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Decompiled source of Quickstep v1.0.12
Quickstep.dll
Decompiled 6 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: AssemblyFileVersion("1.0.12")] [assembly: Guid("718a91cd-6b8a-4090-abc4-4d5609111f13")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyProduct("Quickstep")] [assembly: AssemblyCompany("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("Quickstep")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.12.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<1f1be847-ec3a-4cee-be6e-ce2cdae0a245>Embedded] internal sealed class <1f1be847-ec3a-4cee-be6e-ce2cdae0a245>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<1f1be847-ec3a-4cee-be6e-ce2cdae0a245>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <cd753dbe-11ff-43d0-b80a-706658a18fd1>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <cd753dbe-11ff-43d0-b80a-706658a18fd1>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <cd753dbe-11ff-43d0-b80a-706658a18fd1>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [<1f1be847-ec3a-4cee-be6e-ce2cdae0a245>Embedded] internal sealed class <587c53a9-434d-41d5-9029-3ea456c62238>NullableContextAttribute : Attribute { public readonly byte Flag; public <587c53a9-434d-41d5-9029-3ea456c62238>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Quickstep { [<587c53a9-434d-41d5-9029-3ea456c62238>NullableContext(1)] [<cd753dbe-11ff-43d0-b80a-706658a18fd1>Nullable(0)] internal class CustomConfigs { [<587c53a9-434d-41d5-9029-3ea456c62238>NullableContext(0)] internal class ConfigurationManagerAttributes { [<cd753dbe-11ff-43d0-b80a-706658a18fd1>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } [<cd753dbe-11ff-43d0-b80a-706658a18fd1>Nullable(2)] internal static object configManager; [<cd753dbe-11ff-43d0-b80a-706658a18fd1>Nullable(2)] internal static Type configManagerStyles; internal static GUIStyle GetStyle(GUIStyle other) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown if (configManagerStyles == null) { return other; } FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize"); if (fieldInfo == null) { return other; } return new GUIStyle(other) { fontSize = (int)fieldInfo.GetValue(configManagerStyles) }; } internal static void Awake() { Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<587c53a9-434d-41d5-9029-3ea456c62238>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager"); Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type)); configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles"); } internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString) { return delegate(ConfigEntryBase cfg) { //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<587c53a9-434d-41d5-9029-3ea456c62238>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); bool flag = false; GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); List<string> list = new List<string>(); List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString }, StringSplitOptions.None).ToList(); for (int i = 0; i < list2.Count; i++) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); string text = list2[i]; string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (text2 != text && !valueOrDefault) { flag = true; } if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(text2); } if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(""); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = string.Join(splitString, list); } }; } internal static Action<ConfigEntryBase> DrawOrderedFixedStrings(string splitString) { return delegate(ConfigEntryBase cfg) { //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Expected O, but got Unknown //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<587c53a9-434d-41d5-9029-3ea456c62238>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); bool flag = false; GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); string[] array = ((string)cfg.BoxedValue).Split(new string[1] { splitString }, StringSplitOptions.None).ToArray(); for (int i = 0; i < array.Length; i++) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); string text = array[i]; GUILayout.Label(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (GUILayout.Button("ʌ", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i > 0)) { ref string reference = ref array[i]; ref string reference2 = ref array[i - 1]; string text2 = array[i - 1]; string text3 = array[i]; reference = text2; reference2 = text3; } if (GUILayout.Button("v", new GUIStyle(GetStyle(GUI.skin.button)) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault && (flag = i < array.Length - 1)) { ref string reference = ref array[i]; ref string reference3 = ref array[i + 1]; string text3 = array[i + 1]; string text2 = array[i]; reference = text3; reference3 = text2; } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = string.Join(splitString, array); } }; } } [BepInPlugin("shudnal.Quickstep", "Quickstep", "1.0.12")] public class Quickstep : BaseUnityPlugin { [HarmonyPatch(typeof(Player), "UpdateDodge")] public static class Player_UpdateDodge_Quickstep { private static bool Prefix(Player __instance, float dt) { if (!modEnabled.Value) { return true; } return CheckQuickstep(__instance, dt); } } [HarmonyPatch(typeof(Player), "OnSneaking")] public static class Player_OnSneaking_PreventSneakXP { private static void Prefix(ref float dt) { if (modEnabled.Value && isDashed) { dt = 0f; } } } [HarmonyPatch(typeof(ZoneSystem), "Start")] public static class ZoneSystem_Start_UpdateCustomPrefabList { private static void Prefix() { if (modEnabled.Value) { UpdateCustomPrefabs(); UpdateRestrictions(); } } } [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] public static class Humanoid_SetupVisEquipment_UpdateEquipmentStatus { private static void Finalizer(Humanoid __instance) { if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer) { isEquippedItemsRestrictionsUpdated = false; } } } [CompilerGenerated] private sealed class <>c__DisplayClass95_0 { public Player player; internal bool <Dash>b__0() { return ((Character)player).InDodge(); } } [CompilerGenerated] private sealed class <Dash>d__95 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; public Vector3 dodgeDir; public bool reducedIFrames; public float dashForceWeapon; public float dashTimeWeapon; public Vector3 currentVel; private <>c__DisplayClass95_0 <>8__1; private bool <isCrouching>5__2; private bool <isBlocking>5__3; private float <dodgeStaminaUsage>5__4; private float <speed>5__5; private float <dashTimeCurrent>5__6; private float <m_time>5__7; private Vector3 <vector>5__8; private bool <invincibility>5__9; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Dash>d__95(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>8__1 = null; <>1__state = -2; } private bool MoveNext() { //IL_05f9: Unknown result type (might be due to invalid IL or missing references) //IL_0603: Expected O, but got Unknown //IL_0630: Unknown result type (might be due to invalid IL or missing references) //IL_063a: Expected O, but got Unknown //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_04c0: Unknown result type (might be due to invalid IL or missing references) //IL_04c6: Unknown result type (might be due to invalid IL or missing references) //IL_04d0: Unknown result type (might be due to invalid IL or missing references) //IL_04da: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>8__1 = new <>c__DisplayClass95_0(); <>8__1.player = player; isDashed = true; <isCrouching>5__2 = ((Character)<>8__1.player).IsCrouching(); <isBlocking>5__3 = ((Character)<>8__1.player).IsBlocking(); <dodgeStaminaUsage>5__4 = <>8__1.player.m_dodgeStaminaUsage; ((Humanoid)<>8__1.player).ClearActionQueue(); <>8__1.player.m_inDodge = true; <>8__1.player.m_dodgeInvincible = true; <>8__1.player.m_dodgeInvincibleCached = true; ((Character)<>8__1.player).m_nview.GetZDO().Set(ZDOVars.s_dodgeinv, <>8__1.player.m_dodgeInvincible); <speed>5__5 = ((Character)<>8__1.player).m_zanim.m_animator.speed; if (!<isCrouching>5__2) { ((Character)<>8__1.player).m_zanim.SetSpeed(<speed>5__5 * 3f); } if (<isBlocking>5__3) { ((Humanoid)<>8__1.player).m_internalBlockingState = false; ((Character)<>8__1.player).m_nview.GetZDO().Set(ZDOVars.s_isBlockingHash, false); ((Character)<>8__1.player).m_zanim.SetBool(Humanoid.s_blocking, false); if (!<>8__1.<Dash>g__SkipToDodge|1()) { <>2__current = waitForFixedUpdate; <>1__state = 1; return true; } } goto IL_020e; case 1: <>1__state = -1; goto IL_020e; case 2: <>1__state = -1; goto IL_027d; case 3: <>1__state = -1; goto IL_02ca; case 4: <>1__state = -1; goto IL_0479; case 5: <>1__state = -1; goto IL_05d2; case 6: <>1__state = -1; if (skipToDodge) { <>2__current = (object)new WaitWhile((Func<bool>)(() => ((Character)<>8__1.player).InDodge())); <>1__state = 7; return true; } break; case 7: { <>1__state = -1; break; } IL_0479: if (Time.time < <m_time>5__7 && !<>8__1.<Dash>g__SkipToDodge|1()) { ((Character)<>8__1.player).m_body.AddForce(<vector>5__8, (ForceMode)1); <invincibility>5__9 = !reducedIFrames || <m_time>5__7 - Time.time >= <dashTimeCurrent>5__6 - Mathf.Clamp(dashInvincibilityTime.Value, 0f, <dashTimeCurrent>5__6); if ((<>8__1.player.m_dodgeInvincible || <>8__1.player.m_dodgeInvincibleCached) && !<invincibility>5__9) { <>8__1.player.m_dodgeInvincible = <invincibility>5__9; <>8__1.player.m_dodgeInvincibleCached = <invincibility>5__9; ((Character)<>8__1.player).m_nview.GetZDO().Set(ZDOVars.s_dodgeinv, <>8__1.player.m_dodgeInvincible); } <>2__current = waitFor001Sec; <>1__state = 4; return true; } ((Character)<>8__1.player).m_body.linearVelocity = Vector3.Lerp(((Character)<>8__1.player).m_body.linearVelocity, currentVel, 0.5f) * 0.3f; if (<>8__1.player.m_dodgeInvincible) { <>8__1.player.m_dodgeInvincible = false; <>8__1.player.m_dodgeInvincibleCached = false; ((Character)<>8__1.player).m_nview.GetZDO().Set(ZDOVars.s_dodgeinv, <>8__1.player.m_dodgeInvincible); } <>8__1.player.m_inDodge = false; <>8__1.player.m_beenHitWhileDodging = false; ((Character)<>8__1.player).SetCrouch(<isCrouching>5__2); ((Character)<>8__1.player).m_zanim.SetBool(Player.s_crouching, <isCrouching>5__2); if (!skipToDodge) { <>2__current = waitForFixedUpdate; <>1__state = 5; return true; } goto IL_05d2; IL_027d: if (!<>8__1.<Dash>g__SkipToDodge|1()) { ((Character)<>8__1.player).m_zanim.SetBool("equipping", false); <>2__current = waitForFixedUpdate; <>1__state = 3; return true; } goto IL_02ca; IL_02ca: ((Character)<>8__1.player).m_zanim.SetSpeed(<speed>5__5 * 1.5f); <dashTimeCurrent>5__6 = ((dashTimeWeapon == 0f) ? dashTime.Value : dashTimeWeapon); <m_time>5__7 = Time.time + <dashTimeCurrent>5__6; <vector>5__8 = dodgeDir * ((dashForceWeapon == 0f) ? dashForce.Value : dashForceWeapon); <vector>5__8.y = 0f; goto IL_0479; IL_05d2: ((Character)<>8__1.player).m_zanim.SetSpeed(<speed>5__5); <>2__current = (object)new WaitForSeconds(dashCooldownTime.Value); <>1__state = 6; return true; IL_020e: if (!<>8__1.<Dash>g__SkipToDodge|1()) { ((Character)<>8__1.player).SetCrouch(!<isCrouching>5__2); ((Character)<>8__1.player).m_zanim.SetBool(Player.s_crouching, !<isCrouching>5__2); <>2__current = waitForFixedUpdate; <>1__state = 2; return true; } goto IL_027d; } isDashed = false; skipToDodge = false; <>8__1.player.m_dodgeStaminaUsage = <dodgeStaminaUsage>5__4; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public const string pluginID = "shudnal.Quickstep"; public const string pluginName = "Quickstep"; public const string pluginVersion = "1.0.12"; private readonly Harmony harmony = new Harmony("shudnal.Quickstep"); internal static readonly ConfigSync configSync = new ConfigSync("shudnal.Quickstep") { DisplayName = "Quickstep", CurrentVersion = "1.0.12", MinimumRequiredVersion = "1.0.12" }; private static ConfigEntry<bool> modEnabled; private static ConfigEntry<bool> configLocked; private static ConfigEntry<bool> loggingEnabled; private static ConfigEntry<float> dashForce; private static ConfigEntry<float> dashTime; private static ConfigEntry<float> dashInvincibilityTime; private static ConfigEntry<float> dashCooldownTime; private static ConfigEntry<float> dashStaminaMultiplier; private static ConfigEntry<bool> dodgeOnDoubleClick; private static ConfigEntry<bool> preventQuickStepWithBucklers; private static ConfigEntry<bool> preventQuickStepWithTowerShields; private static ConfigEntry<string> preventQuickStepWithEquippedItem; private static ConfigEntry<string> preventQuickStepWithStatusEffect; private static ConfigEntry<string> preventQuickStepWithoutStatusEffect; private static ConfigEntry<bool> allowBareFists; private static ConfigEntry<bool> allowSwords; private static ConfigEntry<bool> allowKnives; private static ConfigEntry<bool> allowClubs; private static ConfigEntry<bool> allowPolearms; private static ConfigEntry<bool> allowSpears; private static ConfigEntry<bool> allowAxes; private static ConfigEntry<bool> allowBows; private static ConfigEntry<bool> allowElementalMagic; private static ConfigEntry<bool> allowBloodMagic; private static ConfigEntry<bool> allowUnarmed; private static ConfigEntry<bool> allowPickaxes; private static ConfigEntry<bool> allowCrossbows; private static ConfigEntry<bool> allowCustomPrefabs; private static ConfigEntry<float> dashForceBareFists; private static ConfigEntry<float> dashTimeBareFists; private static ConfigEntry<float> dashForceSwords; private static ConfigEntry<float> dashTimeSwords; private static ConfigEntry<float> dashForceKnives; private static ConfigEntry<float> dashTimeKnives; private static ConfigEntry<float> dashForceClubs; private static ConfigEntry<float> dashTimeClubs; private static ConfigEntry<float> dashForcePolearms; private static ConfigEntry<float> dashTimePolearms; private static ConfigEntry<float> dashForceSpears; private static ConfigEntry<float> dashTimeSpears; private static ConfigEntry<float> dashForceAxes; private static ConfigEntry<float> dashTimeAxes; private static ConfigEntry<float> dashForceBows; private static ConfigEntry<float> dashTimeBows; private static ConfigEntry<float> dashForceElementalMagic; private static ConfigEntry<float> dashTimeElementalMagic; private static ConfigEntry<float> dashForceBloodMagic; private static ConfigEntry<float> dashTimeBloodMagic; private static ConfigEntry<float> dashForceUnarmed; private static ConfigEntry<float> dashTimeUnarmed; private static ConfigEntry<float> dashForcePickaxes; private static ConfigEntry<float> dashTimePickaxes; private static ConfigEntry<float> dashForceCrossbows; private static ConfigEntry<float> dashTimeCrossbows; private static ConfigEntry<float> dashForceCustomPrefabs; private static ConfigEntry<float> dashTimeCustomPrefabs; private static ConfigEntry<string> prefabListUseBareFistsConfig; private static ConfigEntry<string> prefabListUseSwordsConfig; private static ConfigEntry<string> prefabListUseKnivesConfig; private static ConfigEntry<string> prefabListUseClubsConfig; private static ConfigEntry<string> prefabListUsePolearmsConfig; private static ConfigEntry<string> prefabListUseSpearsConfig; private static ConfigEntry<string> prefabListUseAxesConfig; private static ConfigEntry<string> prefabListUseBowsConfig; private static ConfigEntry<string> prefabListUseElementalMagicConfig; private static ConfigEntry<string> prefabListUseBloodMagicConfig; private static ConfigEntry<string> prefabListUseUnarmedConfig; private static ConfigEntry<string> prefabListUsePickaxesConfig; private static ConfigEntry<string> prefabListUseCrossbowsConfig; private static ConfigEntry<string> prefabListUseCustomPrefabsConfig; internal static Quickstep instance; private static readonly Dictionary<string, Tuple<ConfigEntry<float>, ConfigEntry<float>>> customPrefabs = new Dictionary<string, Tuple<ConfigEntry<float>, ConfigEntry<float>>>(); private static readonly List<string> itemsToPrevent = new List<string>(); private static readonly List<int> seToPrevent = new List<int>(); private static readonly List<int> seToHave = new List<int>(); private static bool isDashed; private static bool skipToDodge; private static readonly WaitForFixedUpdate waitForFixedUpdate = new WaitForFixedUpdate(); private static readonly WaitForSeconds waitFor001Sec = new WaitForSeconds(0.01f); private static bool isEquippedItemsRestrictionsUpdated; private static bool quickstepPreventedByItemEquipped; private void Awake() { harmony.PatchAll(); instance = this; ConfigInit(); configSync.AddLockingConfigEntry<bool>(configLocked); Game.isModded = true; } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } public static void LogInfo(object data) { if (loggingEnabled.Value) { ((BaseUnityPlugin)instance).Logger.LogInfo(data); } } private void ConfigInit() { config("General", "NexusID", 2547, "Nexus mod ID for updates"); modEnabled = config("General", "Enabled", defaultValue: true, "Enable the mod"); configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only."); loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging for debug events. [Not Synced with Server]", synchronizedSetting: false); dashForce = config("Quickstep", "Dash force", 50f, "Quickstep force factor."); dashTime = config("Quickstep", "Dash time", 0.25f, "Quickstep time."); dashInvincibilityTime = config("Quickstep", "Invincibility time with shield", 0.15f, "Quickstep invincibility time when you're equipping a shield. If you're not equipping a shield quickstep grant invincibility for all its duration."); dashCooldownTime = config("Quickstep", "Quickstep cooldown", 0.5f, "Time in seconds you can not dash again."); dashStaminaMultiplier = config("Quickstep", "Stamina usage multiplier", 0.6f, "Multiplier of how much less stamina you will use on quickstep than dodge stamina usage."); dodgeOnDoubleClick = config("Quickstep", "Dodge on double click", defaultValue: true, "Double click dodge button to perform regular dodge."); preventQuickStepWithBucklers = config("Restrictions", "Prevent quickstep with equipped buckler", defaultValue: false, "Prevent quickstep when small shield is in left hand"); preventQuickStepWithTowerShields = config("Restrictions", "Prevent quickstep with equipped tower shield", defaultValue: true, "Prevent quickstep when tower shield is in left hand"); preventQuickStepWithEquippedItem = config("Restrictions", "Prevent quickstep with items equipped", "", GetDescriptionSeparatedStrings("Comma-separated list of item prefabs (not just weapons) when you have any of it equipped quickstep will not perform")); preventQuickStepWithStatusEffect = config("Restrictions", "Prevent quickstep with active status effect", "", GetDescriptionSeparatedStrings("Comma-separated list of status effect prefab name or localized name when you have any of status effects quickstep will not perform")); preventQuickStepWithoutStatusEffect = config("Restrictions", "Prevent quickstep without active status effect", "", GetDescriptionSeparatedStrings("Comma-separated list of status effect prefab name or localized name when you do NOT have any of status effects quickstep will not perform")); preventQuickStepWithEquippedItem.SettingChanged += delegate { UpdateRestrictions(); }; preventQuickStepWithStatusEffect.SettingChanged += delegate { UpdateRestrictions(); }; preventQuickStepWithoutStatusEffect.SettingChanged += delegate { UpdateRestrictions(); }; allowBareFists = config("Weapons", "Allow quickstep with bare fists", defaultValue: false, "Perform quickstep instead of dodging while not using any weapon"); allowSwords = config("Weapons", "Allow quickstep with Swords", defaultValue: false, "Perform quickstep instead of dodging while using Swords"); allowKnives = config("Weapons", "Allow quickstep with Knives", defaultValue: true, "Perform quickstep instead of dodging while using Knives"); allowClubs = config("Weapons", "Allow quickstep with Clubs", defaultValue: false, "Perform quickstep instead of dodging while using Clubs"); allowPolearms = config("Weapons", "Allow quickstep with Polearms", defaultValue: false, "Perform quickstep instead of dodging while using Polearms"); allowSpears = config("Weapons", "Allow quickstep with Spears", defaultValue: false, "Perform quickstep instead of dodging while using Spears"); allowAxes = config("Weapons", "Allow quickstep with Axes", defaultValue: false, "Perform quickstep instead of dodging while using Axes"); allowBows = config("Weapons", "Allow quickstep with Bows", defaultValue: false, "Perform quickstep instead of dodging while using Bows"); allowElementalMagic = config("Weapons", "Allow quickstep with ElementalMagic", defaultValue: false, "Perform quickstep instead of dodging while using ElementalMagic staff"); allowBloodMagic = config("Weapons", "Allow quickstep with BloodMagic", defaultValue: false, "Perform quickstep instead of dodging while using BloodMagic staff"); allowUnarmed = config("Weapons", "Allow quickstep with Unarmed", defaultValue: true, "Perform quickstep instead of dodging while using Unarmed"); allowPickaxes = config("Weapons", "Allow quickstep with Pickaxes", defaultValue: false, "Perform quickstep instead of dodging while using Pickaxes"); allowCrossbows = config("Weapons", "Allow quickstep with Crossbows", defaultValue: false, "Perform quickstep instead of dodging while using Crossbows"); allowCustomPrefabs = config("Weapons", "Allow quickstep with custom weapon list", defaultValue: false, "Perform quickstep instead of dodging while using weapon from list"); dashForceBareFists = config("Weapons - Details", "Dash force with bare fists", 0f, "Dash force while not using any weapon. Set 0 to use default value."); dashTimeBareFists = config("Weapons - Details", "Dash time with bare fists", 0f, "Dash time while not using any weapon. Set 0 to use default value."); dashForceSwords = config("Weapons - Details", "Dash force with Swords", 0f, "Dash force while using Swords. Set 0 to use default value."); dashTimeSwords = config("Weapons - Details", "Dash time with Swords", 0f, "Dash time while using Swords. Set 0 to use default value."); dashForceKnives = config("Weapons - Details", "Dash force with Knives", 0f, "Dash force while using Knives. Set 0 to use default value."); dashTimeKnives = config("Weapons - Details", "Dash time with Knives", 0f, "Dash time while using Knives. Set 0 to use default value."); dashForceClubs = config("Weapons - Details", "Dash force with Clubs", 0f, "Dash force while using Clubs. Set 0 to use default value."); dashTimeClubs = config("Weapons - Details", "Dash time with Clubs", 0f, "Dash time while using Clubs. Set 0 to use default value."); dashForcePolearms = config("Weapons - Details", "Dash force with Polearms", 0f, "Dash force while using Polearms. Set 0 to use default value."); dashTimePolearms = config("Weapons - Details", "Dash time with Polearms", 0f, "Dash time while using Polearms. Set 0 to use default value."); dashForceSpears = config("Weapons - Details", "Dash force with Spears", 0f, "Dash force while using Spears. Set 0 to use default value."); dashTimeSpears = config("Weapons - Details", "Dash time with Spears", 0f, "Dash time while using Spears. Set 0 to use default value."); dashForceAxes = config("Weapons - Details", "Dash force with Axes", 0f, "Dash force while using Axes. Set 0 to use default value."); dashTimeAxes = config("Weapons - Details", "Dash time with Axes", 0f, "Dash time while using Axes. Set 0 to use default value."); dashForceBows = config("Weapons - Details", "Dash force with Bows", 0f, "Dash force while using Bows. Set 0 to use default value."); dashTimeBows = config("Weapons - Details", "Dash time with Bows", 0f, "Dash time while using Bows. Set 0 to use default value."); dashForceElementalMagic = config("Weapons - Details", "Dash force with ElementalMagic", 0f, "Dash force while using ElementalMagic staff. Set 0 to use default value."); dashTimeElementalMagic = config("Weapons - Details", "Dash time with ElementalMagic", 0f, "Dash time while using ElementalMagic staff. Set 0 to use default value."); dashForceBloodMagic = config("Weapons - Details", "Dash force with BloodMagic", 0f, "Dash force while using BloodMagic staff. Set 0 to use default value."); dashTimeBloodMagic = config("Weapons - Details", "Dash time with BloodMagic", 0f, "Dash time while using BloodMagic staff. Set 0 to use default value."); dashForceUnarmed = config("Weapons - Details", "Dash force with Unarmed", 0f, "Dash force while using Unarmed. Set 0 to use default value."); dashTimeUnarmed = config("Weapons - Details", "Dash time with Unarmed", 0f, "Dash time while using Unarmed. Set 0 to use default value."); dashForcePickaxes = config("Weapons - Details", "Dash force with Pickaxes", 0f, "Dash force while using Pickaxes. Set 0 to use default value."); dashTimePickaxes = config("Weapons - Details", "Dash time with Pickaxes", 0f, "Dash time while using Pickaxes. Set 0 to use default value."); dashForceCrossbows = config("Weapons - Details", "Dash force with Crossbows", 0f, "Dash force while using Crossbows. Set 0 to use default value."); dashTimeCrossbows = config("Weapons - Details", "Dash time with Crossbows", 0f, "Dash time while using Crossbows. Set 0 to use default value."); dashForceCustomPrefabs = config("Weapons - Details", "Dash force with Custom prefabs", 0f, "Dash force while using prefabs from custom list. Set 0 to use default value."); dashTimeCustomPrefabs = config("Weapons - Details", "Dash time with Custom prefabs", 0f, "Dash time while using prefabs from custom list. Set 0 to use default value."); prefabListUseBareFistsConfig = config("Weapons - Prefabs", "Prefab list to use Bare fists config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from BareFists config")); prefabListUseSwordsConfig = config("Weapons - Prefabs", "Prefab list to use Swords config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Swords config")); prefabListUseKnivesConfig = config("Weapons - Prefabs", "Prefab list to use Knives config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Knives config")); prefabListUseClubsConfig = config("Weapons - Prefabs", "Prefab list to use Clubs config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Clubs config")); prefabListUsePolearmsConfig = config("Weapons - Prefabs", "Prefab list to use Polearms config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Polearms config")); prefabListUseSpearsConfig = config("Weapons - Prefabs", "Prefab list to use Spears config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Spears config")); prefabListUseAxesConfig = config("Weapons - Prefabs", "Prefab list to use Axes config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Axes config")); prefabListUseBowsConfig = config("Weapons - Prefabs", "Prefab list to use Bows config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Bows config")); prefabListUseElementalMagicConfig = config("Weapons - Prefabs", "Prefab list to use ElementalMagic config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from ElementalMagic config")); prefabListUseBloodMagicConfig = config("Weapons - Prefabs", "Prefab list to use BloodMagic config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from BloodMagic config")); prefabListUseUnarmedConfig = config("Weapons - Prefabs", "Prefab list to use Unarmed config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Unarmed config")); prefabListUsePickaxesConfig = config("Weapons - Prefabs", "Prefab list to use Pickaxes config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Pickaxes config")); prefabListUseCrossbowsConfig = config("Weapons - Prefabs", "Prefab list to use Crossbows config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from Crossbows config")); prefabListUseCustomPrefabsConfig = config("Weapons - Prefabs", "Prefab list to use Custom prefabs config", "", GetDescriptionSeparatedStrings("Comma-separated list of prefabs to use dash force and time from CustomPrefabs config")); prefabListUseBareFistsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseSwordsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseKnivesConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseClubsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUsePolearmsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseSpearsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseAxesConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseBowsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseElementalMagicConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseBloodMagicConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseUnarmedConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUsePickaxesConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseCrossbowsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; prefabListUseCustomPrefabsConfig.SettingChanged += delegate { UpdateCustomPrefabs(); }; } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private ConfigDescription GetDescriptionSeparatedStrings(string description) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown return Chainloader.PluginInfos.ContainsKey("_shudnal.ConfigurationManager") ? new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()) : new ConfigDescription(description, (AcceptableValueBase)null, new object[1] { new CustomConfigs.ConfigurationManagerAttributes { CustomDrawer = CustomConfigs.DrawSeparatedStrings(",") } }); } private static void UpdateCustomPrefabs() { customPrefabs.Clear(); AddToCustomConfigs(prefabListUseBareFistsConfig, dashForceBareFists, dashTimeBareFists); AddToCustomConfigs(prefabListUseSwordsConfig, dashForceSwords, dashTimeSwords); AddToCustomConfigs(prefabListUseKnivesConfig, dashForceKnives, dashTimeKnives); AddToCustomConfigs(prefabListUseClubsConfig, dashForceClubs, dashTimeClubs); AddToCustomConfigs(prefabListUsePolearmsConfig, dashForcePolearms, dashTimePolearms); AddToCustomConfigs(prefabListUseSpearsConfig, dashForceSpears, dashTimeSpears); AddToCustomConfigs(prefabListUseAxesConfig, dashForceAxes, dashTimeAxes); AddToCustomConfigs(prefabListUseBowsConfig, dashForceBows, dashTimeBows); AddToCustomConfigs(prefabListUseElementalMagicConfig, dashForceElementalMagic, dashTimeElementalMagic); AddToCustomConfigs(prefabListUseBloodMagicConfig, dashForceBloodMagic, dashTimeBloodMagic); AddToCustomConfigs(prefabListUseUnarmedConfig, dashForceUnarmed, dashTimeUnarmed); AddToCustomConfigs(prefabListUsePickaxesConfig, dashForcePickaxes, dashTimePickaxes); AddToCustomConfigs(prefabListUseCrossbowsConfig, dashForceCrossbows, dashTimeCrossbows); AddToCustomConfigs(prefabListUseCustomPrefabsConfig, dashForceCustomPrefabs, dashTimeCustomPrefabs); static void AddToCustomConfigs(ConfigEntry<string> customConfigs, ConfigEntry<float> dashForce, ConfigEntry<float> dashTime) { string[] array = customConfigs.Value.Split(new string[1] { "," }, StringSplitOptions.RemoveEmptyEntries); foreach (string key in array) { customPrefabs.Add(key, Tuple.Create<ConfigEntry<float>, ConfigEntry<float>>(dashForce, dashTime)); } } } private static void UpdateRestrictions() { itemsToPrevent.Clear(); CollectionExtensions.Do<string>(from a in preventQuickStepWithEquippedItem.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries) select a.Trim().ToLower(), (Action<string>)itemsToPrevent.Add); isEquippedItemsRestrictionsUpdated = false; seToPrevent.Clear(); string[] array = preventQuickStepWithStatusEffect.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries); foreach (string seName2 in array) { seToPrevent.Add(StringExtensionMethods.GetStableHashCode(seName2)); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { CollectionExtensions.Do<StatusEffect>(ObjectDB.instance.m_StatusEffects.Where((StatusEffect se) => string.Equals(((Object)se).name, seName2, StringComparison.OrdinalIgnoreCase) || string.Equals(se.m_name, seName2, StringComparison.OrdinalIgnoreCase)), (Action<StatusEffect>)delegate(StatusEffect se) { seToPrevent.Add(se.m_nameHash); }); } } seToHave.Clear(); string[] array2 = preventQuickStepWithoutStatusEffect.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries); foreach (string seName in array2) { seToHave.Add(StringExtensionMethods.GetStableHashCode(seName)); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { CollectionExtensions.Do<StatusEffect>(ObjectDB.instance.m_StatusEffects.Where((StatusEffect se) => string.Equals(((Object)se).name, seName, StringComparison.OrdinalIgnoreCase) || string.Equals(se.m_name, seName, StringComparison.OrdinalIgnoreCase)), (Action<StatusEffect>)delegate(StatusEffect se) { seToHave.Add(se.m_nameHash); }); } } } [IteratorStateMachine(typeof(<Dash>d__95))] public static IEnumerator Dash(Player player, Vector3 dodgeDir, bool reducedIFrames, float dashForceWeapon, float dashTimeWeapon, Vector3 currentVel) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Dash>d__95(0) { player = player, dodgeDir = dodgeDir, reducedIFrames = reducedIFrames, dashForceWeapon = dashForceWeapon, dashTimeWeapon = dashTimeWeapon, currentVel = currentVel }; } public static bool CheckQuickstep(Player player, float dt) { if (skipToDodge) { return true; } if (!isEquippedItemsRestrictionsUpdated && (Object)(object)Player.m_localPlayer == (Object)(object)player) { isEquippedItemsRestrictionsUpdated = true; quickstepPreventedByItemEquipped = ((Humanoid)player).GetInventory().GetEquippedItems().Any(delegate(ItemData item) { int result; if (!itemsToPrevent.Contains(item.m_shared.m_name.ToLower())) { List<string> list = itemsToPrevent; GameObject dropPrefab = item.m_dropPrefab; result = (list.Contains((dropPrefab != null) ? ((Object)dropPrefab).name.ToLower() : null) ? 1 : 0); } else { result = 1; } return (byte)result != 0; }); } if (!AllowQuickstep(player, out var dashForceWeapon, out var dashTimeWeapon)) { return true; } UpdateQuickstep(player, dt, dashForceWeapon, dashTimeWeapon); return false; } public static bool AllowQuickstep(Player player, out float dashForceWeapon, out float dashTimeWeapon) { //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Invalid comparison between Unknown and I4 //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Expected I4, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Invalid comparison between Unknown and I4 dashForceWeapon = 0f; dashTimeWeapon = 0f; if ((Object)(object)player == (Object)null) { return false; } if ((Object)(object)player == (Object)(object)Player.m_localPlayer) { if (quickstepPreventedByItemEquipped) { return false; } if (preventQuickStepWithBucklers.Value || preventQuickStepWithTowerShields.Value) { SharedData val = ((Humanoid)player).GetCurrentBlocker()?.m_shared; if (val != null && (int)val.m_itemType == 5 && ((preventQuickStepWithBucklers.Value && val.m_timedBlockBonus != 0f) || (preventQuickStepWithTowerShields.Value && val.m_timedBlockBonus == 0f))) { return false; } } if (((IEnumerable<int>)seToPrevent).Any((Func<int, bool>)((Character)player).GetSEMan().HaveStatusEffect)) { return false; } if (seToHave.Count > 0 && !((IEnumerable<int>)seToHave).Any((Func<int, bool>)((Character)player).GetSEMan().HaveStatusEffect)) { return false; } } ItemData val2 = ((Humanoid)player).GetRightItem() ?? ((Humanoid)player).GetLeftItem(); if (val2 != null) { if ((Object)(object)val2.m_dropPrefab != (Object)null && customPrefabs.TryGetValue(((Object)val2.m_dropPrefab).name, out var value)) { dashForceWeapon = value.Item1.Value; dashTimeWeapon = value.Item2.Value; return allowCustomPrefabs.Value; } if (customPrefabs.TryGetValue(val2.m_shared.m_name, out var value2)) { dashForceWeapon = value2.Item1.Value; dashTimeWeapon = value2.Item2.Value; return allowCustomPrefabs.Value; } } if (val2 == null || (int)val2.m_shared.m_itemType == 5) { dashForceWeapon = dashForceBareFists.Value; dashTimeWeapon = dashTimeBareFists.Value; return allowBareFists.Value; } SkillType skillType = val2.m_shared.m_skillType; SkillType val3 = skillType; SkillType val4 = val3; switch (val4 - 1) { case 0: dashForceWeapon = dashForceSwords.Value; dashTimeWeapon = dashTimeSwords.Value; return allowSwords.Value; case 1: dashForceWeapon = dashForceKnives.Value; dashTimeWeapon = dashTimeKnives.Value; return allowKnives.Value; case 2: dashForceWeapon = dashForceClubs.Value; dashTimeWeapon = dashTimeClubs.Value; return allowClubs.Value; case 3: dashForceWeapon = dashForcePolearms.Value; dashTimeWeapon = dashTimePolearms.Value; return allowPolearms.Value; case 4: dashForceWeapon = dashForceSpears.Value; dashTimeWeapon = dashTimeSpears.Value; return allowSpears.Value; case 6: dashForceWeapon = dashForceAxes.Value; dashTimeWeapon = dashTimeAxes.Value; return allowAxes.Value; case 7: dashForceWeapon = dashForceBows.Value; dashTimeWeapon = dashTimeBows.Value; return allowBows.Value; case 8: dashForceWeapon = dashForceElementalMagic.Value; dashTimeWeapon = dashTimeElementalMagic.Value; return allowElementalMagic.Value; case 9: dashForceWeapon = dashForceBloodMagic.Value; dashTimeWeapon = dashTimeBloodMagic.Value; return allowBloodMagic.Value; case 10: dashForceWeapon = dashForceUnarmed.Value; dashTimeWeapon = dashTimeUnarmed.Value; return allowUnarmed.Value; case 11: dashForceWeapon = dashForcePickaxes.Value; dashTimeWeapon = dashTimePickaxes.Value; return allowPickaxes.Value; case 13: dashForceWeapon = dashForceCrossbows.Value; dashTimeWeapon = dashTimeCrossbows.Value; return allowCrossbows.Value; default: return false; } } public static void UpdateQuickstep(Player player, float dt, float dashForceWeapon, float dashTimeWeapon) { player.m_queuedDodgeTimer -= dt; if (player.m_queuedDodgeTimer > 0f && ((Character)player).IsOnGround() && !((Character)player).IsDead() && !((Character)player).InAttack() && !((Character)player).IsEncumbered() && !((Character)player).InDodge() && !((Character)player).IsStaggering() && !isDashed) { float dodgeStaminaUse = player.GetDodgeStaminaUse(); dodgeStaminaUse *= dashStaminaMultiplier.Value; if (((Character)player).HaveStamina(dodgeStaminaUse)) { PerformQuickstep(player, dodgeStaminaUse, dashForceWeapon, dashTimeWeapon); } else { Hud.instance.StaminaBarEmptyFlash(); } } } public static void PerformQuickstep(Player player, float staminaUse, float dashForceWeapon, float dashTimeWeapon) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Invalid comparison between Unknown and I4 //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) player.m_queuedDodgeTimer = 0f; ItemData leftItem = ((Humanoid)player).GetLeftItem(); bool reducedIFrames = leftItem != null && (int)(leftItem.m_shared?.m_itemType).GetValueOrDefault() == 5; if (!((Character)player).IsCrouching()) { ((Character)player).m_zanim.SetBool("equipping", true); } ((Character)player).AddNoise(3f); ((Character)player).UseStamina(staminaUse); ((Character)player).UpdateBodyFriction(); player.m_dodgeEffects.Create(((Component)player).transform.position, Quaternion.identity, ((Component)player).transform, 1f, -1); ((MonoBehaviour)player).StartCoroutine(Dash(player, player.m_queuedDodgeDir, reducedIFrames, dashForceWeapon, dashTimeWeapon, ((Character)player).m_currentVel)); } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; base..ctor(); } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { Debug.LogWarning((object)versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPrefix] [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPrefix] [HarmonyPatch(typeof(ZNet), "Disconnect")] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(co