ItemStacksItemWeights
Control item stack sizes and weights. Dynamic server-to-client synchronization. Works globally or per item.
| Date uploaded | 2 days ago |
| Version | 1.0.0 |
| Download link | shudnal-ItemStacksItemWeights-1.0.0.zip |
| Downloads | 323 |
| Dependency string | shudnal-ItemStacksItemWeights-1.0.0 |
This mod requires the following mods to function
ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
ItemStacksItemWeights
Control item stack sizes and weights. Dynamic server-to-client synchronization. Works globally or per item.
The mod creates a shudnal.ItemStacksItemWeights.yml file in the BepInEx/config/shudnal.ItemStacksItemWeights folder and populates it with default values on first launch.
You can edit this file to change item stack sizes and weights.
If you're using a dedicated server and want all clients to have synchronized stack sizes and weights, install the mod on the server and edit the file there.
After each file update, all settings are synchronized automatically and item properties are updated accordingly.
File structure
The configuration file is a simple YAML structure consisting of four main sections:
WeightMultiplier:
Global: 1
WeightAmount:
ItemName1: 2
StackMultiplier:
Global: 1
StackSize:
ItemName1: 50
ItemName2: 100
Sections
WeightMultiplier-- Defines a multiplier applied to the base weight of items.WeightAmount-- Defines an absolute weight value for items. This value will override weight multiplier value for the item.StackMultiplier-- Defines a multiplier applied to base stack sizes.StackSize-- Defines an absolute stack size for items. This value will override stack multiplier value for the item.
Keys
Global-- applies to all items unless overridden.<PrefabName>-- applies only to a specific item.
Automatically generated documentation
When you start a world, an Items stacks and weights.txt file will be generated in the BepInEx/config/shudnal.ItemStacksItemWeights directory.
This file contains all items available in your current game session. Use it to find the exact item names.
You can regenerate this file manually at any time using the iwisdocs console command.
Installation (manual)
extract ItemStacksItemWeights.dll to your BepInEx\plugins\ folder.
Configurating
The best way to handle configs is Configuration Manager.
Or Official BepInEx Configuration Manager.
Donation
Discord
CHANGELOG
1.0.0
- Initial release