Decompiled source of MaxwellTheCat v0.0.1

plugins/trustymod.dll

Decompiled 2 months ago
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Jotunn;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("trustymod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("trustymod")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
namespace trustymod
{
	[BepInPlugin("com.jotunn.trustymod", "trustymod", "0.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	internal class trustymod : BaseUnityPlugin
	{
		public const string PluginGUID = "com.jotunn.trustymod";

		public const string PluginName = "trustymod";

		public const string PluginVersion = "0.0.1";

		public static CustomLocalization Localization = LocalizationManager.Instance.GetLocalization();

		private Harmony harmony;

		public static trustymod Instance { get; private set; }

		public static AssetBundle AssetBundle { get; private set; }

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			AddLocalizations();
			Instance = this;
			harmony = new Harmony("com.jotunn.trustymod");
			harmony.PatchAll();
			Logger.LogInfo((object)"trustymod getting loaded hopefully:3");
			AssetBundle = AssetUtils.LoadAssetBundleFromResources("plush");
			PieceConfig val = new PieceConfig();
			val.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
			{
				new RequirementConfig("Wood", 2, 0, true)
			};
			val.PieceTable = "Hammer";
			val.CraftingStation = "piece_workbench";
			val.Category = "Furniture";
			PieceConfig val2 = val;
			PieceManager.Instance.AddPiece(new CustomPiece(AssetBundle, "piece_plush", true, val2));
		}

		private static void AddLocalizations()
		{
			Localization = LocalizationManager.Instance.GetLocalization();
			CustomLocalization localization = Localization;
			string text = "English";
			localization.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "piece_plush", "Maxwell" },
				{ "piece_plush_desc", "Its here" }
			});
			CustomLocalization localization2 = Localization;
			text = "Turkish";
			localization2.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "piece_plush", "Maxwell" },
				{ "piece_plush_desc", "KEDY" }
			});
		}
	}
}
namespace trustymod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					resourceMan = new ResourceManager("trustymod.Properties.Resources", typeof(Resources).Assembly);
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static string plush => ResourceManager.GetString("plush", resourceCulture);

		internal Resources()
		{
		}
	}
}