NomapPrinter
In nomap mode reading a Cartography Table will generate a simplified map to be shown like the interactive map in normal mode. Gamepad support. Custom map, fog texture, under and over fog custom layers support.
CHANGELOG
1.3.10
- LocalFolder made default choice for Data Storage config
- Red circle of random event will not be showed on map without EpicLoot installed
1.3.9
- comfort and base pieces limitations now works in every mode if set
1.3.8
- bog witch map pin
1.3.7
- bog witch adaptation
1.3.6
- exploration data potential fix
1.3.5
- fixed interactive map usage
1.3.4
- support for custom world size using EWSize
1.3.3
- gamepad support
1.3.2
- fixed map being auto drawn for new character using Vanilla map style and Character data storage
1.3.1
- custom layers synchronization optimized and refined
1.3.0
- new custom layers (visible over fog and under fog)
- customizable fog texture
- custom layers synced from server
- explored map can be synced from server (for small <5MB files)
- practically you can now use you own map with exploration fog managed by that mod
1.2.3
- option to use custom explored map layer
1.2.2
- using items (1-8) on map table doesn't open/close generated map
1.2.1
- fixed pin adding prevention in regular map mode
1.2.0
- Ashlands support
- Mistlands on Vanilla map support
- Mistlands on simple maps restyled
- major optimization rework
- small map size option removed
- map data will be cached after first draw
- map saving to character is safe option now as it only saves a little exploration data (20KB)
- if you used "Character" option in "Data storage" config before that update you will be needed to redraw the map
- deprecated character map data will be pruned automatically reducing size of character save file
Changelog History (click to expand)
1.1.8
- patch 0.217.46
1.1.7
- option to prevent interactive map pins addition
1.1.6
- patch 0.217.38
1.1.5
- fixed creating pin on interactive map showing
- map style server synced
1.1.4
- error fix
1.1.3
- ward restrictions
1.1.2
- adjustments for Vanilla map style
- pin scale option
1.1.1
- Vanilla map style
- mistlands color tweaks
1.1.0
- greatly reduced time of map forming for partial explored maps
- added forests and oceans
- map options revamped
- added new Smooth level of map details
- UX improvements
- option to swap map table sections
- more map restrictions
- strict way to set map storage
- option to disable shared map
1.0.14
- fix for nonexistent folder for "Store map in local folder" options
1.0.13
- proper implementation for option to save map data in local file instead of character save file
1.0.12
- option to allow opening interactive map on record discoveries
- option to save map data in local file instead of character save file
1.0.11
- show all pins is disabled by default to prevent default death pins from showing
1.0.10
- fix for pins without texture
1.0.9
- patch 0.217.22, server sync fix
1.0.8
- patch 0.217.22
1.0.7
- option to not showing the map ingame
1.0.6
- external map file support
1.0.5
- EpicLoot pins support
1.0.4
- overlapping pins fix
1.0.3
- option to restrict map opening only when near the table
1.0.2
- Initial release