using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: Guid("718a91cd-6b8a-4090-abc4-4d5609111f13")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyProduct("Quickstep")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("Quickstep")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[<9b592d90-9265-42e5-ae4f-7c4b87814878>Embedded]
internal sealed class <9b592d90-9265-42e5-ae4f-7c4b87814878>EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[<9b592d90-9265-42e5-ae4f-7c4b87814878>Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class <3184f2a9-ded8-49af-9b0d-b9c6400dda00>NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public <3184f2a9-ded8-49af-9b0d-b9c6400dda00>NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public <3184f2a9-ded8-49af-9b0d-b9c6400dda00>NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[<9b592d90-9265-42e5-ae4f-7c4b87814878>Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class <82e5c638-5576-4678-9daa-de3ed22cef29>NullableContextAttribute : Attribute
{
public readonly byte Flag;
public <82e5c638-5576-4678-9daa-de3ed22cef29>NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Quickstep
{
internal class CustomConfigs
{
internal class ConfigurationManagerAttributes
{
[<3184f2a9-ded8-49af-9b0d-b9c6400dda00>Nullable(new byte[] { 2, 1 })]
[UsedImplicitly]
public Action<ConfigEntryBase> CustomDrawer;
}
[<3184f2a9-ded8-49af-9b0d-b9c6400dda00>Nullable(2)]
internal static object configManager;
[<3184f2a9-ded8-49af-9b0d-b9c6400dda00>Nullable(2)]
internal static Type configManagerStyles;
[<82e5c638-5576-4678-9daa-de3ed22cef29>NullableContext(1)]
internal static GUIStyle GetStyle(GUIStyle other)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
if (configManagerStyles == null)
{
return other;
}
FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize");
if (fieldInfo == null)
{
return other;
}
return new GUIStyle(other)
{
fontSize = (int)fieldInfo.GetValue(configManagerStyles)
};
}
internal static void Awake()
{
Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager");
Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager");
configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles");
}
[<82e5c638-5576-4678-9daa-de3ed22cef29>NullableContext(1)]
internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString)
{
return [<82e5c638-5576-4678-9daa-de3ed22cef29>NullableContext(1)] (ConfigEntryBase cfg) =>
{
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Expected O, but got Unknown
bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
bool flag = false;
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
List<string> list = new List<string>();
List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString }, StringSplitOptions.None).ToList();
for (int i = 0; i < list2.Count; i++)
{
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
string text = list2[i];
string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
if (text2 != text && !valueOrDefault)
{
flag = true;
}
if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button))
{
fixedWidth = 21f
}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
{
flag = true;
}
else
{
list.Add(text2);
}
if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button))
{
fixedWidth = 21f
}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
{
flag = true;
list.Add("");
}
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
if (flag)
{
cfg.BoxedValue = string.Join(splitString, list);
}
};
}
}
[BepInPlugin("shudnal.Quickstep", "Quickstep", "1.0.10")]
public class Quickstep : BaseUnityPlugin
{
[HarmonyPatch(typeof(Player), "UpdateDodge")]
public static class Player_UpdateDodge_Quickstep
{
private static bool Prefix(Player __instance, float dt)
{
if (!modEnabled.Value)
{
return true;
}
return CheckQuickstep(__instance, dt);
}
}
[HarmonyPatch(typeof(Player), "OnSneaking")]
public static class Player_OnSneaking_PreventSneakXP
{
private static void Prefix(ref float dt)
{
if (modEnabled.Value && isDashed)
{
dt = 0f;
}
}
}
[HarmonyPatch(typeof(ZoneSystem), "Start")]
public static class ZoneSystem_Start_UpdateCustomPrefabList
{
private static void Prefix()
{
if (modEnabled.Value)
{
UpdateCustomPrefabs();
}
}
}
private const string pluginID = "shudnal.Quickstep";
private const string pluginName = "Quickstep";
private const string pluginVersion = "1.0.10";
private readonly Harmony harmony = new Harmony("shudnal.Quickstep");
internal static readonly ConfigSync configSync = new ConfigSync("shudnal.Quickstep")
{
DisplayName = "Quickstep",
CurrentVersion = "1.0.10",
MinimumRequiredVersion = "1.0.10"
};
private static ConfigEntry<bool> modEnabled;
private static ConfigEntry<bool> configLocked;
private static ConfigEntry<bool> loggingEnabled;
private static ConfigEntry<float> dashForce;
private static ConfigEntry<float> dashTime;
private static ConfigEntry<float> dashInvincibilityTime;
private static ConfigEntry<float> dashCooldownTime;
private static ConfigEntry<float> dashStaminaMultiplier;
private static ConfigEntry<bool> dodgeOnDoubleClick;
private static ConfigEntry<bool> allowBareFists;
private static ConfigEntry<bool> allowSwords;
private static ConfigEntry<bool> allowKnives;
private static ConfigEntry<bool> allowClubs;
private static ConfigEntry<bool> allowPolearms;
private static ConfigEntry<bool> allowSpears;
private static ConfigEntry<bool> allowAxes;
private static ConfigEntry<bool> allowBows;
private static ConfigEntry<bool> allowElementalMagic;
private static ConfigEntry<bool> allowBloodMagic;
private static ConfigEntry<bool> allowUnarmed;
private static ConfigEntry<bool> allowPickaxes;
private static ConfigEntry<bool> allowCrossbows;
private static ConfigEntry<bool> allowCustomPrefabs;
private static ConfigEntry<float> dashForceBareFists;
private static ConfigEntry<float> dashTimeBareFists;
private static ConfigEntry<float> dashForceSwords;
private static ConfigEntry<float> dashTimeSwords;
private static ConfigEntry<float> dashForceKnives;
private static ConfigEntry<float> dashTimeKnives;
private static ConfigEntry<float> dashForceClubs;
private static ConfigEntry<float> dashTimeClubs;
private static ConfigEntry<float> dashForcePolearms;
private static ConfigEntry<float> dashTimePolearms;
private static ConfigEntry<float> dashForceSpears;
private static ConfigEntry<float> dashTimeSpears;
private static ConfigEntry<float> dashForceAxes;
private static ConfigEntry<float> dashTimeAxes;
private static ConfigEntry<float> dashForceBows;
private static ConfigEntry<float> dashTimeBows;
private static ConfigEntry<float> dashForceElementalMagic;
private static ConfigEntry<float> dashTimeElementalMagic;
private static ConfigEntry<float> dashForceBloodMagic;
private static ConfigEntry<float> dashTimeBloodMagic;
private static ConfigEntry<float> dashForceUnarmed;
private static ConfigEntry<float> dashTimeUnarmed;
private static ConfigEntry<float> dashForcePickaxes;
private static ConfigEntry<float> dashTimePickaxes;
private static ConfigEntry<float> dashForceCrossbows;
private static ConfigEntry<float> dashTimeCrossbows;
private static ConfigEntry<float> dashForceCustomPrefabs;
private static ConfigEntry<float> dashTimeCustomPrefabs;
private static ConfigEntry<string> prefabListUseBareFistsConfig;
private static ConfigEntry<string> prefabListUseSwordsConfig;
private static ConfigEntry<string> prefabListUseKnivesConfig;
private static ConfigEntry<string> prefabListUseClubsConfig;
private static ConfigEntry<string> prefabListUsePolearmsConfig;
private static ConfigEntry<string> prefabListUseSpearsConfig;
private static ConfigEntry<string> prefabListUseAxesConfig;
private static ConfigEntry<string> prefabListUseBowsConfig;
private static ConfigEntry<string> prefabListUseElementalMagicConfig;
private static ConfigEntry<string> prefabListUseBloodMagicConfig;
private static ConfigEntry<string> prefabListUseUnarmedConfig;
private static ConfigEntry<string> prefabListUsePickaxesConfig;
private static ConfigEntry<string> prefabListUseCrossbowsConfig;
private static ConfigEntry<string> prefabListUseCustomPrefabsConfig;
internal static Quickstep instance;
private static readonly Dictionary<string, Tuple<ConfigEntry<float>, ConfigEntry<float>>> customPrefabs = new Dictionary<string, Tuple<ConfigEntry<float>, ConfigEntry<float>>>();
private static bool isDashed;
private static bool skipToDodge;
private static readonly WaitForFixedUpdate waitForFixedUpdate = new WaitForFixedUpdate();
private static readonly WaitForSeconds waitFor001Sec = new WaitForSeconds(0.01f);
private void Awake()
{
harmony.PatchAll();
instance = this;
ConfigInit();
configSync.AddLockingConfigEntry<bool>(configLocked);
Game.isModded = true;
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
public static void LogInfo(object data)
{
if (loggingEnabled.Value)
{
((BaseUnityPlugin)instance).Logger.LogInfo(data);
}
}
private void ConfigInit()
{
config("General", "NexusID", 2547, "Nexus mod ID for updates");
modEnabled = config("General", "Enabled", defaultValue: true, "Enable the mod");
configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only.");
loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging for debug events. [Not Synced with Server]", synchronizedSetting: false);
dashForce = config("Quickstep", "Dash force", 50f, "Quickstep force factor.");
dashTime = config("Quickstep", "Dash time", 0.25f, "Quickstep time.");
dashInvincibilityTime = config("Quickstep", "Invincibility time with shield", 0.15f, "Quickstep invincibility time when you're equipping a shield. If you're not equipping a shield quickstep grant invincibility for all its duration.");
dashCooldownTime = config("Quickstep", "Quickstep cooldown", 0.5f, "Time in seconds you can not dash again.");
dashStaminaMultiplier = config("Quickstep", "Stamina usage multiplier", 0.6f, "Multiplier of how much less stamina you will use on quickstep than dodge stamina usage.");
dodgeOnDoubleClick = config("Quickstep", "Dodge on double click", defaultValue: true, "Double click dodge button to perform regular dodge.");
allowBareFists = config("Weapons", "Allow quickstep with bare fists", defaultValue: false, "Perform quickstep instead of dodging while not using any weapon");
allowSwords = config("Weapons", "Allow quickstep with Swords", defaultValue: false, "Perform quickstep instead of dodging while using Swords");
allowKnives = config("Weapons", "Allow quickstep with Knives", defaultValue: true, "Perform quickstep instead of dodging while using Knives");
allowClubs = config("Weapons", "Allow quickstep with Clubs", defaultValue: false, "Perform quickstep instead of dodging while using Clubs");
allowPolearms = config("Weapons", "Allow quickstep with Polearms", defaultValue: false, "Perform quickstep instead of dodging while using Polearms");
allowSpears = config("Weapons", "Allow quickstep with Spears", defaultValue: false, "Perform quickstep instead of dodging while using Spears");
allowAxes = config("Weapons", "Allow quickstep with Axes", defaultValue: false, "Perform quickstep instead of dodging while using Axes");
allowBows = config("Weapons", "Allow quickstep with Bows", defaultValue: false, "Perform quickstep instead of dodging while using Bows");
allowElementalMagic = config("Weapons", "Allow quickstep with ElementalMagic", defaultValue: false, "Perform quickstep instead of dodging while using ElementalMagic staff");
allowBloodMagic = config("Weapons", "Allow quickstep with BloodMagic", defaultValue: false, "Perform quickstep instead of dodging while using BloodMagic staff");
allowUnarmed = config("Weapons", "Allow quickstep with Unarmed", defaultValue: true, "Perform quickstep instead of dodging while using Unarmed");
allowPickaxes = config("Weapons", "Allow quickstep with Pickaxes", defaultValue: false, "Perform quickstep instead of dodging while using Pickaxes");
allowCrossbows = config("Weapons", "Allow quickstep with Crossbows", defaultValue: false, "Perform quickstep instead of dodging while using Crossbows");
allowCustomPrefabs = config("Weapons", "Allow quickstep with custom weapon list", defaultValue: false, "Perform quickstep instead of dodging while using weapon from list");
dashForceBareFists = config("Weapons - Details", "Dash force with bare fists", 0f, "Dash force while not using any weapon. Set 0 to use default value.");
dashTimeBareFists = config("Weapons - Details", "Dash time with bare fists", 0f, "Dash time while not using any weapon. Set 0 to use default value.");
dashForceSwords = config("Weapons - Details", "Dash force with Swords", 0f, "Dash force while using Swords. Set 0 to use default value.");
dashTimeSwords = config("Weapons - Details", "Dash time with Swords", 0f, "Dash time while using Swords. Set 0 to use default value.");
dashForceKnives = config("Weapons - Details", "Dash force with Knives", 0f, "Dash force while using Knives. Set 0 to use default value.");
dashTimeKnives = config("Weapons - Details", "Dash time with Knives", 0f, "Dash time while using Knives. Set 0 to use default value.");
dashForceClubs = config("Weapons - Details", "Dash force with Clubs", 0f, "Dash force while using Clubs. Set 0 to use default value.");
dashTimeClubs = config("Weapons - Details", "Dash time with Clubs", 0f, "Dash time while using Clubs. Set 0 to use default value.");
dashForcePolearms = config("Weapons - Details", "Dash force with Polearms", 0f, "Dash force while using Polearms. Set 0 to use default value.");
dashTimePolearms = config("Weapons - Details", "Dash time with Polearms", 0f, "Dash time while using Polearms. Set 0 to use default value.");
dashForceSpears = config("Weapons - Details", "Dash force with Spears", 0f, "Dash force while using Spears. Set 0 to use default value.");
dashTimeSpears = config("Weapons - Details", "Dash time with Spears", 0f, "Dash time while using Spears. Set 0 to use default value.");
dashForceAxes = config("Weapons - Details", "Dash force with Axes", 0f, "Dash force while using Axes. Set 0 to use default value.");
dashTimeAxes = config("Weapons - Details", "Dash time with Axes", 0f, "Dash time while using Axes. Set 0 to use default value.");
dashForceBows = config("Weapons - Details", "Dash force with Bows", 0f, "Dash force while using Bows. Set 0 to use default value.");
dashTimeBows = config("Weapons - Details", "Dash time with Bows", 0f, "Dash time while using Bows. Set 0 to use default value.");
dashForceElementalMagic = config("Weapons - Details", "Dash force with ElementalMagic", 0f, "Dash force while using ElementalMagic staff. Set 0 to use default value.");
dashTimeElementalMagic = config("Weapons - Details", "Dash time with ElementalMagic", 0f, "Dash time while using ElementalMagic staff. Set 0 to use default value.");
dashForceBloodMagic = config("Weapons - Details", "Dash force with BloodMagic", 0f, "Dash force while using BloodMagic staff. Set 0 to use default value.");
dashTimeBloodMagic = config("Weapons - Details", "Dash time with BloodMagic", 0f, "Dash time while using BloodMagic staff. Set 0 to use default value.");
dashForceUnarmed = config("Weapons - Details", "Dash force with Unarmed", 0f, "Dash force while using Unarmed. Set 0 to use default value.");
dashTimeUnarmed = config("Weapons - Details", "Dash time with Unarmed", 0f, "Dash time while using Unarmed. Set 0 to use default value.");
dashForcePickaxes = config("Weapons - Details", "Dash force with Pickaxes", 0f, "Dash force while using Pickaxes. Set 0 to use default value.");
dashTimePickaxes = config("Weapons - Details", "Dash time with Pickaxes", 0f, "Dash time while using Pickaxes. Set 0 to use default value.");
dashForceCrossbows = config("Weapons - Details", "Dash force with Crossbows", 0f, "Dash force while using Crossbows. Set 0 to use default value.");
dashTimeCrossbows = config("Weapons - Details", "Dash time with Crossbows", 0f, "Dash time while using Crossbows. Set 0 to use default value.");
dashForceCustomPrefabs = config("Weapons - Details", "Dash force with Custom prefabs", 0f, "Dash force while using prefabs from custom list. Set 0 to use default value.");
dashTimeCustomPrefabs = config("Weapons - Details", "Dash time with Custom prefabs", 0f, "Dash time while using prefabs from custom list. Set 0 to use default value.");
prefabListUseBareFistsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Bare fists config", "", "Comma-separated list of prefabs to use dash force and time from BareFists config");
prefabListUseSwordsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Swords config", "", "Comma-separated list of prefabs to use dash force and time from Swords config");
prefabListUseKnivesConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Knives config", "", "Comma-separated list of prefabs to use dash force and time from Knives config");
prefabListUseClubsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Clubs config", "", "Comma-separated list of prefabs to use dash force and time from Clubs config");
prefabListUsePolearmsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Polearms config", "", "Comma-separated list of prefabs to use dash force and time from Polearms config");
prefabListUseSpearsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Spears config", "", "Comma-separated list of prefabs to use dash force and time from Spears config");
prefabListUseAxesConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Axes config", "", "Comma-separated list of prefabs to use dash force and time from Axes config");
prefabListUseBowsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Bows config", "", "Comma-separated list of prefabs to use dash force and time from Bows config");
prefabListUseElementalMagicConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use ElementalMagic config", "", "Comma-separated list of prefabs to use dash force and time from ElementalMagic config");
prefabListUseBloodMagicConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use BloodMagic config", "", "Comma-separated list of prefabs to use dash force and time from BloodMagic config");
prefabListUseUnarmedConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Unarmed config", "", "Comma-separated list of prefabs to use dash force and time from Unarmed config");
prefabListUsePickaxesConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Pickaxes config", "", "Comma-separated list of prefabs to use dash force and time from Pickaxes config");
prefabListUseCrossbowsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Crossbows config", "", "Comma-separated list of prefabs to use dash force and time from Crossbows config");
prefabListUseCustomPrefabsConfig = configSeparatedStrings("Weapons - Prefabs", "Prefab list to use Custom prefabs config", "", "Comma-separated list of prefabs to use dash force and time from CustomPrefabs config");
prefabListUseBareFistsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseSwordsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseKnivesConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseClubsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUsePolearmsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseSpearsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseAxesConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseBowsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseElementalMagicConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseBloodMagicConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseUnarmedConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUsePickaxesConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseCrossbowsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
prefabListUseCustomPrefabsConfig.SettingChanged += delegate
{
UpdateCustomPrefabs();
};
}
private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true)
{
ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description);
SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
return val;
}
private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
}
private ConfigEntry<T> configSeparatedStrings<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
{
new CustomConfigs.ConfigurationManagerAttributes
{
CustomDrawer = CustomConfigs.DrawSeparatedStrings(",")
}
}), synchronizedSetting);
}
private static void UpdateCustomPrefabs()
{
customPrefabs.Clear();
AddToCustomConfigs(prefabListUseBareFistsConfig, dashForceBareFists, dashTimeBareFists);
AddToCustomConfigs(prefabListUseSwordsConfig, dashForceSwords, dashTimeSwords);
AddToCustomConfigs(prefabListUseKnivesConfig, dashForceKnives, dashTimeKnives);
AddToCustomConfigs(prefabListUseClubsConfig, dashForceClubs, dashTimeClubs);
AddToCustomConfigs(prefabListUsePolearmsConfig, dashForcePolearms, dashTimePolearms);
AddToCustomConfigs(prefabListUseSpearsConfig, dashForceSpears, dashTimeSpears);
AddToCustomConfigs(prefabListUseAxesConfig, dashForceAxes, dashTimeAxes);
AddToCustomConfigs(prefabListUseBowsConfig, dashForceBows, dashTimeBows);
AddToCustomConfigs(prefabListUseElementalMagicConfig, dashForceElementalMagic, dashTimeElementalMagic);
AddToCustomConfigs(prefabListUseBloodMagicConfig, dashForceBloodMagic, dashTimeBloodMagic);
AddToCustomConfigs(prefabListUseUnarmedConfig, dashForceUnarmed, dashTimeUnarmed);
AddToCustomConfigs(prefabListUsePickaxesConfig, dashForcePickaxes, dashTimePickaxes);
AddToCustomConfigs(prefabListUseCrossbowsConfig, dashForceCrossbows, dashTimeCrossbows);
AddToCustomConfigs(prefabListUseCustomPrefabsConfig, dashForceCustomPrefabs, dashTimeCustomPrefabs);
static void AddToCustomConfigs(ConfigEntry<string> customConfigs, ConfigEntry<float> dashForce, ConfigEntry<float> dashTime)
{
string[] array = customConfigs.Value.Split(new string[1] { "," }, StringSplitOptions.RemoveEmptyEntries);
foreach (string key in array)
{
customPrefabs.Add(key, Tuple.Create<ConfigEntry<float>, ConfigEntry<float>>(dashForce, dashTime));
}
}
}
public static IEnumerator Dash(Player player, Vector3 dodgeDir, bool reducedIFrames, float dashForceWeapon, float dashTimeWeapon, Vector3 currentVel)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
isDashed = true;
bool isCrouching = ((Character)player).IsCrouching();
bool isBlocking = ((Character)player).IsBlocking();
float dodgeStaminaUsage = player.m_dodgeStaminaUsage;
((Humanoid)player).ClearActionQueue();
player.m_inDodge = true;
player.m_dodgeInvincible = true;
player.m_dodgeInvincibleCached = true;
((Character)player).m_nview.GetZDO().Set(ZDOVars.s_dodgeinv, player.m_dodgeInvincible);
float speed = ((Character)player).m_zanim.m_animator.speed;
if (!isCrouching)
{
((Character)player).m_zanim.SetSpeed(speed * 3f);
}
if (isBlocking)
{
((Humanoid)player).m_internalBlockingState = false;
((Character)player).m_nview.GetZDO().Set(ZDOVars.s_isBlockingHash, false);
((Character)player).m_zanim.SetBool(Humanoid.s_blocking, false);
if (!SkipToDodge())
{
yield return waitForFixedUpdate;
}
}
if (!SkipToDodge())
{
((Character)player).SetCrouch(!isCrouching);
((Character)player).m_zanim.SetBool(Player.s_crouching, !isCrouching);
yield return waitForFixedUpdate;
}
if (!SkipToDodge())
{
((Character)player).m_zanim.SetBool("equipping", false);
yield return waitForFixedUpdate;
}
((Character)player).m_zanim.SetSpeed(speed * 1.5f);
float dashTimeCurrent = ((dashTimeWeapon == 0f) ? dashTime.Value : dashTimeWeapon);
float m_time = Time.time + dashTimeCurrent;
Vector3 vector = dodgeDir * ((dashForceWeapon == 0f) ? dashForce.Value : dashForceWeapon);
vector.y = 0f;
while (Time.time < m_time && !SkipToDodge())
{
((Character)player).m_body.AddForce(vector, (ForceMode)1);
bool invincibility = !reducedIFrames || m_time - Time.time >= dashTimeCurrent - Mathf.Clamp(dashInvincibilityTime.Value, 0f, dashTimeCurrent);
if ((player.m_dodgeInvincible || player.m_dodgeInvincibleCached) && !invincibility)
{
player.m_dodgeInvincible = invincibility;
player.m_dodgeInvincibleCached = invincibility;
((Character)player).m_nview.GetZDO().Set(ZDOVars.s_dodgeinv, player.m_dodgeInvincible);
}
yield return waitFor001Sec;
}
((Character)player).m_body.velocity = Vector3.Lerp(((Character)player).m_body.velocity, currentVel, 0.5f) * 0.3f;
if (player.m_dodgeInvincible)
{
player.m_dodgeInvincible = false;
player.m_dodgeInvincibleCached = false;
((Character)player).m_nview.GetZDO().Set(ZDOVars.s_dodgeinv, player.m_dodgeInvincible);
}
player.m_inDodge = false;
((Character)player).SetCrouch(isCrouching);
((Character)player).m_zanim.SetBool(Player.s_crouching, isCrouching);
if (!skipToDodge)
{
yield return waitForFixedUpdate;
}
((Character)player).m_zanim.SetSpeed(speed);
yield return (object)new WaitForSeconds(dashCooldownTime.Value);
if (skipToDodge)
{
yield return (object)new WaitWhile((Func<bool>)(() => ((Character)player).InDodge()));
}
isDashed = false;
skipToDodge = false;
player.m_dodgeStaminaUsage = dodgeStaminaUsage;
bool SkipToDodge()
{
if (skipToDodge = dodgeOnDoubleClick.Value && player.m_queuedDodgeTimer > 0f)
{
player.m_dodgeStaminaUsage = 0f;
}
return skipToDodge;
}
}
public static bool CheckQuickstep(Player player, float dt)
{
if (skipToDodge)
{
return true;
}
if (!AllowQuickstep(player, out var dashForceWeapon, out var dashTimeWeapon))
{
return true;
}
UpdateQuickstep(player, dt, dashForceWeapon, dashTimeWeapon);
return false;
}
public static bool AllowQuickstep(Player player, out float dashForceWeapon, out float dashTimeWeapon)
{
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Invalid comparison between Unknown and I4
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Expected I4, but got Unknown
dashForceWeapon = 0f;
dashTimeWeapon = 0f;
if ((Object)(object)player == (Object)null)
{
return false;
}
ItemData val = ((Humanoid)player).GetRightItem() ?? ((Humanoid)player).GetLeftItem();
if (val != null)
{
if ((Object)(object)val.m_dropPrefab != (Object)null && customPrefabs.TryGetValue(((Object)val.m_dropPrefab).name, out var value))
{
dashForceWeapon = value.Item1.Value;
dashTimeWeapon = value.Item2.Value;
return allowCustomPrefabs.Value;
}
if (customPrefabs.TryGetValue(val.m_shared.m_name, out var value2))
{
dashForceWeapon = value2.Item1.Value;
dashTimeWeapon = value2.Item2.Value;
return allowCustomPrefabs.Value;
}
}
if (val == null || (int)val.m_shared.m_itemType == 5)
{
dashForceWeapon = dashForceBareFists.Value;
dashTimeWeapon = dashTimeBareFists.Value;
return allowBareFists.Value;
}
SkillType skillType = val.m_shared.m_skillType;
SkillType val2 = skillType;
SkillType val3 = val2;
switch (val3 - 1)
{
case 0:
dashForceWeapon = dashForceSwords.Value;
dashTimeWeapon = dashTimeSwords.Value;
return allowSwords.Value;
case 1:
dashForceWeapon = dashForceKnives.Value;
dashTimeWeapon = dashTimeKnives.Value;
return allowKnives.Value;
case 2:
dashForceWeapon = dashForceClubs.Value;
dashTimeWeapon = dashTimeClubs.Value;
return allowClubs.Value;
case 3:
dashForceWeapon = dashForcePolearms.Value;
dashTimeWeapon = dashTimePolearms.Value;
return allowPolearms.Value;
case 4:
dashForceWeapon = dashForceSpears.Value;
dashTimeWeapon = dashTimeSpears.Value;
return allowSpears.Value;
case 6:
dashForceWeapon = dashForceAxes.Value;
dashTimeWeapon = dashTimeAxes.Value;
return allowAxes.Value;
case 7:
dashForceWeapon = dashForceBows.Value;
dashTimeWeapon = dashTimeBows.Value;
return allowBows.Value;
case 8:
dashForceWeapon = dashForceElementalMagic.Value;
dashTimeWeapon = dashTimeElementalMagic.Value;
return allowElementalMagic.Value;
case 9:
dashForceWeapon = dashForceBloodMagic.Value;
dashTimeWeapon = dashTimeBloodMagic.Value;
return allowBloodMagic.Value;
case 10:
dashForceWeapon = dashForceUnarmed.Value;
dashTimeWeapon = dashTimeUnarmed.Value;
return allowUnarmed.Value;
case 11:
dashForceWeapon = dashForcePickaxes.Value;
dashTimeWeapon = dashTimePickaxes.Value;
return allowPickaxes.Value;
case 13:
dashForceWeapon = dashForceCrossbows.Value;
dashTimeWeapon = dashTimeCrossbows.Value;
return allowCrossbows.Value;
default:
return false;
}
}
public static void UpdateQuickstep(Player player, float dt, float dashForceWeapon, float dashTimeWeapon)
{
player.m_queuedDodgeTimer -= dt;
if (player.m_queuedDodgeTimer > 0f && ((Character)player).IsOnGround() && !((Character)player).IsDead() && !((Character)player).InAttack() && !((Character)player).IsEncumbered() && !((Character)player).InDodge() && !((Character)player).IsStaggering() && !isDashed)
{
float dodgeStaminaUsage = player.m_dodgeStaminaUsage;
dodgeStaminaUsage = dodgeStaminaUsage - dodgeStaminaUsage * ((Character)player).GetEquipmentMovementModifier() + dodgeStaminaUsage * ((Character)player).GetEquipmentDodgeStaminaModifier();
((Character)player).m_seman.ModifyDodgeStaminaUsage(dodgeStaminaUsage, ref dodgeStaminaUsage, true);
dodgeStaminaUsage *= dashStaminaMultiplier.Value;
if (((Character)player).HaveStamina(dodgeStaminaUsage))
{
PerformQuickstep(player, dodgeStaminaUsage, dashForceWeapon, dashTimeWeapon);
}
else
{
Hud.instance.StaminaBarEmptyFlash();
}
}
}
public static void PerformQuickstep(Player player, float staminaUse, float dashForceWeapon, float dashTimeWeapon)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Invalid comparison between Unknown and I4
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
player.m_queuedDodgeTimer = 0f;
bool reducedIFrames = ((Humanoid)player).GetLeftItem() != null && (int)((Humanoid)player).GetLeftItem().m_shared.m_itemType == 5;
if (!((Character)player).IsCrouching())
{
((Character)player).m_zanim.SetBool("equipping", true);
}
((Character)player).AddNoise(3f);
((Character)player).UseStamina(staminaUse);
((Character)player).UpdateBodyFriction();
player.m_dodgeEffects.Create(((Component)player).transform.position, Quaternion.identity, ((Component)player).transform, 1f, -1);
((MonoBehaviour)player).StartCoroutine(Dash(player, player.m_queuedDodgeDir, reducedIFrames, dashForceWeapon, dashTimeWeapon, ((Character)player).m_currentVel));
}
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ServerSync
{
[PublicAPI]
internal abstract class OwnConfigEntryBase
{
public object? LocalBaseValue;
public bool SynchronizedConfig = true;
public abstract ConfigEntryBase BaseConfig { get; }
}
[PublicAPI]
internal class SyncedConfigEntry<T> : OwnConfigEntryBase
{
public readonly ConfigEntry<T> SourceConfig;
public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;
public T Value
{
get
{
return SourceConfig.Value;
}
set
{
SourceConfig.Value = value;
}
}
public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
{
SourceConfig = sourceConfig;
}
public void AssignLocalValue(T value)
{
if (LocalBaseValue == null)
{
Value = value;
}
else
{
LocalBaseValue = value;
}
}
}
internal abstract class CustomSyncedValueBase
{
public object? LocalBaseValue;
public readonly string Identifier;
public readonly Type Type;
private object? boxedValue;
protected bool localIsOwner;
public readonly int Priority;
public object? BoxedValue
{
get
{
return boxedValue;
}
set
{
boxedValue = value;
this.ValueChanged?.Invoke();
}
}
public event Action? ValueChanged;
protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
{
Priority = priority;
Identifier = identifier;
Type = type;
configSync.AddCustomValue(this);
localIsOwner = configSync.IsSourceOfTruth;
configSync.SourceOfTruthChanged += delegate(bool truth)
{
localIsOwner = truth;
};
}
}
[PublicAPI]
internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
{
public T Value
{
get
{
return (T)base.BoxedValue;
}
set
{
base.BoxedValue = value;
}
}
public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
: base(configSync, identifier, typeof(T), priority)
{
Value = value;
}
public void AssignLocalValue(T value)
{
if (localIsOwner)
{
Value = value;
}
else
{
LocalBaseValue = value;
}
}
}
internal class ConfigurationManagerAttributes
{
[UsedImplicitly]
public bool? ReadOnly = false;
}
[PublicAPI]
internal class ConfigSync
{
[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
private static class SnatchCurrentlyHandlingRPC
{
public static ZRpc? currentRpc;
[HarmonyPrefix]
private static void Prefix(ZRpc __instance)
{
currentRpc = __instance;
}
}
[HarmonyPatch(typeof(ZNet), "Awake")]
internal static class RegisterRPCPatch
{
[HarmonyPostfix]
private static void Postfix(ZNet __instance)
{
isServer = __instance.IsServer();
foreach (ConfigSync configSync2 in configSyncs)
{
ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
if (isServer)
{
configSync2.InitialSyncDone = true;
Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
}
}
if (isServer)
{
((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
}
static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
{
ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
{
new PackageEntry
{
section = "Internal",
key = "lockexempt",
type = typeof(bool),
value = isAdmin
}
});
ConfigSync configSync = configSyncs.First();
if (configSync != null)
{
((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
}
}
static IEnumerator WatchAdminListChanges()
{
MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
List<string> CurrentList = new List<string>(adminList.GetList());
while (true)
{
yield return (object)new WaitForSeconds(30f);
if (!adminList.GetList().SequenceEqual(CurrentList))
{
CurrentList = new List<string>(adminList.GetList());
List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
{
string hostName = p.m_rpc.GetSocket().GetHostName();
return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
}).ToList();
List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
SendAdmin(nonAdminPeer, isAdmin: false);
SendAdmin(adminPeer, isAdmin: true);
}
}
}
}
}
[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
private static class RegisterClientRPCPatch
{
[HarmonyPostfix]
private static void Postfix(ZNet __instance, ZNetPeer peer)
{
if (__instance.IsServer())
{
return;
}
foreach (ConfigSync configSync in configSyncs)
{
peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
}
}
}
private class ParsedConfigs
{
public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();
public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
}
[HarmonyPatch(typeof(ZNet), "Shutdown")]
private class ResetConfigsOnShutdown
{
[HarmonyPostfix]
private static void Postfix()
{
ProcessingServerUpdate = true;
foreach (ConfigSync configSync in configSyncs)
{
configSync.resetConfigsFromServer();
configSync.IsSourceOfTruth = true;
configSync.InitialSyncDone = false;
}
ProcessingServerUpdate = false;
}
}
[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
private class SendConfigsAfterLogin
{
private class BufferingSocket : ISocket
{
public volatile bool finished = false;
public volatile int versionMatchQueued = -1;
public readonly List<ZPackage> Package = new List<ZPackage>();
public readonly ISocket Original;
public BufferingSocket(ISocket original)
{
Original = original;
}
public bool IsConnected()
{
return Original.IsConnected();
}
public ZPackage Recv()
{
return Original.Recv();
}
public int GetSendQueueSize()
{
return Original.GetSendQueueSize();
}
public int GetCurrentSendRate()
{
return Original.GetCurrentSendRate();
}
public bool IsHost()
{
return Original.IsHost();
}
public void Dispose()
{
Original.Dispose();
}
public bool GotNewData()
{
return Original.GotNewData();
}
public void Close()
{
Original.Close();
}
public string GetEndPointString()
{
return Original.GetEndPointString();
}
public void GetAndResetStats(out int totalSent, out int totalRecv)
{
Original.GetAndResetStats(ref totalSent, ref totalRecv);
}
public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
{
Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
}
public ISocket Accept()
{
return Original.Accept();
}
public int GetHostPort()
{
return Original.GetHostPort();
}
public bool Flush()
{
return Original.Flush();
}
public string GetHostName()
{
return Original.GetHostName();
}
public void VersionMatch()
{
if (finished)
{
Original.VersionMatch();
}
else
{
versionMatchQueued = Package.Count;
}
}
public void Send(ZPackage pkg)
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
int pos = pkg.GetPos();
pkg.SetPos(0);
int num = pkg.ReadInt();
if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
{
ZPackage val = new ZPackage(pkg.GetArray());
val.SetPos(pos);
Package.Add(val);
}
else
{
pkg.SetPos(pos);
Original.Send(pkg);
}
}
}
[HarmonyPrefix]
[HarmonyPriority(800)]
private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Invalid comparison between Unknown and I4
if (__instance.IsServer())
{
BufferingSocket value = new BufferingSocket(rpc.GetSocket());
AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
if (val != null && (int)ZNet.m_onlineBackend > 0)
{
AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
}
if (__state == null)
{
__state = new Dictionary<Assembly, BufferingSocket>();
}
__state[Assembly.GetExecutingAssembly()] = value;
}
}
[HarmonyPostfix]
private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
{
ZRpc rpc2 = rpc;
ZNet __instance2 = __instance;
Dictionary<Assembly, BufferingSocket> __state2 = __state;
ZNetPeer peer;
if (__instance2.IsServer())
{
object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
if (peer == null)
{
SendBufferedData();
}
else
{
((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
}
}
void SendBufferedData()
{
if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
{
AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
if (val != null)
{
AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
}
}
BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
bufferingSocket2.finished = true;
for (int i = 0; i < bufferingSocket2.Package.Count; i++)
{
if (i == bufferingSocket2.versionMatchQueued)
{
bufferingSocket2.Original.VersionMatch();
}
bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
}
if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
{
bufferingSocket2.Original.VersionMatch();
}
}
IEnumerator sendAsync()
{
foreach (ConfigSync configSync in configSyncs)
{
List<PackageEntry> entries = new List<PackageEntry>();
if (configSync.CurrentVersion != null)
{
entries.Add(new PackageEntry
{
section = "Internal",
key = "serverversion",
type = typeof(string),
value = configSync.CurrentVersion
});
}
MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
entries.Add(new PackageEntry
{
section = "Internal",
key = "lockexempt",
type = typeof(bool),
value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
{
adminList,
rpc2.GetSocket().GetHostName()
}))
});
ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
}
SendBufferedData();
}
}
}
private class PackageEntry
{
public string section = null;
public string key = null;
public Type type = null;
public object? value;
}
[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
private static class PreventSavingServerInfo
{
[HarmonyPrefix]
private static bool Prefix(ConfigEntryBase __instance, ref string __result)
{
OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
{
return true;
}
__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
return false;
}
}
[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
private static class PreventConfigRereadChangingValues
{
[HarmonyPrefix]
private static bool Prefix(ConfigEntryBase __instance, string value)
{
OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
{
return true;
}
try
{
ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
}
catch (Exception ex)
{
Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
}
return false;
}
}
private class InvalidDeserializationTypeException : Exception
{
public string expected = null;
public string received = null;
public string field = "";
}
public static bool ProcessingServerUpdate;
public readonly string Name;
public string? DisplayName;
public string? CurrentVersion;
public string? MinimumRequiredVersion;
public bool ModRequired = false;
private bool? forceConfigLocking;
private bool isSourceOfTruth = true;
private static readonly HashSet<ConfigSync> configSyncs;
private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();
private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();
private static bool isServer;
private static bool lockExempt;
private OwnConfigEntryBase? lockedConfig = null;
private const byte PARTIAL_CONFIGS = 1;
private const byte FRAGMENTED_CONFIG = 2;
private const byte COMPRESSED_CONFIG = 4;
private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();
private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();
private static long packageCounter;
public bool IsLocked
{
get
{
bool? flag = forceConfigLocking;
bool num;
if (!flag.HasValue)
{
if (lockedConfig == null)
{
goto IL_0052;
}
num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
}
else
{
num = flag.GetValueOrDefault();
}
if (!num)
{
goto IL_0052;
}
int result = ((!lockExempt) ? 1 : 0);
goto IL_0053;
IL_0053:
return (byte)result != 0;
IL_0052:
result = 0;
goto IL_0053;
}
set
{
forceConfigLocking = value;
}
}
public bool IsAdmin => lockExempt || isSourceOfTruth;
public bool IsSourceOfTruth
{
get
{
return isSourceOfTruth;
}
private set
{
if (value != isSourceOfTruth)
{
isSourceOfTruth = value;
this.SourceOfTruthChanged?.Invoke(value);
}
}
}
public bool InitialSyncDone { get; private set; } = false;
public event Action<bool>? SourceOfTruthChanged;
private event Action? lockedConfigChanged;
static ConfigSync()
{
ProcessingServerUpdate = false;
configSyncs = new HashSet<ConfigSync>();
lockExempt = false;
packageCounter = 0L;
RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
}
public ConfigSync(string name)
{
Name = name;
configSyncs.Add(this);
new VersionCheck(this);
}
public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
{
ConfigEntry<T> configEntry2 = configEntry;
OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
if (syncedEntry == null)
{
syncedEntry = new SyncedConfigEntry<T>(configEntry2);
AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
{
new ConfigurationManagerAttributes()
}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
configEntry2.SettingChanged += delegate
{
if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
{
Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
}
};
allConfigs.Add(syncedEntry);
}
return syncedEntry;
}
public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
{
if (lockedConfig != null)
{
throw new Exception("Cannot initialize locking ConfigEntry twice");
}
lockedConfig = AddConfigEntry<T>(lockingConfig);
lockingConfig.SettingChanged += delegate
{
this.lockedConfigChanged?.Invoke();
};
return (SyncedConfigEntry<T>)lockedConfig;
}
internal void AddCustomValue(CustomSyncedValueBase customValue)
{
CustomSyncedValueBase customValue2 = customValue;
if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
{
throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
}
allCustomValues.Add(customValue2);
allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
customValue2.ValueChanged += delegate
{
if (!ProcessingServerUpdate)
{
Broadcast(ZRoutedRpc.Everybody, customValue2);
}
};
}
private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
{
lockedConfigChanged += serverLockedSettingChanged;
IsSourceOfTruth = false;
if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
{
InitialSyncDone = true;
}
}
private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
{
HandleConfigSyncRPC(sender, package, clientUpdate: true);
}
private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
{
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_0257: Expected O, but got Unknown
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_01f1: Expected O, but got Unknown
try
{
if (isServer && IsLocked)
{
ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
object obj;
if (currentRpc == null)
{
obj = null;
}
else
{
ISocket socket = currentRpc.GetSocket();
obj = ((socket != null) ? socket.GetHostName() : null);
}
string text = (string)obj;
if (text != null)
{
MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
{
return false;
}
}
}
cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
{
if (kv.Key < DateTimeOffset.Now.Ticks)
{
configValueCache.Remove(kv.Value);
return true;
}
return false;
});
byte b = package.ReadByte();
if ((b & 2u) != 0)
{
long num = package.ReadLong();
string text2 = sender.ToString() + num;
if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
{
value = new SortedDictionary<int, byte[]>();
configValueCache[text2] = value;
cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
}
int key = package.ReadInt();
int num2 = package.ReadInt();
value.Add(key, package.ReadByteArray());
if (value.Count < num2)
{
return false;
}
configValueCache.Remove(text2);
package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
b = package.ReadByte();
}
ProcessingServerUpdate = true;
if ((b & 4u) != 0)
{
byte[] buffer = package.ReadByteArray();
MemoryStream stream = new MemoryStream(buffer);
MemoryStream memoryStream = new MemoryStream();
using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
{
deflateStream.CopyTo(memoryStream);
}
package = new ZPackage(memoryStream.ToArray());
b = package.ReadByte();
}
if ((b & 1) == 0)
{
resetConfigsFromServer();
}
ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
ConfigFile val2 = null;
bool saveOnConfigSet = false;
foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
{
if (!isServer && configValue.Key.LocalBaseValue == null)
{
configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
}
if (val2 == null)
{
val2 = configValue.Key.BaseConfig.ConfigFile;
saveOnConfigSet = val2.SaveOnConfigSet;
val2.SaveOnConfigSet = false;
}
configValue.Key.BaseConfig.BoxedValue = configValue.Value;
}
if (val2 != null)
{
val2.SaveOnConfigSet = saveOnConfigSet;
}
foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
{
if (!isServer)
{
CustomSyncedValueBase key2 = customValue.Key;
if (key2.LocalBaseValue == null)
{
key2.LocalBaseValue = customValue.Key.BoxedValue;
}
}
customValue.Key.BoxedValue = customValue.Value;
}
Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
if (!isServer)
{
serverLockedSettingChanged();
}
return true;
}
finally
{
ProcessingServerUpdate = false;
}
}
private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
{
ParsedConfigs parsedConfigs = new ParsedConfigs();
Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
int num = package.ReadInt();
for (int i = 0; i < num; i++)
{
string text = package.ReadString();
string text2 = package.ReadString();
string text3 = package.ReadString();
Type type = Type.GetType(text3);
if (text3 == "" || type != null)
{
object obj;
try
{
obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
}
catch (InvalidDeserializationTypeException ex)
{
Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
continue;
}
OwnConfigEntryBase value2;
if (text == "Internal")
{
CustomSyncedValueBase value;
if (text2 == "serverversion")
{
if (obj?.ToString() != CurrentVersion)
{
Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
}
}
else if (text2 == "lockexempt")
{
if (obj is bool flag)
{
lockExempt = flag;
}
}
else if (dictionary2.TryGetValue(text2, out value))
{
if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
{
parsedConfigs.customValues[value] = obj;
continue;
}
Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
}
}
else if (dictionary.TryGetValue(text + "_" + text2, out value2))
{
Type type2 = configType(value2.BaseConfig);
if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
{
parsedConfigs.configValues[value2] = obj;
continue;
}
Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
}
else
{
Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
}
continue;
}
Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
return new ParsedConfigs();
}
return parsedConfigs;
}
private static bool isWritableConfig(OwnConfigEntryBase config)
{
OwnConfigEntryBase config2 = config;
ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
if (configSync == null)
{
return true;
}
return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
}
private void serverLockedSettingChanged()
{
foreach (OwnConfigEntryBase allConfig in allConfigs)
{
configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
}
}
private void resetConfigsFromServer()
{
ConfigFile val = null;
bool saveOnConfigSet = false;
foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
{
if (val == null)
{
val = item.BaseConfig.ConfigFile;
saveOnConfigSet = val.SaveOnConfigSet;
val.SaveOnConfigSet = false;
}
item.BaseConfig.BoxedValue = item.LocalBaseValue;
item.LocalBaseValue = null;
}
if (val != null)
{
val.SaveOnConfigSet = saveOnConfigSet;
}
foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
{
item2.BoxedValue = item2.LocalBaseValue;
item2.LocalBaseValue = null;
}
lockedConfigChanged -= serverLockedSettingChanged;
serverLockedSettingChanged();
}
private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
{
ZNetPeer peer2 = peer;
ZRoutedRpc rpc = ZRoutedRpc.instance;
if (rpc == null)
{
yield break;
}
byte[] data = package.GetArray();
if (data != null && data.LongLength > 250000)
{
int fragments = (int)(1 + (data.LongLength - 1) / 250000);
long packageIdentifier = ++packageCounter;
int fragment = 0;
while (fragment < fragments)
{
foreach (bool item in waitForQueue())
{
yield return item;
}
if (peer2.m_socket.IsConnected())
{
ZPackage fragmentedPackage = new ZPackage();
fragmentedPackage.Write((byte)2);
fragmentedPackage.Write(packageIdentifier);
fragmentedPackage.Write(fragment);
fragmentedPackage.Write(fragments);
fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
SendPackage(fragmentedPackage);
if (fragment != fragments - 1)
{
yield return true;
}
int num = fragment + 1;
fragment = num;
continue;
}
break;
}
yield break;
}
foreach (bool item2 in waitForQueue())
{
yield return item2;
}
SendPackage(package);
void SendPackage(ZPackage pkg)
{
string text = Name + " ConfigSync";
if (isServer)
{
peer2.m_rpc.Invoke(text, new object[1] { pkg });
}
else
{
rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
}
}
IEnumerable<bool> waitForQueue()
{
float timeout = Time.time + 30f;
while (peer2.m_socket.GetSendQueueSize() > 20000)
{
if (Time.time > timeout)
{
Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
ZNet.instance.Disconnect(peer2);
break;
}
yield return false;
}
}
}
private IEnumerator sendZPackage(long target, ZPackage package)
{
if (!Object.op_Implicit((Object)(object)ZNet.instance))
{
return Enumerable.Empty<object>().GetEnumerator();
}
List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
if (target != ZRoutedRpc.Everybody)
{
list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
}
return sendZPackage(list, package);
}
private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
{
ZPackage package2 = package;
if (!Object.op_Implicit((Object)(object)ZNet.instance))
{
yield break;
}
byte[] rawData = package2.GetArray();
if (rawData != null && rawData.LongLength > 10000)
{
ZPackage compressedPackage = new ZPackage();
compressedPackage.Write((byte)4);
MemoryStream output = new MemoryStream();
using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
{
deflateStream.Write(rawData, 0, rawData.Length);
}
compressedPackage.Write(output.ToArray());
package2 = compressedPackage;
}
List<IEnumerator<bool>> writers = (from peer in peers
where peer.IsReady()
select peer into p
select distributeConfigToPeers(p, package2)).ToList();
writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
while (writers.Count > 0)
{
yield return null;
writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
}
}
private void Broadcast(long target, params ConfigEntryBase[] configs)
{
if (!IsLocked || isServer)
{
ZPackage package = ConfigsToPackage(configs);
ZNet instance = ZNet.instance;
if (instance != null)
{
((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
}
}
}
private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
{
if (!IsLocked || isServer)
{
ZPackage package = ConfigsToPackage(null, customValues);
ZNet instance = ZNet.instance;
if (instance != null)
{
((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
}
}
}
private static OwnConfigEntryBase? configData(ConfigEntryBase config)
{
return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
}
public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
{
return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
}
private static T configAttribute<T>(ConfigEntryBase config)
{
return config.Description.Tags.OfType<T>().First();
}
private static Type configType(ConfigEntryBase config)
{
return configType(config.SettingType);
}
private static Type configType(Type type)
{
return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
}
private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
{
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
ZPackage val = new ZPackage();
val.Write((byte)(partial ? 1 : 0));
val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
{
AddEntryToPackage(val, item);
}
foreach (CustomSyncedValueBase item2 in list2)
{
AddEntryToPackage(val, new PackageEntry
{
section = "Internal",
key = item2.Identifier,
type = item2.Type,
value = item2.BoxedValue
});
}
foreach (ConfigEntryBase item3 in list)
{
AddEntryToPackage(val, new PackageEntry
{
section = item3.Definition.Section,
key = item3.Definition.Key,
type = configType(item3),
value = item3.BoxedValue
});
}
return val;
}
private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
{
package.Write(entry.section);
package.Write(entry.key);
package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
AddValueToZPackage(package, entry.value);
}
private static string GetZPackageTypeString(Type type)
{
return type.AssemblyQualifiedName;
}
private static void AddValueToZPackage(ZPackage package, object? value)
{
Type type = value?.GetType();
if (value is Enum)
{
value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
}
else
{
if (value is ICollection collection)
{
package.Write(collection.Count);
{
foreach (object item in collection)
{
AddValueToZPackage(package, item);
}
return;
}
}
if ((object)type != null && type.IsValueType && !type.IsPrimitive)
{
FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
package.Write(fields.Length);
FieldInfo[] array = fields;
foreach (FieldInfo fieldInfo in array)
{
package.Write(GetZPackageTypeString(fieldInfo.FieldType));
AddValueToZPackage(package, fieldInfo.GetValue(value));
}
return;
}
}
ZRpc.Serialize(new object[1] { value }, ref package);
}
private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
{
if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
{
FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
int num = package.ReadInt();
if (num != fields.Length)
{
throw new InvalidDeserializationTypeException
{
received = $"(field count: {num})",
expected = $"(field count: {fields.Length})"
};
}
object uninitializedObject = FormatterServices.GetUninitializedObject(type);
FieldInfo[] array = fields;
foreach (FieldInfo fieldInfo in array)
{
string text = package.ReadString();
if (text != GetZPackageTypeString(fieldInfo.FieldType))
{
throw new InvalidDeserializationTypeException
{
received = text,
expected = GetZPackageTypeString(fieldInfo.FieldType),
field = fieldInfo.Name
};
}
fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
}
return uninitializedObject;
}
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
{
int num2 = package.ReadInt();
IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
for (int j = 0; j < num2; j++)
{
object obj = ReadValueWithTypeFromZPackage(package, type2);
dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
}
return dictionary;
}
if (type != typeof(List<string>) && type.IsGenericType)
{
Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
if ((object)type3 != null && type3.IsAssignableFrom(type))
{
int num3 = package.ReadInt();
object obj2 = Activator.CreateInstance(type);
MethodInfo method = type3.GetMethod("Add");
for (int k = 0; k < num3; k++)
{
method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
}
return obj2;
}
}
ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
List<object> source = new List<object>();
ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
return source.First();
}
}
[PublicAPI]
[HarmonyPatch]
internal class VersionCheck
{
private static readonly HashSet<VersionCheck> versionChecks;
private static readonly Dictionary<string, string> notProcessedNames;
public string Name;
private string? displayName;
private string? currentVersion;
private string? minimumRequiredVersion;
public bool ModRequired = true;
private string? ReceivedCurrentVersion;
private string? ReceivedMinimumRequiredVersion;
private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();
private ConfigSync? ConfigSync;
public string DisplayName
{
get
{
return displayName ?? Name;
}
set
{
displayName = value;
}
}
public string CurrentVersion
{
get
{
return currentVersion ?? "0.0.0";
}
set
{
currentVersion = value;
}
}
public string MinimumRequiredVersion
{
get
{
return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
}
set
{
minimumRequiredVersion = value;
}
}
private static void PatchServerSync()
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
{
return;
}
Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
where t.IsClass
select t)
{
val.PatchAll(item);
}
}
static VersionCheck()
{
versionChecks = new HashSet<VersionCheck>();
notProcessedNames = new Dictionary<string, string>();
typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
{
new Action(PatchServerSync)
});
}
public VersionCheck(string name)
{
Name = name;
ModRequired = true;
versionChecks.Add(this);
}
public VersionCheck(ConfigSync configSync)
{
ConfigSync = configSync;
Name = ConfigSync.Name;
versionChecks.Add(this);
}
public void Initialize()
{
ReceivedCurrentVersion = null;
ReceivedMinimumRequiredVersion = null;
if (ConfigSync != null)
{
Name = ConfigSync.Name;
DisplayName = ConfigSync.DisplayName;
CurrentVersion = ConfigSync.CurrentVersion;
MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
ModRequired = ConfigSync.ModRequired;
}
}
private bool IsVersionOk()
{
if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
{
return !ModRequired;
}
bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
return flag && flag2;
}
private string ErrorClient()
{
if (ReceivedMinimumRequiredVersion == null)
{
return DisplayName + " is not installed on the server.";
}
return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
}
private string ErrorServer(ZRpc rpc)
{
return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
}
private string Error(ZRpc? rpc = null)
{
return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
}
private static VersionCheck[] GetFailedClient()
{
return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
}
private static VersionCheck[] GetFailedServer(ZRpc rpc)
{
ZRpc rpc2 = rpc;
return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
}
private static void Logout()
{
Game.instance.Logout(true, true);
AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
}
private static void DisconnectClient(ZRpc rpc)
{
rpc.Invoke("Error", new object[1] { 3 });
}
private static void CheckVersion(ZRpc rpc, ZPackage pkg)
{
CheckVersion(rpc, pkg, null);
}
private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
{
string text = pkg.ReadString();
string text2 = pkg.ReadString();
string text3 = pkg.ReadString();
bool flag = false;
foreach (VersionCheck versionCheck in versionChecks)
{
if (!(text != versionCheck.Name))
{
Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
versionCheck.ReceivedMinimumRequiredVersion = text2;
versionCheck.ReceivedCurrentVersion = text3;
if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
{
versionCheck.ValidatedClients.Add(rpc);
}
flag = true;
}
}
if (flag)
{
return;
}
pkg.SetPos(0);
if (original != null)
{
original(rpc, pkg);
if (pkg.GetPos() == 0)
{
notProcessedNames.Add(text, text3);
}
}
}
[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
[HarmonyPrefix]
private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
{
VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
if (array.Length == 0)
{
return true;
}
VersionCheck[] array2 = array;
foreach (VersionCheck versionCheck in array2)
{
Debug.LogWarning((object)versionCheck.Error(rpc));
}
if (__instance.IsServer())
{
DisconnectClient(rpc);
}
else
{
Logout();
}
return false;
}
[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
[HarmonyPrefix]
private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
{
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Expected O, but got Unknown
notProcessedNames.Clear();
IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
{
object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
{
CheckVersion(rpc, pkg, action);
});
}
else
{
peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
}
foreach (VersionCheck versionCheck in versionChecks)
{
versionCheck.Initialize();
if (versionCheck.ModRequired || __instance.IsServer())
{
Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
ZPackage val = new ZPackage();
val.Write(versionCheck.Name);
val.Write(versionCheck.MinimumRequiredVersion);
val.Write(versionCheck.CurrentVersion);
peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
}
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ZNet), "Disconnect")]
private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
{
if (!__instance.IsServer())
{
return;
}
foreach (VersionCheck versionCheck in versionChecks)
{
versionCheck.ValidatedClients.Remove(peer.m_rpc);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
private static void ShowConnectionError(FejdStartup __instance)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Invalid comparison between Unknown and I4
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Unknown result type (might be due to invalid IL or missing references)
//IL_01de: Unknown result type (might be due to invalid IL or missing references)
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_0219: Unknown result type (might be due to invalid IL or missing references)
//IL_021e: Unknown result type (might be due to invalid IL or missing references)
//IL_0229: Unknown result type (might be due to invalid IL or missing references)
if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
{
return;
}
bool flag = false;
VersionCheck[] failedClient = GetFailedClient();
if (failedClient.Length != 0)
{
string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
TMP_Text connectionFailedError = __instance.m_connectionFailedError;
connectionFailedError.text = connectionFailedError.text + "\n" + text;
flag = true;
}
foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
{
if (!__instance.m_connectionFailedError.text.Contains(item.Key))
{
TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
flag = true;
}
}
if (flag)
{
RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
Vector2 sizeDelta = component.sizeDelta;
sizeDelta.x = 675f;
component.sizeDelta = sizeDelta;
__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
float num = __instance.m_connectionFailedError.renderedHeight + 105f;
RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
sizeDelta = component.sizeDelta;
sizeDelta.y = num;
component.sizeDelta = sizeDelta;
}
}
}
}