomSlots")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ExtraSlotsCustomSlots")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("ee3d2a93-2e64-4701-bfd2-efd5a55cfe52")] [assembly: AssemblyFileVersion("1.0.6")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.6.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ExtraSlotsCustomSlots { public class JudesEquipmentBackpackSlot : CustomSlot { public const string ID = "JudesEquipmentBackpack"; public const string pluginID = "GoldenJude_JudesEquipment"; public static Assembly assembly; public static bool IsLoaded => Chainloader.PluginInfos.ContainsKey("GoldenJude_JudesEquipment"); public static bool IsActive => IsLoaded && ExtraSlotsCustomSlots.judesEquipmentBackpackSlotEnabled.Value; public JudesEquipmentBackpackSlot() { CustomSlot.slots.Add(this); GUID = "GoldenJude_JudesEquipment"; if (base.PluginInstalled) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["GoldenJude_JudesEquipment"].Instance).GetType()); slotID = "JudesEquipmentBackpack"; itemIsValid = (ItemData item) => item != null && (Object)(object)item.m_dropPrefab != (Object)null && (((Object)item.m_dropPrefab).name == "BackpackSimple" || ((Object)item.m_dropPrefab).name == "BackpackHeavy"); getName = () => ExtraSlotsCustomSlots.judesEquipmentBackpackSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.judesEquipmentBackpackSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.judesEquipmentBackpackSlotItemDiscovered.Value); initialized = true; global::ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot.CustomItemType.InitBackpackFunc(itemIsValid); } } } public static class EpicLootCompat { [HarmonyPatch] public static class EpicLoot_EnchantCostsHelper_CanBeMagicItem_TreatBackpackAsShoulder { public static List<MethodBase> targets; public static List<MethodBase> GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType()); } List<MethodBase> list = new List<MethodBase>(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetSacrificeProducts", new Type[1] { typeof(ItemData) }, (Type[])null); if ((object)methodInfo != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method is patched to make it work with custom backpack item type"); list.Add(methodInfo); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetEnchantCost", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo2); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetAugmentCost", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo3); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method was not found"); } MethodInfo methodInfo4 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetReAugmentCost", (Type[])null, (Type[])null); if ((object)methodInfo4 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo4); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method was not found"); } MethodInfo methodInfo5 = AccessTools.Method(assembly.GetType("EpicLoot.EpicLoot"), "CanBeMagicItem", (Type[])null, (Type[])null); if ((object)methodInfo5 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.EpicLoot:CanBeMagicItem method is patched to make it work with custom backpack item type"); list.Add(methodInfo5); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.EpicLoot:CanBeMagicItem method was not found"); } return list; } public static bool Prepare() { return JudesEquipmentBackpackSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable<MethodBase> TargetMethods() { return targets; } public static void Prefix(ItemData item, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (JudesEquipmentBackpackSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot.CustomItemType.IsBackpack(item))) { item.m_shared.m_itemType = (ItemType)17; } } public static void Postfix(ItemData item, bool __state) { if (__state) { JudesEquipmentBackpackItem.PatchBackpackItemData(item); } } } [HarmonyPatch] public static class EpicLoot_MagicItemEffectRequirements_argItemData_TreatBackpackAsShoulder { public static List<MethodBase> targets; public static List<MethodBase> GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType()); } List<MethodBase> list = new List<MethodBase>(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "AllowByItemType", (Type[])null, (Type[])null); if ((object)methodInfo != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:AllowByItemType method is patched to make it work with custom backpack item type"); list.Add(methodInfo); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:AllowByItemType method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "ExcludeByItemType", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method is patched to make it work with custom backpack item type"); list.Add(methodInfo2); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "CheckRequirements", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:CheckRequirements method is patched to make it work with custom backpack item type"); list.Add(methodInfo3); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:CheckRequirements method was not found"); } return list; } public static bool Prepare() { return JudesEquipmentBackpackSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable<MethodBase> TargetMethods() { return targets; } public static void Prefix(ItemData itemData, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (JudesEquipmentBackpackSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot.CustomItemType.IsBackpack(itemData))) { itemData.m_shared.m_itemType = (ItemType)17; } } public static void Postfix(ItemData itemData, bool __state) { if (__state) { JudesEquipmentBackpackItem.PatchBackpackItemData(itemData); } } } public const string epicLootGUID = "randyknapp.mods.epicloot"; public static Assembly assembly; } public class AdventureBackpacksSlot : CustomSlot { public const string ID = "AdventureBackpacks"; public const string pluginID = "vapok.mods.adventurebackpacks"; public static Assembly assembly; public static bool IsLoaded => Chainloader.PluginInfos.ContainsKey("vapok.mods.adventurebackpacks"); public static bool IsActive => IsLoaded && ExtraSlotsCustomSlots.adventureBackpackSlotEnabled.Value; public AdventureBackpacksSlot() { CustomSlot.slots.Add(this); GUID = "vapok.mods.adventurebackpacks"; if (!base.PluginInstalled) { return; } assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["vapok.mods.adventurebackpacks"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("AdventureBackpacks.API.ABAPI"), "IsBackpack", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks mod is loaded but AdventureBackpacks.API.ABAPI:IsBackpack is not found"); return; } slotID = "AdventureBackpacks"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.adventureBackpackSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.adventureBackpackSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.adventureBackpackSlotItemDiscovered.Value); initialized = true; global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.InitBackpackFunc(itemIsValid); AdventureBackpacksPatches.UnpatchUnequip(); } } public static class AdventureBackpacksPatches { [HarmonyPatch] public static class AdventureBackpacks_PlayerExtensions_CustomSlotItem { public static List<MethodBase> targets; public static List<MethodBase> GetTargets() { List<MethodBase> list = new List<MethodBase>(); if (AdventureBackpacksSlot.assembly == null) { return list; } MethodInfo methodInfo = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Extensions.PlayerExtensions"), "IsBackpackEquipped", (Type[])null, (Type[])null); if ((object)methodInfo != null) { ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Extensions.PlayerExtensions:IsBackpackEquipped method is patched to make it work with custom slot"); list.Add(methodInfo); } else { ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Extensions.PlayerExtensions:IsBackpackEquipped method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Extensions.PlayerExtensions"), "IsThisBackpackEquipped", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Extensions.PlayerExtensions:IsThisBackpackEquipped method is patched to make it work with custom slot"); list.Add(methodInfo2); } else { ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Extensions.PlayerExtensions:IsThisBackpackEquipped method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Extensions.PlayerExtensions"), "GetEquippedBackpack", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Extensions.PlayerExtensions:GetEquippedBackpack method is patched to make it work with custom slot"); list.Add(methodInfo3); } else { ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Extensions.PlayerExtensions:GetEquippedBackpack method was not found"); } return list; } public static bool Prepare() { return AdventureBackpacksSlot.IsLoaded && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable<MethodBase> TargetMethods() { return targets; } public static void Prefix(Player player, ref ItemData __state) { if (AdventureBackpacksSlot.IsActive) { __state = ((Humanoid)player).m_shoulderItem; ((Humanoid)player).m_shoulderItem = ((Humanoid)(object)player).GetAdventureBackpack(); } } public static void Postfix(Player player, ItemData __state) { if (AdventureBackpacksSlot.IsActive) { ((Humanoid)player).m_shoulderItem = __state; } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] public static class Humanoid_UnequipItem_CustomItemType_FirstPrefix { public static bool Prepare() { return AdventureBackpacksSlot.IsLoaded; } private static void Prefix(Humanoid __instance, ItemData item) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) if (AdventureBackpacksSlot.IsActive && !(prefixHumanoidUnequip == null) && item != null && !((Object)(object)Player.m_localPlayer != (Object)(object)__instance)) { Scene activeScene = SceneManager.GetActiveScene(); if (!((Scene)(ref activeScene)).name.Equals("start") && global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.IsBackpack(item) && item == __instance.GetAdventureBackpack() && item != __instance.m_shoulderItem) { ItemData shoulderItem = __instance.m_shoulderItem; __instance.m_shoulderItem = item; prefixHumanoidUnequip.Invoke(null, new object[1] { item }); __instance.m_shoulderItem = shoulderItem; ExtraSlotsCustomSlots.LogInfo($"Shoulder item {shoulderItem}"); ExtraSlotsCustomSlots.LogInfo("swapped with"); ExtraSlotsCustomSlots.LogInfo($"{item}"); } } } } public static class EpicLootCompat { [HarmonyPatch] public static class EpicLoot_EnchantCostsHelper_CanBeMagicItem_TreatBackpackAsShoulder { public static List<MethodBase> targets; public static List<MethodBase> GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType()); } List<MethodBase> list = new List<MethodBase>(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetSacrificeProducts", new Type[1] { typeof(ItemData) }, (Type[])null); if ((object)methodInfo != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method is patched to make it work with custom backpack item type"); list.Add(methodInfo); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetEnchantCost", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo2); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetAugmentCost", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo3); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method was not found"); } MethodInfo methodInfo4 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetReAugmentCost", (Type[])null, (Type[])null); if ((object)methodInfo4 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method is patched to make it work with custom backpack item type"); list.Add(methodInfo4); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method was not found"); } MethodInfo methodInfo5 = AccessTools.Method(assembly.GetType("EpicLoot.EpicLoot"), "CanBeMagicItem", (Type[])null, (Type[])null); if ((object)methodInfo5 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.EpicLoot:CanBeMagicItem method is patched to make it work with custom backpack item type"); list.Add(methodInfo5); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.EpicLoot:CanBeMagicItem method was not found"); } return list; } public static bool Prepare() { return AdventureBackpacksSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable<MethodBase> TargetMethods() { return targets; } public static void Prefix(ItemData item, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (AdventureBackpacksSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.IsBackpack(item))) { item.m_shared.m_itemType = (ItemType)17; } } public static void Postfix(ItemData item, bool __state) { if (__state) { AdventureBackpackItem.PatchBackpackItemData(item); } } } [HarmonyPatch] public static class EpicLoot_MagicItemEffectRequirements_argItemData_TreatBackpackAsShoulder { public static List<MethodBase> targets; public static List<MethodBase> GetTargets() { if ((object)assembly == null) { assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType()); } List<MethodBase> list = new List<MethodBase>(); MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "AllowByItemType", (Type[])null, (Type[])null); if ((object)methodInfo != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:AllowByItemType method is patched to make it work with custom backpack item type"); list.Add(methodInfo); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:AllowByItemType method was not found"); } MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "ExcludeByItemType", (Type[])null, (Type[])null); if ((object)methodInfo2 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method is patched to make it work with custom backpack item type"); list.Add(methodInfo2); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method was not found"); } MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "CheckRequirements", (Type[])null, (Type[])null); if ((object)methodInfo3 != null) { ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:CheckRequirements method is patched to make it work with custom backpack item type"); list.Add(methodInfo3); } else { ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:CheckRequirements method was not found"); } return list; } public static bool Prepare() { return AdventureBackpacksSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0; } private static IEnumerable<MethodBase> TargetMethods() { return targets; } public static void Prefix(ItemData itemData, ref bool __state) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (AdventureBackpacksSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.IsBackpack(itemData))) { itemData.m_shared.m_itemType = (ItemType)17; } } public static void Postfix(ItemData itemData, bool __state) { if (__state) { AdventureBackpackItem.PatchBackpackItemData(itemData); } } } public const string epicLootGUID = "randyknapp.mods.epicloot"; public static Assembly assembly; } public static MethodInfo prefixHumanoidUnequip; public static void UnpatchUnequip() { MethodInfo methodInfo = AccessTools.Method(typeof(Humanoid), "UnequipItem", (Type[])null, (Type[])null); prefixHumanoidUnequip = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Patches.HumanoidPatches+HumanoidUnequipItemPatch"), "Prefix", (Type[])null, (Type[])null); if (methodInfo != null && prefixHumanoidUnequip != null) { ExtraSlotsCustomSlots.instance.harmony.Unpatch((MethodBase)methodInfo, prefixHumanoidUnequip); ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Patches.HumanoidPatches+HumanoidUnequipItemPatch:Prefix was unpatched and will be called directly."); return; } if (methodInfo == null) { ExtraSlotsCustomSlots.LogWarning("Humanoid:UnequipItem was not found."); } if (prefixHumanoidUnequip == null) { ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Patches.HumanoidPatches+HumanoidUnequipItemPatch:Prefix was not found."); } } } public class HipLanternSlot : CustomSlot { public const string ID = "HipLantern"; public const string pluginID = "shudnal.HipLantern"; public HipLanternSlot() { CustomSlot.slots.Add(this); GUID = "shudnal.HipLantern"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["shudnal.HipLantern"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("HipLantern.LanternItem"), "IsLanternItem", new Type[1] { typeof(ItemData) }, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("HipLantern mod is loaded but HipLantern.LanternItem:IsLanternItem is not found"); return; } slotID = "HipLantern"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.hipLanternSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.hipLanternSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.hipLanternSlotItemDiscovered.Value); initialized = true; } } public class CircletExtendedSlot : CustomSlot { public const string ID = "CircletExtended"; public const string pluginID = "shudnal.CircletExtended"; public CircletExtendedSlot() { CustomSlot.slots.Add(this); GUID = "shudnal.CircletExtended"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["shudnal.CircletExtended"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("CircletExtended.CircletItem"), "IsCircletItem", new Type[1] { typeof(ItemData) }, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("CircletExtended mod is loaded but CircletExtended.CircletItem:IsCircletItem is not found"); return; } slotID = "CircletExtended"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.circletExtendedSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.circletExtendedSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.circletExtendedSlotItemDiscovered.Value); initialized = true; } } public class BowsBeforeHoesSlot : CustomSlot { public const string ID = "BowsBeforeHoes"; public const string pluginID = "Azumatt.BowsBeforeHoes"; public static bool _isActive; private static Func<ItemData, bool> _isQuiver; public static bool IsActive => _isActive && ExtraSlotsCustomSlots.bbhQuiverSlotEnabled.Value; public static bool IsQuiver(ItemData item) { return _isQuiver != null && _isQuiver(item); } public BowsBeforeHoesSlot() { CustomSlot.slots.Add(this); GUID = "Azumatt.BowsBeforeHoes"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["Azumatt.BowsBeforeHoes"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("BowsBeforeHoes.Util.Functions"), "IsQuiverSlot", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("BowsBeforeHoes mod is loaded but BowsBeforeHoes.Util.Functions:IsQuiverSlot is not found"); return; } slotID = "BowsBeforeHoes"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.bbhQuiverSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.bbhQuiverSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.bbhQuiverSlotItemDiscovered.Value); initialized = true; _isActive = true; _isQuiver = itemIsValid; } } public static class BowsBeforeHoesCompat { [HarmonyPatch(typeof(Player), "AddKnownItem")] public static class Player_AddKnownItem_BBHQuiverType { private static void Postfix(Player __instance, ref ItemData item) { if (BowsBeforeHoesSlot.IsActive && !__instance.m_knownMaterial.Contains(item.m_shared.m_name) && BowsBeforeHoesSlot.IsQuiver(item)) { PatchBackpackItemData(item); } } } [HarmonyPatch(typeof(Player), "OnSpawned")] public class Player_OnSpawned_BBHQuiverType { public static void Postfix(Player __instance) { if (BowsBeforeHoesSlot.IsActive && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer)) { PatchInventory(((Humanoid)__instance).GetInventory()); } } } [HarmonyPatch(typeof(Inventory), "Load")] public class Inventory_Load_BBHQuiverType { public static void Postfix(Inventory __instance) { if (BowsBeforeHoesSlot.IsActive) { PatchInventory(__instance); } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDB_Awake_ChangeBackpackItemType { [HarmonyPriority(0)] private static void Postfix(ObjectDB __instance) { if (BowsBeforeHoesSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { UpdateBackpacksItemType(); } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] public static class ObjectDB_CopyOtherDB_AddPrefab { [HarmonyPriority(0)] private static void Postfix(ObjectDB __instance) { if (BowsBeforeHoesSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { UpdateBackpacksItemType(); } } } public static ItemType GetItemType() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (!BowsBeforeHoesSlot.IsActive) { return (ItemType)17; } return (ItemType)16; } public static void PatchBackpackItemData(ItemData itemData) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (itemData != null) { itemData.m_shared.m_itemType = GetItemType(); } } public static void PatchInventory(Inventory inventory, bool force = false) { if ((!BowsBeforeHoesSlot.IsActive && !force) || inventory == null) { return; } foreach (ItemData item in from item in inventory.GetAllItems() where BowsBeforeHoesSlot.IsQuiver(item) select item) { PatchBackpackItemData(item); } } public static void PatchBackpackItemOnConfigChange() { UpdateBackpacksItemType(force: true); Player localPlayer = Player.m_localPlayer; PatchInventory((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null, force: true); } public static void UpdateBackpacksItemType(bool force = false) { if ((!BowsBeforeHoesSlot.IsActive && !force) || !Object.op_Implicit((Object)(object)ObjectDB.instance)) { return; } foreach (GameObject item in ObjectDB.instance.m_items) { if ((Object)(object)item != (Object)null) { ItemData val = item.GetComponent<ItemDrop>()?.m_itemData; if (val != null && BowsBeforeHoesSlot.IsQuiver(val)) { PatchBackpackItemData(val); } } } } } public class JewelcraftingNeckSlot : CustomSlot { public const string ID = "JewelcraftingNeck"; public const string pluginID = "org.bepinex.plugins.jewelcrafting"; public JewelcraftingNeckSlot() { CustomSlot.slots.Add(this); GUID = "org.bepinex.plugins.jewelcrafting"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.jewelcrafting"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("Jewelcrafting.Visual"), "IsNeckItem", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("Jewelcrafting mod is loaded but Jewelcrafting.Visual:IsNeckItem is not found"); return; } slotID = "JewelcraftingNeck"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.jewelcraftingNeckSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.jewelcraftingNeckSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.jewelcraftingNeckSlotItemDiscovered.Value); initialized = true; } } public class JewelcraftingRingSlot : CustomSlot { public const string ID = "JewelcraftingRing"; public const string pluginID = "org.bepinex.plugins.jewelcrafting"; public JewelcraftingRingSlot() { CustomSlot.slots.Add(this); GUID = "org.bepinex.plugins.jewelcrafting"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.jewelcrafting"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("Jewelcrafting.Visual"), "IsFingerItem", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("Jewelcrafting mod is loaded but Jewelcrafting.Visual:IsFingerItem is not found"); return; } slotID = "JewelcraftingRing"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.jewelcraftingRingSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.jewelcraftingRingSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.jewelcraftingRingSlotItemDiscovered.Value); initialized = true; } } public class BackpacksSlot : CustomSlot { public const string ID = "Backpacks"; public const string pluginID = "org.bepinex.plugins.backpacks"; public BackpacksSlot() { CustomSlot.slots.Add(this); GUID = "org.bepinex.plugins.backpacks"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.backpacks"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("Backpacks.Backpacks"), "validateBackpack", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("Backpacks mod is loaded but Backpacks.Backpacks:validateBackpack is not found"); return; } slotID = "Backpacks"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.backpacksSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.backpacksSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.backpacksSlotItemDiscovered.Value); initialized = true; } } internal class CustomConfigs { internal class ConfigurationManagerAttributes { [UsedImplicitly] public Action<ConfigEntryBase>? CustomDrawer; } internal static object? configManager; internal static Type? configManagerStyles; internal static GUIStyle GetStyle(GUIStyle other) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown if (configManagerStyles == null) { return other; } FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize"); if (fieldInfo == null) { return other; } return new GUIStyle(other) { fontSize = (int)fieldInfo.GetValue(configManagerStyles) }; } internal static void Awake() { Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager"); Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type)); configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles"); } internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString) { string splitString2 = splitString; return delegate(ConfigEntryBase cfg) { //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); bool flag = false; GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); List<string> list = new List<string>(); List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToList(); for (int i = 0; i < list2.Count; i++) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); string text = list2[i]; string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (text2 != text && !valueOrDefault) { flag = true; } if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(text2); } if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(""); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = string.Join(splitString2, list); } }; } internal static Action<ConfigEntryBase> DrawOrderedFixedStrings(string splitString) { string splitString2 = splitString; return delegate(ConfigEntryBase cfg) { //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Expected O, but got Unknown //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); bool flag = false; GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); string[] array = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToArray(); for (int i = 0; i < array.Length; i++) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); string text = array[i]; GUILayout.Label(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (GUILayout.Button("ʌ", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i > 0)) { ref string reference = ref array[i]; ref string reference2 = ref array[i - 1]; string text2 = array[i - 1]; string text3 = array[i]; reference = text2; reference2 = text3; } if (GUILayout.Button("v", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i < array.Length - 1)) { ref string reference = ref array[i]; ref string reference3 = ref array[i + 1]; string text3 = array[i + 1]; string text2 = array[i]; reference = text3; reference3 = text2; } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = string.Join(splitString2, array); } }; } } public class CustomSlot { public const string slotPrefix = "ESCS"; public string GUID; public bool initialized; public string slotID; public Func<ItemData, bool> itemIsValid; public Func<string> getName; public Func<bool> isActive; public static readonly List<CustomSlot> slots = new List<CustomSlot>(); public static readonly string VanillaOrder = "Backpacks,AdventureBackpacks,JudesEquipmentBackpack,CircletExtended,JewelcraftingNeck,MagicPluginEarring,JewelcraftingRing,MagicPluginTome,BowsBeforeHoes,HipLantern"; public bool PluginInstalled => Chainloader.PluginInfos.ContainsKey(GUID); public bool AddSlot() { return initialized && API.AddSlot(GetSlotID(slotID), getName, itemIsValid, isActive); } public bool RemoveSlot() { return initialized && (API.RemoveSlot(GetSlotID(slotID)) || API.RemoveSlot(slotID)); } public static string GetSlotID(string slotID) { return "ESCS" + slotID.ToString(); } public override string ToString() { return initialized ? slotID.ToString() : (GUID + " (inactive)"); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("shudnal.ExtraSlotsCustomSlots", "Extra Slots Custom Slots", "1.0.6")] public class ExtraSlotsCustomSlots : BaseUnityPlugin { public const string pluginID = "shudnal.ExtraSlotsCustomSlots"; public const string pluginName = "Extra Slots Custom Slots"; public const string pluginVersion = "1.0.6"; internal readonly Harmony harmony = new Harmony("shudnal.ExtraSlotsCustomSlots"); internal static readonly ConfigSync configSync = new ConfigSync("shudnal.ExtraSlotsCustomSlots") { DisplayName = "Extra Slots Custom Slots", CurrentVersion = "1.0.6", MinimumRequiredVersion = "1.0.6" }; internal static ExtraSlotsCustomSlots instance; public static ConfigEntry<bool> configLocked; public static ConfigEntry<bool> loggingEnabled; public static ConfigEntry<string> slotsOrder; public static ConfigEntry<bool> adventureBackpackSlotEnabled; public static ConfigEntry<string> adventureBackpackSlotName; public static ConfigEntry<string> adventureBackpackSlotGlobalKey; public static ConfigEntry<string> adventureBackpackSlotItemDiscovered; public static ConfigEntry<bool> backpacksSlotEnabled; public static ConfigEntry<string> backpacksSlotName; public static ConfigEntry<string> backpacksSlotGlobalKey; public static ConfigEntry<string> backpacksSlotItemDiscovered; public static ConfigEntry<bool> bbhQuiverSlotEnabled; public static ConfigEntry<string> bbhQuiverSlotName; public static ConfigEntry<string> bbhQuiverSlotGlobalKey; public static ConfigEntry<string> bbhQuiverSlotItemDiscovered; public static ConfigEntry<bool> circletExtendedSlotEnabled; public static ConfigEntry<string> circletExtendedSlotName; public static ConfigEntry<string> circletExtendedSlotGlobalKey; public static ConfigEntry<string> circletExtendedSlotItemDiscovered; public static ConfigEntry<bool> hipLanternSlotEnabled; public static ConfigEntry<string> hipLanternSlotName; public static ConfigEntry<string> hipLanternSlotGlobalKey; public static ConfigEntry<string> hipLanternSlotItemDiscovered; public static ConfigEntry<bool> jewelcraftingNeckSlotEnabled; public static ConfigEntry<string> jewelcraftingNeckSlotName; public static ConfigEntry<string> jewelcraftingNeckSlotGlobalKey; public static ConfigEntry<string> jewelcraftingNeckSlotItemDiscovered; public static ConfigEntry<bool> jewelcraftingRingSlotEnabled; public static ConfigEntry<string> jewelcraftingRingSlotName; public static ConfigEntry<string> jewelcraftingRingSlotGlobalKey; public static ConfigEntry<string> jewelcraftingRingSlotItemDiscovered; public static ConfigEntry<bool> magicPluginTomeSlotEnabled; public static ConfigEntry<string> magicPluginTomeSlotName; public static ConfigEntry<string> magicPluginTomeSlotGlobalKey; public static ConfigEntry<string> magicPluginTomeSlotItemDiscovered; public static ConfigEntry<bool> magicPluginEarringSlotEnabled; public static ConfigEntry<string> magicPluginEarringSlotName; public static ConfigEntry<string> magicPluginEarringSlotGlobalKey; public static ConfigEntry<string> magicPluginEarringSlotItemDiscovered; public static ConfigEntry<bool> judesEquipmentBackpackSlotEnabled; public static ConfigEntry<string> judesEquipmentBackpackSlotName; public static ConfigEntry<string> judesEquipmentBackpackSlotGlobalKey; public static ConfigEntry<string> judesEquipmentBackpackSlotItemDiscovered; private void Awake() { instance = this; ConfigInit(); configSync.AddLockingConfigEntry<bool>(configLocked); UpdateSlots(); harmony.PatchAll(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); instance = null; Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } public void ConfigInit() { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only. "); loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not synced with Server]", synchronizedSetting: false); slotsOrder = config("General", "Slots order", CustomSlot.VanillaOrder, new ConfigDescription("Comma-separated slot ID order of custom slots", (AcceptableValueBase)null, new object[1] { new CustomConfigs.ConfigurationManagerAttributes { CustomDrawer = CustomConfigs.DrawOrderedFixedStrings(",") } })); slotsOrder.SettingChanged += delegate { UpdateSlots(); }; adventureBackpackSlotEnabled = config("Mod - Adventure Backpacks", "Enabled", defaultValue: true, "Enable adventure backpack slot. Restart the game after change to avoid potential issues."); adventureBackpackSlotName = config("Mod - Adventure Backpacks", "Name", "Backpack", "Slot name"); adventureBackpackSlotGlobalKey = config("Mod - Adventure Backpacks", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); adventureBackpackSlotItemDiscovered = config("Mod - Adventure Backpacks", "Items discovered", "$vapok_mod_item_backpack_meadows,$vapok_mod_item_backpack_blackforest,$vapok_mod_item_backpack_swamp,$vapok_mod_item_backpack_mountains,$vapok_mod_item_backpack_plains,$vapok_mod_item_backpack_mistlands,$vapok_mod_item_rugged_backpack,$vapok_mod_item_arctic_backpack", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); adventureBackpackSlotEnabled.SettingChanged += delegate { AdventureBackpackItem.PatchBackpackItemOnConfigChange(); UpdateSlots(); }; backpacksSlotEnabled = config("Mod - Backpacks", "Enabled", defaultValue: true, "Enable backpack slot"); backpacksSlotName = config("Mod - Backpacks", "Name", "$bp_backpack_slot_name", "Slot name"); backpacksSlotGlobalKey = config("Mod - Backpacks", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); backpacksSlotItemDiscovered = config("Mod - Backpacks", "Items discovered", "$item_explorer", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); backpacksSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; bbhQuiverSlotEnabled = config("Mod - BowsBeforeHoes", "Enabled", defaultValue: true, "Enable quiver slot"); bbhQuiverSlotName = config("Mod - BowsBeforeHoes", "Name", "$bbh_slot_quiver", "Slot name"); bbhQuiverSlotGlobalKey = config("Mod - BowsBeforeHoes", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); bbhQuiverSlotItemDiscovered = config("Mod - BowsBeforeHoes", "Items discovered", "$item_quiver_blackforest,$item_quiver_seeker,$item_quiver_leather,$item_quiver_odinplus,$item_quiver_plainslox", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); bbhQuiverSlotEnabled.SettingChanged += delegate { UpdateSlots(); BowsBeforeHoesCompat.PatchBackpackItemOnConfigChange(); }; circletExtendedSlotEnabled = config("Mod - CircletExtended", "Enabled", defaultValue: true, "Enable circlet slot"); circletExtendedSlotName = config("Mod - CircletExtended", "Name", "Circlet", "Slot name"); circletExtendedSlotGlobalKey = config("Mod - CircletExtended", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); circletExtendedSlotItemDiscovered = config("Mod - CircletExtended", "Items discovered", "$item_helmet_dverger", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); circletExtendedSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; hipLanternSlotEnabled = config("Mod - HipLantern", "Enabled", defaultValue: true, "Enable hip lantern slot"); hipLanternSlotName = config("Mod - HipLantern", "Name", "Lantern", "Slot name"); hipLanternSlotGlobalKey = config("Mod - HipLantern", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); hipLanternSlotItemDiscovered = config("Mod - HipLantern", "Items discovered", "$item_hiplantern", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); hipLanternSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; jewelcraftingNeckSlotEnabled = config("Mod - Jewelcrafting - Neck", "Enabled", defaultValue: true, "Enable neck slot"); jewelcraftingNeckSlotName = config("Mod - Jewelcrafting - Neck", "Name", "Neck", "Slot name"); jewelcraftingNeckSlotGlobalKey = config("Mod - Jewelcrafting - Neck", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); jewelcraftingNeckSlotItemDiscovered = config("Mod - Jewelcrafting - Neck", "Items discovered", "$jc_necklace_red,$jc_necklace_green,$jc_necklace_blue,$jc_necklace_yellow,$jc_necklace_purple,$jc_necklace_orange,$jc_necklace_dvergrnecklace,$jc_necklace_eitrnecklace,$jc_necklace_fireresistnecklace,$jc_necklace_frostresistnecklace,$jc_necklace_poisonresistnecklace,", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); jewelcraftingNeckSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; jewelcraftingRingSlotEnabled = config("Mod - Jewelcrafting - Ring", "Enabled", defaultValue: true, "Enable Ring slot"); jewelcraftingRingSlotName = config("Mod - Jewelcrafting - Ring", "Name", "Finger", "Slot name"); jewelcraftingRingSlotGlobalKey = config("Mod - Jewelcrafting - Ring", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); jewelcraftingRingSlotItemDiscovered = config("Mod - Jewelcrafting - Ring", "Items discovered", "$jc_ring_purple,$jc_ring_green,$jc_ring_red,$jc_ring_blue,$jc_ring_black,$jc_ring_dvergrring,$jc_ring_eitrring,$jc_ring_fireresistring,$jc_ring_frostresistring,$jc_ring_poisonresistring", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); jewelcraftingRingSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; magicPluginTomeSlotEnabled = config("Mod - Magic Plugin - Tome", "Enabled", defaultValue: true, "Enable tome slot"); magicPluginTomeSlotName = config("Mod - Magic Plugin - Tome", "Name", "$bmp_tomeslot", "Slot name"); magicPluginTomeSlotGlobalKey = config("Mod - Magic Plugin - Tome", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); magicPluginTomeSlotItemDiscovered = config("Mod - Magic Plugin - Tome", "Items discovered", "$bmp_advance_magicbook,$bmp_beginners_magicbook", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); magicPluginTomeSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; magicPluginEarringSlotEnabled = config("Mod - Magic Plugin - Earring", "Enabled", defaultValue: true, "Enable earring slot"); magicPluginEarringSlotName = config("Mod - Magic Plugin - Earring", "Name", "$bmp_earringslot", "Slot name"); magicPluginEarringSlotGlobalKey = config("Mod - Magic Plugin - Earring", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); magicPluginEarringSlotItemDiscovered = config("Mod - Magic Plugin - Earring", "Items discovered", "$bmp_dvergr_earring,$bmp_fireresist_earring,$bmp_frostresist_earring,$bmp_poisonresist_earring,$bmp_eitr_earring", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); magicPluginEarringSlotEnabled.SettingChanged += delegate { UpdateSlots(); }; judesEquipmentBackpackSlotEnabled = config("Mod - Judes Equipment", "Enabled", defaultValue: true, "Enable Judes Equipment backpack slot. Restart the game after change to avoid potential issues."); judesEquipmentBackpackSlotName = config("Mod - Judes Equipment", "Name", "Backpack", "Slot name"); judesEquipmentBackpackSlotGlobalKey = config("Mod - Judes Equipment", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set."); judesEquipmentBackpackSlotItemDiscovered = config("Mod - Judes Equipment", "Items discovered", "$BackpackSimple,$BackpackHeavy", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set."); judesEquipmentBackpackSlotEnabled.SettingChanged += delegate { JudesEquipmentBackpackItem.PatchBackpackItemOnConfigChange(); UpdateSlots(); }; } public static void UpdateSlots() { CollectionExtensions.Do<CustomSlot>((IEnumerable<CustomSlot>)CustomSlot.slots, (Action<CustomSlot>)delegate(CustomSlot slot) { slot.RemoveSlot(); }); CustomSlot.slots.Clear(); CollectionExtensions.Do<string>(from s in slotsOrder.Value.Split(new char[1] { ',' }) select s.Trim() into s where !Utility.IsNullOrWhiteSpace(s) select s, (Action<string>)InitSlot); List<string> vanillaSlots = CustomSlot.VanillaOrder.Split(new char[1] { ',' }).ToList(); CollectionExtensions.Do<CustomSlot>((IEnumerable<CustomSlot>)CustomSlot.slots, (Action<CustomSlot>)delegate(CustomSlot slot) { vanillaSlots.Remove(slot.slotID); }); CollectionExtensions.Do<string>((IEnumerable<string>)vanillaSlots, (Action<string>)InitSlot); CollectionExtensions.Do<CustomSlot>((IEnumerable<CustomSlot>)CustomSlot.slots, (Action<CustomSlot>)TryAddSlot); } public static void TryAddSlot(CustomSlot slot) { if (slot.RemoveSlot()) { LogInfo($"Slot {slot} was removed"); } if (slot.AddSlot()) { LogInfo($"Slot {slot} was added"); } else if (slot.initialized) { LogWarning($"Error while trying to add new slot {slot}."); } } public static void InitSlot(string slot) { if (slot == null) { return; } switch (slot.Length) { case 18: switch (slot[0]) { case 'A': if (slot == "AdventureBackpacks" && adventureBackpackSlotEnabled.Value) { new AdventureBackpacksSlot(); } break; case 'M': if (slot == "MagicPluginEarring" && magicPluginEarringSlotEnabled.Value) { new MagicPluginEarringSlot(); } break; } break; case 15: switch (slot[0]) { case 'M': if (slot == "MagicPluginTome" && magicPluginTomeSlotEnabled.Value) { new MagicPluginTomeSlot(); } break; case 'C': if (slot == "CircletExtended" && circletExtendedSlotEnabled.Value) { new CircletExtendedSlot(); } break; } break; case 17: switch (slot[13]) { case 'N': if (slot == "JewelcraftingNeck" && jewelcraftingNeckSlotEnabled.Value) { new JewelcraftingNeckSlot(); } break; case 'R': if (slot == "JewelcraftingRing" && jewelcraftingRingSlotEnabled.Value) { new JewelcraftingRingSlot(); } break; } break; case 9: if (slot == "Backpacks" && backpacksSlotEnabled.Value) { new BackpacksSlot(); } break; case 22: if (slot == "JudesEquipmentBackpack" && judesEquipmentBackpackSlotEnabled.Value) { new JudesEquipmentBackpackSlot(); } break; case 14: if (slot == "BowsBeforeHoes" && bbhQuiverSlotEnabled.Value) { new BowsBeforeHoesSlot(); } break; case 10: if (slot == "HipLantern" && hipLanternSlotEnabled.Value) { new HipLanternSlot(); } break; } } public static void LogInfo(object data) { if (loggingEnabled.Value) { ((BaseUnityPlugin)instance).Logger.LogInfo(data); } } public static void LogMessage(object data) { ((BaseUnityPlugin)instance).Logger.LogMessage(data); } public static void LogWarning(object data) { ((BaseUnityPlugin)instance).Logger.LogWarning(data); } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } } public class MagicPluginTomeSlot : CustomSlot { public const string ID = "MagicPluginTome"; public const string pluginID = "blacks7ar.MagicPlugin"; public MagicPluginTomeSlot() { CustomSlot.slots.Add(this); GUID = "blacks7ar.MagicPlugin"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["blacks7ar.MagicPlugin"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("MagicPlugin.Functions.MagicSlot"), "IsTomeItem", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("MagicPlugin mod is loaded but MagicPlugin.Functions.MagicSlot:IsTomeItem is not found"); return; } slotID = "MagicPluginTome"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.magicPluginTomeSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.magicPluginTomeSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.magicPluginTomeSlotItemDiscovered.Value); initialized = true; } } public class MagicPluginEarringSlot : CustomSlot { public const string ID = "MagicPluginEarring"; public const string pluginID = "blacks7ar.MagicPlugin"; public MagicPluginEarringSlot() { CustomSlot.slots.Add(this); GUID = "blacks7ar.MagicPlugin"; if (!base.PluginInstalled) { return; } Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["blacks7ar.MagicPlugin"].Instance).GetType()); MethodInfo isValid = AccessTools.Method(assembly.GetType("MagicPlugin.Functions.MagicSlot"), "IsEarringItem", (Type[])null, (Type[])null); if (isValid == null) { ExtraSlotsCustomSlots.LogWarning("MagicPlugin mod is loaded but MagicPlugin.Functions.MagicSlot:IsEarringItem is not found"); return; } slotID = "MagicPluginEarring"; itemIsValid = delegate(ItemData item) { int result; if (item != null) { MethodInfo methodInfo = isValid; object[] parameters = (object[])(object)new ItemData[1] { item }; result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0); } else { result = 0; } return (byte)result != 0; }; getName = () => ExtraSlotsCustomSlots.magicPluginEarringSlotName.Value; isActive = () => API.IsAnyGlobalKeyActive(ExtraSlotsCustomSlots.magicPluginEarringSlotGlobalKey.Value) || API.IsAnyMaterialDiscovered(ExtraSlotsCustomSlots.magicPluginEarringSlotItemDiscovered.Value); initialized = true; } } [HarmonyPatch] public static class MagicPlugin_MagicSlot_AddCustomSlot_PreventCustomSlotAddition { public static MethodBase target; public static bool Prepare(MethodBase original) { if (!Chainloader.PluginInfos.TryGetValue("blacks7ar.MagicPlugin", out var value)) { return false; } if ((object)target == null) { target = AccessTools.Method(Assembly.GetAssembly(((object)value.Instance).GetType()).GetType("MagicPlugin.Functions.MagicSlot"), "AddCustomSlot", (Type[])null, (Type[])null); } if (target == null) { return false; } if (original == null) { ExtraSlotsCustomSlots.LogInfo("MagicPlugin.Functions.MagicSlot:AddCustomSlot method is patched to prevent adding custom slot call"); } return true; } public static MethodBase TargetMethod() { return target; } public static bool Prefix() { return false; } } [HarmonyPatch] public static class MagicPlugin_AzuEPI_IsLoaded_CustomSlotHandle { public static MethodBase target; public static bool Prepare(MethodBase original) { if (!Chainloader.PluginInfos.TryGetValue("blacks7ar.MagicPlugin", out var value)) { return false; } if ((object)target == null) { target = AccessTools.Method(Assembly.GetAssembly(((object)value.Instance).GetType()).GetType("AzuExtendedPlayerInventory.API"), "IsLoaded", (Type[])null, (Type[])null); } if (target == null) { return false; } if (original == null) { ExtraSlotsCustomSlots.LogInfo("MagicPlugin.AzuExtendedPlayerInventory.API:IsLoaded method is patched to enable custom slot handling"); } return true; } public static MethodBase TargetMethod() { return target; } public static void Postfix(ref bool __result) { __result = true; } } } namespace ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot { [Serializable] public class HumanoidAdventureBackpack { public ItemData backpack; } public static class HumanoidExtension { private static readonly ConditionalWeakTable<Humanoid, HumanoidAdventureBackpack> data = new ConditionalWeakTable<Humanoid, HumanoidAdventureBackpack>(); public static HumanoidAdventureBackpack GetBackpackData(this Humanoid humanoid) { return data.GetOrCreateValue(humanoid); } public static ItemData GetAdventureBackpack(this Humanoid humanoid) { return humanoid.GetBackpackData().backpack; } public static ItemData SetAdventureBackpack(this Humanoid humanoid, ItemData item) { return humanoid.GetBackpackData().backpack = item; } } [Serializable] public class VisEquipmentAdventureBackpack { public string m_backpackItem = ""; public List<GameObject> m_backpackItemInstances; public int m_currentbackpackItemHash = 0; public static readonly int s_backpackItem = StringExtensionMethods.GetStableHashCode("AdventureBackpackItem"); } public static class VisEquipmentExtension { [HarmonyPatch(typeof(VisEquipment), "UpdateEquipmentVisuals")] public static class VisEquipment_UpdateEquipmentVisuals_CustomItemType { private static void Prefix(VisEquipment __instance) { if (!AdventureBackpacksSlot.IsActive) { return; } int hash = 0; ZDO zDO = __instance.m_nview.GetZDO(); if (zDO != null) { hash = zDO.GetInt(VisEquipmentAdventureBackpack.s_backpackItem, 0); } else { VisEquipmentAdventureBackpack backpackData = __instance.GetBackpackData(); if (!string.IsNullOrEmpty(backpackData.m_backpackItem)) { hash = StringExtensionMethods.GetStableHashCode(backpackData.m_backpackItem); } } if (__instance.SetBackpackEquipped(hash)) { __instance.UpdateLodgroup(); } } } [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] public static class Humanoid_SetupVisEquipment_CustomItemType { private static void Postfix(Humanoid __instance, VisEquipment visEq) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = __instance.GetAdventureBackpack(); visEq.SetBackpackItem((adventureBackpack != null && (Object)(object)adventureBackpack.m_dropPrefab != (Object)null) ? ((Object)adventureBackpack.m_dropPrefab).name : ""); } } } private static readonly ConditionalWeakTable<VisEquipment, VisEquipmentAdventureBackpack> data = new ConditionalWeakTable<VisEquipment, VisEquipmentAdventureBackpack>(); public static VisEquipmentAdventureBackpack GetBackpackData(this VisEquipment visEquipment) { return data.GetOrCreateValue(visEquipment); } public static void SetBackpackItem(this VisEquipment visEquipment, string name) { VisEquipmentAdventureBackpack backpackData = visEquipment.GetBackpackData(); if (!(backpackData.m_backpackItem == name)) { backpackData.m_backpackItem = name; if (visEquipment.m_nview.GetZDO() != null && visEquipment.m_nview.IsOwner()) { visEquipment.m_nview.GetZDO().Set(VisEquipmentAdventureBackpack.s_backpackItem, (!string.IsNullOrEmpty(name)) ? StringExtensionMethods.GetStableHashCode(name) : 0, false); } } } public static bool SetBackpackEquipped(this VisEquipment visEquipment, int hash) { VisEquipmentAdventureBackpack backpackData = visEquipment.GetBackpackData(); if (backpackData.m_currentbackpackItemHash == hash) { return false; } if (backpackData.m_backpackItemInstances != null) { foreach (GameObject backpackItemInstance in backpackData.m_backpackItemInstances) { if (Object.op_Implicit((Object)(object)visEquipment.m_lodGroup)) { Utils.RemoveFromLodgroup(visEquipment.m_lodGroup, backpackItemInstance); } Object.Destroy((Object)(object)backpackItemInstance); } backpackData.m_backpackItemInstances = null; } backpackData.m_currentbackpackItemHash = hash; if (hash != 0) { backpackData.m_backpackItemInstances = visEquipment.AttachArmor(hash, -1); CustomItemType.ReorderBones?.Invoke(visEquipment, hash, backpackData.m_backpackItemInstances); } return true; } } public static class CustomItemType { [HarmonyPatch(typeof(Humanoid), "EquipItem")] public static class Humanoid_EquipItem_CustomItemType { [HarmonyPriority(800)] [HarmonyBefore(new string[] { "vapok.mods.adventurebackpacks" })] private static void Postfix(Humanoid __instance, ItemData item, ref bool __result, bool triggerEquipEffects) { if (AdventureBackpacksSlot.IsActive && !__instance.IsItemEquiped(item) && IsBackpack(item)) { if (__instance.GetAdventureBackpack() != null) { __instance.UnequipItem(__instance.GetAdventureBackpack(), triggerEquipEffects); __instance.m_visEquipment.UpdateEquipmentVisuals(); } __instance.SetAdventureBackpack(item); if (__instance.IsItemEquiped(item)) { item.m_equipped = true; __result = true; } __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] public static class Humanoid_UnequipItem_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item) { if (AdventureBackpacksSlot.IsActive && IsBackpack(item) && __instance.GetAdventureBackpack() == item) { __instance.SetAdventureBackpack(null); __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipAllItems")] public class Humanoid_UnequipAllItems_CustomItemType { public static void Postfix(Humanoid __instance) { if (AdventureBackpacksSlot.IsActive) { __instance.UnequipItem(__instance.GetAdventureBackpack(), false); } } } [HarmonyPatch(typeof(Humanoid), "IsItemEquiped")] public static class Humanoid_IsItemEquiped_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item, ref bool __result) { if (AdventureBackpacksSlot.IsActive && IsBackpack(item)) { __result = __result || __instance.GetAdventureBackpack() == item; } } } [HarmonyPatch(typeof(ItemData), "IsEquipable")] public static class ItemDropItemData_IsEquipable_CustomItemType { private static void Postfix(ItemData __instance, ref bool __result) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (AdventureBackpacksSlot.IsActive) { __result = __result || (__instance.m_shared.m_itemType == AdventureBackpackItem.GetItemType() && IsBackpack(__instance)); } } } [HarmonyPatch(typeof(Player), "UnequipDeathDropItems")] private static class Player_UnequipDeathDropItems_AdventureBackpack { private static void Prefix(Player __instance) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = ((Humanoid)(object)__instance).GetAdventureBackpack(); if (adventureBackpack != null) { adventureBackpack.m_equipped = false; ((Humanoid)(object)__instance).SetAdventureBackpack(null); ((Humanoid)__instance).SetupEquipment(); } } } } [HarmonyPatch(typeof(Player), "GetEquipmentEitrRegenModifier")] private static class Player_GetEquipmentEitrRegenModifier_AdventureBackpack { private static void Postfix(Player __instance, ref float __result) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = ((Humanoid)(object)__instance).GetAdventureBackpack(); if (adventureBackpack != null) { __result += adventureBackpack.m_shared.m_eitrRegenModifier; } } } } [HarmonyPatch(typeof(Inventory), "Changed")] public static class Inventory_Changed_CustomItemType { private static void Prefix(Inventory __instance) { if (!AdventureBackpacksSlot.IsActive) { return; } Player localPlayer = Player.m_localPlayer; if (__instance == ((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null)) { ItemData adventureBackpack = ((Humanoid)(object)Player.m_localPlayer).GetAdventureBackpack(); if (adventureBackpack != null && !__instance.ContainsItem(adventureBackpack)) { ((Humanoid)(object)Player.m_localPlayer).SetAdventureBackpack(null); ((Humanoid)Player.m_localPlayer).SetupEquipment(); } } } } [HarmonyPatch(typeof(Humanoid), "GetEquipmentWeight")] public static class Humanoid_GetEquipmentWeight_CustomItemType { private static void Postfix(Humanoid __instance, ref float __result) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = __instance.GetAdventureBackpack(); if (adventureBackpack != null) { __result += adventureBackpack.m_shared.m_weight; } } } } [HarmonyPatch(typeof(Humanoid), "UpdateEquipment")] private static class Humanoid_UpdateEquipment_AdventureBackpackDurabilityDrain { private static void Postfix(Humanoid __instance, float dt) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = __instance.GetAdventureBackpack(); if (adventureBackpack != null && adventureBackpack.m_shared.m_useDurability) { __instance.DrainEquipedItemDurability(adventureBackpack, dt); } } } } [HarmonyPatch(typeof(Player), "ApplyArmorDamageMods")] private static class Player_ApplyArmorDamageMods_AdventureBackpack { private static void Postfix(Player __instance, ref DamageModifiers mods) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = ((Humanoid)(object)__instance).GetAdventureBackpack(); if (adventureBackpack != null) { ((DamageModifiers)(ref mods)).Apply(adventureBackpack.m_shared.m_damageModifiers); } } } } [HarmonyPatch(typeof(Player), "UpdateModifiers")] private static class Player_UpdateModifiers_AdventureBackpack { private static void Postfix(Player __instance) { if (!AdventureBackpacksSlot.IsActive || Player.s_equipmentModifierSourceFields == null) { return; } ItemData adventureBackpack = ((Humanoid)(object)__instance).GetAdventureBackpack(); if (adventureBackpack != null) { for (int i = 0; i < __instance.m_equipmentModifierValues.Length; i++) { __instance.m_equipmentModifierValues[i] += (float)Player.s_equipmentModifierSourceFields[i].GetValue(adventureBackpack.m_shared); } } } } [HarmonyPatch(typeof(Humanoid), "GetSetCount")] private static class Humanoid_GetSetCount_AdventureBackpack { private static void Postfix(Humanoid __instance, string setName, ref int __result) { if (AdventureBackpacksSlot.IsActive) { ItemData adventureBackpack = __instance.GetAdventureBackpack(); if (adventureBackpack != null && adventureBackpack.m_shared.m_setName == setName) { __result++; } } } } [HarmonyPatch(typeof(Humanoid), "UpdateEquipmentStatusEffects")] private static class Humanoid_UpdateEquipmentStatusEffects_AdventureBackpack { private static void Prefix(Humanoid __instance) { if (!AdventureBackpacksSlot.IsActive) { return; } tempEffects.Clear(); ItemData adventureBackpack = __instance.GetAdventureBackpack(); if (adventureBackpack != null) { if (Object.op_Implicit((Object)(object)adventureBackpack.m_shared.m_equipStatusEffect)) { tempEffects.Add(adventureBackpack.m_shared.m_equipStatusEffect); } if (__instance.HaveSetEffect(adventureBackpack)) { tempEffects.Add(adventureBackpack.m_shared.m_setStatusEffect); } } } private static void Postfix(Humanoid __instance) { foreach (StatusEffect item in tempEffects.Where((StatusEffect item) => !__instance.m_equipmentStatusEffects.Contains(item))) { ((Character)__instance).m_seman.AddStatusEffect(item, false, 0, 0f); } __instance.m_equipmentStatusEffects.UnionWith(tempEffects); tempEffects.Clear(); } } [HarmonyPatch(typeof(SEMan), "RemoveStatusEffect", new Type[] { typeof(int), typeof(bool) })] private static class SEMan_RemoveStatusEffect_AdventureBackpackPreventRemoval { private static void Prefix(SEMan __instance, ref int nameHash) { Player localPlayer = Player.m_localPlayer; if (__instance != ((localPlayer != null) ? ((Character)localPlayer).GetSEMan() : null) || tempEffects.Count == 0) { return; } foreach (StatusEffect tempEffect in tempEffects) { if (tempEffect.NameHash() == nameHash) { nameHash = 0; } } } } private static readonly HashSet<StatusEffect> tempEffects = new HashSet<StatusEffect>(); public static Func<ItemData, bool> IsBackpack; public static Action<VisEquipment, int, List<GameObject>> ReorderBones; internal static void InitBackpackFunc(Func<ItemData, bool> isValid) { IsBackpack = isValid; MethodInfo reorderBones = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("Vapok.Common.Tools.BoneReorder"), "ReorderBones", (Type[])null, (Type[])null); if (reorderBones != null) { ReorderBones = delegate(VisEquipment visEq, int hash, List<GameObject> gameObjects) { reorderBones.Invoke(null, new object[3] { visEq, hash, gameObjects }); }; } else { ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks mod is loaded but Vapok.Common.Tools:ReorderBones is not found"); } } } public static class AdventureBackpackItem { [HarmonyPatch(typeof(Player), "AddKnownItem")] public static class Player_AddKnownItem_AdventureBackpackStats { private static void Postfix(Player __instance, ref ItemData item) { if (AdventureBackpacksSlot.IsActive && !__instance.m_knownMaterial.Contains(item.m_shared.m_name) && CustomItemType.IsBackpack(item)) { PatchBackpackItemData(item); } } } [HarmonyPatch(typeof(Player), "OnSpawned")] public class Player_OnSpawned_AdventureBackpackStats { public static void Postfix(Player __instance) { if (AdventureBackpacksSlot.IsActive && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer)) { PatchInventory(((Humanoid)__instance).GetInventory()); } } } [HarmonyPatch(typeof(Inventory), "Load")] public class Inventory_Load_AdventureBackpackStats { public static void Postfix(Inventory __instance) { if (AdventureBackpacksSlot.IsActive) { PatchInventory(__instance); } } } [HarmonyPatch(typeof(ItemDrop), "Start")] public static class ItemDrop_Start_AdventureBackpackStats { private static void Postfix(ref ItemDrop __instance) { if (AdventureBackpacksSlot.IsActive && CustomItemType.IsBackpack(__instance.m_itemData)) { PatchBackpackItemData(__instance.m_itemData); } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDB_Awake_ChangeBackpackItemType { [HarmonyPriority(0)] [HarmonyAfter(new string[] { "vapok.mods.adventurebackpacks" })] private static void Postfix(ObjectDB __instance) { if (AdventureBackpacksSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { UpdateBackpacksItemType(); } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] public static class ObjectDB_CopyOtherDB_AddPrefab { [HarmonyPriority(0)] [HarmonyAfter(new string[] { "vapok.mods.adventurebackpacks" })] private static void Postfix(ObjectDB __instance) { if (AdventureBackpacksSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { UpdateBackpacksItemType(); } } } public static ItemType GetItemType() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (!AdventureBackpacksSlot.IsActive) { return (ItemType)17; } return (ItemType)16; } public static void PatchBackpackItemData(ItemData itemData) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (itemData != null) { itemData.m_shared.m_itemType = GetItemType(); itemData.m_shared.m_attachOverride = GetItemType(); } } public static void PatchInventory(Inventory inventory, bool force = false) { if ((!AdventureBackpacksSlot.IsActive && !force) || inventory == null) { return; } foreach (ItemData item in from item in inventory.GetAllItems() where CustomItemType.IsBackpack(item) select item) { PatchBackpackItemData(item); } } public static void PatchBackpackItemOnConfigChange() { UpdateBackpacksItemType(force: true); Player localPlayer = Player.m_localPlayer; PatchInventory((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null, force: true); } public static void UpdateBackpacksItemType(bool force = false) { if ((!AdventureBackpacksSlot.IsActive && !force) || !Object.op_Implicit((Object)(object)ObjectDB.instance)) { return; } foreach (GameObject item in ObjectDB.instance.m_items) { if ((Object)(object)item != (Object)null) { ItemData val = item.GetComponent<ItemDrop>()?.m_itemData; if (val != null && CustomItemType.IsBackpack(val)) { PatchBackpackItemData(val); } } } } } } namespace ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot { [Serializable] public class HumanoidJudesEquipmentBackpack { public ItemData backpack; } public static class HumanoidExtension { private static readonly ConditionalWeakTable<Humanoid, HumanoidJudesEquipmentBackpack> data = new ConditionalWeakTable<Humanoid, HumanoidJudesEquipmentBackpack>(); private static HumanoidJudesEquipmentBackpack GetBackpackData(this Humanoid humanoid) { return data.GetOrCreateValue(humanoid); } public static ItemData GetJudesEquipmentBackpack(this Humanoid humanoid) { return humanoid.GetBackpackData().backpack; } public static ItemData SetJudesEquipmentBackpack(this Humanoid humanoid, ItemData item) { return humanoid.GetBackpackData().backpack = item; } } [Serializable] public class VisEquipmentJudesEquipmentBackpack { public string m_backpackItem = ""; public List<GameObject> m_backpackItemInstances; public int m_currentbackpackItemHash = 0; public static readonly int s_backpackItem = StringExtensionMethods.GetStableHashCode("JudesEquipmentBackpackItem"); } public static class VisEquipmentExtension { [HarmonyPatch(typeof(VisEquipment), "UpdateEquipmentVisuals")] public static class VisEquipment_UpdateEquipmentVisuals_CustomItemType { private static void Prefix(VisEquipment __instance) { if (!JudesEquipmentBackpackSlot.IsActive) { return; } int hash = 0; ZDO zDO = __instance.m_nview.GetZDO(); if (zDO != null) { hash = zDO.GetInt(VisEquipmentJudesEquipmentBackpack.s_backpackItem, 0); } else { VisEquipmentJudesEquipmentBackpack backpackData = __instance.GetBackpackData(); if (!string.IsNullOrEmpty(backpackData.m_backpackItem)) { hash = StringExtensionMethods.GetStableHashCode(backpackData.m_backpackItem); } } if (__instance.SetBackpackEquipped(hash)) { __instance.UpdateLodgroup(); } } } [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] public static class Humanoid_SetupVisEquipment_CustomItemType { private static void Postfix(Humanoid __instance, VisEquipment visEq) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = __instance.GetJudesEquipmentBackpack(); visEq.SetBackpackItem((judesEquipmentBackpack != null && (Object)(object)judesEquipmentBackpack.m_dropPrefab != (Object)null) ? ((Object)judesEquipmentBackpack.m_dropPrefab).name : ""); } } } private static readonly ConditionalWeakTable<VisEquipment, VisEquipmentJudesEquipmentBackpack> data = new ConditionalWeakTable<VisEquipment, VisEquipmentJudesEquipmentBackpack>(); private static VisEquipmentJudesEquipmentBackpack GetBackpackData(this VisEquipment visEquipment) { return data.GetOrCreateValue(visEquipment); } private static void SetBackpackItem(this VisEquipment visEquipment, string name) { VisEquipmentJudesEquipmentBackpack backpackData = visEquipment.GetBackpackData(); if (!(backpackData.m_backpackItem == name)) { backpackData.m_backpackItem = name; if (visEquipment.m_nview.GetZDO() != null && visEquipment.m_nview.IsOwner()) { visEquipment.m_nview.GetZDO().Set(VisEquipmentJudesEquipmentBackpack.s_backpackItem, (!string.IsNullOrEmpty(name)) ? StringExtensionMethods.GetStableHashCode(name) : 0, false); } } } private static bool SetBackpackEquipped(this VisEquipment visEquipment, int hash) { VisEquipmentJudesEquipmentBackpack backpackData = visEquipment.GetBackpackData(); if (backpackData.m_currentbackpackItemHash == hash) { return false; } if (backpackData.m_backpackItemInstances != null) { foreach (GameObject backpackItemInstance in backpackData.m_backpackItemInstances) { if (Object.op_Implicit((Object)(object)visEquipment.m_lodGroup)) { Utils.RemoveFromLodgroup(visEquipment.m_lodGroup, backpackItemInstance); } Object.Destroy((Object)(object)backpackItemInstance); } backpackData.m_backpackItemInstances = null; } backpackData.m_currentbackpackItemHash = hash; if (hash != 0) { backpackData.m_backpackItemInstances = visEquipment.AttachArmor(hash, -1); CustomItemType.ReorderBones?.Invoke(visEquipment, hash, backpackData.m_backpackItemInstances); } return true; } } public static class CustomItemType { [HarmonyPatch(typeof(Humanoid), "EquipItem")] public static class Humanoid_EquipItem_CustomItemType { [HarmonyPriority(800)] [HarmonyBefore(new string[] { "GoldenJude_JudesEquipment" })] private static void Postfix(Humanoid __instance, ItemData item, ref bool __result, bool triggerEquipEffects) { if (JudesEquipmentBackpackSlot.IsActive && !__instance.IsItemEquiped(item) && IsBackpack(item)) { if (__instance.GetJudesEquipmentBackpack() != null) { __instance.UnequipItem(__instance.GetJudesEquipmentBackpack(), triggerEquipEffects); __instance.m_visEquipment.UpdateEquipmentVisuals(); } __instance.SetJudesEquipmentBackpack(item); if (__instance.IsItemEquiped(item)) { item.m_equipped = true; __result = true; } __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] public static class Humanoid_UnequipItem_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item) { if (JudesEquipmentBackpackSlot.IsActive && IsBackpack(item) && __instance.GetJudesEquipmentBackpack() == item) { __instance.SetJudesEquipmentBackpack(null); __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipAllItems")] public class Humanoid_UnequipAllItems_CustomItemType { public static void Postfix(Humanoid __instance) { if (JudesEquipmentBackpackSlot.IsActive) { __instance.UnequipItem(__instance.GetJudesEquipmentBackpack(), false); } } } [HarmonyPatch(typeof(Humanoid), "IsItemEquiped")] public static class Humanoid_IsItemEquiped_CustomItemType { private static void Postfix(Humanoid __instance, ItemData item, ref bool __result) { if (JudesEquipmentBackpackSlot.IsActive && IsBackpack(item)) { __result = __result || __instance.GetJudesEquipmentBackpack() == item; } } } [HarmonyPatch(typeof(ItemData), "IsEquipable")] public static class ItemDropItemData_IsEquipable_CustomItemType { private static void Postfix(ItemData __instance, ref bool __result) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (JudesEquipmentBackpackSlot.IsActive) { __result = __result || (__instance.m_shared.m_itemType == JudesEquipmentBackpackItem.GetItemType() && IsBackpack(__instance)); } } } [HarmonyPatch(typeof(Player), "UnequipDeathDropItems")] private static class Player_UnequipDeathDropItems_JudesEquipmentBackpack { private static void Prefix(Player __instance) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = ((Humanoid)(object)__instance).GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null) { judesEquipmentBackpack.m_equipped = false; ((Humanoid)(object)__instance).SetJudesEquipmentBackpack(null); ((Humanoid)__instance).SetupEquipment(); } } } } [HarmonyPatch(typeof(Player), "GetEquipmentEitrRegenModifier")] private static class Player_GetEquipmentEitrRegenModifier_JudesEquipmentBackpack { private static void Postfix(Player __instance, ref float __result) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = ((Humanoid)(object)__instance).GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null) { __result += judesEquipmentBackpack.m_shared.m_eitrRegenModifier; } } } } [HarmonyPatch(typeof(Inventory), "Changed")] public static class Inventory_Changed_CustomItemType { private static void Prefix(Inventory __instance) { if (!JudesEquipmentBackpackSlot.IsActive) { return; } Player localPlayer = Player.m_localPlayer; if (__instance == ((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null)) { ItemData judesEquipmentBackpack = ((Humanoid)(object)Player.m_localPlayer).GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null && !__instance.ContainsItem(judesEquipmentBackpack)) { ((Humanoid)(object)Player.m_localPlayer).SetJudesEquipmentBackpack(null); ((Humanoid)Player.m_localPlayer).SetupEquipment(); } } } } [HarmonyPatch(typeof(Humanoid), "GetEquipmentWeight")] public static class Humanoid_GetEquipmentWeight_CustomItemType { private static void Postfix(Humanoid __instance, ref float __result) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = __instance.GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null) { __result += judesEquipmentBackpack.m_shared.m_weight; } } } } [HarmonyPatch(typeof(Humanoid), "UpdateEquipment")] private static class Humanoid_UpdateEquipment_JudesEquipmentBackpackDurabilityDrain { private static void Postfix(Humanoid __instance, float dt) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = __instance.GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null && judesEquipmentBackpack.m_shared.m_useDurability) { __instance.DrainEquipedItemDurability(judesEquipmentBackpack, dt); } } } } [HarmonyPatch(typeof(Player), "ApplyArmorDamageMods")] private static class Player_ApplyArmorDamageMods_JudesEquipmentBackpack { private static void Postfix(Player __instance, ref DamageModifiers mods) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = ((Humanoid)(object)__instance).GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null) { ((DamageModifiers)(ref mods)).Apply(judesEquipmentBackpack.m_shared.m_damageModifiers); } } } } [HarmonyPatch(typeof(Player), "UpdateModifiers")] private static class Player_UpdateModifiers_JudesEquipmentBackpack { private static void Postfix(Player __instance) { if (!JudesEquipmentBackpackSlot.IsActive || Player.s_equipmentModifierSourceFields == null) { return; } ItemData judesEquipmentBackpack = ((Humanoid)(object)__instance).GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null) { for (int i = 0; i < __instance.m_equipmentModifierValues.Length; i++) { __instance.m_equipmentModifierValues[i] += (float)Player.s_equipmentModifierSourceFields[i].GetValue(judesEquipmentBackpack.m_shared); } } } } [HarmonyPatch(typeof(Humanoid), "GetSetCount")] private static class Humanoid_GetSetCount_JudesEquipmentBackpack { private static void Postfix(Humanoid __instance, string setName, ref int __result) { if (JudesEquipmentBackpackSlot.IsActive) { ItemData judesEquipmentBackpack = __instance.GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null && judesEquipmentBackpack.m_shared.m_setName == setName) { __result++; } } } } [HarmonyPatch(typeof(Humanoid), "UpdateEquipmentStatusEffects")] private static class Humanoid_UpdateEquipmentStatusEffects_JudesEquipmentBackpack { private static void Prefix(Humanoid __instance) { if (!JudesEquipmentBackpackSlot.IsActive) { return; } tempEffects.Clear(); ItemData judesEquipmentBackpack = __instance.GetJudesEquipmentBackpack(); if (judesEquipmentBackpack != null) { if (Object.op_Implicit((Object)(object)judesEquipmentBackpack.m_shared.m_equipStatusEffect)) { tempEffects.Add(judesEquipmentBackpack.m_shared.m_equipStatusEffect); } if (__instance.HaveSetEffect(judesEquipmentBackpack)) { tempEffects.Add(judesEquipmentBackpack.m_shared.m_setStatusEffect); } } } private static void Postfix(Humanoid __instance) { foreach (StatusEffect item in tempEffects.Where((StatusEffect item) => !__instance.m_equipmentStatusEffects.Contains(item))) { ((Character)__instance).m_seman.AddStatusEffect(item, false, 0, 0f); } __instance.m_equipmentStatusEffects.UnionWith(tempEffects); tempEffects.Clear(); } } [HarmonyPatch(typeof(SEMan), "RemoveStatusEffect", new Type[] { typeof(int), typeof(bool) })] private static class SEMan_RemoveStatusEffect_JudesEquipmentBackpackPreventRemoval { private static void Prefix(SEMan __instance, ref int nameHash) { Player localPlayer = Player.m_localPlayer; if (__instance != ((localPlayer != null) ? ((Character)localPlayer).GetSEMan() : null) || tempEffects.Count == 0) { return; } foreach (StatusEffect tempEffect in tempEffects) { if (tempEffect.NameHash() == nameHash) { nameHash = 0; } } } } private static readonly HashSet<StatusEffect> tempEffects = new HashSet<StatusEffect>(); public static Func<ItemData, bool> IsBackpack; public static Action<VisEquipment, int, List<GameObject>> ReorderBones; internal static void InitBackpackFunc(Func<ItemData, bool> isValid) { IsBackpack = isValid; } } public static class JudesEquipmentBackpackItem { [HarmonyPatch(typeof(Player), "AddKnownItem")] public static class Player_AddKnownItem_JudesEquipmentBackpackStats { private static void Postfix(Player __instance, ref ItemData item) { if (JudesEquipmentBackpackSlot.IsActive && !__instance.m_knownMaterial.Contains(item.m_shared.m_name) && CustomItemType.IsBackpack(item)) { PatchBackpackItemData(item); } } } [HarmonyPatch(typeof(Player), "OnSpawned")] public class Player_OnSpawned_JudesEquipmentBackpackStats { public static void Postfix(Player __instance) { if (JudesEquipmentBackpackSlot.IsActive && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer)) { PatchInventory(((Humanoid)__instance).GetInventory()); } } } [HarmonyPatch(typeof(Inventory), "Load")] public class Inventory_Load_JudesEquipmentBackpackStats { public static void Postfix(Inventory __instance) { if (JudesEquipmentBackpackSlot.IsActive) { PatchInventory(__instance); } } } [HarmonyPatch(typeof(ItemDrop), "Start")] public static class ItemDrop_Start_JudesEquipmentBackpackStats { private static void Postfix(ref ItemDrop __instance) { if (JudesEquipmentBackpackSlot.IsActive && CustomItemType.IsBackpack(__instance.m_itemData)) { PatchBackpackItemData(__instance.m_itemData); } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDB_Awake_ChangeBackpackItemType { [HarmonyPriority(0)] [HarmonyAfter(new string[] { "GoldenJude_JudesEquipment" })] private static void Postfix(ObjectDB __instance) { if (JudesEquipmentBackpackSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { UpdateBackpacksItemType(); } } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] public static class ObjectDB_CopyOtherDB_AddPrefab { [HarmonyPriority(0)] [HarmonyAfter(new string[] { "GoldenJude_JudesEquipment" })] private static void Postfix(ObjectDB __instance) { if (JudesEquipmentBackpackSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null)) { UpdateBackpacksItemType(); } } } public static ItemType GetItemType() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (!JudesEquipmentBackpackSlot.IsActive) { return (ItemType)17; } return (ItemType)16; } public static void PatchBackpackItemData(ItemData itemData) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (itemData != null) { itemData.m_shared.m_itemType = GetItemType(); itemData.m_shared.m_attachOverride = GetItemType(); } } public static void PatchInventory(Inventory inventory, bool force = false) { if ((!JudesEquipmentBackpackSlot.IsActive && !force) || inventory == null) { return; } foreach (ItemData item in from item in inventory.GetAllItems() where CustomItemType.IsBackpa