Decompiled source of BetterSplitDialog v1.0.2

BetterSplitDialog.dll

Decompiled 4 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Jotunn.Managers;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BetterSplitDialog")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BetterSplitDialog")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8a1df304-05f0-44a3-9919-55aa56f614c1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BetterSplitDialog
{
	[BepInPlugin("Turbero.BetterSplitDialog", "Better SplitDialog", "1.0.2")]
	public class BetterSplitDialog : BaseUnityPlugin
	{
		public const string GUID = "Turbero.BetterSplitDialog";

		public const string NAME = "Better SplitDialog";

		public const string VERSION = "1.0.2";

		private Harmony harmony;

		private void Awake()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			harmony = new Harmony("Turbero.BetterSplitDialog");
			harmony.PatchAll();
		}

		private void OnDestroy()
		{
			harmony.UnpatchSelf();
		}
	}
}
namespace BetterSplitDialog.Dialog
{
	[HarmonyPatch(typeof(InventoryGui), "Awake")]
	[HarmonyPatch]
	public class SplitDialogExtraButtonsPatch
	{
		private static void Postfix(InventoryGui __instance)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			Button splitOkButton = InventoryGui.instance.m_splitOkButton;
			Transform parent = ((Component)splitOkButton).transform.parent;
			Button val = createButton(splitOkButton, "PickerButton1", ((Component)parent).transform, new Vector2(50f, 35f), new Vector2(-120f, 177f), 0);
			Button val2 = createButton(splitOkButton, "PickerButtonPct20", ((Component)parent).transform, new Vector2(50f, 35f), new Vector2(-120f, 142f), 0);
			Button val3 = createButton(splitOkButton, "PickerButtonPct40", ((Component)parent).transform, new Vector2(50f, 35f), new Vector2(-120f, 107f), 0);
			Button val4 = createButton(splitOkButton, "PickerButtonPct60", ((Component)parent).transform, new Vector2(50f, 35f), new Vector2(-65f, 177f), 0);
			Button val5 = createButton(splitOkButton, "PickerButtonPct80", ((Component)parent).transform, new Vector2(50f, 35f), new Vector2(-65f, 142f), 0);
			Button val6 = createButton(splitOkButton, "PickerButtonPct100", ((Component)parent).transform, new Vector2(50f, 35f), new Vector2(-65f, 107f), 0);
		}

		private static Button createButton(Button copy, string name, Transform parent, Vector2 sizeDetlta, Vector2 anchoredPosition, int quantity)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Object.Instantiate<GameObject>(((Component)copy).gameObject, parent);
			((Object)val).name = name;
			RectTransform component = val.GetComponent<RectTransform>();
			component.sizeDelta = sizeDetlta;
			component.anchoredPosition = anchoredPosition;
			TMP_Text componentInChildren = val.GetComponentInChildren<TMP_Text>();
			componentInChildren.text = quantity.ToString();
			return val.GetComponent<Button>();
		}
	}
	[HarmonyPatch]
	public class SplitDialogExtraButtonsUpdatePatch
	{
		private static MethodBase TargetMethod()
		{
			return AccessTools.Method(typeof(InventoryGui), "ShowSplitDialog", (Type[])null, (Type[])null);
		}

		private static void Postfix(ref InventoryGui __instance, ref ItemData ___m_splitItem, ref Inventory ___m_splitInventory, ItemData item, Inventory __1)
		{
			if (!((Object)(object)GameObject.Find("PickerButton1") == (Object)null))
			{
				___m_splitItem = item;
				___m_splitInventory = __1;
				int stack = item.m_stack;
				updateTextAndEvent("PickerButton1", ___m_splitInventory, ___m_splitItem, 1);
				updateTextAndEvent("PickerButtonPct20", ___m_splitInventory, ___m_splitItem, Mathf.CeilToInt((float)item.m_stack * 0.2f));
				updateTextAndEvent("PickerButtonPct40", ___m_splitInventory, ___m_splitItem, Mathf.CeilToInt((float)item.m_stack * 0.4f));
				updateTextAndEvent("PickerButtonPct60", ___m_splitInventory, ___m_splitItem, Mathf.CeilToInt((float)item.m_stack * 0.6f));
				updateTextAndEvent("PickerButtonPct80", ___m_splitInventory, ___m_splitItem, Mathf.CeilToInt((float)item.m_stack * 0.8f));
				updateTextAndEvent("PickerButtonPct100", ___m_splitInventory, ___m_splitItem, stack);
			}
		}

		private static void updateTextAndEvent(string objectName, Inventory m_splitInventory, ItemData m_splitItem, int newQuantity)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			GameObject val = GameObject.Find(objectName);
			TMP_Text componentInChildren = val.GetComponentInChildren<TMP_Text>();
			componentInChildren.text = newQuantity.ToString();
			Button component = val.GetComponent<Button>();
			component.onClick = new ButtonClickedEvent();
			((UnityEvent)component.onClick).AddListener((UnityAction)delegate
			{
				Type type = ((object)InventoryGui.instance).GetType();
				MethodInfo method = type.GetMethod("SetupDragItem", BindingFlags.Instance | BindingFlags.NonPublic);
				method.Invoke(InventoryGui.instance, new object[3] { m_splitItem, m_splitInventory, newQuantity });
				FieldInfo field = type.GetField("m_splitItem", BindingFlags.Instance | BindingFlags.NonPublic);
				field.SetValue(InventoryGui.instance, null);
				FieldInfo field2 = type.GetField("m_splitInventory", BindingFlags.Instance | BindingFlags.NonPublic);
				field2.SetValue(InventoryGui.instance, null);
				((Component)InventoryGui.instance.m_splitPanel).gameObject.SetActive(false);
			});
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "Awake")]
	[HarmonyPatch]
	public class SplitDialogLoadPatch
	{
		private static GameObject quantityInputField;

		public static bool InputFieldFocused;

		private static void Postfix(InventoryGui __instance)
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Expected O, but got Unknown
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Expected O, but got Unknown
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)quantityInputField != (Object)null)
			{
				return;
			}
			Transform transform = ((Component)((Component)InventoryGui.instance.m_splitPanel).transform.Find("win_bkg")).transform;
			quantityInputField = GUIManager.Instance.CreateInputField(transform, new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(110f, 18f), (ContentType)2, "...", 16, 100f, 30f);
			InputField component = quantityInputField.GetComponent<InputField>();
			((UnityEvent<string>)(object)component.onEndEdit).AddListener((UnityAction<string>)delegate(string quantityText)
			{
				if (int.TryParse(quantityText, out var result))
				{
					InventoryGui.instance.m_splitSlider.value = Mathf.Clamp(result, 1, (int)InventoryGui.instance.m_splitSlider.maxValue);
				}
				InputFieldFocused = false;
			});
			EventTrigger val = quantityInputField.AddComponent<EventTrigger>();
			Entry val2 = new Entry
			{
				eventID = (EventTriggerType)9
			};
			((UnityEvent<BaseEventData>)(object)val2.callback).AddListener((UnityAction<BaseEventData>)delegate
			{
				InputFieldFocused = true;
			});
			val.triggers.Add(val2);
			Entry val3 = new Entry
			{
				eventID = (EventTriggerType)10
			};
			((UnityEvent<BaseEventData>)(object)val3.callback).AddListener((UnityAction<BaseEventData>)delegate
			{
				InputFieldFocused = false;
			});
			val.triggers.Add(val3);
			GameObject val4 = new GameObject("SplitQuantityTitle", new Type[1] { typeof(TextMeshProUGUI) });
			val4.transform.SetParent(transform, false);
			TextMeshProUGUI component2 = val4.GetComponent<TextMeshProUGUI>();
			((TMP_Text)component2).text = "$inventory_pickup...";
			((TMP_Text)component2).fontSize = 22f;
			((TMP_Text)component2).fontStyle = (FontStyles)0;
			((Graphic)component2).color = new Color(1f, 0.7176f, 0.3603f, 1f);
			((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
			RectTransform component3 = val4.GetComponent<RectTransform>();
			component3.anchoredPosition = new Vector2(110f, 50f);
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "Update")]
	public class InventoryGuiUpdateSplitDialogLoadPatch
	{
		[HarmonyPrefix]
		public static bool Prefix()
		{
			return !SplitDialogLoadPatch.InputFieldFocused;
		}
	}
}