Decompiled source of ExtraSlotsCustomSlots v1.0.12

ExtraSlotsCustomSlots.dll

Decompiled 4 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using ExtraSlots;
using ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot;
using ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ExtraSlotsCustomSlots")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ExtraSlotsCustomSlots")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ee3d2a93-2e64-4701-bfd2-efd5a55cfe52")]
[assembly: AssemblyFileVersion("1.0.12")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.12.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ExtraSlotsCustomSlots
{
	public class JudesEquipmentBackpackSlot : CustomSlot
	{
		public const string ID = "JudesEquipmentBackpack";

		public const string pluginID = "GoldenJude_JudesEquipment";

		public static Assembly assembly;

		public static bool IsLoaded => Chainloader.PluginInfos.ContainsKey("GoldenJude_JudesEquipment");

		public static bool IsActive => IsLoaded && ExtraSlotsCustomSlots.judesEquipmentBackpackSlotEnabled.Value;

		public JudesEquipmentBackpackSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "GoldenJude_JudesEquipment";
			slotID = "JudesEquipmentBackpack";
			if (base.PluginInstalled)
			{
				assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["GoldenJude_JudesEquipment"].Instance).GetType());
				itemIsValid = (ItemData item) => item != null && (Object)(object)item.m_dropPrefab != (Object)null && (((Object)item.m_dropPrefab).name == "BackpackSimple" || ((Object)item.m_dropPrefab).name == "BackpackHeavy");
				getName = () => ExtraSlotsCustomSlots.judesEquipmentBackpackSlotName.Value;
				isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.judesEquipmentBackpackSlotGlobalKey.Value, ExtraSlotsCustomSlots.judesEquipmentBackpackSlotItemDiscovered.Value);
				initialized = true;
				global::ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot.CustomItemType.InitBackpackFunc(itemIsValid);
			}
		}
	}
	public static class EpicLootCompat
	{
		[HarmonyPatch]
		public static class EpicLoot_EnchantCostsHelper_CanBeMagicItem_TreatBackpackAsShoulder
		{
			public static List<MethodBase> targets;

			public static List<MethodBase> GetTargets()
			{
				if ((object)assembly == null)
				{
					assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType());
				}
				List<MethodBase> list = new List<MethodBase>();
				MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetSacrificeProducts", new Type[1] { typeof(ItemData) }, (Type[])null);
				if ((object)methodInfo != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method is patched to make it work with custom backpack item type");
					list.Add(methodInfo);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method was not found");
				}
				MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetEnchantCost", (Type[])null, (Type[])null);
				if ((object)methodInfo2 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method is patched to make it work with custom backpack item type");
					list.Add(methodInfo2);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method was not found");
				}
				MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetAugmentCost", (Type[])null, (Type[])null);
				if ((object)methodInfo3 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method is patched to make it work with custom backpack item type");
					list.Add(methodInfo3);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method was not found");
				}
				MethodInfo methodInfo4 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetReAugmentCost", (Type[])null, (Type[])null);
				if ((object)methodInfo4 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method is patched to make it work with custom backpack item type");
					list.Add(methodInfo4);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method was not found");
				}
				MethodInfo methodInfo5 = AccessTools.Method(assembly.GetType("EpicLoot.EpicLoot"), "CanBeMagicItem", (Type[])null, (Type[])null);
				if ((object)methodInfo5 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.EpicLoot:CanBeMagicItem method is patched to make it work with custom backpack item type");
					list.Add(methodInfo5);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.EpicLoot:CanBeMagicItem method was not found");
				}
				return list;
			}

			public static bool Prepare()
			{
				return JudesEquipmentBackpackSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0;
			}

			private static IEnumerable<MethodBase> TargetMethods()
			{
				return targets;
			}

			public static void Prefix(ItemData item, ref bool __state)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				if (JudesEquipmentBackpackSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot.CustomItemType.IsBackpack(item)))
				{
					item.m_shared.m_itemType = (ItemType)17;
				}
			}

			public static void Postfix(ItemData item, bool __state)
			{
				if (__state)
				{
					JudesEquipmentBackpackItem.PatchBackpackItemData(item);
				}
			}
		}

		[HarmonyPatch]
		public static class EpicLoot_MagicItemEffectRequirements_argItemData_TreatBackpackAsShoulder
		{
			public static List<MethodBase> targets;

			public static List<MethodBase> GetTargets()
			{
				if ((object)assembly == null)
				{
					assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType());
				}
				List<MethodBase> list = new List<MethodBase>();
				MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "AllowByItemType", (Type[])null, (Type[])null);
				if ((object)methodInfo != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:AllowByItemType method is patched to make it work with custom backpack item type");
					list.Add(methodInfo);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:AllowByItemType method was not found");
				}
				MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "ExcludeByItemType", (Type[])null, (Type[])null);
				if ((object)methodInfo2 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method is patched to make it work with custom backpack item type");
					list.Add(methodInfo2);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method was not found");
				}
				MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "CheckRequirements", (Type[])null, (Type[])null);
				if ((object)methodInfo3 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:CheckRequirements method is patched to make it work with custom backpack item type");
					list.Add(methodInfo3);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:CheckRequirements method was not found");
				}
				return list;
			}

			public static bool Prepare()
			{
				return JudesEquipmentBackpackSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0;
			}

			private static IEnumerable<MethodBase> TargetMethods()
			{
				return targets;
			}

			public static void Prefix(ItemData itemData, ref bool __state)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				if (JudesEquipmentBackpackSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.JudesEquipmentBackpacksCustomSlot.CustomItemType.IsBackpack(itemData)))
				{
					itemData.m_shared.m_itemType = (ItemType)17;
				}
			}

			public static void Postfix(ItemData itemData, bool __state)
			{
				if (__state)
				{
					JudesEquipmentBackpackItem.PatchBackpackItemData(itemData);
				}
			}
		}

		public const string epicLootGUID = "randyknapp.mods.epicloot";

		public static Assembly assembly;
	}
	public class AdventureBackpacksSlot : CustomSlot
	{
		public const string ID = "AdventureBackpacks";

		public const string pluginID = "vapok.mods.adventurebackpacks";

		public static Assembly assembly;

		public static bool IsLoaded => Chainloader.PluginInfos.ContainsKey("vapok.mods.adventurebackpacks");

		public static bool IsActive => IsLoaded && ExtraSlotsCustomSlots.adventureBackpackSlotEnabled.Value;

		public AdventureBackpacksSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "vapok.mods.adventurebackpacks";
			slotID = "AdventureBackpacks";
			if (!base.PluginInstalled)
			{
				return;
			}
			assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["vapok.mods.adventurebackpacks"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("AdventureBackpacks.API.ABAPI"), "IsBackpack", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks mod is loaded but AdventureBackpacks.API.ABAPI:IsBackpack is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.adventureBackpackSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.adventureBackpackSlotGlobalKey.Value, ExtraSlotsCustomSlots.adventureBackpackSlotItemDiscovered.Value);
			initialized = true;
			global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.InitBackpackFunc(itemIsValid);
			AdventureBackpacksPatches.UnpatchUnequip();
		}
	}
	public static class AdventureBackpacksPatches
	{
		[HarmonyPatch]
		public static class AdventureBackpacks_PlayerExtensions_CustomSlotItem
		{
			public static List<MethodBase> targets;

			public static List<MethodBase> GetTargets()
			{
				List<MethodBase> list = new List<MethodBase>();
				if (AdventureBackpacksSlot.assembly == null)
				{
					return list;
				}
				MethodInfo methodInfo = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Extensions.PlayerExtensions"), "IsBackpackEquipped", (Type[])null, (Type[])null);
				if ((object)methodInfo != null)
				{
					ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Extensions.PlayerExtensions:IsBackpackEquipped method is patched to make it work with custom slot");
					list.Add(methodInfo);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Extensions.PlayerExtensions:IsBackpackEquipped method was not found");
				}
				MethodInfo methodInfo2 = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Extensions.PlayerExtensions"), "IsThisBackpackEquipped", (Type[])null, (Type[])null);
				if ((object)methodInfo2 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Extensions.PlayerExtensions:IsThisBackpackEquipped method is patched to make it work with custom slot");
					list.Add(methodInfo2);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Extensions.PlayerExtensions:IsThisBackpackEquipped method was not found");
				}
				MethodInfo methodInfo3 = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Extensions.PlayerExtensions"), "GetEquippedBackpack", (Type[])null, (Type[])null);
				if ((object)methodInfo3 != null)
				{
					ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Extensions.PlayerExtensions:GetEquippedBackpack method is patched to make it work with custom slot");
					list.Add(methodInfo3);
				}
				else
				{
					ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Extensions.PlayerExtensions:GetEquippedBackpack method was not found");
				}
				return list;
			}

			public static bool Prepare()
			{
				return AdventureBackpacksSlot.IsLoaded && (targets ?? (targets = GetTargets())).Count > 0;
			}

			private static IEnumerable<MethodBase> TargetMethods()
			{
				return targets;
			}

			public static void Prefix(Player player, ref ItemData __state)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					__state = ((Humanoid)player).m_shoulderItem;
					((Humanoid)player).m_shoulderItem = ((Humanoid)(object)player).GetAdventureBackpack();
				}
			}

			public static void Postfix(Player player, ItemData __state)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					((Humanoid)player).m_shoulderItem = __state;
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
		public static class Humanoid_UnequipItem_CustomItemType_FirstPrefix
		{
			public static bool Prepare()
			{
				return AdventureBackpacksSlot.IsLoaded;
			}

			private static void Prefix(Humanoid __instance, ItemData item)
			{
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				if (AdventureBackpacksSlot.IsActive && !(prefixHumanoidUnequip == null) && item != null && !((Object)(object)Player.m_localPlayer != (Object)(object)__instance))
				{
					Scene activeScene = SceneManager.GetActiveScene();
					if (!((Scene)(ref activeScene)).name.Equals("start") && global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.IsBackpack(item) && item == __instance.GetAdventureBackpack() && item != __instance.m_shoulderItem)
					{
						ItemData shoulderItem = __instance.m_shoulderItem;
						__instance.m_shoulderItem = item;
						prefixHumanoidUnequip.Invoke(null, new object[1] { item });
						__instance.m_shoulderItem = shoulderItem;
						ExtraSlotsCustomSlots.LogInfo($"Shoulder item {shoulderItem}");
						ExtraSlotsCustomSlots.LogInfo("swapped with");
						ExtraSlotsCustomSlots.LogInfo($"{item}");
					}
				}
			}
		}

		public static class EpicLootCompat
		{
			[HarmonyPatch]
			public static class EpicLoot_EnchantCostsHelper_CanBeMagicItem_TreatBackpackAsShoulder
			{
				public static List<MethodBase> targets;

				public static List<MethodBase> GetTargets()
				{
					if ((object)assembly == null)
					{
						assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType());
					}
					List<MethodBase> list = new List<MethodBase>();
					MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetSacrificeProducts", new Type[1] { typeof(ItemData) }, (Type[])null);
					if ((object)methodInfo != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method is patched to make it work with custom backpack item type");
						list.Add(methodInfo);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetSacrificeProducts method was not found");
					}
					MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetEnchantCost", (Type[])null, (Type[])null);
					if ((object)methodInfo2 != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method is patched to make it work with custom backpack item type");
						list.Add(methodInfo2);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetEnchantCost method was not found");
					}
					MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetAugmentCost", (Type[])null, (Type[])null);
					if ((object)methodInfo3 != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method is patched to make it work with custom backpack item type");
						list.Add(methodInfo3);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetAugmentCost method was not found");
					}
					MethodInfo methodInfo4 = AccessTools.Method(assembly.GetType("EpicLoot.Crafting.EnchantCostsHelper"), "GetReAugmentCost", (Type[])null, (Type[])null);
					if ((object)methodInfo4 != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method is patched to make it work with custom backpack item type");
						list.Add(methodInfo4);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.Crafting.EnchantCostsHelper:GetReAugmentCost method was not found");
					}
					MethodInfo methodInfo5 = AccessTools.Method(assembly.GetType("EpicLoot.EpicLoot"), "CanBeMagicItem", (Type[])null, (Type[])null);
					if ((object)methodInfo5 != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.EpicLoot:CanBeMagicItem method is patched to make it work with custom backpack item type");
						list.Add(methodInfo5);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.EpicLoot:CanBeMagicItem method was not found");
					}
					return list;
				}

				public static bool Prepare()
				{
					return AdventureBackpacksSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0;
				}

				private static IEnumerable<MethodBase> TargetMethods()
				{
					return targets;
				}

				public static void Prefix(ItemData item, ref bool __state)
				{
					//IL_002b: Unknown result type (might be due to invalid IL or missing references)
					if (AdventureBackpacksSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.IsBackpack(item)))
					{
						item.m_shared.m_itemType = (ItemType)17;
					}
				}

				public static void Postfix(ItemData item, bool __state)
				{
					if (__state)
					{
						AdventureBackpackItem.PatchBackpackItemData(item);
					}
				}
			}

			[HarmonyPatch]
			public static class EpicLoot_MagicItemEffectRequirements_argItemData_TreatBackpackAsShoulder
			{
				public static List<MethodBase> targets;

				public static List<MethodBase> GetTargets()
				{
					if ((object)assembly == null)
					{
						assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["randyknapp.mods.epicloot"].Instance).GetType());
					}
					List<MethodBase> list = new List<MethodBase>();
					MethodInfo methodInfo = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "AllowByItemType", (Type[])null, (Type[])null);
					if ((object)methodInfo != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:AllowByItemType method is patched to make it work with custom backpack item type");
						list.Add(methodInfo);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:AllowByItemType method was not found");
					}
					MethodInfo methodInfo2 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "ExcludeByItemType", (Type[])null, (Type[])null);
					if ((object)methodInfo2 != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method is patched to make it work with custom backpack item type");
						list.Add(methodInfo2);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:ExcludeByItemType method was not found");
					}
					MethodInfo methodInfo3 = AccessTools.Method(assembly.GetType("EpicLoot.MagicItemEffectRequirements"), "CheckRequirements", (Type[])null, (Type[])null);
					if ((object)methodInfo3 != null)
					{
						ExtraSlotsCustomSlots.LogInfo("EpicLoot.MagicItemEffectRequirements:CheckRequirements method is patched to make it work with custom backpack item type");
						list.Add(methodInfo3);
					}
					else
					{
						ExtraSlotsCustomSlots.LogWarning("EpicLoot.MagicItemEffectRequirements:CheckRequirements method was not found");
					}
					return list;
				}

				public static bool Prepare()
				{
					return AdventureBackpacksSlot.IsLoaded && Chainloader.PluginInfos.ContainsKey("randyknapp.mods.epicloot") && (targets ?? (targets = GetTargets())).Count > 0;
				}

				private static IEnumerable<MethodBase> TargetMethods()
				{
					return targets;
				}

				public static void Prefix(ItemData itemData, ref bool __state)
				{
					//IL_002b: Unknown result type (might be due to invalid IL or missing references)
					if (AdventureBackpacksSlot.IsActive && (__state = global::ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot.CustomItemType.IsBackpack(itemData)))
					{
						itemData.m_shared.m_itemType = (ItemType)17;
					}
				}

				public static void Postfix(ItemData itemData, bool __state)
				{
					if (__state)
					{
						AdventureBackpackItem.PatchBackpackItemData(itemData);
					}
				}
			}

			public const string epicLootGUID = "randyknapp.mods.epicloot";

			public static Assembly assembly;
		}

		public static MethodInfo prefixHumanoidUnequip;

		public static void UnpatchUnequip()
		{
			MethodInfo methodInfo = AccessTools.Method(typeof(Humanoid), "UnequipItem", (Type[])null, (Type[])null);
			prefixHumanoidUnequip = AccessTools.Method(AdventureBackpacksSlot.assembly.GetType("AdventureBackpacks.Patches.HumanoidPatches+HumanoidUnequipItemPatch"), "Prefix", (Type[])null, (Type[])null);
			if (methodInfo != null && prefixHumanoidUnequip != null)
			{
				ExtraSlotsCustomSlots.instance.harmony.Unpatch((MethodBase)methodInfo, prefixHumanoidUnequip);
				ExtraSlotsCustomSlots.LogInfo("AdventureBackpacks.Patches.HumanoidPatches+HumanoidUnequipItemPatch:Prefix was unpatched and will be called directly.");
				return;
			}
			if (methodInfo == null)
			{
				ExtraSlotsCustomSlots.LogWarning("Humanoid:UnequipItem was not found.");
			}
			if (prefixHumanoidUnequip == null)
			{
				ExtraSlotsCustomSlots.LogWarning("AdventureBackpacks.Patches.HumanoidPatches+HumanoidUnequipItemPatch:Prefix was not found.");
			}
		}
	}
	public class HipLanternSlot : CustomSlot
	{
		public const string ID = "HipLantern";

		public const string pluginID = "shudnal.HipLantern";

		public HipLanternSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "shudnal.HipLantern";
			slotID = "HipLantern";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["shudnal.HipLantern"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("HipLantern.LanternItem"), "IsLanternItem", new Type[1] { typeof(ItemData) }, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("HipLantern mod is loaded but HipLantern.LanternItem:IsLanternItem is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.hipLanternSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.hipLanternSlotGlobalKey.Value, ExtraSlotsCustomSlots.hipLanternSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	public class CircletExtendedSlot : CustomSlot
	{
		public const string ID = "CircletExtended";

		public const string pluginID = "shudnal.CircletExtended";

		public CircletExtendedSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "shudnal.CircletExtended";
			slotID = "CircletExtended";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["shudnal.CircletExtended"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("CircletExtended.CircletItem"), "IsCircletItem", new Type[1] { typeof(ItemData) }, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("CircletExtended mod is loaded but CircletExtended.CircletItem:IsCircletItem is not found");
				return;
			}
			MethodInfo isCircletSlotKnown = AccessTools.Method(assembly.GetType("CircletExtended.CircletItem"), "IsCircletSlotKnown", (Type[])null, (Type[])null);
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.circletExtendedSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.circletExtendedSlotGlobalKey.Value, ExtraSlotsCustomSlots.circletExtendedSlotItemDiscovered.Value) && (isCircletSlotKnown == null || (bool)isCircletSlotKnown.Invoke(null, null));
			initialized = true;
		}
	}
	public class BowsBeforeHoesSlot : CustomSlot
	{
		public const string ID = "BowsBeforeHoes";

		public const string pluginID = "Azumatt.BowsBeforeHoes";

		public static bool _isActive;

		private static Func<ItemData, bool> _isQuiver;

		public static bool IsActive => _isActive && ExtraSlotsCustomSlots.bbhQuiverSlotEnabled.Value;

		public static bool IsQuiver(ItemData item)
		{
			return _isQuiver != null && _isQuiver(item);
		}

		public BowsBeforeHoesSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "Azumatt.BowsBeforeHoes";
			slotID = "BowsBeforeHoes";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["Azumatt.BowsBeforeHoes"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("BowsBeforeHoes.Util.Functions"), "IsQuiverSlot", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("BowsBeforeHoes mod is loaded but BowsBeforeHoes.Util.Functions:IsQuiverSlot is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.bbhQuiverSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.bbhQuiverSlotGlobalKey.Value, ExtraSlotsCustomSlots.bbhQuiverSlotItemDiscovered.Value);
			initialized = true;
			_isActive = true;
			_isQuiver = itemIsValid;
		}
	}
	public static class BowsBeforeHoesCompat
	{
		[HarmonyPatch(typeof(Player), "AddKnownItem")]
		public static class Player_AddKnownItem_BBHQuiverType
		{
			private static void Postfix(Player __instance, ref ItemData item)
			{
				if (BowsBeforeHoesSlot.IsActive && !__instance.m_knownMaterial.Contains(item.m_shared.m_name) && BowsBeforeHoesSlot.IsQuiver(item))
				{
					PatchBackpackItemData(item);
				}
			}
		}

		[HarmonyPatch(typeof(Player), "OnSpawned")]
		public class Player_OnSpawned_BBHQuiverType
		{
			public static void Postfix(Player __instance)
			{
				if (BowsBeforeHoesSlot.IsActive && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
				{
					PatchInventory(((Humanoid)__instance).GetInventory());
				}
			}
		}

		[HarmonyPatch(typeof(Inventory), "Load")]
		public class Inventory_Load_BBHQuiverType
		{
			public static void Postfix(Inventory __instance)
			{
				if (BowsBeforeHoesSlot.IsActive)
				{
					PatchInventory(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		public static class ObjectDB_Awake_ChangeBackpackItemType
		{
			[HarmonyPriority(0)]
			private static void Postfix(ObjectDB __instance)
			{
				if (BowsBeforeHoesSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null))
				{
					UpdateBackpacksItemType();
				}
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		public static class ObjectDB_CopyOtherDB_AddPrefab
		{
			[HarmonyPriority(0)]
			private static void Postfix(ObjectDB __instance)
			{
				if (BowsBeforeHoesSlot.IsActive && __instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null))
				{
					UpdateBackpacksItemType();
				}
			}
		}

		public static ItemType GetItemType()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			if (!BowsBeforeHoesSlot.IsActive)
			{
				return (ItemType)17;
			}
			return (ItemType)16;
		}

		public static void PatchBackpackItemData(ItemData itemData)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (itemData != null)
			{
				itemData.m_shared.m_itemType = GetItemType();
			}
		}

		public static void PatchInventory(Inventory inventory, bool force = false)
		{
			if ((!BowsBeforeHoesSlot.IsActive && !force) || inventory == null)
			{
				return;
			}
			foreach (ItemData item in from item in inventory.GetAllItems()
				where BowsBeforeHoesSlot.IsQuiver(item)
				select item)
			{
				PatchBackpackItemData(item);
			}
		}

		public static void PatchBackpackItemOnConfigChange()
		{
			UpdateBackpacksItemType(force: true);
			Player localPlayer = Player.m_localPlayer;
			PatchInventory((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null, force: true);
		}

		public static void UpdateBackpacksItemType(bool force = false)
		{
			if ((!BowsBeforeHoesSlot.IsActive && !force) || !Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				return;
			}
			foreach (GameObject item in ObjectDB.instance.m_items)
			{
				if ((Object)(object)item != (Object)null)
				{
					ItemData val = item.GetComponent<ItemDrop>()?.m_itemData;
					if (val != null && BowsBeforeHoesSlot.IsQuiver(val))
					{
						PatchBackpackItemData(val);
					}
				}
			}
		}
	}
	public class JewelcraftingNeckSlot : CustomSlot
	{
		public const string ID = "JewelcraftingNeck";

		public const string pluginID = "org.bepinex.plugins.jewelcrafting";

		public JewelcraftingNeckSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "org.bepinex.plugins.jewelcrafting";
			slotID = "JewelcraftingNeck";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.jewelcrafting"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("Jewelcrafting.Visual"), "IsNeckItem", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("Jewelcrafting mod is loaded but Jewelcrafting.Visual:IsNeckItem is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.jewelcraftingNeckSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.jewelcraftingNeckSlotGlobalKey.Value, ExtraSlotsCustomSlots.jewelcraftingNeckSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	public class JewelcraftingRingSlot : CustomSlot
	{
		public const string ID = "JewelcraftingRing";

		public const string pluginID = "org.bepinex.plugins.jewelcrafting";

		public JewelcraftingRingSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "org.bepinex.plugins.jewelcrafting";
			slotID = "JewelcraftingRing";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.jewelcrafting"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("Jewelcrafting.Visual"), "IsFingerItem", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("Jewelcrafting mod is loaded but Jewelcrafting.Visual:IsFingerItem is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.jewelcraftingRingSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.jewelcraftingRingSlotGlobalKey.Value, ExtraSlotsCustomSlots.jewelcraftingRingSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	public class BackpacksSlot : CustomSlot
	{
		public const string ID = "Backpacks";

		public const string pluginID = "org.bepinex.plugins.backpacks";

		public BackpacksSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "org.bepinex.plugins.backpacks";
			slotID = "Backpacks";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["org.bepinex.plugins.backpacks"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("Backpacks.Backpacks"), "validateBackpack", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("Backpacks mod is loaded but Backpacks.Backpacks:validateBackpack is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.backpacksSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.backpacksSlotGlobalKey.Value, ExtraSlotsCustomSlots.backpacksSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	internal class CustomConfigs
	{
		internal class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		internal static object? configManager;

		internal static Type? configManagerStyles;

		internal static GUIStyle GetStyle(GUIStyle other)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			if (configManagerStyles == null)
			{
				return other;
			}
			FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize");
			if (fieldInfo == null)
			{
				return other;
			}
			return new GUIStyle(other)
			{
				fontSize = (int)fieldInfo.GetValue(configManagerStyles)
			};
		}

		internal static void Awake()
		{
			Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager");
			Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
			configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles") ?? assembly?.GetType("ConfigurationManager.Utilities.ImguiUtils");
		}

		internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString)
		{
			string splitString2 = splitString;
			return delegate(ConfigEntryBase cfg)
			{
				//IL_010a: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Expected O, but got Unknown
				//IL_0155: Unknown result type (might be due to invalid IL or missing references)
				//IL_015a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0170: Expected O, but got Unknown
				bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
				bool flag = false;
				GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
				List<string> list = new List<string>();
				List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToList();
				for (int i = 0; i < list2.Count; i++)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					string text = list2[i];
					string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textField), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
					if (text2 != text && !valueOrDefault)
					{
						flag = true;
					}
					if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
					{
						flag = true;
					}
					else
					{
						list.Add(text2);
					}
					if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
					{
						flag = true;
						list.Add("");
					}
					GUILayout.EndHorizontal();
				}
				GUILayout.EndVertical();
				if (flag)
				{
					cfg.BoxedValue = string.Join(splitString2, list);
				}
			};
		}

		internal static Action<ConfigEntryBase> DrawOrderedFixedStrings(string splitString)
		{
			string splitString2 = splitString;
			return delegate(ConfigEntryBase cfg)
			{
				//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ff: Expected O, but got Unknown
				//IL_015b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0160: Unknown result type (might be due to invalid IL or missing references)
				//IL_0176: Expected O, but got Unknown
				bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
				bool flag = false;
				GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
				string[] array = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToArray();
				for (int i = 0; i < array.Length; i++)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					string text = array[i];
					GUILayout.Label(text, GetStyle(GUI.skin.textField), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
					if (GUILayout.Button("ʌ", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i > 0))
					{
						ref string reference = ref array[i];
						ref string reference2 = ref array[i - 1];
						string text2 = array[i - 1];
						string text3 = array[i];
						reference = text2;
						reference2 = text3;
					}
					if (GUILayout.Button("v", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i < array.Length - 1))
					{
						ref string reference = ref array[i];
						ref string reference3 = ref array[i + 1];
						string text3 = array[i + 1];
						string text2 = array[i];
						reference = text3;
						reference3 = text2;
					}
					GUILayout.EndHorizontal();
				}
				GUILayout.EndVertical();
				if (flag)
				{
					cfg.BoxedValue = string.Join(splitString2, array);
				}
			};
		}
	}
	public class CustomSlot
	{
		public const string slotPrefix = "ESCS";

		public string GUID;

		public bool initialized;

		public string slotID;

		public Func<ItemData, bool> itemIsValid;

		public Func<string> getName;

		public Func<bool> isActive;

		public static readonly List<CustomSlot> slots = new List<CustomSlot>();

		public static readonly string VanillaOrder = string.Join(",", GetVanillaOrder());

		public bool PluginInstalled => Chainloader.PluginInfos.ContainsKey(GUID);

		public bool AddSlot()
		{
			return initialized && API.AddSlot(GetSlotID(slotID), getName, itemIsValid, isActive);
		}

		public bool RemoveSlot()
		{
			return initialized && (API.RemoveSlot(GetSlotID(slotID)) || API.RemoveSlot(slotID));
		}

		public static string GetSlotID(string slotID)
		{
			return "ESCS" + slotID.ToString();
		}

		public override string ToString()
		{
			return initialized ? slotID.ToString() : (GUID + " (inactive)");
		}

		public static List<string> GetVanillaOrder()
		{
			List<string> list = new List<string>
			{
				"Backpacks", "AdventureBackpacks", "JudesEquipmentBackpack", "RustyBagsBag", "CircletExtended", "JewelcraftingNeck", "MagicPluginEarring", "JewelcraftingRing", "MagicPluginTome", "BowsBeforeHoes",
				"HipLantern"
			};
			for (int i = 0; i < 8; i++)
			{
				list.Add(UserDefinedSlot.GetSlotID(i));
			}
			return list;
		}

		public static bool IsSlotActive(string globalKey, string itemDiscovered)
		{
			bool flag = !Utility.IsNullOrWhiteSpace(globalKey);
			bool flag2 = !Utility.IsNullOrWhiteSpace(itemDiscovered);
			if (!flag && !flag2)
			{
				return true;
			}
			if (flag && flag2)
			{
				return API.IsAnyGlobalKeyActive(globalKey) || API.IsAnyMaterialDiscovered(itemDiscovered);
			}
			return flag ? API.IsAnyGlobalKeyActive(globalKey) : API.IsAnyMaterialDiscovered(itemDiscovered);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("shudnal.ExtraSlotsCustomSlots", "Extra Slots Custom Slots", "1.0.12")]
	public class ExtraSlotsCustomSlots : BaseUnityPlugin
	{
		public const string pluginID = "shudnal.ExtraSlotsCustomSlots";

		public const string pluginName = "Extra Slots Custom Slots";

		public const string pluginVersion = "1.0.12";

		internal readonly Harmony harmony = new Harmony("shudnal.ExtraSlotsCustomSlots");

		internal static readonly ConfigSync configSync = new ConfigSync("shudnal.ExtraSlotsCustomSlots")
		{
			DisplayName = "Extra Slots Custom Slots",
			CurrentVersion = "1.0.12",
			MinimumRequiredVersion = "1.0.12"
		};

		internal static ExtraSlotsCustomSlots instance;

		public static ConfigEntry<bool> configLocked;

		public static ConfigEntry<bool> loggingEnabled;

		public static ConfigEntry<string> slotsOrder;

		public static ConfigEntry<bool> adventureBackpackSlotEnabled;

		public static ConfigEntry<string> adventureBackpackSlotName;

		public static ConfigEntry<string> adventureBackpackSlotGlobalKey;

		public static ConfigEntry<string> adventureBackpackSlotItemDiscovered;

		public static ConfigEntry<bool> backpacksSlotEnabled;

		public static ConfigEntry<string> backpacksSlotName;

		public static ConfigEntry<string> backpacksSlotGlobalKey;

		public static ConfigEntry<string> backpacksSlotItemDiscovered;

		public static ConfigEntry<bool> bbhQuiverSlotEnabled;

		public static ConfigEntry<string> bbhQuiverSlotName;

		public static ConfigEntry<string> bbhQuiverSlotGlobalKey;

		public static ConfigEntry<string> bbhQuiverSlotItemDiscovered;

		public static ConfigEntry<bool> circletExtendedSlotEnabled;

		public static ConfigEntry<string> circletExtendedSlotName;

		public static ConfigEntry<string> circletExtendedSlotGlobalKey;

		public static ConfigEntry<string> circletExtendedSlotItemDiscovered;

		public static ConfigEntry<bool> hipLanternSlotEnabled;

		public static ConfigEntry<string> hipLanternSlotName;

		public static ConfigEntry<string> hipLanternSlotGlobalKey;

		public static ConfigEntry<string> hipLanternSlotItemDiscovered;

		public static ConfigEntry<bool> jewelcraftingNeckSlotEnabled;

		public static ConfigEntry<string> jewelcraftingNeckSlotName;

		public static ConfigEntry<string> jewelcraftingNeckSlotGlobalKey;

		public static ConfigEntry<string> jewelcraftingNeckSlotItemDiscovered;

		public static ConfigEntry<bool> jewelcraftingRingSlotEnabled;

		public static ConfigEntry<string> jewelcraftingRingSlotName;

		public static ConfigEntry<string> jewelcraftingRingSlotGlobalKey;

		public static ConfigEntry<string> jewelcraftingRingSlotItemDiscovered;

		public static ConfigEntry<bool> magicPluginTomeSlotEnabled;

		public static ConfigEntry<string> magicPluginTomeSlotName;

		public static ConfigEntry<string> magicPluginTomeSlotGlobalKey;

		public static ConfigEntry<string> magicPluginTomeSlotItemDiscovered;

		public static ConfigEntry<bool> magicPluginEarringSlotEnabled;

		public static ConfigEntry<string> magicPluginEarringSlotName;

		public static ConfigEntry<string> magicPluginEarringSlotGlobalKey;

		public static ConfigEntry<string> magicPluginEarringSlotItemDiscovered;

		public static ConfigEntry<bool> judesEquipmentBackpackSlotEnabled;

		public static ConfigEntry<string> judesEquipmentBackpackSlotName;

		public static ConfigEntry<string> judesEquipmentBackpackSlotGlobalKey;

		public static ConfigEntry<string> judesEquipmentBackpackSlotItemDiscovered;

		public static ConfigEntry<bool> rustyBagsSlotEnabled;

		public static ConfigEntry<string> rustyBagsSlotName;

		public static ConfigEntry<string> rustyBagsSlotGlobalKey;

		public static ConfigEntry<string> rustyBagsSlotItemDiscovered;

		private void Awake()
		{
			instance = this;
			ConfigInit();
			configSync.AddLockingConfigEntry<bool>(configLocked);
			UpdateSlots();
			harmony.PatchAll();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
			instance = null;
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}

		public void ConfigInit()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Expected O, but got Unknown
			configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only. ");
			loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not synced with Server]", synchronizedSetting: false);
			slotsOrder = config("General", "Slots order", CustomSlot.VanillaOrder, new ConfigDescription("Comma-separated slot ID order of custom slots", (AcceptableValueBase)null, new object[1]
			{
				new CustomConfigs.ConfigurationManagerAttributes
				{
					CustomDrawer = CustomConfigs.DrawOrderedFixedStrings(",")
				}
			}));
			slotsOrder.SettingChanged += delegate
			{
				UpdateSlots();
			};
			adventureBackpackSlotEnabled = config("Mod - Adventure Backpacks", "Enabled", defaultValue: true, "Enable adventure backpack slot. Restart the game after change to avoid potential issues.");
			adventureBackpackSlotName = config("Mod - Adventure Backpacks", "Name", "Backpack", "Slot name. Use ExtraSlots translation files to add localized string.");
			adventureBackpackSlotGlobalKey = config("Mod - Adventure Backpacks", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			adventureBackpackSlotItemDiscovered = config("Mod - Adventure Backpacks", "Items discovered", "$vapok_mod_item_backpack_meadows,$vapok_mod_item_backpack_blackforest,$vapok_mod_item_backpack_swamp,$vapok_mod_item_backpack_mountains,$vapok_mod_item_backpack_plains,$vapok_mod_item_backpack_mistlands,$vapok_mod_item_rugged_backpack,$vapok_mod_item_arctic_backpack", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			adventureBackpackSlotEnabled.SettingChanged += delegate
			{
				AdventureBackpackItem.PatchBackpackItemOnConfigChange();
				UpdateSlots();
			};
			backpacksSlotEnabled = config("Mod - Backpacks", "Enabled", defaultValue: true, "Enable backpack slot");
			backpacksSlotName = config("Mod - Backpacks", "Name", "$bp_backpack_slot_name", "Slot name");
			backpacksSlotGlobalKey = config("Mod - Backpacks", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			backpacksSlotItemDiscovered = config("Mod - Backpacks", "Items discovered", "$item_explorer", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			backpacksSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			bbhQuiverSlotEnabled = config("Mod - BowsBeforeHoes", "Enabled", defaultValue: true, "Enable quiver slot");
			bbhQuiverSlotName = config("Mod - BowsBeforeHoes", "Name", "$bbh_slot_quiver", "Slot name");
			bbhQuiverSlotGlobalKey = config("Mod - BowsBeforeHoes", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			bbhQuiverSlotItemDiscovered = config("Mod - BowsBeforeHoes", "Items discovered", "$item_quiver_blackforest,$item_quiver_seeker,$item_quiver_leather,$item_quiver_odinplus,$item_quiver_plainslox", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			bbhQuiverSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
				BowsBeforeHoesCompat.PatchBackpackItemOnConfigChange();
			};
			circletExtendedSlotEnabled = config("Mod - CircletExtended", "Enabled", defaultValue: true, "Enable circlet slot");
			circletExtendedSlotName = config("Mod - CircletExtended", "Name", "Circlet", "Slot name. Use ExtraSlots translation files to add localized string.");
			circletExtendedSlotGlobalKey = config("Mod - CircletExtended", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			circletExtendedSlotItemDiscovered = config("Mod - CircletExtended", "Items discovered", "$item_helmet_dverger", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			circletExtendedSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			hipLanternSlotEnabled = config("Mod - HipLantern", "Enabled", defaultValue: true, "Enable hip lantern slot");
			hipLanternSlotName = config("Mod - HipLantern", "Name", "Lantern", "Slot name. Use ExtraSlots translation files to add localized string.");
			hipLanternSlotGlobalKey = config("Mod - HipLantern", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			hipLanternSlotItemDiscovered = config("Mod - HipLantern", "Items discovered", "$item_hiplantern", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			hipLanternSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			jewelcraftingNeckSlotEnabled = config("Mod - Jewelcrafting - Neck", "Enabled", defaultValue: true, "Enable neck slot");
			jewelcraftingNeckSlotName = config("Mod - Jewelcrafting - Neck", "Name", "Neck", "Slot name. Use ExtraSlots translation files to add localized string.");
			jewelcraftingNeckSlotGlobalKey = config("Mod - Jewelcrafting - Neck", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			jewelcraftingNeckSlotItemDiscovered = config("Mod - Jewelcrafting - Neck", "Items discovered", "$jc_necklace_red,$jc_necklace_green,$jc_necklace_blue,$jc_necklace_yellow,$jc_necklace_purple,$jc_necklace_orange,$jc_necklace_dvergrnecklace,$jc_necklace_eitrnecklace,$jc_necklace_fireresistnecklace,$jc_necklace_frostresistnecklace,$jc_necklace_poisonresistnecklace,", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			jewelcraftingNeckSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			jewelcraftingRingSlotEnabled = config("Mod - Jewelcrafting - Ring", "Enabled", defaultValue: true, "Enable Ring slot");
			jewelcraftingRingSlotName = config("Mod - Jewelcrafting - Ring", "Name", "Finger", "Slot name. Use ExtraSlots translation files to add localized string.");
			jewelcraftingRingSlotGlobalKey = config("Mod - Jewelcrafting - Ring", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			jewelcraftingRingSlotItemDiscovered = config("Mod - Jewelcrafting - Ring", "Items discovered", "$jc_ring_purple,$jc_ring_green,$jc_ring_red,$jc_ring_blue,$jc_ring_black,$jc_ring_dvergrring,$jc_ring_eitrring,$jc_ring_fireresistring,$jc_ring_frostresistring,$jc_ring_poisonresistring", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			jewelcraftingRingSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			magicPluginTomeSlotEnabled = config("Mod - Magic Plugin - Tome", "Enabled", defaultValue: true, "Enable tome slot");
			magicPluginTomeSlotName = config("Mod - Magic Plugin - Tome", "Name", "$bmp_tomeslot", "Slot name");
			magicPluginTomeSlotGlobalKey = config("Mod - Magic Plugin - Tome", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			magicPluginTomeSlotItemDiscovered = config("Mod - Magic Plugin - Tome", "Items discovered", "$bmp_advance_magicbook,$bmp_beginners_magicbook", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			magicPluginTomeSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			magicPluginEarringSlotEnabled = config("Mod - Magic Plugin - Earring", "Enabled", defaultValue: true, "Enable earring slot");
			magicPluginEarringSlotName = config("Mod - Magic Plugin - Earring", "Name", "$bmp_earringslot", "Slot name");
			magicPluginEarringSlotGlobalKey = config("Mod - Magic Plugin - Earring", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			magicPluginEarringSlotItemDiscovered = config("Mod - Magic Plugin - Earring", "Items discovered", "$bmp_dvergr_earring,$bmp_fireresist_earring,$bmp_frostresist_earring,$bmp_poisonresist_earring,$bmp_eitr_earring", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			magicPluginEarringSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			judesEquipmentBackpackSlotEnabled = config("Mod - Judes Equipment", "Enabled", defaultValue: true, "Enable Judes Equipment backpack slot. Restart the game after change to avoid potential issues.");
			judesEquipmentBackpackSlotName = config("Mod - Judes Equipment", "Name", "Backpack", "Slot name. Use ExtraSlots translation files to add localized string.");
			judesEquipmentBackpackSlotGlobalKey = config("Mod - Judes Equipment", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			judesEquipmentBackpackSlotItemDiscovered = config("Mod - Judes Equipment", "Items discovered", "$BackpackSimple,$BackpackHeavy", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			judesEquipmentBackpackSlotEnabled.SettingChanged += delegate
			{
				JudesEquipmentBackpackItem.PatchBackpackItemOnConfigChange();
				UpdateSlots();
			};
			rustyBagsSlotEnabled = config("Mod - Rusty Bags", "Enabled", defaultValue: true, "Enable Rusty Bags backpack slot.");
			rustyBagsSlotName = config("Mod - Rusty Bags", "Name", "Bag", "Slot name. Use ExtraSlots translation files to add localized string.");
			rustyBagsSlotGlobalKey = config("Mod - Rusty Bags", "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			rustyBagsSlotItemDiscovered = config("Mod - Rusty Bags", "Items discovered", "$item_BarrelBag_RS,$item_CrossbowQuiver_RS,$item_DvergerBag_RS,$item_LeatherBag_RS,$item_MountainQuiver_RS,$item_Quiver_RS,$item_UnbjornBag_RS", "Comma-separated list of items. Slot will be active only if any item is discovered or list is not set.");
			rustyBagsSlotEnabled.SettingChanged += delegate
			{
				UpdateSlots();
			};
			for (int i = 0; i < 8; i++)
			{
				new UserDefinedSlot(i);
			}
		}

		public static void UpdateSlots()
		{
			CollectionExtensions.Do<CustomSlot>((IEnumerable<CustomSlot>)CustomSlot.slots, (Action<CustomSlot>)delegate(CustomSlot slot)
			{
				slot.RemoveSlot();
			});
			CustomSlot.slots.Clear();
			CollectionExtensions.Do<string>(from s in slotsOrder.Value.Split(new char[1] { ',' })
				select s.Trim() into s
				where !Utility.IsNullOrWhiteSpace(s)
				select s, (Action<string>)InitSlot);
			List<string> vanillaSlots = CustomSlot.VanillaOrder.Split(new char[1] { ',' }).ToList();
			CollectionExtensions.Do<CustomSlot>((IEnumerable<CustomSlot>)CustomSlot.slots, (Action<CustomSlot>)delegate(CustomSlot slot)
			{
				vanillaSlots.Remove(slot.slotID);
			});
			CollectionExtensions.Do<string>((IEnumerable<string>)vanillaSlots, (Action<string>)InitSlot);
			CollectionExtensions.Do<CustomSlot>((IEnumerable<CustomSlot>)CustomSlot.slots, (Action<CustomSlot>)TryAddSlot);
		}

		public static void TryAddSlot(CustomSlot slot)
		{
			if (slot.RemoveSlot())
			{
				LogInfo($"Slot {slot} was removed");
			}
			if (slot.AddSlot())
			{
				LogInfo($"Slot {slot} was added");
			}
			else if (slot.initialized)
			{
				LogWarning($"Error while trying to add new slot {slot}.");
			}
		}

		public static void InitSlot(string slotID)
		{
			switch (slotID)
			{
			case "Backpacks":
				if (!backpacksSlotEnabled.Value)
				{
					break;
				}
				new BackpacksSlot();
				return;
			case "AdventureBackpacks":
				if (!adventureBackpackSlotEnabled.Value)
				{
					break;
				}
				new AdventureBackpacksSlot();
				return;
			case "JudesEquipmentBackpack":
				if (!judesEquipmentBackpackSlotEnabled.Value)
				{
					break;
				}
				new JudesEquipmentBackpackSlot();
				return;
			case "RustyBagsBag":
				if (!rustyBagsSlotEnabled.Value)
				{
					break;
				}
				new RustyBagsSlot();
				return;
			case "MagicPluginTome":
				if (!magicPluginTomeSlotEnabled.Value)
				{
					break;
				}
				new MagicPluginTomeSlot();
				return;
			case "MagicPluginEarring":
				if (!magicPluginEarringSlotEnabled.Value)
				{
					break;
				}
				new MagicPluginEarringSlot();
				return;
			case "JewelcraftingNeck":
				if (!jewelcraftingNeckSlotEnabled.Value)
				{
					break;
				}
				new JewelcraftingNeckSlot();
				return;
			case "JewelcraftingRing":
				if (!jewelcraftingRingSlotEnabled.Value)
				{
					break;
				}
				new JewelcraftingRingSlot();
				return;
			case "BowsBeforeHoes":
				if (!bbhQuiverSlotEnabled.Value)
				{
					break;
				}
				new BowsBeforeHoesSlot();
				return;
			case "CircletExtended":
				if (!circletExtendedSlotEnabled.Value)
				{
					break;
				}
				new CircletExtendedSlot();
				return;
			case "HipLantern":
				if (!hipLanternSlotEnabled.Value)
				{
					break;
				}
				new HipLanternSlot();
				return;
			}
			if (UserDefinedSlot.IsUserDefinedSlot(slotID))
			{
				UserDefinedSlot.UpdateSlot(slotID);
			}
		}

		public static void LogInfo(object data)
		{
			if (loggingEnabled.Value)
			{
				((BaseUnityPlugin)instance).Logger.LogInfo(data);
			}
		}

		public static void LogMessage(object data)
		{
			((BaseUnityPlugin)instance).Logger.LogMessage(data);
		}

		public static void LogWarning(object data)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning(data);
		}

		internal ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val;
		}

		internal ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}
	}
	public class RustyBagsSlot : CustomSlot
	{
		public const string ID = "RustyBagsBag";

		public const string pluginID = "RustyMods.RustyBags";

		public RustyBagsSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "RustyMods.RustyBags";
			slotID = "RustyBagsBag";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["RustyMods.RustyBags"].Instance).GetType());
			Type bag = AccessTools.GetTypesFromAssembly(assembly).FirstOrDefault((Type type) => type.FullName == "RustyBags.Bag");
			if (bag == null)
			{
				ExtraSlotsCustomSlots.LogWarning("RustyBags mod is loaded but RustyBags.Bag type is not found");
				return;
			}
			itemIsValid = (ItemData item) => item != null && bag.IsInstanceOfType(item);
			getName = () => ExtraSlotsCustomSlots.rustyBagsSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.rustyBagsSlotGlobalKey.Value, ExtraSlotsCustomSlots.rustyBagsSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	public class MagicPluginTomeSlot : CustomSlot
	{
		public const string ID = "MagicPluginTome";

		public const string pluginID = "blacks7ar.MagicPlugin";

		public MagicPluginTomeSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "blacks7ar.MagicPlugin";
			slotID = "MagicPluginTome";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["blacks7ar.MagicPlugin"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("MagicPlugin.Functions.MagicSlot"), "IsTomeItem", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("MagicPlugin mod is loaded but MagicPlugin.Functions.MagicSlot:IsTomeItem is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.magicPluginTomeSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.magicPluginTomeSlotGlobalKey.Value, ExtraSlotsCustomSlots.magicPluginTomeSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	public class MagicPluginEarringSlot : CustomSlot
	{
		public const string ID = "MagicPluginEarring";

		public const string pluginID = "blacks7ar.MagicPlugin";

		public MagicPluginEarringSlot()
		{
			CustomSlot.slots.Add(this);
			GUID = "blacks7ar.MagicPlugin";
			slotID = "MagicPluginEarring";
			if (!base.PluginInstalled)
			{
				return;
			}
			Assembly assembly = Assembly.GetAssembly(((object)Chainloader.PluginInfos["blacks7ar.MagicPlugin"].Instance).GetType());
			MethodInfo isValid = AccessTools.Method(assembly.GetType("MagicPlugin.Functions.MagicSlot"), "IsEarringItem", (Type[])null, (Type[])null);
			if (isValid == null)
			{
				ExtraSlotsCustomSlots.LogWarning("MagicPlugin mod is loaded but MagicPlugin.Functions.MagicSlot:IsEarringItem is not found");
				return;
			}
			itemIsValid = delegate(ItemData item)
			{
				int result;
				if (item != null)
				{
					MethodInfo methodInfo = isValid;
					object[] parameters = (object[])(object)new ItemData[1] { item };
					result = (((bool)methodInfo.Invoke(null, parameters)) ? 1 : 0);
				}
				else
				{
					result = 0;
				}
				return (byte)result != 0;
			};
			getName = () => ExtraSlotsCustomSlots.magicPluginEarringSlotName.Value;
			isActive = () => CustomSlot.IsSlotActive(ExtraSlotsCustomSlots.magicPluginEarringSlotGlobalKey.Value, ExtraSlotsCustomSlots.magicPluginEarringSlotItemDiscovered.Value);
			initialized = true;
		}
	}
	[HarmonyPatch]
	public static class MagicPlugin_MagicSlot_AddCustomSlot_PreventCustomSlotAddition
	{
		public static MethodBase target;

		public static bool Prepare(MethodBase original)
		{
			if (!Chainloader.PluginInfos.TryGetValue("blacks7ar.MagicPlugin", out var value))
			{
				return false;
			}
			if ((object)target == null)
			{
				target = AccessTools.Method(Assembly.GetAssembly(((object)value.Instance).GetType()).GetType("MagicPlugin.Functions.MagicSlot"), "AddCustomSlot", (Type[])null, (Type[])null);
			}
			if (target == null)
			{
				return false;
			}
			if (original == null)
			{
				ExtraSlotsCustomSlots.LogInfo("MagicPlugin.Functions.MagicSlot:AddCustomSlot method is patched to prevent adding custom slot call");
			}
			return true;
		}

		public static MethodBase TargetMethod()
		{
			return target;
		}

		public static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch]
	public static class MagicPlugin_AzuEPI_IsLoaded_CustomSlotHandle
	{
		public static MethodBase target;

		public static bool Prepare(MethodBase original)
		{
			if (!Chainloader.PluginInfos.TryGetValue("blacks7ar.MagicPlugin", out var value))
			{
				return false;
			}
			if ((object)target == null)
			{
				target = AccessTools.Method(Assembly.GetAssembly(((object)value.Instance).GetType()).GetType("AzuExtendedPlayerInventory.API"), "IsLoaded", (Type[])null, (Type[])null);
			}
			if (target == null)
			{
				return false;
			}
			if (original == null)
			{
				ExtraSlotsCustomSlots.LogInfo("MagicPlugin.AzuExtendedPlayerInventory.API:IsLoaded method is patched to enable custom slot handling");
			}
			return true;
		}

		public static MethodBase TargetMethod()
		{
			return target;
		}

		public static void Postfix(ref bool __result)
		{
			__result = true;
		}
	}
	public class UserDefinedSlot : CustomSlot
	{
		public ConfigEntry<bool> slotEnabled;

		public ConfigEntry<string> slotName;

		public ConfigEntry<string> slotGlobalKey;

		public ConfigEntry<string> slotItemList;

		public ConfigEntry<bool> itemIsVisible;

		public string groupName;

		public List<string> itemList = new List<string>();

		public const int maxAmount = 8;

		public static UserDefinedSlot[] userDefinedSlots = new UserDefinedSlot[8];

		public const string UserDefinedSlotID = "CustomSlot";

		public void UpdateItemList()
		{
			itemList.Clear();
			CollectionExtensions.Do<string>(from s in slotItemList.Value.Split(new char[1] { ',' })
				select s.Trim() into s
				where !Utility.IsNullOrWhiteSpace(s)
				select s, (Action<string>)itemList.Add);
		}

		public UserDefinedSlot(int index)
		{
			userDefinedSlots[index] = this;
			groupName = $"User defined - Custom slot {index + 1}";
			slotEnabled = ExtraSlotsCustomSlots.instance.config(groupName, "Enabled", defaultValue: false, "Enable custom slot.");
			slotName = ExtraSlotsCustomSlots.instance.config(groupName, "Name", "Slot", "Slot name. Use ExtraSlots translation files to add localized string.");
			slotGlobalKey = ExtraSlotsCustomSlots.instance.config(groupName, "Global keys", "", "Comma-separated list of global keys and player unique keys. Slot will be active only if any key is enabled or list is not set.");
			slotItemList = ExtraSlotsCustomSlots.instance.config(groupName, "Item list", "", "Comma-separated list of items. Slot will be active only if any item is discovered.");
			itemIsVisible = ExtraSlotsCustomSlots.instance.config(groupName, "Item is visible", defaultValue: true, "Make item in that slot visible on player model (if supported by an item itself).");
			slotEnabled.SettingChanged += delegate
			{
				ExtraSlotsCustomSlots.UpdateSlots();
			};
			slotItemList.SettingChanged += delegate
			{
				UpdateItemList();
			};
			itemIsVisible.SettingChanged += delegate
			{
				Player localPlayer = Player.m_localPlayer;
				if (localPlayer != null)
				{
					((Humanoid)localPlayer).SetupEquipment();
				}
			};
			UpdateItemList();
			GUID = GetSlotID(index);
			slotID = GUID;
			itemIsValid = (ItemData item) => item != null && ((item.m_shared != null && itemList.Contains(item.m_shared.m_name)) || ((Object)(object)item.m_dropPrefab != (Object)null && itemList.Contains(((Object)item.m_dropPrefab).name)));
			getName = () => slotName.Value;
			isActive = () => CustomSlot.IsSlotActive(slotGlobalKey.Value, slotItemList.Value);
			initialized = true;
		}

		public static void UpdateSlot(string slotID)
		{
			UserDefinedSlot userDefinedSlot = userDefinedSlots.FirstOrDefault((UserDefinedSlot slot) => slot.slotID == slotID);
			if (userDefinedSlot != null && userDefinedSlot.slotEnabled.Value)
			{
				CustomSlot.slots.Add(userDefinedSlot);
			}
		}

		public static bool IsUserDefinedSlot(string slotID)
		{
			return slotID.StartsWith("CustomSlot");
		}

		public static string GetSlotID(int index)
		{
			return string.Format("{0}{1}", "CustomSlot", index + 1);
		}

		public static bool IsItemInSlotVisible(int index)
		{
			UserDefinedSlot userDefinedSlot = userDefinedSlots[index];
			return userDefinedSlot != null && userDefinedSlot.slotEnabled.Value && userDefinedSlot.itemIsVisible.Value;
		}
	}
}
namespace ExtraSlotsCustomSlots.UserDefinedCustomSlots
{
	[Serializable]
	public class HumanoidCustomItemSlots
	{
		public ItemData customItem1;

		public ItemData customItem2;

		public ItemData customItem3;

		public ItemData customItem4;

		public ItemData customItem5;

		public ItemData customItem6;

		public ItemData customItem7;

		public ItemData customItem8;
	}
	public static class HumanoidExtension
	{
		private static readonly ConditionalWeakTable<Humanoid, HumanoidCustomItemSlots> data = new ConditionalWeakTable<Humanoid, HumanoidCustomItemSlots>();

		public static HumanoidCustomItemSlots GetCustomItemData(this Humanoid humanoid)
		{
			return data.GetOrCreateValue(humanoid);
		}

		public static ItemData GetCustomItem(this Humanoid humanoid, int index)
		{
			if (1 == 0)
			{
			}
			ItemData result = (ItemData)(index switch
			{
				0 => humanoid.GetCustomItemData().customItem1, 
				1 => humanoid.GetCustomItemData().customItem2, 
				2 => humanoid.GetCustomItemData().customItem3, 
				3 => humanoid.GetCustomItemData().customItem4, 
				4 => humanoid.GetCustomItemData().customItem5, 
				5 => humanoid.GetCustomItemData().customItem6, 
				6 => humanoid.GetCustomItemData().customItem7, 
				7 => humanoid.GetCustomItemData().customItem8, 
				_ => null, 
			});
			if (1 == 0)
			{
			}
			return result;
		}

		public static ItemData SetCustomItem(this Humanoid humanoid, int index, ItemData item)
		{
			if (1 == 0)
			{
			}
			ItemData result = (ItemData)(index switch
			{
				0 => humanoid.GetCustomItemData().customItem1 = item, 
				1 => humanoid.GetCustomItemData().customItem2 = item, 
				2 => humanoid.GetCustomItemData().customItem3 = item, 
				3 => humanoid.GetCustomItemData().customItem4 = item, 
				4 => humanoid.GetCustomItemData().customItem5 = item, 
				5 => humanoid.GetCustomItemData().customItem6 = item, 
				6 => humanoid.GetCustomItemData().customItem7 = item, 
				7 => humanoid.GetCustomItemData().customItem8 = item, 
				_ => null, 
			});
			if (1 == 0)
			{
			}
			return result;
		}
	}
	[Serializable]
	public class VisEquipmentCustomItemState
	{
		public string m_item = "";

		public List<GameObject> m_instances;

		public int m_hash = 0;
	}
	[Serializable]
	public class VisEquipmentCustomItem
	{
		public VisEquipmentCustomItemState customItem1 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem2 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem3 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem4 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem5 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem6 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem7 = new VisEquipmentCustomItemState();

		public VisEquipmentCustomItemState customItem8 = new VisEquipmentCustomItemState();
	}
	public static class VisEquipmentExtension
	{
		[HarmonyPatch(typeof(VisEquipment), "UpdateEquipmentVisuals")]
		public static class VisEquipment_UpdateEquipmentVisuals_CustomItemType
		{
			public static VisEquipment visEq;

			public static bool updateLodGroup;

			private static void Prefix(VisEquipment __instance)
			{
				ZNetView nview = __instance.m_nview;
				ZDO val = ((nview != null) ? nview.GetZDO() : null);
				updateLodGroup = false;
				for (int i = 0; i < CustomItemSlots.SlotsAmount; i++)
				{
					int hash = 0;
					if (val != null)
					{
						hash = val.GetInt(customItemStateZdoHash[i], 0);
					}
					else
					{
						VisEquipmentCustomItemState customItemState = __instance.GetCustomItemState(i);
						if (!string.IsNullOrEmpty(customItemState.m_item))
						{
							hash = StringExtensionMethods.GetStableHashCode(customItemState.m_item);
						}
					}
					if (__instance.SetCustomItemEquipped(hash, i))
					{
						updateLodGroup = true;
					}
				}
				visEq = __instance;
			}

			private static void Postfix(VisEquipment __instance)
			{
				if (updateLodGroup)
				{
					__instance.UpdateLodgroup();
				}
				visEq = null;
				updateLodGroup = false;
			}
		}

		[HarmonyPatch(typeof(VisEquipment), "UpdateLodgroup")]
		public static class VisEquipment_UpdateLodgroup_CustomItemType
		{
			private static void Finalizer(VisEquipment __instance)
			{
				if ((Object)(object)__instance == (Object)(object)VisEquipment_UpdateEquipmentVisuals_CustomItemType.visEq)
				{
					VisEquipment_UpdateEquipmentVisuals_CustomItemType.updateLodGroup = false;
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")]
		public static class Humanoid_SetupVisEquipment_CustomItemType
		{
			private static void Postfix(Humanoid __instance, VisEquipment visEq)
			{
				for (int i = 0; i < CustomItemSlots.SlotsAmount; i++)
				{
					ItemData customItem = __instance.GetCustomItem(i);
					visEq.SetCustomItemState(i, (customItem != null && (Object)(object)customItem.m_dropPrefab != (Object)null && UserDefinedSlot.IsItemInSlotVisible(i)) ? ((Object)customItem.m_dropPrefab).name : "");
				}
			}
		}

		private static readonly List<int> customItemStateZdoHash = new List<int>
		{
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_1"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_2"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_3"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_4"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_5"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_6"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_7"),
			StringExtensionMethods.GetStableHashCode("ESCS_CustomItemState_8")
		};

		private static readonly ConditionalWeakTable<VisEquipment, VisEquipmentCustomItem> data = new ConditionalWeakTable<VisEquipment, VisEquipmentCustomItem>();

		public static VisEquipmentCustomItem GetCustomItemData(this VisEquipment visEquipment)
		{
			return data.GetOrCreateValue(visEquipment);
		}

		public static VisEquipmentCustomItemState GetCustomItemState(this VisEquipment humanoid, int index)
		{
			if (1 == 0)
			{
			}
			VisEquipmentCustomItemState result = index switch
			{
				0 => humanoid.GetCustomItemData().customItem1, 
				1 => humanoid.GetCustomItemData().customItem2, 
				2 => humanoid.GetCustomItemData().customItem3, 
				3 => humanoid.GetCustomItemData().customItem4, 
				4 => humanoid.GetCustomItemData().customItem5, 
				5 => humanoid.GetCustomItemData().customItem6, 
				6 => humanoid.GetCustomItemData().customItem7, 
				7 => humanoid.GetCustomItemData().customItem8, 
				_ => null, 
			};
			if (1 == 0)
			{
			}
			return result;
		}

		public static void SetCustomItemState(this VisEquipment visEquipment, int index, string name)
		{
			VisEquipmentCustomItemState customItemState = visEquipment.GetCustomItemState(index);
			if (customItemState.m_item != name)
			{
				customItemState.m_item = name;
				if (visEquipment.m_nview.IsValid() && visEquipment.m_nview.IsOwner())
				{
					visEquipment.m_nview.GetZDO().Set(customItemStateZdoHash[index], (!string.IsNullOrEmpty(name)) ? StringExtensionMethods.GetStableHashCode(name) : 0, false);
				}
			}
		}

		public static bool SetCustomItemEquipped(this VisEquipment visEquipment, int hash, int index)
		{
			VisEquipmentCustomItemState customItemState = visEquipment.GetCustomItemState(index);
			if (customItemState.m_hash == hash)
			{
				return false;
			}
			if (customItemState.m_instances != null)
			{
				foreach (GameObject instance in customItemState.m_instances)
				{
					if (Object.op_Implicit((Object)(object)visEquipment.m_lodGroup))
					{
						Utils.RemoveFromLodgroup(visEquipment.m_lodGroup, instance);
					}
					Object.Destroy((Object)(object)instance);
				}
				customItemState.m_instances = null;
			}
			customItemState.m_hash = hash;
			if (hash != 0)
			{
				customItemState.m_instances = visEquipment.AttachArmor(hash, -1);
			}
			return true;
		}
	}
	public static class CustomItemSlots
	{
		public static class CustomItemPatches
		{
			[HarmonyPatch(typeof(Humanoid), "UpdateEquipmentStatusEffects")]
			private static class Humanoid_UpdateEquipmentStatusEffects_CustomItem
			{
				private static void Prefix(Humanoid __instance)
				{
					if (!IsValidPlayer(__instance))
					{
						return;
					}
					tempEffects.Clear();
					ItemData[] array = GetEquippedItems().ToArray();
					foreach (ItemData val in array)
					{
						if (Object.op_Implicit((Object)(object)val.m_shared.m_equipStatusEffect))
						{
							tempEffects.Add(val.m_shared.m_equipStatusEffect);
						}
						if (__instance.HaveSetEffect(val))
						{
							tempEffects.Add(val.m_shared.m_setStatusEffect);
						}
					}
				}

				private static void Postfix(Humanoid __instance)
				{
					foreach (StatusEffect item in tempEffects.Where((StatusEffect item) => !__instance.m_equipmentStatusEffects.Contains(item)))
					{
						((Character)__instance).m_seman.AddStatusEffect(item, false, 0, 0f);
					}
					__instance.m_equipmentStatusEffects.UnionWith(tempEffects);
					tempEffects.Clear();
				}
			}

			[HarmonyPatch(typeof(SEMan), "RemoveStatusEffect", new Type[]
			{
				typeof(int),
				typeof(bool)
			})]
			private static class SEMan_RemoveStatusEffect_CustomItemPreventRemoval
			{
				private static void Prefix(SEMan __instance, ref int nameHash)
				{
					Player localPlayer = Player.m_localPlayer;
					if (__instance != ((localPlayer != null) ? ((Character)localPlayer).GetSEMan() : null) || tempEffects.Count == 0)
					{
						return;
					}
					foreach (StatusEffect tempEffect in tempEffects)
					{
						if (tempEffect.NameHash() == nameHash)
						{
							nameHash = 0;
						}
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "GetEquipmentWeight")]
			private static class Humanoid_GetEquipmentWeight_CustomItem
			{
				private static void Postfix(Humanoid __instance, ref float __result)
				{
					if (IsValidPlayer(__instance))
					{
						__result += GetEquippedItems().Sum((ItemData item) => item.m_shared.m_weight);
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "EquipItem")]
			private static class Humanoid_EquipItem_CustomItem
			{
				private static readonly ItemType tempType = (ItemType)767;

				private static ItemType itemType;

				private static void Prefix(Humanoid __instance, ItemData item, ref int __state)
				{
					//IL_0047: Unknown result type (might be due to invalid IL or missing references)
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0093: Unknown result type (might be due to invalid IL or missing references)
					//IL_0098: Unknown result type (might be due to invalid IL or missing references)
					//IL_009d: Unknown result type (might be due to invalid IL or missing references)
					//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
					if (IsValidPlayer(__instance) && item != null && !IsItemEquipped(item) && (__state = GetSlotForItem(item)) != -1)
					{
						itemType = item.m_shared.m_itemType;
						item.m_shared.m_itemType = tempType;
						if (Object.op_Implicit((Object)(object)__instance.m_visEquipment) && __instance.m_visEquipment.m_isPlayer)
						{
							item.m_shared.m_equipEffect.Create(((Component)__instance).transform.position + Vector3.up, ((Component)__instance).transform.rotation, (Transform)null, 1f, -1);
						}
					}
				}

				[HarmonyPriority(800)]
				private static void Postfix(Humanoid __instance, ItemData item, bool triggerEquipEffects, int __state, ref bool __result)
				{
					//IL_0019: Unknown result type (might be due to invalid IL or missing references)
					//IL_001e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0038: Unknown result type (might be due to invalid IL or missing references)
					//IL_003d: Unknown result type (might be due to invalid IL or missing references)
					if (IsValidPlayer(__instance) && item != null && item.m_shared.m_itemType == tempType && __state != -1)
					{
						item.m_shared.m_itemType = itemType;
						ItemData customItem = __instance.GetCustomItem(__state);
						if (customItem != null)
						{
							__instance.UnequipItem(customItem, triggerEquipEffects);
						}
						__instance.SetCustomItem(__state, item);
						if (__instance.IsItemEquiped(item))
						{
							item.m_equipped = true;
							__result = true;
						}
						__instance.SetupEquipment();
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
			public static class Humanoid_UnequipItem_CustomItem
			{
				[HarmonyPriority(800)]
				private static void Postfix(Humanoid __instance, ItemData item)
				{
					if (item != null)
					{
						int customItemIndex = GetCustomItemIndex(item);
						if (customItemIndex != -1)
						{
							__instance.SetCustomItem(customItemIndex, null);
							__instance.SetupEquipment();
						}
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "UnequipAllItems")]
			public static class Humanoid_UnequipAllItems_CustomItem
			{
				[HarmonyPriority(800)]
				private static void Postfix(Humanoid __instance)
				{
					if (IsValidPlayer(__instance))
					{
						CollectionExtensions.Do<ItemData>((IEnumerable<ItemData>)GetEquippedItems().ToArray(), (Action<ItemData>)delegate(ItemData item)
						{
							__instance.UnequipItem(item, false);
						});
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "IsItemEquiped")]
			private static class Humanoid_IsItemEquiped_CustomItem
			{
				private static void Postfix(Humanoid __instance, ItemData item, ref bool __result)
				{
					if (IsValidPlayer(__instance))
					{
						__result = __result || IsItemEquipped(item);
					}
				}
			}

			[HarmonyPatch(typeof(Player), "UnequipDeathDropItems")]
			private static class Player_UnequipDeathDropItems_CustomItem
			{
				private static void Prefix(Player __instance)
				{
					if (!IsValidPlayer((Humanoid)(object)__instance))
					{
						return;
					}
					bool flag = false;
					for (int i = 0; i < SlotsAmount; i++)
					{
						ItemData item = GetItem(i);
						if (item != null)
						{
							item.m_equipped = false;
							((Humanoid)(object)__instance).SetCustomItem(i, null);
							flag = true;
						}
					}
					if (flag)
					{
						((Humanoid)__instance).SetupEquipment();
					}
				}
			}

			[HarmonyPatch(typeof(Player), "GetEquipmentEitrRegenModifier")]
			private static class Player_GetEquipmentEitrRegenModifier_CustomItem
			{
				private static void Postfix(Player __instance, ref float __result)
				{
					if (IsValidPlayer((Humanoid)(object)__instance))
					{
						__result += GetEquippedItems().Sum((ItemData item) => item.m_shared.m_eitrRegenModifier);
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "UpdateEquipment")]
			private static class Humanoid_UpdateEquipment_CustomItemDurabilityDrain
			{
				private static void Postfix(Humanoid __instance, float dt)
				{
					if (IsValidPlayer(__instance))
					{
						CollectionExtensions.DoIf<ItemData>(GetEquippedItems(), (Func<ItemData, bool>)((ItemData item) => item.m_shared.m_useDurability), (Action<ItemData>)delegate(ItemData item)
						{
							__instance.DrainEquipedItemDurability(item, dt);
						});
					}
				}
			}

			[HarmonyPatch(typeof(Player), "ApplyArmorDamageMods")]
			private static class Player_ApplyArmorDamageMods_CustomItem
			{
				private static void Postfix(Player __instance, ref DamageModifiers mods)
				{
					//IL_003a: Unknown result type (might be due to invalid IL or missing references)
					if (IsValidPlayer((Humanoid)(object)__instance))
					{
						CollectionExtensions.Do<List<DamageModPair>>(from item in GetEquippedItems()
							select item.m_shared.m_damageModifiers, (Action<List<DamageModPair>>)((DamageModifiers)(object)mods).Apply);
					}
				}
			}

			[HarmonyPatch(typeof(Player), "UpdateModifiers")]
			private static class Player_UpdateModifiers_CustomItem
			{
				private static void Postfix(Player __instance)
				{
					if (!IsValidPlayer((Humanoid)(object)__instance) || Player.s_equipmentModifierSourceFields == null)
					{
						return;
					}
					int i;
					for (i = 0; i < __instance.m_equipmentModifierValues.Length; i++)
					{
						CollectionExtensions.Do<ItemData>(GetEquippedItems(), (Action<ItemData>)delegate(ItemData item)
						{
							__instance.m_equipmentModifierValues[i] += (float)Player.s_equipmentModifierSourceFields[i].GetValue(item.m_shared);
						});
					}
				}
			}

			[HarmonyPatch(typeof(Player), "OnInventoryChanged")]
			private static class Player_OnInventoryChanged_ValidateCustomItemSlots
			{
				private static void Postfix(Player __instance)
				{
					if (!IsValidPlayer((Humanoid)(object)__instance) || __instance.m_isLoading)
					{
						return;
					}
					bool flag = false;
					for (int i = 0; i < SlotsAmount; i++)
					{
						ItemData item = GetItem(i);
						if (item != null && !((Humanoid)Player.m_localPlayer).GetInventory().ContainsItem(item))
						{
							((Humanoid)(object)__instance).SetCustomItem(i, null);
							flag = true;
						}
					}
					if (flag)
					{
						((Humanoid)__instance).SetupEquipment();
					}
				}
			}

			[HarmonyPatch(typeof(Humanoid), "GetSetCount")]
			private static class Humanoid_GetSetCount_CustomItem
			{
				private static void Postfix(Humanoid __instance, string setName, ref int __result)
				{
					if (IsValidPlayer(__instance))
					{
						__result += GetEquippedItems().Count((ItemData item) => item.m_shared.m_setName == setName);
					}
				}
			}
		}

		private static readonly List<ItemData> tempItems = new List<ItemData>();

		private static readonly HashSet<StatusEffect> tempEffects = new HashSet<StatusEffect>();

		public static int SlotsAmount => 8;

		public static ItemData GetItem(int index)
		{
			return ((Humanoid)(object)Player.m_localPlayer)?.GetCustomItem(index);
		}

		public static bool IsItemEquipped(ItemData item)
		{
			return GetCustomItemIndex(item) != -1;
		}

		public static int GetSlotForItem(ItemData item)
		{
			int result = -1;
			for (int i = 0; i < UserDefinedSlot.userDefinedSlots.Length; i++)
			{
				UserDefinedSlot userDefinedSlot = UserDefinedSlot.userDefinedSlots[i];
				if (userDefinedSlot != null && userDefinedSlot.slotEnabled.Value && userDefinedSlot.isActive() && userDefinedSlot.itemIsValid(item))
				{
					if (GetItem(i) == null)
					{
						return i;
					}
					result = i;
				}
			}
			return result;
		}

		public static IEnumerable<ItemData> GetEquippedItems()
		{
			tempItems.Clear();
			for (int i = 0; i < SlotsAmount; i++)
			{
				ItemData item = GetItem(i);
				if (item != null)
				{
					tempItems.Add(item);
				}
			}
			return tempItems;
		}

		public static int GetCustomItemIndex(ItemData item)
		{
			if (item == null)
			{
				return -1;
			}
			for (int i = 0; i < SlotsAmount; i++)
			{
				ItemData item2 = GetItem(i);
				if (item2 != null && item2 == item)
				{
					return i;
				}
			}
			return -1;
		}

		public static bool IsValidPlayer(Humanoid human)
		{
			return (Object)(object)human != (Object)null && (Object)(object)human == (Object)(object)Player.m_localPlayer;
		}
	}
}
namespace ExtraSlotsCustomSlots.AdventureBackpacksCustomSlot
{
	[Serializable]
	public class HumanoidAdventureBackpack
	{
		public ItemData backpack;
	}
	public static class HumanoidExtension
	{
		private static readonly ConditionalWeakTable<Humanoid, HumanoidAdventureBackpack> data = new ConditionalWeakTable<Humanoid, HumanoidAdventureBackpack>();

		public static HumanoidAdventureBackpack GetBackpackData(this Humanoid humanoid)
		{
			return data.GetOrCreateValue(humanoid);
		}

		public static ItemData GetAdventureBackpack(this Humanoid humanoid)
		{
			return humanoid.GetBackpackData().backpack;
		}

		public static ItemData SetAdventureBackpack(this Humanoid humanoid, ItemData item)
		{
			return humanoid.GetBackpackData().backpack = item;
		}
	}
	[Serializable]
	public class VisEquipmentAdventureBackpack
	{
		public string m_backpackItem = "";

		public List<GameObject> m_backpackItemInstances;

		public int m_currentbackpackItemHash = 0;

		public static readonly int s_backpackItem = StringExtensionMethods.GetStableHashCode("AdventureBackpackItem");
	}
	public static class VisEquipmentExtension
	{
		[HarmonyPatch(typeof(VisEquipment), "UpdateEquipmentVisuals")]
		public static class VisEquipment_UpdateEquipmentVisuals_CustomItemType
		{
			private static void Prefix(VisEquipment __instance)
			{
				if (!AdventureBackpacksSlot.IsActive)
				{
					return;
				}
				int hash = 0;
				ZDO zDO = __instance.m_nview.GetZDO();
				if (zDO != null)
				{
					hash = zDO.GetInt(VisEquipmentAdventureBackpack.s_backpackItem, 0);
				}
				else
				{
					VisEquipmentAdventureBackpack backpackData = __instance.GetBackpackData();
					if (!string.IsNullOrEmpty(backpackData.m_backpackItem))
					{
						hash = StringExtensionMethods.GetStableHashCode(backpackData.m_backpackItem);
					}
				}
				if (__instance.SetBackpackEquipped(hash))
				{
					__instance.UpdateLodgroup();
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")]
		public static class Humanoid_SetupVisEquipment_CustomItemType
		{
			private static void Postfix(Humanoid __instance, VisEquipment visEq)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					ItemData adventureBackpack = __instance.GetAdventureBackpack();
					visEq.SetBackpackItem((adventureBackpack != null && (Object)(object)adventureBackpack.m_dropPrefab != (Object)null) ? ((Object)adventureBackpack.m_dropPrefab).name : "");
				}
			}
		}

		private static readonly ConditionalWeakTable<VisEquipment, VisEquipmentAdventureBackpack> data = new ConditionalWeakTable<VisEquipment, VisEquipmentAdventureBackpack>();

		public static VisEquipmentAdventureBackpack GetBackpackData(this VisEquipment visEquipment)
		{
			return data.GetOrCreateValue(visEquipment);
		}

		public static void SetBackpackItem(this VisEquipment visEquipment, string name)
		{
			VisEquipmentAdventureBackpack backpackData = visEquipment.GetBackpackData();
			if (!(backpackData.m_backpackItem == name))
			{
				backpackData.m_backpackItem = name;
				if (visEquipment.m_nview.GetZDO() != null && visEquipment.m_nview.IsOwner())
				{
					visEquipment.m_nview.GetZDO().Set(VisEquipmentAdventureBackpack.s_backpackItem, (!string.IsNullOrEmpty(name)) ? StringExtensionMethods.GetStableHashCode(name) : 0, false);
				}
			}
		}

		public static bool SetBackpackEquipped(this VisEquipment visEquipment, int hash)
		{
			VisEquipmentAdventureBackpack backpackData = visEquipment.GetBackpackData();
			if (backpackData.m_currentbackpackItemHash == hash)
			{
				return false;
			}
			if (backpackData.m_backpackItemInstances != null)
			{
				foreach (GameObject backpackItemInstance in backpackData.m_backpackItemInstances)
				{
					if (Object.op_Implicit((Object)(object)visEquipment.m_lodGroup))
					{
						Utils.RemoveFromLodgroup(visEquipment.m_lodGroup, backpackItemInstance);
					}
					Object.Destroy((Object)(object)backpackItemInstance);
				}
				backpackData.m_backpackItemInstances = null;
			}
			backpackData.m_currentbackpackItemHash = hash;
			if (hash != 0)
			{
				backpackData.m_backpackItemInstances = visEquipment.AttachArmor(hash, -1);
				CustomItemType.ReorderBones?.Invoke(visEquipment, hash, backpackData.m_backpackItemInstances);
			}
			return true;
		}
	}
	public static class CustomItemType
	{
		[HarmonyPatch(typeof(Humanoid), "EquipItem")]
		public static class Humanoid_EquipItem_CustomItemType
		{
			[HarmonyPriority(800)]
			[HarmonyBefore(new string[] { "vapok.mods.adventurebackpacks" })]
			private static void Postfix(Humanoid __instance, ItemData item, ref bool __result, bool triggerEquipEffects)
			{
				if (AdventureBackpacksSlot.IsActive && !__instance.IsItemEquiped(item) && IsBackpack(item))
				{
					if (__instance.GetAdventureBackpack() != null)
					{
						__instance.UnequipItem(__instance.GetAdventureBackpack(), triggerEquipEffects);
						__instance.m_visEquipment.UpdateEquipmentVisuals();
					}
					__instance.SetAdventureBackpack(item);
					if (__instance.IsItemEquiped(item))
					{
						item.m_equipped = true;
						__result = true;
					}
					__instance.SetupEquipment();
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
		public static class Humanoid_UnequipItem_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ItemData item)
			{
				if (AdventureBackpacksSlot.IsActive && IsBackpack(item) && __instance.GetAdventureBackpack() == item)
				{
					__instance.SetAdventureBackpack(null);
					__instance.SetupEquipment();
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipAllItems")]
		public class Humanoid_UnequipAllItems_CustomItemType
		{
			public static void Postfix(Humanoid __instance)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					__instance.UnequipItem(__instance.GetAdventureBackpack(), false);
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "IsItemEquiped")]
		public static class Humanoid_IsItemEquiped_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ItemData item, ref bool __result)
			{
				if (AdventureBackpacksSlot.IsActive && IsBackpack(item))
				{
					__result = __result || __instance.GetAdventureBackpack() == item;
				}
			}
		}

		[HarmonyPatch(typeof(ItemData), "IsEquipable")]
		public static class ItemDropItemData_IsEquipable_CustomItemType
		{
			private static void Postfix(ItemData __instance, ref bool __result)
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				if (AdventureBackpacksSlot.IsActive)
				{
					__result = __result || (__instance.m_shared.m_itemType == AdventureBackpackItem.GetItemType() && IsBackpack(__instance));
				}
			}
		}

		[HarmonyPatch(typeof(Player), "UnequipDeathDropItems")]
		private static class Player_UnequipDeathDropItems_AdventureBackpack
		{
			private static void Prefix(Player __instance)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					ItemData adventureBackpack = ((Humanoid)(object)__instance).GetAdventureBackpack();
					if (adventureBackpack != null)
					{
						adventureBackpack.m_equipped = false;
						((Humanoid)(object)__instance).SetAdventureBackpack(null);
						((Humanoid)__instance).SetupEquipment();
					}
				}
			}
		}

		[HarmonyPatch(typeof(Player), "GetEquipmentEitrRegenModifier")]
		private static class Player_GetEquipmentEitrRegenModifier_AdventureBackpack
		{
			private static void Postfix(Player __instance, ref float __result)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					ItemData adventureBackpack = ((Humanoid)(object)__instance).GetAdventureBackpack();
					if (adventureBackpack != null)
					{
						__result += adventureBackpack.m_shared.m_eitrRegenModifier;
					}
				}
			}
		}

		[HarmonyPatch(typeof(Inventory), "Changed")]
		public static class Inventory_Changed_CustomItemType
		{
			private static void Prefix(Inventory __instance)
			{
				if (!AdventureBackpacksSlot.IsActive)
				{
					return;
				}
				Player localPlayer = Player.m_localPlayer;
				if (__instance == ((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null))
				{
					ItemData adventureBackpack = ((Humanoid)(object)Player.m_localPlayer).GetAdventureBackpack();
					if (adventureBackpack != null && !__instance.ContainsItem(adventureBackpack))
					{
						((Humanoid)(object)Player.m_localPlayer).SetAdventureBackpack(null);
						((Humanoid)Player.m_localPlayer).SetupEquipment();
					}
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "GetEquipmentWeight")]
		public static class Humanoid_GetEquipmentWeight_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ref float __result)
			{
				if (AdventureBackpacksSlot.IsActive)
				{
					ItemData adventureBackpack = __instance.GetAdventureBackpack();
					if (adventureBackpack != null)
					{
						__result += adventureBackpack.m_shared.m_weight