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DetailedLevels

Mod for skills tracking with more details. Enough guessing progress only with the bottom bar. Now with brand-new player stats in-game! Check your performance!

CHANGELOG

CHANGELOG

1.5.3

  • Fixed warnings from log when opening the skills dialog for first time
  • Preventing log errors when editing config file before opening the skills dialog for first time when the game is running.

1.5.2

  • Improved player stats panel. Now scrollable and organized with categories! Check out your performance!
  • Fixed sneak buff blue color when troll full set is equipped

1.5.1

  • Added skill type description in the craft stations to craftables that make you skill up when they are used so you don't have to craft it in advance and spend materials if you're not interested.
  • Skill up message also skipped when fighting Hildir bosses

1.5.0

  • Added:
    • new button below the skills list to open a new window and see all the player stats that the game saves about the player: about 100 different gossipy stats! (only in english for now. In the future I'll group and format them by category to be prettier).
    • skill up message skipped when fighting a boss (to avoid players to be annoyed!)
  • Updated:
    • Now skill buffs texts show bonuses in blue with the extra skill (for instance, if wearing Fenris set you will see Bows: 21 (+15) in blue).
  • Fixed:
    • attempt to fix shield buff text when it is generated by another player nearby, it was not showing the absorbed damage on local player.

1.4.2

  • Fixed shield buff text when recasting if having one active, the absorbed damage value was not reset

1.4.1

  • Added remaining absorb damage to the magic shield buff icon, dynamically updated when being hit
  • Fixed several text updates during the blood magic skill events. For the record, the Blood Magic skill up happens when:
    • your tamed allies hit an enemy (summoned troll is NOT an enemy)
    • your magic shield is destroyed or your tamed allies magic shields are destroyed

1.4.0

  • Updated custom options panel with same background as rest of game window backgrounds
  • Little tweak to skill up message sliders when the value is 0 (messages are not shown)
  • Fixed skill up messages when slider values are 0 (they must not pop up)

1.3.7

  • Fixed new skill "dodge" to update on buffs section at the same time a dodge is done successfully
  • Recompiled with latest game libraries. Everything else didn't break with the update.

1.3.6

  • Update libraries for latest game version
  • Fixed issue with level up messages

1.3.5

  • Translating options panel in .cfg file
  • Small adjust to panel options

1.3.4

  • Using inventory font style for detailed levels menu

1.3.3

  • ServerSync integration
  • Added option to configure the skill loss percentage in the world (server-synced)

1.3.2

  • Small fix to prevent random NREs when opening inventory
  • Default hotkey changed to F4

1.3.1

  • Small fix for exception when pressing Esc or tab for first time in the game

1.3.0

  • Created wood panel with options for the mod at the bottom of the skills dialog panel (only in English for now):
    1. Added existing options of current skill loss and reload tracked skills after dying
    2. Added new controls to configure level up messages
  • Now the toggle value to reload skill buffs after dying remains when exiting the game
  • Removed option to disable the mod by config (who does after installing a mod anyway lol)

1.2.2

  • Added toggle in skills panel to save skill buffs when dying and setting them automatically when respawning

1.2.1

  • Added small icon and text with exact value of the skills percentage lost when dying (not hardcoded. If you change with other mods, it will be shown here)
  • Added option to change skill background color in skills dialog from configuration file

1.2.0

  • Added new buttons to sort skills dialog by name and by skill, up and down
  • Fixed skill dialog hotfix to avoid opening/closing while game is paused

1.1.2

  • Adding hotkey to skill dialog button tooltip in inventory

1.1.1

  • Added configurable hot key to open/close skills dialog (default = F7)
  • Fixed issue when new skill is learnt, it was not creating the buff at that very moment

1.1.0

  • Added new feature to select skills and attach them to the buff UI and check progress continuously while fighting, running, building, etc

1.0.3

  • Small fix for removing error in log when loading mod

1.0.2

  • Small fix for yellow message when showing level achieved
  • Refactored code for future new features

1.0.1

  • Added configuration file for manipulating new options
  • Enable/disable the mod and the debug logs entirely (logs disabled by default)
  • Choose how many decimals you want to see from 0 to 15 (default = 2)
  • Choose how often you want to see the yellow message in the center when you skill up (default = each 5 levels)

1.0.0

Initial version