using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyCompany("BiggerItemStack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BiggerItemStack")]
[assembly: AssemblyTitle("BiggerItemStack")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace BiggerItemStack;
[BepInPlugin("org.bepinex.plugins.bigger_item_Stack", "Bigger Item Stack", "0.1.2.1")]
internal class ValheimMultipliersPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(ItemDrop), "Awake")]
public static class ModifyItemProperties
{
private static void Prefix(ref ItemDrop __instance)
{
__instance.m_itemData.m_shared.m_weight = __instance.m_itemData.m_shared.m_weight * _itemWeightMultiplier.Value;
if (__instance.m_itemData.m_shared.m_maxStackSize > 1)
{
__instance.m_itemData.m_shared.m_maxStackSize = (int)((double)__instance.m_itemData.m_shared.m_maxStackSize * _stackMultiplier.Value);
}
}
}
[HarmonyPatch(typeof(Player), "Awake")]
public static class ModifyPlayerMaxWeight
{
private static void Prefix(ref Player __instance)
{
Player obj = __instance;
obj.m_maxCarryWeight *= _playerWeightMultiplier.Value;
}
}
private static ConfigEntry<double> _stackMultiplier;
private static ConfigEntry<float> _itemWeightMultiplier;
private static ConfigEntry<float> _playerWeightMultiplier;
private void Awake()
{
initConfigFile();
((BaseUnityPlugin)this).Logger.LogMessage((object)"This mod is Created by Sixefyle!");
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
}
private void initConfigFile()
{
_stackMultiplier = ((BaseUnityPlugin)this).Config.Bind<double>("Multiplier", "ItemMaxStackMultiplier", 2.0, "The maximum item stack multplier (Can be float value like 1.5)");
_itemWeightMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Multiplier", "ItemWeightMultiplier", 1f, "The item weight multiplier (Can be float value like 0.5)");
_playerWeightMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Multiplier", "PlayerWeightMultiplier", 1f, "The max player weight multiplier (Can be float value like 1.5)");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "BiggerItemStack";
public const string PLUGIN_NAME = "BiggerItemStack";
public const string PLUGIN_VERSION = "1.0.0";
}