ProtectiveWards
Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.
CHANGELOG
1.2.3
- bog witch
1.2.2
- taxi error fixed
1.2.1
- hover text spamming error fixed
1.2.0
- apply ward settings by pressing LeftShift + E on disabled ward (if you are ward creator). Toggling ward doesn't change its settings.
- change ward emission color (ward specific)
- change various area marker values (ward specific)
- code refinements and refactoring (more room for errors btw)
- localization support for custom captions
- more detailed description of item offerings will appear after certain amount of time spent looking at ward
1.1.19
- added fader trophy to trophy list to travel to sacrificial stones
- ward range can be set to distinct ward and persist
- fixed water surface rendering inside ward bubble effect
- more bubble effect variables exposed to configure visuals further
1.1.18
- fixed taxi offering for multiplayer
1.1.17
- added offering item hotkey in hover menu
1.1.16
- PTB 0.218.17 compatibility
- consumable item and coins amount to travel to Traders made configurable
- hover text will not be visible if player has no ward access
- offerings and repair effects will not be available if player has no ward access
- ServerSync updated to 1.17
1.1.14
- Ashlands
1.1.13
- patch 0.217.46
1.1.12
- option to show the bubble like trader's one
- option to enable demister in ward range
1.1.10
- patch 0.217.22, server sync fix
1.1.9
- patch 0.217.22
1.1.8
- option to grant permittance to everyone
1.1.7
- taxi flight won't start until you are encumbered or not teleportable
- egg offering restricted to Moder kill
1.1.6
- teleportable chest check fix
1.1.5
- taxi offerings
1.1.4
- option to enable spawn in ward area
1.1.3
- bosses excluded from multipliers effects
- dragon egg offering
- hideable offering list
1.1.2
- auto closing doors
- instant plant growth offerings
1.1.1
- passive effect fix
- options enabled by default
1.1.0
- activatable passive repair
- active offering effects
- more multipliers
- more protections
1.0.4
- fixed fireplace protection bug
1.0.3
- boars and hens also protected from fire and smoke
1.0.2
- fixed implementation of raid protection to support both PTR and stable game version
1.0.1
- fixed exception in log when interacting with a ward
1.0.0
- Initial release