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thedefside-Journey_To_Valhalla-1.1.2 icon

Journey To Valhalla

Provides a vanilla-like progression through the remaining biomes, including new resources, enemies, weapons, armor, and bosses.

Date uploaded 2 years ago
Version 1.1.2
Download link thedefside-Journey_To_Valhalla-1.1.2.zip
Downloads 2499
Dependency string thedefside-Journey_To_Valhalla-1.1.2

This mod requires the following mods to function

neurodr0me-RRRMonsters-2.2.1 icon
neurodr0me-RRRMonsters

Adds new monsters and enables custom monsters via JSON configs.

Preferred version: 2.2.1
Fantu-PopVillages-1.0.1 icon
Fantu-PopVillages

Populated Villages, PopVillages in short, makes player friendly NPCs (tamed) spawn on Draugr Villages and a few other locations AFTER you remove all the enemies from that area.

Preferred version: 1.0.1
GoldenJude-Blacksmiths_tools-2.0.2 icon
GoldenJude-Blacksmiths_tools

Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.

Preferred version: 2.0.2
Fantu-Sages_Vault-1.1.4 icon
Fantu-Sages_Vault

Sages Vault add some elegant clothing for a more civilized age and new Artifacts of incredible power

Preferred version: 1.1.4
ASharpPen-Drop_That-2.3.3 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 2.3.3
ASharpPen-This_Goes_Here-2.1.1 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.1
thedefside-RecipeCustomizer-0.0.2 icon
thedefside-RecipeCustomizer

A fork of Aedenthorn's Recipe Customization mod that is updated to provide TS compatibity.

Preferred version: 0.0.2
GoldenJude-Judes_Equipment-2.2.3 icon
GoldenJude-Judes_Equipment

Adds 9 new armor sets and 2 backpacks

Preferred version: 2.2.3
thedefside-WeaponCustomizer-0.0.2 icon
thedefside-WeaponCustomizer

A fork of Aedenthorn's Custom Weapon Stats mod that is updated to provide TS compatibity.

Preferred version: 0.0.2
AeehyehssReeper-ChaosArmor-10.4.1 icon
AeehyehssReeper-ChaosArmor

Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.

Preferred version: 10.4.1
ASharpPen-Custom_Raids-1.6.3 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.6.3
neurodr0me-RRRNpcs-0.2.4 icon
neurodr0me-RRRNpcs

Adds non-player humans to the game, with custom humans via JSON config.

Preferred version: 0.2.4
neurodr0me-RRRCore-2.14.0 icon
neurodr0me-RRRCore

Core library used by my other mods.

Preferred version: 2.14.0
thedefside-jtv_biomes-0.0.2 icon
thedefside-jtv_biomes

Adds Vegetation and Locations to the Mistlands, Deep North, and Ashlands

Preferred version: 0.0.2
ValheimModding-Jotunn-2.10.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.10.1
ASharpPen-Spawn_That-1.2.1 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.1
Huntardys-EpicValheimsAdditions-1.9.2 icon
Huntardys-EpicValheimsAdditions

Adds 3 new tiers of Weapons / Shields / Tools, Custom Bosses, Custom Boss Altars, Custom Minibosses, Gatherable Ores / Resources, to the Mistlands/Deepnorth/Ashlands. EVA , Epic Valheim Additions , EpicValheimAdditions , Epic_Valheim_Additions

Preferred version: 1.9.2
MonsterLabZ-MonsterLabZ-2.9.8 icon
MonsterLabZ-MonsterLabZ

Explore Valheim with new monsters to fight!

Preferred version: 2.9.8

README

Description

The goal of this set up is to simply complete the game without straying too far from vanilla. It is based off of monsternomicon, with weapons from Huntardy's Valheim Additions, and some new exclusive items and foods.

Click the image for a short video preview

Journey To Valhalla

Features

  • The first 5 biomes are largely untouched. 1 or 2 enemies were added per biome, some friendly NPCs, some enemy NPCs, and some new weapons
  • 2 New metals and 3 complete weapon sets for unfinished biomes
  • New foods and mats
  • Boss altars for Mistlands, Ashlands, and Deep North
  • 10 new armor sets each with special characteristics
  • Storm enemies that spawn during rain storms

Installation

Mod Manager (Preferred)

  1. Create a new profile (do not re-use a profile that has been used for other modpacks)
  2. Install JTV

Manual

  1. Download all dependencies first
  2. In your plugins folder, create a folder named 'DasSauerkraut-Terraheim. Place all the Terraheim files in there.
  3. Download JTV last and copy all files to the BepInEx folder

Incompatible Mods

  • Forgotten Biomes (conflicts with JTV Biomes)
  • Monsternomicon (same prefab names)
  • Epic Valheim Modpack
  • DoD Biomes/DoD Monsters (conflicts with JTV Biomes)
  • Custom Weapon Stats (conflicts with Weapon Customizer)
  • Recipe Customization (conflicts with Recipe Customizer)

Information

For help requests, suggestions, bug reports, or to just follow the development, join the discord! https://discord.gg/vSEjCNF48K

For existing worlds you must place the altars and vegvisirs by installing this mod: https://valheim.thunderstore.io/package/JereKuusela/Upgrade_World/ Then run these commands:

  • upgrade EVA
  • start

Biomes

Meadows:
 - Add butterflies (MonsterLabZ)
 - Add Chickens (ChickenBoo)
 - Add Hostile NPC Feral Madman (RRR) 
Black Forest:
 - Add Swedish Chef (JTV)
 - Add Grig (RRR)
 - Add Hostile NPC Gibbering Drifter (RRR)
Swamp:
 - Add Molluscan (MonsterLabZ)
 - Add Rancid Remains
 - Add Hostile NPC Delirious Wanderer (RRR)
Mountains:
 - Add Obsidian Golem (MonsterLabZ)
 - Add Ghost Warrior (MonsterLabZ)
 - Add Hostile NPC Raving Brigand (RRR)
Plains:
 - Add Berserker random spawns
 - Add New Fulings (MonsterLabZ)
 - Add Groozer (JTV)
 - Add Hostile NPC Deranged Recruit (RRR)
Mistlands:
 - Dark Elves, Dark Elder, Dark Spiders, Darksquitos (Monsternomicon)
 - ThornWeaver (RRR)
 - Add Hostile NPC Addled Deserter (RRR)
 - Froot (JTV)
 - Makes ancient root destructable with new wood drop (HundardysValheimAdditions)
 - Heavymetal ore deposits (HundardysValheimAdditions)
 - Mother Darkspider miniboss (Monsternomicon)
 - The Mourning Queen boss and altar (HundardysValheimAdditions)
 - New crafting table: Dark Forge
Deep North:
 - Frozen Corpses, Frost Serpents, Boreal Spirits, Polar Lox, Silver Golem, Polar Fenring (Monsternomicon)
 - Dvergr NPC (Monsternomicon)
 - Frometal Ore deposits (HundardysValheimAdditions)
 - Makes iceberg destructable with new drop (HundardysValheimAdditions)
 - Arctic Wolf (JTV)
 - Forgotten One miniboss (Monsternomicon)
 - Blood-thirsty Fenring miniboss (Monsternomicon)
 - Jotunn boss and altar (Monsternomicon)
 - New crafting table: Cold Forge
Ashlands:
 - Burned Bones, Elder Surtling, Ash Neck, Swollen Body, and Fire-breathing Drake (Monsternomicon)
 - Skin of Evil (JTV)
 - Damned One boss and Altar (HundardysValheimAdditions)
 - New Crafting Table: Thor's Forge
Ocean:
  - Add Kraken (Disabled) (MonsterLabZ)

Armor

There are 10 new sets of armor.

 - Noble Armor: Meadows
 - Warrior's Armor: Black Forest
 - Plate Armor: Mistlands
 - Dragon Slayer Armor: Mountains
 - Ashlands Armor: Ashlands
 - Barbarian Armor: Mistlands
 - Nomad Armor: Plains
 - Wanderer's Armor: Deep North
 - Serpent Armor: Deep North
 - Chaos Warrior Armor: Black Forest/Mountain/Mistlands/Ashlands

***Terraheim armor changes are disabled

Known issues

  • None.

Roadmap

  • Add new drops to the Ashlands

Change log

v1.1.2

  • New bosses cannot be staggered
  • Frometal Bow no longer does poison damage when upgraded

Full Changlog