Decompiled source of HipLantern v1.0.17

HipLantern.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AzuExtendedPlayerInventory;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using ExtraSlotsAPI;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HipLantern")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HipLantern")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("74d9df24-bd3c-4f53-b58e-f4171c9bd3ff")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace HipLantern
{
	[Serializable]
	public class HumanoidHipLantern
	{
		public ItemData lantern;

		public HumanoidHipLantern()
		{
			lantern = null;
		}
	}
	public static class HumanoidExtension
	{
		[HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")]
		public static class Humanoid_SetupVisEquipment_CustomItemType
		{
			private static void Postfix(Humanoid __instance, VisEquipment visEq)
			{
				if (!HipLantern.itemSlotUtility.Value)
				{
					ItemData hipLantern = __instance.GetHipLantern();
					visEq.SetLanternItem((hipLantern != null) ? ((Object)hipLantern.m_dropPrefab).name : "");
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "GetEquipmentWeight")]
		public static class Humanoid_GetEquipmentWeight_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ref float __result)
			{
				if (!HipLantern.itemSlotUtility.Value)
				{
					ItemData hipLantern = __instance.GetHipLantern();
					if (hipLantern != null)
					{
						__result += hipLantern.m_shared.m_weight;
					}
				}
			}
		}

		private static readonly ConditionalWeakTable<Humanoid, HumanoidHipLantern> data = new ConditionalWeakTable<Humanoid, HumanoidHipLantern>();

		public static HumanoidHipLantern GetLanternData(this Humanoid humanoid)
		{
			return data.GetOrCreateValue(humanoid);
		}

		public static ItemData GetHipLantern(this Humanoid humanoid)
		{
			return humanoid.GetLanternData().lantern;
		}

		public static ItemData SetHipLantern(this Humanoid humanoid, ItemData item)
		{
			return humanoid.GetLanternData().lantern = item;
		}
	}
	[Serializable]
	public class VisEquipmentHipLantern
	{
		public string m_lanternItem = "";

		public List<GameObject> m_lanternItemInstances;

		public int m_currentlanternItemHash = 0;

		public static readonly int s_lanternItem = StringExtensionMethods.GetStableHashCode("LanternItem");
	}
	public static class VisEquipmentExtension
	{
		[HarmonyPatch(typeof(VisEquipment), "UpdateEquipmentVisuals")]
		public static class VisEquipment_UpdateEquipmentVisuals_CustomItemType
		{
			private static void Prefix(VisEquipment __instance)
			{
				if (HipLantern.itemSlotUtility.Value)
				{
					return;
				}
				int hash = 0;
				ZDO zDO = __instance.m_nview.GetZDO();
				if (zDO != null)
				{
					hash = zDO.GetInt(VisEquipmentHipLantern.s_lanternItem, 0);
				}
				else
				{
					VisEquipmentHipLantern lanternData = __instance.GetLanternData();
					if (!string.IsNullOrEmpty(lanternData.m_lanternItem))
					{
						hash = StringExtensionMethods.GetStableHashCode(lanternData.m_lanternItem);
					}
				}
				if (__instance.SetLanternEquipped(hash))
				{
					__instance.UpdateLodgroup();
				}
			}
		}

		private static readonly ConditionalWeakTable<VisEquipment, VisEquipmentHipLantern> data = new ConditionalWeakTable<VisEquipment, VisEquipmentHipLantern>();

		public static VisEquipmentHipLantern GetLanternData(this VisEquipment visEquipment)
		{
			return data.GetOrCreateValue(visEquipment);
		}

		public static void SetLanternItem(this VisEquipment visEquipment, string name)
		{
			VisEquipmentHipLantern lanternData = visEquipment.GetLanternData();
			if (!(lanternData.m_lanternItem == name))
			{
				lanternData.m_lanternItem = name;
				if (visEquipment.m_nview.GetZDO() != null && visEquipment.m_nview.IsOwner())
				{
					visEquipment.m_nview.GetZDO().Set(VisEquipmentHipLantern.s_lanternItem, (!string.IsNullOrEmpty(name)) ? StringExtensionMethods.GetStableHashCode(name) : 0, false);
				}
			}
		}

		public static bool SetLanternEquipped(this VisEquipment visEquipment, int hash)
		{
			VisEquipmentHipLantern lanternData = visEquipment.GetLanternData();
			if (lanternData.m_currentlanternItemHash == hash)
			{
				return false;
			}
			if (lanternData.m_lanternItemInstances != null)
			{
				foreach (GameObject lanternItemInstance in lanternData.m_lanternItemInstances)
				{
					if (Object.op_Implicit((Object)(object)visEquipment.m_lodGroup))
					{
						Utils.RemoveFromLodgroup(visEquipment.m_lodGroup, lanternItemInstance);
					}
					Object.Destroy((Object)(object)lanternItemInstance);
				}
				lanternData.m_lanternItemInstances = null;
			}
			lanternData.m_currentlanternItemHash = hash;
			if (hash != 0)
			{
				lanternData.m_lanternItemInstances = visEquipment.AttachArmor(hash, -1);
			}
			return true;
		}
	}
	internal static class CustomItemType
	{
		[HarmonyPatch(typeof(Humanoid), "EquipItem")]
		public static class Humanoid_EquipItem_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ItemData item, ref bool __result, bool triggerEquipEffects)
			{
				if (!HipLantern.itemSlotUtility.Value && LanternItem.IsLanternItem(item))
				{
					if (__instance.GetHipLantern() != null)
					{
						__instance.UnequipItem(__instance.GetHipLantern(), triggerEquipEffects);
						__instance.m_visEquipment.UpdateEquipmentVisuals();
					}
					__instance.SetHipLantern(item);
					if (__instance.IsItemEquiped(item))
					{
						item.m_equipped = true;
						__result = true;
					}
					__instance.SetupEquipment();
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
		public static class Humanoid_UnequipItem_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ItemData item)
			{
				if (!HipLantern.itemSlotUtility.Value && LanternItem.IsLanternItem(item) && __instance.GetHipLantern() == item)
				{
					__instance.SetHipLantern(null);
					__instance.SetupEquipment();
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipAllItems")]
		public class Humanoid_UnequipAllItems_CustomItemType
		{
			public static void Postfix(Humanoid __instance)
			{
				if (!HipLantern.itemSlotUtility.Value)
				{
					__instance.UnequipItem(__instance.GetHipLantern(), false);
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "IsItemEquiped")]
		public static class Humanoid_IsItemEquiped_CustomItemType
		{
			private static void Postfix(Humanoid __instance, ItemData item, ref bool __result)
			{
				if (!HipLantern.itemSlotUtility.Value && LanternItem.IsLanternItem(item))
				{
					__result = __result || __instance.GetHipLantern() == item;
				}
			}
		}

		[HarmonyPatch(typeof(ItemData), "IsEquipable")]
		public static class ItemDropItemData_IsEquipable_CustomItemType
		{
			private static void Postfix(ItemData __instance, ref bool __result)
			{
				if (!HipLantern.itemSlotUtility.Value)
				{
					__result = __result || LanternItem.IsLanternType(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(Inventory), "Changed")]
		public static class Inventory_Changed_CustomItemType
		{
			private static void Prefix(Inventory __instance)
			{
				Player localPlayer = Player.m_localPlayer;
				if (__instance == ((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null) && ((Humanoid)(object)Player.m_localPlayer).GetHipLantern() != null && !__instance.ContainsItem(((Humanoid)(object)Player.m_localPlayer).GetHipLantern()))
				{
					((Humanoid)(object)Player.m_localPlayer).SetHipLantern(null);
					((Humanoid)Player.m_localPlayer).SetupEquipment();
				}
			}
		}

		[HarmonyPatch(typeof(ItemStand), "Awake")]
		public static class ItemStand_Awake_LanternStand
		{
			private static void Postfix(ItemStand __instance)
			{
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				if (__instance.m_supportedTypes.Contains((ItemType)19) && !__instance.m_supportedTypes.Contains(LanternItem.GetItemType()))
				{
					__instance.m_supportedTypes.Add(LanternItem.GetItemType());
				}
			}
		}
	}
	[BepInPlugin("shudnal.HipLantern", "Hip Lantern", "1.0.17")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class HipLantern : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(ZNetView), "Awake")]
		public static class ZNetView_Awake_AddPrefab
		{
			[HarmonyPriority(800)]
			private static bool Prefix()
			{
				return !prefabInit;
			}
		}

		[HarmonyPatch(typeof(ZSyncTransform), "Awake")]
		public static class ZSyncTransform_Awake_AddPrefab
		{
			[HarmonyPriority(800)]
			private static bool Prefix()
			{
				return !prefabInit;
			}
		}

		[HarmonyPatch(typeof(ZSyncTransform), "OnEnable")]
		public static class ZSyncTransform_OnEnable_AddPrefab
		{
			[HarmonyPriority(800)]
			private static bool Prefix()
			{
				return !prefabInit;
			}
		}

		[HarmonyPatch(typeof(ItemDrop), "Awake")]
		public static class ItemDrop_Awake_AddPrefab
		{
			[HarmonyPriority(800)]
			private static bool Prefix()
			{
				return !prefabInit;
			}
		}

		[HarmonyPatch(typeof(ItemDrop), "Start")]
		public static class ItemDrop_Start_AddPrefab
		{
			[HarmonyPriority(800)]
			private static bool Prefix()
			{
				return !prefabInit;
			}
		}

		private const string pluginID = "shudnal.HipLantern";

		private const string pluginName = "Hip Lantern";

		private const string pluginVersion = "1.0.17";

		private readonly Harmony harmony = new Harmony("shudnal.HipLantern");

		internal static readonly ConfigSync configSync = new ConfigSync("shudnal.HipLantern")
		{
			DisplayName = "Hip Lantern",
			CurrentVersion = "1.0.17",
			MinimumRequiredVersion = "1.0.17"
		};

		internal static HipLantern instance;

		private static ConfigEntry<bool> configLocked;

		private static ConfigEntry<bool> loggingEnabled;

		public static ConfigEntry<string> itemCraftingStation;

		public static ConfigEntry<int> itemMinStationLevel;

		public static ConfigEntry<string> itemRecipe;

		public static ConfigEntry<float> equipDuration;

		public static ConfigEntry<string> refuelCraftingStation;

		public static ConfigEntry<string> refuelRecipe;

		public static ConfigEntry<int> fuelMinutes;

		public static ConfigEntry<int> itemSlotType;

		public static ConfigEntry<bool> itemSlotUtility;

		public static ConfigEntry<bool> itemSlotAzuEPI;

		public static ConfigEntry<string> itemSlotNameAzuEPI;

		public static ConfigEntry<int> itemSlotIndexAzuEPI;

		public static ConfigEntry<bool> itemSlotExtraSlots;

		public static ConfigEntry<string> itemSlotNameExtraSlots;

		public static ConfigEntry<int> itemSlotIndexExtraSlots;

		public static ConfigEntry<bool> itemSlotExtraSlotsDiscovery;

		public static ConfigEntry<Color> lightColor;

		public static ConfigEntry<float> lightIntensityOutdoors;

		public static ConfigEntry<float> lightRangeOutdoors;

		public static ConfigEntry<float> lightShadowsOutdoors;

		public static ConfigEntry<float> lightIntensityIndoors;

		public static ConfigEntry<float> lightRangeIndoors;

		public static ConfigEntry<float> lightShadowsIndoors;

		public static ConfigEntry<float> attachScale;

		public static ConfigEntry<Vector3> attachPosition;

		public static ConfigEntry<Vector3> attachEuler;

		private const string c_rootObjectName = "_shudnalRoot";

		private const string c_rootPrefabsName = "Prefabs";

		private static GameObject rootObject;

		private static GameObject rootPrefabs;

		public static GameObject hipLanternPrefab;

		public static Sprite itemIcon;

		public static bool prefabInit = false;

		private void Awake()
		{
			harmony.PatchAll();
			instance = this;
			ConfigInit();
			configSync.AddLockingConfigEntry<bool>(configLocked);
			Game.isModded = true;
			LoadIcons();
			if (itemSlotUtility.Value)
			{
				return;
			}
			if (itemSlotAzuEPI.Value && AzuExtendedPlayerInventory.API.IsLoaded())
			{
				AzuExtendedPlayerInventory.API.AddSlot(itemSlotNameAzuEPI.Value, (Player player) => ((Humanoid)(object)player).GetHipLantern(), (ItemData item) => LanternItem.IsLanternItem(item), itemSlotIndexAzuEPI.Value);
			}
			if (!ExtraSlotsAPI.API.IsReady())
			{
				return;
			}
			if (itemSlotIndexExtraSlots.Value < 0)
			{
				ExtraSlotsAPI.API.AddSlotAfter("HipLantern", () => itemSlotNameExtraSlots.Value, (ItemData item) => LanternItem.IsLanternItem(item), () => LanternItem.IsLanternSlotAvailable(), "CircletExtended");
			}
			else
			{
				ExtraSlotsAPI.API.AddSlotWithIndex("HipLantern", itemSlotIndexExtraSlots.Value, () => itemSlotNameExtraSlots.Value, (ItemData item) => LanternItem.IsLanternItem(item), () => LanternItem.IsLanternSlotAvailable());
			}
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
			instance = null;
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}

		public static void LogInfo(object data)
		{
			if (loggingEnabled.Value)
			{
				((BaseUnityPlugin)instance).Logger.LogInfo(data);
			}
		}

		public void ConfigInit()
		{
			//IL_0472: Unknown result type (might be due to invalid IL or missing references)
			//IL_0581: Unknown result type (might be due to invalid IL or missing references)
			//IL_05b0: Unknown result type (might be due to invalid IL or missing references)
			config("General", "NexusID", 2748, "Nexus mod ID for updates", synchronizedSetting: false);
			configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only");
			loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not Synced with Server]", synchronizedSetting: false);
			itemCraftingStation = config("Item", "Crafting station", "$piece_forge", "Station to craft item. Leave empty to craft with hands");
			itemMinStationLevel = config("Item", "Crafting station level", 1, "Minimum level of station required to craft and repair");
			itemRecipe = config("Item", "Recipe", "SurtlingCore:3,BronzeNails:10,FineWood:4", "Item recipe");
			equipDuration = config("Item", "Equip duration", 1f, "Equip duration in seconds.");
			itemCraftingStation.SettingChanged += delegate
			{
				LanternItem.SetLanternRecipes();
			};
			itemMinStationLevel.SettingChanged += delegate
			{
				LanternItem.SetLanternRecipes();
			};
			itemRecipe.SettingChanged += delegate
			{
				LanternItem.SetLanternRecipes();
			};
			equipDuration.SettingChanged += delegate
			{
				LanternItem.PatchLanternItemOnConfigChange();
			};
			refuelCraftingStation = config("Item - Fuel", "Crafting station", "", "Station to refuel item. Leave empty to refuel with hands");
			refuelRecipe = config("Item - Fuel", "Refuel recipe", "SurtlingCore:1", "Item recipe for refueling");
			fuelMinutes = config("Item - Fuel", "Fuel minutes", 360, "Time in minutes required to consume all fuel");
			refuelCraftingStation.SettingChanged += delegate
			{
				LanternItem.SetLanternRecipes();
			};
			refuelRecipe.SettingChanged += delegate
			{
				LanternItem.SetLanternRecipes();
			};
			fuelMinutes.SettingChanged += delegate
			{
				LanternItem.SetLanternRecipes();
			};
			refuelCraftingStation.SettingChanged += delegate
			{
				LanternItem.PatchLanternItemOnConfigChange();
			};
			refuelRecipe.SettingChanged += delegate
			{
				LanternItem.PatchLanternItemOnConfigChange();
			};
			fuelMinutes.SettingChanged += delegate
			{
				LanternItem.PatchLanternItemOnConfigChange();
			};
			itemSlotType = config("Item - Slot", "Slot type", 56, "Custom item slot type. Change it only if you have issues with other mods compatibility. Game restart is recommended after change.");
			itemSlotUtility = config("Item - Slot", "Use utility slot", defaultValue: false, "Just use utility slot. Custom slot setting will be ignored. Game restart is recommended after change.");
			itemSlotAzuEPI = config("Item - Slot", "AzuEPI - Create slot", defaultValue: false, "Create custom equipment slot with AzuExtendedPlayerInventory. Game restart is required to apply changes.");
			itemSlotNameAzuEPI = config("Item - Slot", "AzuEPI - Slot name", "Lantern", "Custom equipment slot name. Game restart is required to apply changes.");
			itemSlotIndexAzuEPI = config("Item - Slot", "AzuEPI - Slot index", -1, "Slot index (position). Game restart is required to apply changes.");
			itemSlotExtraSlots = config("Item - Slot", "ExtraSlots - Create slot", defaultValue: false, "Create custom equipment slot with ExtraSlots. Game restart is required to apply changes.");
			itemSlotNameExtraSlots = config("Item - Slot", "ExtraSlots - Slot name", "Lantern", "Custom equipment slot name.");
			itemSlotIndexExtraSlots = config("Item - Slot", "ExtraSlots - Slot index", -1, "Slot index (position). Game restart is required to apply changes.");
			itemSlotExtraSlotsDiscovery = config("Item - Slot", "ExtraSlots - Available after discovery", defaultValue: true, "If enabled - slot will be active only if you know circlet item.");
			itemSlotType.SettingChanged += delegate
			{
				LanternItem.PatchLanternItemOnConfigChange();
			};
			itemSlotUtility.SettingChanged += delegate
			{
				LanternItem.PatchLanternItemOnConfigChange();
			};
			itemSlotExtraSlots.SettingChanged += delegate
			{
				ExtraSlotsAPI.API.UpdateSlots();
			};
			lightColor = config<Color>("Light", "Color", new Color(1f, 0.62f, 0.48f), "Color of lantern light");
			lightIntensityOutdoors = config("Light - Outdoors", "Intensity", 1f, "Intensity of light");
			lightRangeOutdoors = config("Light - Outdoors", "Range", 30f, "Range of light");
			lightShadowsOutdoors = config("Light - Outdoors", "Shadows strength", 0.8f, "Strength of shadows");
			lightIntensityIndoors = config("Light - Indoors", "Intensity", 0.8f, "Intensity of light");
			lightRangeIndoors = config("Light - Indoors", "Range", 25f, "Range of light");
			lightShadowsIndoors = config("Light - Indoors", "Shadows strength", 0.9f, "Strength of shadows");
			attachScale = config("Prefab - Attach", "Scale", 0.25f, "Local scale of attached prefab (localScale). Game restart required.");
			attachPosition = config<Vector3>("Prefab - Attach", "Position", new Vector3(-0.22f, -0.1f, 0.1f), "Local position of attached prefab (localPosition). Game restart required.");
			attachEuler = config<Vector3>("Prefab - Attach", "Rotation", new Vector3(306.55f, 215.5f, 117.64f), "Local rotation of attached prefab (localEulerAngles). Game restart required.");
		}

		private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val;
		}

		private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private void LoadIcons()
		{
			LoadIcon("lantern.png", ref itemIcon);
		}

		private void LoadIcon(string filename, ref Sprite icon)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			Texture2D tex = new Texture2D(2, 2);
			if (LoadTexture(filename, ref tex))
			{
				icon = Sprite.Create(tex, new Rect(0f, 0f, (float)((Texture)tex).width, (float)((Texture)tex).height), Vector2.zero);
			}
		}

		private bool LoadTexture(string filename, ref Texture2D tex)
		{
			string text = Path.Combine(Paths.PluginPath, filename);
			if (File.Exists(text))
			{
				LogInfo("Loaded image: " + text);
				return ImageConversion.LoadImage(tex, File.ReadAllBytes(text));
			}
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename));
			Stream manifestResourceStream = executingAssembly.GetManifestResourceStream(name);
			byte[] array = new byte[manifestResourceStream.Length];
			manifestResourceStream.Read(array, 0, array.Length);
			return ImageConversion.LoadImage(tex, array, true);
		}

		private static void InitRootObject()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			if ((Object)(object)rootObject == (Object)null)
			{
				rootObject = (GameObject)(((object)GameObject.Find("_shudnalRoot")) ?? ((object)new GameObject("_shudnalRoot")));
			}
			Object.DontDestroyOnLoad((Object)(object)rootObject);
			if ((Object)(object)rootPrefabs == (Object)null)
			{
				Transform obj = rootObject.transform.Find("Prefabs");
				rootPrefabs = ((obj != null) ? ((Component)obj).gameObject : null);
				if ((Object)(object)rootPrefabs == (Object)null)
				{
					rootPrefabs = new GameObject("Prefabs");
					rootPrefabs.transform.SetParent(rootObject.transform, false);
					rootPrefabs.SetActive(false);
				}
			}
		}

		internal static GameObject InitPrefabClone(GameObject prefabToClone, string prefabName)
		{
			InitRootObject();
			if ((Object)(object)rootPrefabs.transform.Find(prefabName) != (Object)null)
			{
				return ((Component)rootPrefabs.transform.Find(prefabName)).gameObject;
			}
			prefabInit = true;
			GameObject val = Object.Instantiate<GameObject>(prefabToClone, rootPrefabs.transform, false);
			prefabInit = false;
			((Object)val).name = prefabName;
			return val;
		}
	}
	internal static class LanternItem
	{
		[HarmonyPatch(typeof(ItemData), "GetTooltip", new Type[]
		{
			typeof(ItemData),
			typeof(int),
			typeof(bool),
			typeof(float),
			typeof(int)
		})]
		private class ItemDropItemData_GetTooltip_ItemTooltip
		{
			[HarmonyPriority(0)]
			private static void Postfix(ItemData item, ref string __result)
			{
				if (IsLanternItem(item))
				{
					__result = __result.Replace("$item_durability", "$piece_fire_fuel");
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UpdateEquipment")]
		public static class Humanoid_UpdateEquipment_CustomItemType
		{
			private static void Postfix(Humanoid __instance, float dt)
			{
				if (((Character)__instance).IsPlayer() && UseFuel() && __instance.GetHipLantern() != null && (Object)(object)((Player)((__instance is Player) ? __instance : null)).GetCurrentCraftingStation() == (Object)null)
				{
					__instance.DrainEquipedItemDurability(__instance.GetHipLantern(), dt);
				}
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		public static class ObjectDB_Awake_AddPrefab
		{
			private static void Postfix(ObjectDB __instance)
			{
				if (__instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null))
				{
					RegisterHipLanternPrefab();
				}
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		public static class ObjectDB_CopyOtherDB_AddPrefab
		{
			private static void Postfix(ObjectDB __instance)
			{
				if (__instance.m_items.Count != 0 && !((Object)(object)__instance.GetItemPrefab("Wood") == (Object)null))
				{
					RegisterHipLanternPrefab();
				}
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "OnDestroy")]
		public static class FejdStartup_OnDestroy_AddPrefab
		{
			private static void Prefix()
			{
				ClearPrefabReferences();
			}
		}

		[HarmonyPatch(typeof(Player), "AddKnownItem")]
		public static class Player_AddKnownItem_LanternStats
		{
			private static void Postfix(ref ItemData item)
			{
				if (IsLanternItem(item))
				{
					PatchLanternItemData(item);
				}
			}
		}

		[HarmonyPatch(typeof(Player), "OnSpawned")]
		public class Player_OnSpawned_LanternStats
		{
			public static void Postfix(Player __instance)
			{
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
				{
					PatchInventory(((Humanoid)__instance).GetInventory());
				}
			}
		}

		[HarmonyPatch(typeof(Inventory), "Load")]
		public class Inventory_Load_LanternStats
		{
			public static void Postfix(Inventory __instance)
			{
				PatchInventory(__instance);
			}
		}

		[HarmonyPatch(typeof(ItemDrop), "Start")]
		public static class ItemDrop_Start_LanternStats
		{
			private static void Postfix(ref ItemDrop __instance)
			{
				if (IsLanternItem(__instance))
				{
					PatchLanternItemData(__instance.m_itemData);
				}
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "SetupGui")]
		public static class FejdStartup_SetupGui_AddLocalizedWords
		{
			private static void Postfix()
			{
				Localization_SetupLanguage_AddLocalizedWords.AddTranslations(Localization.instance, PlayerPrefs.GetString("language", "English"));
			}
		}

		[HarmonyPatch(typeof(Localization), "SetupLanguage")]
		public static class Localization_SetupLanguage_AddLocalizedWords
		{
			private static void Postfix(Localization __instance, string language)
			{
				AddTranslations(__instance, language);
			}

			public static void AddTranslations(Localization localization, string language)
			{
				localization.AddWord("$item_hiplantern".Replace("$", ""), GetItemName(language));
				localization.AddWord("$item_hiplantern_description".Replace("$", ""), GetItemDescription(language));
			}

			private static string GetItemName(string language)
			{
				if (1 == 0)
				{
				}
				string result = language switch
				{
					"Russian" => "Набедренный фонарь", 
					"Chinese" => "髋关节灯", 
					"Chinese_Trad" => "大腿燈", 
					"French" => "Lanterne de cuisse", 
					"German" => "Oberschenkellaterne", 
					"Polish" => "Latarnia uda", 
					"Korean" => "랜턴", 
					"Spanish" => "Linterna de cadera", 
					"Turkish" => "Kalça Feneri", 
					"Dutch" => "Hippe Lantaarn", 
					"Portuguese_Brazilian" => "Lanterna", 
					"Japanese" => "ヒップランタン", 
					"Ukrainian" => "Стегновий ліхтарик", 
					_ => "Hip Lantern", 
				};
				if (1 == 0)
				{
				}
				return result;
			}

			private static string GetItemDescription(string language)
			{
				if (1 == 0)
				{
				}
				string result = language switch
				{
					"Russian" => "Небольшой портативный фонарь, который можно прикрепить к бедру.\nЭтот аксессуар обеспечивает тусклый свет, оставляя обе руки свободными для оружия.", 
					"Chinese" => "一种可以挂在臀部的小型便携式灯笼。 \n该配件提供昏暗的光线,同时可以腾出双手来拿武器。", 
					"Chinese_Trad" => "一種可以掛在臀部的小型便攜式燈籠。 \n此配件提供昏暗的光線,同時可以騰出雙手來拿武器。", 
					"French" => "Une petite lanterne portable qui peut être fixée à la hanche.\nCet accessoire fournit une lumière tamisée tout en laissant les deux mains libres pour les armes.", 
					"German" => "Eine kleine tragbare Laterne, die an der Hüfte befestigt werden kann.\nDieses Zubehör sorgt für gedämpftes Licht und lässt gleichzeitig beide Hände für Waffen frei.", 
					"Polish" => "Mała przenośna latarka, którą można przymocować do biodra.\nTo akcesorium zapewnia przyćmione światło, pozostawiając obie ręce wolne dla broni.", 
					"Korean" => "엉덩이에 부착할 수 있는 소형 휴대용 랜턴.\n이 액세서리는 양손을 자유롭게 사용하면서 희미한 조명을 제공합니다.", 
					"Spanish" => "Una pequeña linterna portátil que se puede colocar en la cadera.\nEste accesorio proporciona una luz tenue y deja ambas manos libres para usar las armas.", 
					"Turkish" => "Kalçaya takılabilen küçük, taşınabilir bir fener.\nBu aksesuar, her iki elinizi de silahlar için serbest bırakırken loş ışık sağlar.", 
					"Dutch" => "Een kleine draagbare lantaarn die op de heup kan worden bevestigd.\nDit accessoire zorgt voor gedimd licht en laat beide handen vrij voor wapens.", 
					"Portuguese_Brazilian" => "Uma pequena lanterna portátil que pode ser fixada no quadril.\nEste acessório fornece pouca luz enquanto deixa ambas as mãos livres para pegar armas.", 
					"Japanese" => "腰に装着できる小型の携帯用ランタン。\n このアクセサリーは、両手を自由にして武器を扱えるようにしながら、薄暗い光を提供します。", 
					"Ukrainian" => "Невеликий портативний ліхтар, який можна прикріпити до стегна.\nЦей аксесуар забезпечує приглушене світло, залишаючи обидві руки вільними для зброї.", 
					_ => "A small portable lantern that can be attached to the hip.\nThis accessory provides dim light while leaving both hands free for weapons.", 
				};
				if (1 == 0)
				{
				}
				return result;
			}
		}

		public const string itemName = "HipLantern";

		public static int itemHash = StringExtensionMethods.GetStableHashCode("HipLantern");

		public const string itemDropName = "$item_hiplantern";

		public const string itemDropDescription = "$item_hiplantern_description";

		public static int s_lightMaskNonPlayer;

		public static int s_lightMaskPlayer;

		public const string c_pointLightName = "Point Light";

		public const string c_spotLightName = "Spot Light";

		public const float c_lightLodDistance = 40f;

		internal static bool IsLanternType(ItemData item)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return item != null && item.m_shared.m_itemType == GetItemType();
		}

		internal static ItemType GetItemType()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (HipLantern.itemSlotUtility.Value)
			{
				return (ItemType)18;
			}
			return (ItemType)HipLantern.itemSlotType.Value;
		}

		internal static bool IsLanternItem(ItemDrop item)
		{
			return (Object)(object)item != (Object)null && (IsLanternItemName(item.GetPrefabName(((Object)item).name)) || IsLanternItem(item.m_itemData)) && IsLanternType(item.m_itemData);
		}

		public static bool IsLanternItem(ItemData item)
		{
			return item != null && (((Object)(object)item.m_dropPrefab != (Object)null && IsLanternItemName(((Object)item.m_dropPrefab).name)) || IsLanternItemDropName(item.m_shared.m_name)) && IsLanternType(item);
		}

		internal static bool IsLanternItemDropName(string name)
		{
			return name == "$item_hiplantern";
		}

		internal static bool IsLanternItemName(string name)
		{
			return name == "HipLantern";
		}

		internal static bool IsLanternKnown()
		{
			if (!Object.op_Implicit((Object)(object)Player.m_localPlayer) || Player.m_localPlayer.m_isLoading)
			{
				return true;
			}
			return Player.m_localPlayer.IsKnownMaterial("$item_hiplantern");
		}

		internal static bool IsLanternSlotAvailable()
		{
			return HipLantern.itemSlotExtraSlots.Value && (!HipLantern.itemSlotExtraSlotsDiscovery.Value || IsLanternKnown());
		}

		private static void CreateHipLanternPrefab()
		{
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Expected O, but got Unknown
			//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Unknown result type (might be due to invalid IL or missing references)
			//IL_0345: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0350: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Unknown result type (might be due to invalid IL or missing references)
			//IL_0360: Unknown result type (might be due to invalid IL or missing references)
			//IL_0365: Unknown result type (might be due to invalid IL or missing references)
			//IL_0369: Unknown result type (might be due to invalid IL or missing references)
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037a: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0432: Unknown result type (might be due to invalid IL or missing references)
			//IL_046a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0509: Unknown result type (might be due to invalid IL or missing references)
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Lantern");
			if (!((Object)(object)itemPrefab == (Object)null))
			{
				if (s_lightMaskNonPlayer == 0)
				{
					s_lightMaskNonPlayer = LayerMask.GetMask(new string[12]
					{
						"Default", "static_solid", "Default_small", "piece", "piece_nonsolid", "terrain", "character_net", "character_ghost", "hitbox", "character_noenv",
						"vehicle", "item"
					});
				}
				if (s_lightMaskPlayer == 0)
				{
					s_lightMaskPlayer = LayerMask.GetMask(new string[1] { "character" });
				}
				HipLantern.hipLanternPrefab = HipLantern.InitPrefabClone(itemPrefab, "HipLantern");
				Object.DestroyImmediate((Object)(object)((Component)HipLantern.hipLanternPrefab.transform.Find("attach")).gameObject);
				Transform val = HipLantern.hipLanternPrefab.transform.Find("attach_back");
				((Object)val).name = "attach_BackTool_attach";
				Transform val2 = val.Find("default");
				Object.DestroyImmediate((Object)(object)((Component)val2.Find("SFX")).gameObject);
				val2.localScale = Vector3.one * HipLantern.attachScale.Value;
				val2.localPosition = HipLantern.attachPosition.Value;
				val2.localEulerAngles = HipLantern.attachEuler.Value;
				MeshRenderer component = ((Component)val2).GetComponent<MeshRenderer>();
				((Renderer)component).sharedMaterial = new Material(((Renderer)component).sharedMaterial)
				{
					name = ((Object)HipLantern.hipLanternPrefab).name + "_mat"
				};
				Transform val3 = val2.Find("Point Light");
				GameObject val4 = Object.Instantiate<GameObject>(((Component)val3).gameObject, val2);
				((Object)val4).name = "Spot Light";
				Light component2 = val4.GetComponent<Light>();
				component2.color = HipLantern.lightColor.Value;
				component2.cullingMask = s_lightMaskPlayer;
				component2.shadows = (LightShadows)0;
				component2.range = 1.5f;
				component2.intensity = 2f;
				LightLod component3 = val4.GetComponent<LightLod>();
				component3.m_lightDistance = 40f;
				component3.m_baseRange = component2.range;
				val4.GetComponent<LightFlicker>().m_baseIntensity = component2.intensity;
				Light component4 = ((Component)val3).GetComponent<Light>();
				component4.color = HipLantern.lightColor.Value;
				component4.cullingMask = s_lightMaskNonPlayer;
				component4.range = HipLantern.lightRangeOutdoors.Value;
				component4.intensity = HipLantern.lightIntensityOutdoors.Value;
				component4.shadowStrength = HipLantern.lightShadowsOutdoors.Value;
				LightFlicker component5 = ((Component)val3).GetComponent<LightFlicker>();
				component5.m_baseIntensity = component4.intensity;
				component5.m_flickerIntensity *= 0.6f;
				component5.m_flickerSpeed *= 0.6f;
				component5.m_movement = 0.02f;
				LightLod component6 = ((Component)val3).GetComponent<LightLod>();
				component6.m_lightDistance = 40f;
				component6.m_baseRange = component4.range;
				component6.m_baseShadowStrength = component4.shadowStrength;
				MainModule main = ((Component)val2.Find("flare")).GetComponent<ParticleSystem>().main;
				MinMaxGradient startColor = ((MainModule)(ref main)).startColor;
				float r = ((MinMaxGradient)(ref startColor)).color.r;
				startColor = ((MainModule)(ref main)).startColor;
				float g = ((MinMaxGradient)(ref startColor)).color.g;
				startColor = ((MainModule)(ref main)).startColor;
				((MainModule)(ref main)).startColor = MinMaxGradient.op_Implicit(new Color(r, g, ((MinMaxGradient)(ref startColor)).color.b, 0.025f));
				((Component)val2).gameObject.AddComponent<LanternLightController>();
				Transform val5 = HipLantern.hipLanternPrefab.transform.Find("default");
				((Object)val5).name = "attach";
				val5.localScale = Vector3.one * 0.57f;
				val5.localPosition = new Vector3(0f, 0.012f, 0f);
				((Renderer)((Component)val5).GetComponent<MeshRenderer>()).sharedMaterial = ((Renderer)component).sharedMaterial;
				LightLod componentInChildren = ((Component)val5).GetComponentInChildren<LightLod>(true);
				((Component)componentInChildren).transform.localPosition = new Vector3(0f, 0.2f, 0f);
				((Component)componentInChildren).gameObject.SetActive(true);
				Transform val6 = val5.Find("flare");
				val6.localPosition = new Vector3(0f, 0.2f, 0f);
				((Component)val6).gameObject.SetActive(true);
				Ship? obj = ((IEnumerable<Ship>)Resources.FindObjectsOfTypeAll<Ship>()).FirstOrDefault((Func<Ship, bool>)((Ship ws) => ((Object)ws).name == "VikingShip"));
				Transform val7 = ((obj != null) ? ((Component)obj).transform.Find("ship/visual/Customize/TraderLamp/insects") : null);
				if (Object.op_Implicit((Object)(object)val7))
				{
					val7 = Object.Instantiate<Transform>(val7, val5);
					((Object)val7).name = "insects";
					((Component)val7).gameObject.SetActive(false);
					val7.localPosition = new Vector3(0f, 0.2f, 0f);
				}
				((Component)val5).gameObject.AddComponent<LanternLightController>();
				HipLantern.LogInfo("Created prefab " + ((Object)HipLantern.hipLanternPrefab).name);
			}
		}

		internal static void PatchLanternItemData(ItemData itemData, bool inventoryItemUpdate = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			if (itemData != null)
			{
				itemData.m_dropPrefab = HipLantern.hipLanternPrefab;
				itemData.m_shared.m_icons[0] = HipLantern.itemIcon;
				itemData.m_shared.m_name = "$item_hiplantern";
				itemData.m_shared.m_description = "$item_hiplantern_description";
				itemData.m_shared.m_itemType = GetItemType();
				itemData.m_shared.m_maxStackSize = 1;
				itemData.m_shared.m_maxQuality = 1;
				itemData.m_shared.m_movementModifier = 0f;
				itemData.m_shared.m_equipDuration = HipLantern.equipDuration.Value;
				itemData.m_shared.m_attachOverride = (ItemType)19;
				if (!inventoryItemUpdate)
				{
					itemData.m_durability = (UseFuel() ? HipLantern.fuelMinutes.Value : 200);
				}
				itemData.m_shared.m_useDurability = UseFuel();
				itemData.m_shared.m_maxDurability = (UseFuel() ? HipLantern.fuelMinutes.Value : 200);
				itemData.m_shared.m_useDurabilityDrain = (UseFuel() ? 1f : 0f);
				itemData.m_shared.m_durabilityDrain = (UseFuel() ? (Time.fixedDeltaTime * (5f / 6f)) : 0f);
				itemData.m_shared.m_destroyBroken = false;
				itemData.m_shared.m_canBeReparied = !UseRefuel();
			}
		}

		private static void RegisterHipLanternPrefab()
		{
			ClearPrefabReferences();
			if (!Object.op_Implicit((Object)(object)HipLantern.hipLanternPrefab))
			{
				CreateHipLanternPrefab();
			}
			if (Object.op_Implicit((Object)(object)HipLantern.hipLanternPrefab))
			{
				PatchLanternItemData(HipLantern.hipLanternPrefab.GetComponent<ItemDrop>()?.m_itemData, inventoryItemUpdate: false);
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && !ObjectDB.instance.m_itemByHash.ContainsKey(itemHash))
				{
					ObjectDB.instance.m_items.Add(HipLantern.hipLanternPrefab);
					ObjectDB.instance.m_itemByHash.Add(itemHash, HipLantern.hipLanternPrefab);
				}
				if (Object.op_Implicit((Object)(object)ZNetScene.instance) && !ZNetScene.instance.m_namedPrefabs.ContainsKey(itemHash))
				{
					ZNetScene.instance.m_prefabs.Add(HipLantern.hipLanternPrefab);
					ZNetScene.instance.m_namedPrefabs.Add(itemHash, HipLantern.hipLanternPrefab);
				}
				SetLanternRecipes();
			}
		}

		internal static void SetLanternRecipes()
		{
			//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0306: Expected O, but got Unknown
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0246: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0260: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c6: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				return;
			}
			if (ObjectDB.instance.m_recipes.RemoveAll((Recipe x) => IsLanternItemName(((Object)x).name)) > 0)
			{
				HipLantern.LogInfo("Replaced recipe HipLantern");
			}
			CraftingStation val = ((IEnumerable<Recipe>)ObjectDB.instance.m_recipes).FirstOrDefault((Func<Recipe, bool>)((Recipe rec) => rec.m_craftingStation?.m_name == "$piece_workbench"))?.m_craftingStation;
			CraftingStation val2 = (string.IsNullOrWhiteSpace(HipLantern.itemCraftingStation.Value) ? null : ((IEnumerable<Recipe>)ObjectDB.instance.m_recipes).FirstOrDefault((Func<Recipe, bool>)((Recipe rec) => rec.m_craftingStation?.m_name == HipLantern.itemCraftingStation.Value))?.m_craftingStation);
			CraftingStation val3 = (string.IsNullOrWhiteSpace(HipLantern.refuelCraftingStation.Value) ? null : ((IEnumerable<Recipe>)ObjectDB.instance.m_recipes).FirstOrDefault((Func<Recipe, bool>)((Recipe rec) => rec.m_craftingStation?.m_name == HipLantern.refuelCraftingStation.Value))?.m_craftingStation);
			ItemDrop component = HipLantern.hipLanternPrefab.GetComponent<ItemDrop>();
			Recipe val4 = ScriptableObject.CreateInstance<Recipe>();
			((Object)val4).name = "HipLantern";
			val4.m_amount = 1;
			val4.m_item = component;
			val4.m_enabled = true;
			val4.m_craftingStation = val2;
			val4.m_minStationLevel = ((!Object.op_Implicit((Object)(object)val2)) ? 1 : HipLantern.itemMinStationLevel.Value);
			val4.m_repairStation = (Object.op_Implicit((Object)(object)val2) ? null : (val3 ?? val));
			List<Requirement> list = new List<Requirement>();
			string[] array = HipLantern.itemRecipe.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
			foreach (string text in array)
			{
				string[] array2 = text.Split(new char[1] { ':' }, StringSplitOptions.RemoveEmptyEntries);
				if (array2.Length != 2)
				{
					continue;
				}
				int num = int.Parse(array2[1]);
				if (num > 0)
				{
					GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(array2[0].Trim());
					if (!((Object)(object)itemPrefab == (Object)null))
					{
						list.Add(new Requirement
						{
							m_amount = num,
							m_resItem = itemPrefab.GetComponent<ItemDrop>()
						});
					}
				}
			}
			val4.m_resources = list.ToArray();
			ObjectDB.instance.m_recipes.Add(val4);
			if (!UseRefuel())
			{
				return;
			}
			Recipe val5 = ScriptableObject.CreateInstance<Recipe>();
			((Object)val5).name = "HipLantern";
			val5.m_amount = 1;
			val5.m_minStationLevel = 1;
			val5.m_item = component;
			val5.m_enabled = true;
			val5.m_craftingStation = val3;
			List<Requirement> list2 = new List<Requirement>
			{
				new Requirement
				{
					m_amount = 1,
					m_resItem = component,
					m_recover = false
				}
			};
			string[] array3 = HipLantern.refuelRecipe.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
			foreach (string text2 in array3)
			{
				string[] array4 = text2.Split(new char[1] { ':' }, StringSplitOptions.RemoveEmptyEntries);
				if (array4.Length != 2)
				{
					continue;
				}
				int num2 = int.Parse(array4[1]);
				if (num2 > 0)
				{
					GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab(array4[0].Trim());
					if (!((Object)(object)itemPrefab2 == (Object)null))
					{
						list2.Add(new Requirement
						{
							m_amount = num2,
							m_resItem = itemPrefab2.GetComponent<ItemDrop>(),
							m_recover = false
						});
					}
				}
			}
			val5.m_resources = list2.ToArray();
			ObjectDB.instance.m_recipes.Add(val5);
		}

		private static void ClearPrefabReferences()
		{
			if (Object.op_Implicit((Object)(object)ObjectDB.instance) && ObjectDB.instance.m_itemByHash.ContainsKey(itemHash))
			{
				ObjectDB.instance.m_items.Remove(ObjectDB.instance.m_itemByHash[itemHash]);
				ObjectDB.instance.m_itemByHash.Remove(itemHash);
			}
			if (Object.op_Implicit((Object)(object)ZNetScene.instance) && ZNetScene.instance.m_namedPrefabs.ContainsKey(itemHash))
			{
				ZNetScene.instance.m_prefabs.Remove(ZNetScene.instance.m_namedPrefabs[itemHash]);
				ZNetScene.instance.m_namedPrefabs.Remove(itemHash);
			}
		}

		internal static bool UseFuel()
		{
			return HipLantern.fuelMinutes.Value > 0;
		}

		internal static bool UseRefuel()
		{
			return UseFuel() && !string.IsNullOrEmpty(HipLantern.refuelRecipe.Value);
		}

		internal static void PatchInventory(Inventory inventory)
		{
			if (inventory == null)
			{
				return;
			}
			List<ItemData> list = new List<ItemData>();
			inventory.GetAllItems("$item_hiplantern", list);
			foreach (ItemData item in list)
			{
				PatchLanternItemData(item);
			}
		}

		internal static void PatchLanternItemOnConfigChange()
		{
			GameObject hipLanternPrefab = HipLantern.hipLanternPrefab;
			PatchLanternItemData((hipLanternPrefab == null) ? null : hipLanternPrefab.GetComponent<ItemDrop>()?.m_itemData, inventoryItemUpdate: false);
			Player localPlayer = Player.m_localPlayer;
			PatchInventory((localPlayer != null) ? ((Humanoid)localPlayer).GetInventory() : null);
		}
	}
	public class LanternLightController : MonoBehaviour
	{
		[HarmonyPatch(typeof(Humanoid), "SetupEquipment")]
		public static class Humanoid_SetupVisEquipment_AttachLayersFix
		{
			private static void Postfix(Humanoid __instance)
			{
				UpdateVisualsLayers(((Character)__instance).m_visual);
			}
		}

		private Light m_mainLight;

		private LightFlicker m_mainLightFlicker;

		private LightLod m_mainLightLod;

		private Light m_spotLight;

		private Character m_character;

		private Material m_material;

		private ItemDrop m_itemDrop;

		private GameObject m_visual;

		private GameObject m_insects;

		private GameObject m_flare;

		private float m_updateVisualTimer = 0f;

		private static readonly List<LanternLightController> Instances = new List<LanternLightController>();

		private static readonly List<GameObject> visualsToPatch = new List<GameObject>();

		private const int c_characterLayer = 9;

		private const int c_defaultLayer = 0;

		private void Awake()
		{
			m_mainLight = ((Component)((Component)this).transform.Find("Point Light")).GetComponent<Light>();
			m_mainLightFlicker = ((Component)m_mainLight).GetComponent<LightFlicker>();
			m_mainLightLod = ((Component)m_mainLight).GetComponent<LightLod>();
			Transform obj = ((Component)this).transform.Find("Spot Light");
			m_spotLight = ((obj != null) ? ((Component)obj).GetComponent<Light>() : null);
			m_material = ((Renderer)((Component)this).GetComponent<MeshRenderer>()).sharedMaterial;
			Transform obj2 = ((Component)this).transform.Find("insects");
			m_insects = ((obj2 != null) ? ((Component)obj2).gameObject : null);
			Transform obj3 = ((Component)this).transform.Find("flare");
			m_flare = ((obj3 != null) ? ((Component)obj3).gameObject : null);
			m_itemDrop = ((Component)this).GetComponentInParent<ItemDrop>();
		}

		private void Start()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			m_character = ((Component)((Component)this).transform.root).GetComponent<Character>();
			Character character = m_character;
			m_visual = ((character != null) ? character.GetVisual() : null);
			UpdateVisualLayers();
			ItemStand component = ((Component)((Component)this).transform.root).GetComponent<ItemStand>();
			if (component != null && Utils.GetPrefabName(((Component)component).gameObject) == "itemstand")
			{
				((Component)this).transform.localPosition = new Vector3(0f, 0.086f, -0.1f);
				((Component)this).transform.localEulerAngles = new Vector3(90f, 0f, 0f);
			}
		}

		private void Update()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_042d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0442: Unknown result type (might be due to invalid IL or missing references)
			//IL_0457: Unknown result type (might be due to invalid IL or missing references)
			//IL_046c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0476: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_0316: Unknown result type (might be due to invalid IL or missing references)
			//IL_032b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			m_mainLight.color = HipLantern.lightColor.Value;
			if (Object.op_Implicit((Object)(object)m_spotLight))
			{
				m_spotLight.color = HipLantern.lightColor.Value;
			}
			if ((Object)(object)m_itemDrop != (Object)null)
			{
				((Component)m_mainLight).gameObject.SetActive(false);
				GameObject flare = m_flare;
				if (flare != null)
				{
					flare.SetActive(IsTimeToLight());
				}
				m_material.SetColor("_EmissionColor", HipLantern.lightColor.Value);
			}
			else if ((Object)(object)m_character == (Object)null)
			{
				m_mainLight.intensity = HipLantern.lightIntensityOutdoors.Value;
				m_mainLightFlicker.m_baseIntensity = HipLantern.lightIntensityOutdoors.Value;
				m_mainLight.range = HipLantern.lightRangeOutdoors.Value;
				m_mainLightLod.m_lightDistance = 80f;
				m_mainLightLod.m_baseRange = HipLantern.lightRangeOutdoors.Value;
				m_mainLight.shadows = (LightShadows)0;
				m_mainLightLod.m_shadowLod = false;
				GameObject insects = m_insects;
				if (insects != null)
				{
					insects.SetActive(IsNightTime());
				}
				GameObject flare2 = m_flare;
				if (flare2 != null)
				{
					flare2.SetActive(IsTimeToLight());
				}
				m_material.SetColor("_EmissionColor", new Color(HipLantern.lightColor.Value.r + (m_flare.activeSelf ? 0.25f : 0.1f), HipLantern.lightColor.Value.g + (m_flare.activeSelf ? 0.25f : 0.1f), HipLantern.lightColor.Value.b + (m_flare.activeSelf ? 0.25f : 0.1f), HipLantern.lightColor.Value.a));
			}
			else if (m_character.InInterior())
			{
				m_mainLight.intensity = HipLantern.lightIntensityIndoors.Value;
				m_mainLightFlicker.m_baseIntensity = HipLantern.lightIntensityIndoors.Value;
				m_mainLight.range = HipLantern.lightRangeIndoors.Value;
				m_mainLight.shadowStrength = HipLantern.lightShadowsIndoors.Value;
				m_mainLightLod.m_lightDistance = Mathf.Max(HipLantern.lightRangeIndoors.Value + 10f, 40f);
				m_mainLightLod.m_baseRange = HipLantern.lightRangeIndoors.Value;
				m_mainLightLod.m_baseShadowStrength = HipLantern.lightShadowsIndoors.Value;
				m_mainLight.shadows = (LightShadows)((m_mainLight.shadowStrength > 0f) ? 2 : 0);
				m_material.SetColor("_EmissionColor", new Color(HipLantern.lightColor.Value.r + 0.25f, HipLantern.lightColor.Value.g + 0.25f, HipLantern.lightColor.Value.b + 0.25f, HipLantern.lightColor.Value.a));
			}
			else
			{
				m_mainLight.intensity = HipLantern.lightIntensityOutdoors.Value;
				m_mainLightFlicker.m_baseIntensity = HipLantern.lightIntensityOutdoors.Value;
				m_mainLight.range = HipLantern.lightRangeOutdoors.Value;
				m_mainLight.shadowStrength = HipLantern.lightShadowsOutdoors.Value;
				m_mainLightLod.m_lightDistance = Mathf.Max(HipLantern.lightRangeOutdoors.Value + 10f, 40f);
				m_mainLightLod.m_baseRange = HipLantern.lightRangeOutdoors.Value;
				m_mainLightLod.m_baseShadowStrength = HipLantern.lightShadowsOutdoors.Value;
				m_mainLight.shadows = (LightShadows)(((Object)(object)m_character != (Object)null && m_mainLight.shadowStrength > 0f) ? 2 : 0);
				m_material.SetColor("_EmissionColor", new Color(HipLantern.lightColor.Value.r + 0.25f, HipLantern.lightColor.Value.g + 0.25f, HipLantern.lightColor.Value.b + 0.25f, HipLantern.lightColor.Value.a));
			}
		}

		private void FixedUpdate()
		{
			if (m_updateVisualTimer > 0f)
			{
				m_updateVisualTimer = Mathf.Max(0f, m_updateVisualTimer - Time.fixedDeltaTime);
				if (m_updateVisualTimer == 0f)
				{
					UpdateVisualLayers();
				}
			}
		}

		private void OnEnable()
		{
			Instances.Add(this);
		}

		private void OnDisable()
		{
			Instances.Remove(this);
		}

		private void UpdateVisualLayers()
		{
			HashSet<GameObject> lanternCharacters = (from lantern in Instances
				where (Object)(object)lantern.m_visual != (Object)null
				select lantern.m_visual).ToHashSet();
			foreach (GameObject visual in visualsToPatch.Where((GameObject vis) => (Object)(object)vis != (Object)null))
			{
				GameObject obj = visual;
				if (obj == null)
				{
					continue;
				}
				Renderer[] componentsInChildren = obj.GetComponentsInChildren<Renderer>(true);
				if (componentsInChildren != null)
				{
					CollectionExtensions.DoIf<Renderer>((IEnumerable<Renderer>)componentsInChildren, (Func<Renderer, bool>)((Renderer ren) => (Object)(object)ren != (Object)null), (Action<Renderer>)delegate(Renderer ren)
					{
						((Component)ren).gameObject.layer = (lanternCharacters.Contains(visual) ? 9 : 0);
					});
				}
			}
			visualsToPatch.Clear();
		}

		private void StartUpdateVisualLayers()
		{
			m_updateVisualTimer = 0.5f;
		}

		internal static void UpdateVisualsLayers(GameObject visual)
		{
			visualsToPatch.Add(visual);
			LanternLightController lanternLightController = Instances.FirstOrDefault();
			if ((Object)(object)lanternLightController == (Object)null)
			{
				visualsToPatch.RemoveAll((GameObject vis) => (Object)(object)vis == (Object)null);
			}
			else
			{
				lanternLightController.StartUpdateVisualLayers();
			}
		}

		private bool IsNightTime()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return ((Component)this).transform.position.y > 3000f || EnvMan.IsNight();
		}

		private bool IsTimeToLight()
		{
			if (IsNightTime())
			{
				return true;
			}
			if (!EnvMan.IsDaylight() || !Object.op_Implicit((Object)(object)EnvMan.instance))
			{
				return true;
			}
			float dayFraction = EnvMan.instance.GetDayFraction();
			if (!(dayFraction <= 0.3f))
			{
				return dayFraction >= 0.69f;
			}
			return true;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than ve