Decompiled source of DetailedLevels v1.3.5
DetailedLevels.dll
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Threading.Tasks; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using DetailedLevels.Features; using DetailedLevels.Tools; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("DetailedLevels")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DetailedLevels")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f302fe77-1481-495a-84b9-5ba829a4cf2b")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace DetailedLevels { internal class ConfigurationFile { private static ConfigEntry<bool> _serverConfigLocked = null; public static ConfigEntry<bool> debug; public static ConfigEntry<KeyCode> hotKey; public static ConfigEntry<int> numberOfDecimals; public static ConfigEntry<int> skillUpMessageAfterMultipleLevel; public static ConfigEntry<int> skillUpBigMessageAfterMultipleLevel; public static ConfigEntry<Color> colorSkillBackground; public static ConfigEntry<bool> saveSkillBuffs; public static ConfigEntry<float> deathSkillLoss; public static ConfigEntry<string> deathPenaltyText; public static ConfigEntry<string> reloadAfterDyingText; public static ConfigEntry<string> numberOfDecimalsText; public static ConfigEntry<string> skillUpMessageText; public static ConfigEntry<string> skillUpBigMessageText; public static ConfigEntry<string> skillUpValueText; private static ConfigFile configFile; private static string ConfigFileName = "Turbero.DetailedLevels.cfg"; private static string ConfigFileFullPath; private static readonly ConfigSync ConfigSync; internal static void LoadConfig(BaseUnityPlugin plugin) { //IL_00ce: Unknown result type (might be due to invalid IL or missing references) configFile = plugin.Config; _serverConfigLocked = config("1 - General", "Lock Configuration", value: true, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); debug = config("1 - General", "DebugMode", value: false, "Enabling/Disabling the debugging in the console (default = false)", synchronizedSetting: false); hotKey = config<KeyCode>("1 - General", "HotKey", (KeyCode)285, "Hot Key to show the skills tab without opening the inventory first (default = F4)", synchronizedSetting: false); numberOfDecimals = config("2 - Levels Data", "NumberOfDecimals", 2, "Number of decimals to show in your levels information (default = 2, min = 0, max = 15)", synchronizedSetting: false); skillUpMessageAfterMultipleLevel = config("2 - Levels Data", "SkillUpMessageAfterMultipleLevel", 5, "Shows skill up message after the new level is multiple of the indicated level (0 = disabled, default = 5)", synchronizedSetting: false); skillUpBigMessageAfterMultipleLevel = config("2 - Levels Data", "SkillUpBigMessageAfterMultipleLevel", 20, "Shows skill up big message after the new level is multiple of the indicated level (0 = disabled, default = 20)", synchronizedSetting: false); colorSkillBackground = config<Color>("2 - Levels Data", "ColorSkillBackground", Color.cyan, "Choose the color background for selected skills in the skills dialog: red, green, blue, white, black, yellow, cyan, magenta, gray or grey (default = cyan)", synchronizedSetting: false); saveSkillBuffs = config("2 - Levels Data", "SaveSkillBuffs", value: false, "Enable/disable the option to reload tracked skills after dying (default = false)", synchronizedSetting: false); deathSkillLoss = config("3 - Config", "DeathSkillLoss", 5f, "Amount of skill loss when dying (value between 0 and 100, default = 5 as vanilla)"); deathPenaltyText = config("4 - Language", "DeathPenaltyText", "Death Penalty", "Translation for <Death Penalty> text"); reloadAfterDyingText = config("4 - Language", "ReloadAfterDyingText", "Reload after dying", "Translation for <Reload after dying> text"); numberOfDecimalsText = config("4 - Language", "NumberOfDecimalsText", "Number of decimals", "Translation for <Number of decimals> text"); skillUpMessageText = config("4 - Language", "SkillUpMessageText", "Skill up message", "Translation for <Skill up message> text"); skillUpBigMessageText = config("4 - Language", "SkillUpBigMessageText", "Skill up big message", "Translation for <Skill up big message> text"); skillUpValueText = config("4 - Language", "SkillUpValueText", "Each {0} levels", "Translation for <Each X levels> text"); deathSkillLoss.SettingChanged += SettingsChanged; SetupWatcher(); } private static void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private static void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { Logger.Log("Attempting to reload configuration..."); configFile.Reload(); SettingsChanged(null, null); } catch { Logger.LogError("There was an issue loading " + ConfigFileName); } } private static void SettingsChanged(object sender, EventArgs e) { if (0f <= deathSkillLoss.Value && deathSkillLoss.Value <= 100f) { ((Character)Player.m_localPlayer).GetSkills().m_DeathLowerFactor = deathSkillLoss.Value / 100f; Logger.Log("m_DeathLowerFactor: " + ((Character)Player.m_localPlayer).GetSkills().m_DeathLowerFactor); PlayerSkillupOptionsPatch.updateSkillLossPercentage(); PlayerSkillupOptionsPatch.updateOptionsTexts(); } } private static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = configFile.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } static ConfigurationFile() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConfigSync = new ConfigSync("Turbero.DetailedLevels") { DisplayName = "Detailed Levels", CurrentVersion = "1.3.5", MinimumRequiredVersion = "1.3.5" }; } } [BepInPlugin("Turbero.DetailedLevels", "Detailed Levels", "1.3.5")] public class DetailedLevels : BaseUnityPlugin { public const string GUID = "Turbero.DetailedLevels"; public const string NAME = "Detailed Levels"; public const string VERSION = "1.3.5"; private readonly Harmony harmony = new Harmony("Turbero.DetailedLevels"); private void Awake() { ConfigurationFile.LoadConfig((BaseUnityPlugin)(object)this); harmony.PatchAll(); } private void onDestroy() { harmony.UnpatchSelf(); } private void Update() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)Player.m_localPlayer) || !Object.op_Implicit((Object)(object)InventoryGui.instance)) { return; } if (Input.GetKeyDown((KeyCode)27) || Input.GetKeyDown((KeyCode)9) || ((Character)Player.m_localPlayer).IsDead()) { hideCustomPanelAndSkillsDialog(); } if (Input.GetKeyDown(ConfigurationFile.hotKey.Value) && Time.timeScale > 0f) { if (((Component)InventoryGui.instance.m_skillsDialog).gameObject.activeSelf) { hideCustomPanelAndSkillsDialog(); InventoryGui.instance.Hide(); } else { InventoryGui.instance.Show((Container)null, 1); WaitForSecondsAsync(0.15f); } } } private static void hideCustomPanelAndSkillsDialog() { if (!((Object)(object)InventoryGui.instance.m_skillsDialog == (Object)null)) { ((Component)InventoryGui.instance.m_skillsDialog).gameObject.SetActive(false); if (!((Object)(object)((Component)InventoryGui.instance.m_skillsDialog).transform.Find("SkillsFrame/CustomSkillOptionsPanel") == (Object)null)) { ((Component)((Component)InventoryGui.instance.m_skillsDialog).transform.Find("SkillsFrame/CustomSkillOptionsPanel")).gameObject.SetActive(false); } } } private static async Task WaitForSecondsAsync(float seconds) { await Task.Delay((int)(Math.Max(0f, seconds) * 1000f)); InventoryGui.instance.m_skillsDialog.Setup(Player.m_localPlayer); ((Component)InventoryGui.instance.m_skillsDialog).gameObject.SetActive(true); } } [HarmonyPatch(typeof(Localization), "SetLanguage")] public class Localization_SetLanguage_Patch { private static void Postfix(string language) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) Logger.Log("Language changed to: " + language); foreach (SkillType key in PlayerUtils.skillStatusEffects.Keys) { int valueSafe = GeneralExtensions.GetValueSafe<SkillType, int>(PlayerUtils.skillStatusEffects, key); Player_RaiseSkill_Patch.updateSkillTypeBuff(Player.m_localPlayer, key, valueSafe, forceUpdate: true); } } } public static class Logger { public static ManualLogSource logger = Logger.CreateLogSource("Detailed Levels"); internal static void Log(object s) { if (ConfigurationFile.debug.Value) { logger.LogInfo((object)s?.ToString()); } } internal static void LogInfo(object s) { logger.LogInfo((object)s?.ToString()); } internal static void LogWarning(object s) { string text = "Detailed Levels 1.3.5: " + ((s != null) ? s.ToString() : "null"); Debug.LogWarning((object)text); } internal static void LogError(object s) { string text = "Detailed Levels 1.3.5: " + ((s != null) ? s.ToString() : "null"); Debug.LogError((object)text); } } } namespace DetailedLevels.Features { public class PlayerBuffs { public static Dictionary<SkillType, Sprite> sprites = new Dictionary<SkillType, Sprite>(); public static Dictionary<SkillType, Skill> skills = new Dictionary<SkillType, Skill>(); public static void AddSkillBuff(Player player, Skill skill, Sprite skillIcon, GameObject skillRow = null) { //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) SEMan sEMan = ((Character)player).GetSEMan(); string text = (((Object)(object)skillRow != (Object)null) ? ((Component)Utils.FindChild(skillRow.transform, "leveltext", (IterativeSearchType)0)).GetComponent<TMP_Text>().text : PlayerUtils.GetCurrentSkillLevelProgress(skill).ToString()); Logger.Log("Skill current value: " + text); SE_Stats val = ScriptableObject.CreateInstance<SE_Stats>(); ((StatusEffect)val).m_name = "$skill_" + ((object)(SkillType)(ref skill.m_info.m_skill)).ToString().ToLower() + ": " + text; ((StatusEffect)val).m_tooltip = "$skill_" + ((object)(SkillType)(ref skill.m_info.m_skill)).ToString().ToLower() + "_description"; ((StatusEffect)val).m_icon = skillIcon; ((Object)val).name = PlayerUtils.GetValueForNameHash(skill); int num = ((StatusEffect)val).NameHash(); Logger.Log($"name: {((Object)val).name}, m_name: {((StatusEffect)val).m_name}, nameHash: {num}"); sEMan.AddStatusEffect((StatusEffect)(object)val, false, 0, 0f); if (PlayerUtils.skillStatusEffects.ContainsKey(skill.m_info.m_skill)) { PlayerUtils.skillStatusEffects.Remove(skill.m_info.m_skill); } PlayerUtils.skillStatusEffects.Add(skill.m_info.m_skill, num); Logger.Log("Added buff: " + ((StatusEffect)val).m_name); if (!sprites.ContainsKey(skill.m_info.m_skill)) { sprites.Add(skill.m_info.m_skill, skillIcon); Logger.Log("Cached sprite for " + ((StatusEffect)val).m_name + " with sprite.name " + ((Object)skillIcon).name); } if (!skills.ContainsKey(skill.m_info.m_skill)) { skills.Add(skill.m_info.m_skill, skill); Logger.Log("Cached skill for " + ((StatusEffect)val).m_name); } } public static void RemoveSkillBuff(Player player, Skill skill) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) SEMan sEMan = ((Character)player).GetSEMan(); string text = ((object)(SkillType)(ref skill.m_info.m_skill)).ToString(); int valueSafe = GeneralExtensions.GetValueSafe<SkillType, int>(PlayerUtils.skillStatusEffects, skill.m_info.m_skill); StatusEffect statusEffect = sEMan.GetStatusEffect(valueSafe); if ((Object)(object)statusEffect != (Object)null) { sEMan.RemoveStatusEffect(statusEffect, false); PlayerUtils.skillStatusEffects.Remove(skill.m_info.m_skill); Logger.Log("Deleted buff: " + statusEffect.m_name); sprites.Remove(skill.m_info.m_skill); skills.Remove(skill.m_info.m_skill); } } } [HarmonyPatch(typeof(SkillsDialog), "Awake")] public class PlayerSkillupOptionsPatch { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__9_0; public static UnityAction<float> <>9__14_0; public static UnityAction<float> <>9__15_0; public static UnityAction<float> <>9__16_0; public static UnityAction<float> <>9__17_0; internal void <Postfix>b__9_0() { Logger.Log("DLOptionsButton clicked."); panel.getPanel().SetActive(true); Logger.Log("DLOptionsButton - panel created."); } internal void <addSaveSwitchButton>b__14_0(float value) { ConfigurationFile.saveSkillBuffs.Value = value == 1f; customSliderSaveSwitch.updateValue(ConfigurationFile.saveSkillBuffs.Value.ToString()); } internal void <addNumberOfDecimalsSlider>b__15_0(float value) { Logger.Log("slider changed to " + value); customSliderNumberOfDecimals.updateValue(value.ToString()); ConfigurationFile.numberOfDecimals.Value = (int)value; } internal void <addSkillUpMessage>b__16_0(float value) { Logger.Log("slider changed to " + value); customSliderSkillUpMessage.updateValue(ConfigurationFile.skillUpValueText.Value.Replace("{0}", value.ToString())); ConfigurationFile.skillUpMessageAfterMultipleLevel.Value = (int)value; } internal void <addSkillUpBigMessage>b__17_0(float value) { Logger.Log("slider changed to " + value); customSliderSkillUpBigMessage.updateValue(ConfigurationFile.skillUpValueText.Value.Replace("{0}", value.ToString())); ConfigurationFile.skillUpBigMessageAfterMultipleLevel.Value = (int)value; } } public static CustomSkillOptionsPanel panel; private static readonly Color TITLE_COLOR = new Color(1f, 0.7176f, 0.3603f); private static TextMeshProUGUI buttonText; private static TextMeshProUGUI lossPercentageTextComponent; private static TextMeshProUGUI lossPercentageValueComponent; private static CustomSlider customSliderSaveSwitch; private static CustomSlider customSliderNumberOfDecimals; private static CustomSlider customSliderSkillUpMessage; private static CustomSlider customSliderSkillUpBigMessage; private static void Postfix(SkillsDialog __instance) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Expected O, but got Unknown Transform val = ((Component)InventoryGui.instance.m_skillsDialog).transform.Find("SkillsFrame/Closebutton"); ((RectTransform)((val is RectTransform) ? val : null)).anchoredPosition = new Vector2(101f, 45f); Button component = ((Component)val).GetComponent<Button>(); GameObject val2 = Object.Instantiate<GameObject>(((Component)component).gameObject, ((Component)component).transform.parent); ((Object)val2).name = "DLOptionsButton"; RectTransform component2 = val2.GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(-100f, 45f); buttonText = val2.GetComponentInChildren<TextMeshProUGUI>(); ((TMP_Text)buttonText).fontStyle = (FontStyles)0; ((Graphic)buttonText).color = TITLE_COLOR; ((TMP_Text)buttonText).alignment = (TextAlignmentOptions)514; panel = new CustomSkillOptionsPanel(((Component)component).transform.parent); Button component3 = val2.GetComponent<Button>(); component3.onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = component3.onClick; object obj = <>c.<>9__9_0; if (obj == null) { UnityAction val3 = delegate { Logger.Log("DLOptionsButton clicked."); panel.getPanel().SetActive(true); Logger.Log("DLOptionsButton - panel created."); }; <>c.<>9__9_0 = val3; obj = (object)val3; } ((UnityEvent)onClick).AddListener((UnityAction)obj); addSoftDeathInfo(panel.getPanel().transform); addSaveSwitchButton(panel.getPanel().transform); addNumberOfDecimalsSlider(panel.getPanel().transform); addSkillUpMessage(panel.getPanel().transform); addSkillUpBigMessage(panel.getPanel().transform); reloadTexts(); } public static void reloadTexts() { ((TMP_Text)buttonText).text = Localization.instance.Localize("$button_ps_start"); panel.reloadTexts(); } private static void addSoftDeathInfo(Transform parent) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("NoSkillDrainText"); lossPercentageTextComponent = val.AddComponent<TextMeshProUGUI>(); ((TMP_Text)lossPercentageTextComponent).font = PlayerUtils.getFontAsset("Valheim-AveriaSansLibre"); ((TMP_Text)lossPercentageTextComponent).fontStyle = (FontStyles)0; ((Graphic)lossPercentageTextComponent).color = new Color(1f, 1f, 0f); ((TMP_Text)lossPercentageTextComponent).fontSize = 18f; ((TMP_Text)lossPercentageTextComponent).alignment = (TextAlignmentOptions)516; RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).SetParent(parent, false); component.sizeDelta = new Vector2(200f, 50f); component.anchoredPosition = new Vector2(-141f, 188f); GameObject val2 = new GameObject("NoSkillDrainValue"); lossPercentageValueComponent = val2.AddComponent<TextMeshProUGUI>(); ((TMP_Text)lossPercentageValueComponent).font = PlayerUtils.getFontAsset("Valheim-AveriaSansLibre"); ((TMP_Text)lossPercentageValueComponent).fontStyle = (FontStyles)0; ((Graphic)lossPercentageValueComponent).color = new Color(1f, 1f, 0f); ((TMP_Text)lossPercentageValueComponent).fontSize = 18f; ((TMP_Text)lossPercentageValueComponent).alignment = (TextAlignmentOptions)513; RectTransform component2 = val2.GetComponent<RectTransform>(); ((Transform)component2).SetParent(parent, false); component2.sizeDelta = new Vector2(200f, 50f); component2.anchoredPosition = new Vector2(65f, 188f); updateSkillLossPercentage(); } public static void updateSkillLossPercentage() { ((TMP_Text)lossPercentageTextComponent).text = ConfigurationFile.deathPenaltyText.Value ?? ""; float num = ((Character)Player.m_localPlayer).GetSkills().m_DeathLowerFactor * 100f; ((TMP_Text)lossPercentageValueComponent).text = string.Format("= {0}{1}%", (num > 0f) ? "-" : "", num); } public static void updateOptionsTexts() { ((TMP_Text)customSliderSaveSwitch.sliderLabelDescription).text = ConfigurationFile.reloadAfterDyingText.Value; ((TMP_Text)customSliderNumberOfDecimals.sliderLabelDescription).text = ConfigurationFile.numberOfDecimalsText.Value; ((TMP_Text)customSliderSkillUpMessage.sliderLabelDescription).text = ConfigurationFile.skillUpMessageText.Value; customSliderSkillUpMessage.updateValue(ConfigurationFile.skillUpValueText.Value.Replace("{0}", customSliderSkillUpMessage.getValue().ToString())); ((TMP_Text)customSliderSkillUpBigMessage.sliderLabelDescription).text = ConfigurationFile.skillUpBigMessageText.Value; customSliderSkillUpBigMessage.updateValue(ConfigurationFile.skillUpValueText.Value.Replace("{0}", customSliderSkillUpBigMessage.getValue().ToString())); } private static void addSaveSwitchButton(Transform parent) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) customSliderSaveSwitch = new CustomSlider("SkillsLevelSaveSlider", 1, new Vector2(25f, 10f), new Vector2(-17f, 163f), -1, null, -124, ConfigurationFile.reloadAfterDyingText.Value, 123, ConfigurationFile.saveSkillBuffs.Value ? 1 : 0, ConfigurationFile.saveSkillBuffs.Value.ToString()); customSliderSaveSwitch.getGameObject().transform.SetParent(parent, false); customSliderSaveSwitch.OnValueChanged(delegate(float value) { ConfigurationFile.saveSkillBuffs.Value = value == 1f; customSliderSaveSwitch.updateValue(ConfigurationFile.saveSkillBuffs.Value.ToString()); }); } private static void addNumberOfDecimalsSlider(Transform parent) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) customSliderNumberOfDecimals = new CustomSlider("NumberOfDecimalsSlider", 15, new Vector2(150f, 10f), new Vector2(45f, 135f), 0, null, -186, ConfigurationFile.numberOfDecimalsText.Value, 185, ConfigurationFile.numberOfDecimals.Value, ConfigurationFile.numberOfDecimals.Value.ToString()); customSliderNumberOfDecimals.getGameObject().transform.SetParent(parent, false); customSliderNumberOfDecimals.OnValueChanged(delegate(float value) { Logger.Log("slider changed to " + value); customSliderNumberOfDecimals.updateValue(value.ToString()); ConfigurationFile.numberOfDecimals.Value = (int)value; }); } private static void addSkillUpMessage(Transform parent) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) customSliderSkillUpMessage = new CustomSlider("SkillUpMessageSlider", 100, new Vector2(150f, 10f), new Vector2(45f, 105f), 0, null, -186, ConfigurationFile.skillUpMessageText.Value, 185, ConfigurationFile.skillUpMessageAfterMultipleLevel.Value, ConfigurationFile.skillUpValueText.Value.Replace("{0}", ConfigurationFile.skillUpMessageAfterMultipleLevel.Value.ToString())); customSliderSkillUpMessage.getGameObject().transform.SetParent(parent, false); customSliderSkillUpMessage.OnValueChanged(delegate(float value) { Logger.Log("slider changed to " + value); customSliderSkillUpMessage.updateValue(ConfigurationFile.skillUpValueText.Value.Replace("{0}", value.ToString())); ConfigurationFile.skillUpMessageAfterMultipleLevel.Value = (int)value; }); } private static void addSkillUpBigMessage(Transform parent) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) customSliderSkillUpBigMessage = new CustomSlider("SkillUpBigMessageSlider", 100, new Vector2(150f, 10f), new Vector2(45f, 75f), 0, null, -186, ConfigurationFile.skillUpBigMessageText.Value, 185, ConfigurationFile.skillUpBigMessageAfterMultipleLevel.Value, ConfigurationFile.skillUpValueText.Value.Replace("{0}", ConfigurationFile.skillUpBigMessageAfterMultipleLevel.Value.ToString())); customSliderSkillUpBigMessage.getGameObject().transform.SetParent(parent, false); customSliderSkillUpBigMessage.OnValueChanged(delegate(float value) { Logger.Log("slider changed to " + value); customSliderSkillUpBigMessage.updateValue(ConfigurationFile.skillUpValueText.Value.Replace("{0}", value.ToString())); ConfigurationFile.skillUpBigMessageAfterMultipleLevel.Value = (int)value; }); } } [HarmonyPatch(typeof(Player), "OnDeath")] public class Player_OnDeath_Patch { private static void Postfix(Player __instance) { //IL_0056: Unknown result type (might be due to invalid IL or missing references) FieldInfo field = typeof(SkillsDialog).GetField("m_elements", BindingFlags.Instance | BindingFlags.NonPublic); List<GameObject> list = (List<GameObject>)field.GetValue(InventoryGui.instance.m_skillsDialog); foreach (GameObject item in list) { PlayerUtils.setSkillRowBackgroundColor(item, new Color(0f, 0f, 0f, 0f)); } if (!ConfigurationFile.saveSkillBuffs.Value) { PlayerUtils.skillStatusEffects.Clear(); } } } [HarmonyPatch(typeof(Player), "OnSpawned")] public class Player_OnSpawned_Patch { private static void Postfix(Player __instance, bool spawnValkyrie) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) ((Character)Player.m_localPlayer).GetSkills().m_DeathLowerFactor = ConfigurationFile.deathSkillLoss.Value / 100f; if (!ConfigurationFile.saveSkillBuffs.Value) { return; } List<SkillType> list = new List<SkillType>(); foreach (SkillType key in PlayerUtils.skillStatusEffects.Keys) { list.Add(key); } foreach (SkillType item in list) { PlayerBuffs.AddSkillBuff(Player.m_localPlayer, GeneralExtensions.GetValueSafe<SkillType, Skill>(PlayerBuffs.skills, item), GeneralExtensions.GetValueSafe<SkillType, Sprite>(PlayerBuffs.sprites, item)); } } } [HarmonyPatch(typeof(SkillsDialog), "Setup")] [HarmonyPriority(700)] internal static class SkillsDialog_SkillStatusEffects_Patch { private static void Postfix(SkillsDialog __instance, ref Player player, ref List<GameObject> ___m_elements) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown Logger.Log("** SkillsDialog_SkillStatusEffects_Patch.Postfix"); if ((Object)(object)InventoryGui.instance == (Object)null) { return; } for (int i = 0; i < ___m_elements.Count; i++) { GameObject skillRow = ___m_elements[i]; int row = i; skillRow.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)skillRow.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { Player localPlayer = Player.m_localPlayer; Skill skill = ((Character)localPlayer).GetSkills().GetSkillList()[row]; OnSkillClicked(localPlayer, skill, skillRow); }); } } private static void OnSkillClicked(Player player, Skill skill, GameObject skillRow) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) SkillType skill2 = skill.m_info.m_skill; string text = ((object)(SkillType)(ref skill.m_info.m_skill)).ToString(); bool flag = PlayerUtils.skillStatusEffects.ContainsKey(skill2); Logger.Log($"skillStatusEffects.ContainsKey: {flag}"); if (!flag) { Sprite skillIcon = GetSkillIcon(skillRow); PlayerBuffs.AddSkillBuff(player, skill, skillIcon, skillRow); PlayerUtils.setSkillRowBackgroundColor(skillRow, ConfigurationFile.colorSkillBackground.Value); } else { PlayerBuffs.RemoveSkillBuff(player, skill); PlayerUtils.setSkillRowBackgroundColor(skillRow, new Color(0f, 0f, 0f, 0f)); } } private static Sprite GetSkillIcon(GameObject skillRow) { Image component = ((Component)((Component)((Component)skillRow.transform.Find("icon_bkg")).GetComponent<Image>()).transform.Find("icon")).GetComponent<Image>(); if ((Object)(object)component != (Object)null) { return component.sprite; } return null; } } [HarmonyPatch(typeof(Player), "RaiseSkill")] public class Player_RaiseSkill_Patch { private static void Postfix(Player __instance, SkillType skill, float value) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) if (PlayerUtils.skillStatusEffects.TryGetValue(skill, out var value2)) { updateSkillTypeBuff(__instance, skill, value2); } } public static void updateSkillTypeBuff(Player player, SkillType skillType, int nameHash, bool forceUpdate = false) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) string text = ((object)(SkillType)(ref skillType)).ToString(); int valueForHashCode = PlayerUtils.GetValueForHashCode(skillType); Logger.Log($"skillName to find corresponding buff: {text} with hash {valueForHashCode}. Stored nameHash: {nameHash}"); SEMan sEMan = ((Character)player).GetSEMan(); StatusEffect statusEffect = sEMan.GetStatusEffect(nameHash); if ((Object)(object)statusEffect != (Object)null) { Skill skill = FindPlayerSkill(player, skillType); float currentSkillLevelProgress = PlayerUtils.GetCurrentSkillLevelProgress(skill); Logger.Log($"About to update buff: $skill_{text.ToLower()} with skill level: {currentSkillLevelProgress}."); string text2 = $"$skill_{((object)(SkillType)(ref skillType)).ToString().ToLower()}: {currentSkillLevelProgress}"; Logger.Log("Old buff name: " + statusEffect.m_name + ". New buff name: " + text2); if (statusEffect.m_name != text2 || forceUpdate) { statusEffect.m_name = $"$skill_{((object)(SkillType)(ref skillType)).ToString().ToLower()}: {currentSkillLevelProgress}"; Logger.Log($"Updated buff: {text} with skill level: {currentSkillLevelProgress}"); } else { Logger.Log("No need to update buff"); } } } private static Skill FindPlayerSkill(Player player, SkillType skillType) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) foreach (Skill skill in ((Character)player).GetSkills().GetSkillList()) { if (skill.m_info.m_skill == skillType) { return skill; } } return null; } } [HarmonyPatch(typeof(Character), "Damage")] public class BloodMagic_BuffUpdate_Patch { private static void Postfix(Character __instance, HitData hit) { if ((Object)(object)__instance != (Object)null && __instance.IsMonsterFaction(0f)) { Character attacker = hit.GetAttacker(); if ((Object)(object)attacker != (Object)null && attacker.IsTamed()) { WaitForSecondsAsync(0.1f); } } } private static async Task WaitForSecondsAsync(float seconds) { await Task.Delay((int)(Math.Max(0f, seconds) * 1000f)); if (PlayerUtils.skillStatusEffects.TryGetValue((SkillType)10, out var nameHash)) { Player_RaiseSkill_Patch.updateSkillTypeBuff(Player.m_localPlayer, (SkillType)10, nameHash); } } } [HarmonyPatch(typeof(SkillsDialog), "Setup")] [HarmonyPriority(100)] public class SkillsDialogAdditions_Patch { public static int azSorted; public static int levelSorted; private static bool init; private static void Postfix(SkillsDialog __instance, ref Player player, ref List<GameObject> ___m_elements) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) List<Skill> skillList = ((Character)player).GetSkills().GetSkillList(); for (int i = 0; i < skillList.Count; i++) { GameObject val = ___m_elements[i]; Skill val2 = skillList[i]; string text = PlayerUtils.GetCurrentSkillLevelProgress(val2).ToString(); ((Component)Utils.FindChild(val.transform, "leveltext", (IterativeSearchType)0)).GetComponent<TMP_Text>().text = text; string text2 = ((object)(SkillType)(ref val2.m_info.m_skill)).ToString(); int valueSafe = GeneralExtensions.GetValueSafe<SkillType, int>(PlayerUtils.skillStatusEffects, val2.m_info.m_skill); StatusEffect statusEffect = ((Character)player).GetSEMan().GetStatusEffect(valueSafe); if ((Object)(object)statusEffect != (Object)null) { PlayerUtils.setSkillRowBackgroundColor(val, ConfigurationFile.colorSkillBackground.Value); statusEffect.m_name = "$skill_" + ((object)(SkillType)(ref val2.m_info.m_skill)).ToString().ToLower() + ": " + text; } else { PlayerUtils.setSkillRowBackgroundColor(val, new Color(0f, 0f, 0f, 0f)); } } if (!init) { Transform val3 = ((Component)InventoryGui.instance.m_skillsDialog).transform.Find("SkillsFrame/Closebutton"); Button component = ((Component)val3).GetComponent<Button>(); azButton(component); levelButton(component); init = true; } } private static void azButton(Button baseButton) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown GameObject val = Object.Instantiate<GameObject>(((Component)baseButton).gameObject, ((Component)baseButton).transform.parent); ((Object)val).name = "AZButton"; RectTransform component = val.GetComponent<RectTransform>(); component.anchoredPosition = new Vector2(-133f, 633f); component.sizeDelta = new Vector2(50f, 35f); TMP_Text buttonText = val.GetComponentInChildren<TMP_Text>(); buttonText.text = ((azSorted != 1) ? "A-Z" : "Z-A"); Button component2 = val.GetComponent<Button>(); component2.onClick = new ButtonClickedEvent(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { Logger.Log("AZButton clicked."); levelSorted = 0; if (azSorted != 1) { azSorted = 1; buttonText.text = "Z-A"; } else { azSorted = 2; buttonText.text = "A-Z"; } InventoryGui.instance.m_skillsDialog.Setup(Player.m_localPlayer); }); } private static void levelButton(Button baseButton) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown GameObject val = Object.Instantiate<GameObject>(((Component)baseButton).gameObject, ((Component)baseButton).transform.parent); ((Object)val).name = "LevelButton"; RectTransform component = val.GetComponent<RectTransform>(); component.anchoredPosition = new Vector2(133f, 633f); component.sizeDelta = new Vector2(50f, 35f); TMP_Text buttonText = val.GetComponentInChildren<TMP_Text>(); buttonText.text = ((levelSorted != 1) ? "1-100" : "100-1"); Button component2 = val.GetComponent<Button>(); component2.onClick = new ButtonClickedEvent(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { Logger.Log("LevelButton clicked."); azSorted = 0; if (levelSorted != 1) { levelSorted = 1; buttonText.text = "100-1"; } else { levelSorted = 2; buttonText.text = "1-100"; } InventoryGui.instance.m_skillsDialog.Setup(Player.m_localPlayer); }); } } [HarmonyPatch(typeof(InventoryGui), "Show")] public class InventoryGui_Show_Patch { private static void Postfix(InventoryGui __instance) { //IL_005b: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance.m_player != (Object)null)) { return; } Transform val = ((Component)__instance).transform.Find("root/Info/Skills"); if (!((Object)(object)val != (Object)null)) { return; } UITooltip component = ((Component)val).GetComponent<UITooltip>(); if ((Object)(object)component != (Object)null) { string text = "$inventory_skills"; string text2 = $" ({ConfigurationFile.hotKey.Value})"; component.m_text = text + text2; } if (PlayerSkillupOptionsPatch.panel == null) { return; } PlayerSkillupOptionsPatch.reloadTexts(); GameObject panel = PlayerSkillupOptionsPatch.panel.getPanel(); if (panel != null) { GameObject gameObject = panel.gameObject; if (gameObject != null) { gameObject.SetActive(false); } } } } [HarmonyPatch(typeof(Skills), "GetSkillList")] public static class SkillsDialog_GetSkillListSorted_Patch { private static void Postfix(ref List<Skill> __result) { if (SkillsDialogAdditions_Patch.azSorted == 1) { Logger.Log("SkillsDialog_SkillStatusEffects_Patch.Postfix aZsorted = 1"); __result.Sort((Skill a, Skill b) => a.GetSkillTranslation().CompareTo(b.GetSkillTranslation())); } else if (SkillsDialogAdditions_Patch.azSorted == 2) { Logger.Log("SkillsDialog_SkillStatusEffects_Patch.Postfix aZsorted = 2"); __result.Sort((Skill a, Skill b) => b.GetSkillTranslation().CompareTo(a.GetSkillTranslation())); } else if (SkillsDialogAdditions_Patch.levelSorted == 1) { Logger.Log("SkillsDialog_SkillStatusEffects_Patch.Postfix levelSorted = 1"); __result.Sort((Skill a, Skill b) => PlayerUtils.GetCurrentSkillLevelProgress(a).CompareTo(PlayerUtils.GetCurrentSkillLevelProgress(b))); } else if (SkillsDialogAdditions_Patch.levelSorted == 2) { Logger.Log("SkillsDialog_SkillStatusEffects_Patch.Postfix levelSorted = 2"); __result.Sort((Skill a, Skill b) => PlayerUtils.GetCurrentSkillLevelProgress(b).CompareTo(PlayerUtils.GetCurrentSkillLevelProgress(a))); } } private static string GetSkillTranslation(this Skill skill) { return Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref skill.m_info.m_skill)).ToString().ToLower()); } } [HarmonyPatch(typeof(Player), "OnSkillLevelup")] internal class Player_Skillup_Patch { private static void Postfix(ref SkillType skill, ref float level) { int num = Math.Max(1, Math.Min(100, ConfigurationFile.skillUpBigMessageAfterMultipleLevel.Value)); if ((int)level % num == 0 || (int)level == 100) { MessageHud.instance.ShowBiomeFoundMsg($"$skill_{((object)(SkillType)(ref skill)).ToString().ToLower()}: {(int)level}", true); return; } int num2 = Math.Max(1, Math.Min(100, ConfigurationFile.skillUpMessageAfterMultipleLevel.Value)); if ((int)level % num2 == 0) { MessageHud.instance.ShowMessage((MessageType)2, $"$msg_skillup $skill_{((object)(SkillType)(ref skill)).ToString().ToLower()}: {(int)level}", 0, (Sprite)null); } } } public class PlayerUtils { private static Dictionary<string, Sprite> cachedSprites = new Dictionary<string, Sprite>(); private static Dictionary<string, TMP_FontAsset> cachedFonts = new Dictionary<string, TMP_FontAsset>(); public static Dictionary<SkillType, int> skillStatusEffects = new Dictionary<SkillType, int>(); public static float GetCurrentSkillLevelProgress(Skill skill) { float accumulator = skill.m_accumulator; int num = (int)skill.m_level; float num2 = num; float levelPercentage = skill.GetLevelPercentage(); if (accumulator > 0f) { num2 = (float)Math.Round((float)num + levelPercentage, Math.Min(15, Math.Max(0, ConfigurationFile.numberOfDecimals.Value))); } float nextLevelRequirement = GetNextLevelRequirement(skill); Logger.Log("******* " + ((object)(SkillType)(ref skill.m_info.m_skill)).ToString() + " *********"); Logger.Log($"skillLevel: {skill.m_level}, skillLevelRounded: {num}, accumulator: {accumulator}"); Logger.Log($"nextLevelRequirement: {nextLevelRequirement}, levelPercentage: {levelPercentage}, levelText: {num2}"); return num2; } private static float GetNextLevelRequirement(Skill skill) { MethodInfo method = ((object)skill).GetType().GetMethod("GetNextLevelRequirement", BindingFlags.Instance | BindingFlags.NonPublic); return (method != null) ? ((float)method.Invoke(skill, new object[0])) : 0f; } public static void setSkillRowBackgroundColor(GameObject skillRow, Color color) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) ColorBlock colors = ((Selectable)skillRow.GetComponentInChildren<Button>()).colors; ((ColorBlock)(ref colors)).normalColor = color; ((Selectable)skillRow.GetComponentInChildren<Button>()).colors = colors; } public static string GetValueForNameHash(Skill skill) { return ((object)(SkillType)(ref skill.m_info.m_skill)).ToString(); } public static int GetValueForHashCode(Skill skill) { return GetValueForNameHash(skill).GetHashCode(); } public static int GetValueForHashCode(SkillType skillType) { return ((object)(SkillType)(ref skillType)).ToString().GetHashCode(); } public static Sprite getSprite(string name) { if (!cachedSprites.ContainsKey(name)) { Logger.Log("Finding " + name + " sprite..."); Sprite[] array = Resources.FindObjectsOfTypeAll<Sprite>(); foreach (Sprite val in array) { if (((Object)val).name == name) { Logger.Log(name + " sprite found."); cachedSprites.Add(name, val); return val; } } Logger.Log(name + " sprite NOT found."); return null; } return GeneralExtensions.GetValueSafe<string, Sprite>(cachedSprites, name); } public static TMP_FontAsset getFontAsset(string name) { if (!cachedFonts.ContainsKey(name)) { Logger.Log("Finding " + name + " font..."); TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>(); foreach (TMP_FontAsset val in array) { if (((Object)val).name == name) { Logger.Log(name + " font found."); cachedFonts.Add(name, val); return val; } } Logger.Log(name + " font NOT found."); return null; } return GeneralExtensions.GetValueSafe<string, TMP_FontAsset>(cachedFonts, name); } } } namespace DetailedLevels.Tools { public class CustomSkillOptionsPanel { private GameObject panel; private TextMeshProUGUI titleText; private TMP_Text buttonText; public CustomSkillOptionsPanel(Transform copyForCloseButton) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Expected O, but got Unknown //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Expected O, but got Unknown panel = new GameObject("CustomSkillOptionsPanel", new Type[1] { typeof(RectTransform) }); panel.SetActive(false); panel.transform.SetParent(((Component)((Component)InventoryGui.instance.m_skillsDialog).transform.Find("SkillsFrame")).transform, false); RectTransform component = panel.GetComponent<RectTransform>(); component.sizeDelta = new Vector2(512f, 512f); component.anchoredPosition = new Vector2(0f, 0f); Image val = panel.AddComponent<Image>(); val.sprite = PlayerUtils.getSprite("woodpanel_512x512"); val.type = (Type)1; GameObject val2 = new GameObject("Title", new Type[1] { typeof(TextMeshProUGUI) }); val2.transform.SetParent(panel.transform, false); titleText = val2.GetComponent<TextMeshProUGUI>(); ((TMP_Text)titleText).font = PlayerUtils.getFontAsset("Valheim-Norsebold"); ((TMP_Text)titleText).fontSize = 36f; ((Graphic)titleText).color = Color.yellow; ((TMP_Text)titleText).alignment = (TextAlignmentOptions)514; RectTransform component2 = val2.GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(0f, 220f); Transform val3 = ((Component)InventoryGui.instance.m_skillsDialog).transform.Find("SkillsFrame/Closebutton"); GameObject val4 = Object.Instantiate<GameObject>(((Component)val3).gameObject, copyForCloseButton); ((Object)val4).name = "DLOptionsCloseButton"; val4.transform.SetParent(panel.transform, false); RectTransform component3 = val4.GetComponent<RectTransform>(); component3.anchoredPosition = new Vector2(0f, 40f); buttonText = val4.GetComponentInChildren<TMP_Text>(); Button component4 = val4.GetComponent<Button>(); component4.onClick = new ButtonClickedEvent(); ((UnityEvent)component4.onClick).AddListener((UnityAction)delegate { panel.SetActive(false); InventoryGui.instance.m_skillsDialog.Setup(Player.m_localPlayer); }); reloadTexts(); } public GameObject getPanel() { return panel; } public void reloadTexts() { ((TMP_Text)titleText).text = Localization.instance.Localize("$button_ps_start"); buttonText.text = Localization.instance.Localize("$menu_close"); } } public class CustomSlider { private readonly GameObject sliderObject; private readonly Slider slider; private readonly TextMeshProUGUI sliderValue; public TextMeshProUGUI sliderLabelDescription; public CustomSlider(string name, int maxValue, Vector2 sizeDelta, Vector2 position, int posXIcon, string spriteName, int posXDescription, string description, int posXValue, int initValue, string valueDesc) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Expected O, but got Unknown //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Expected O, but got Unknown //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Expected O, but got Unknown //IL_02e0: Unknown result type (might be due to invalid IL or missing references) //IL_02f2: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Expected O, but got Unknown //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Unknown result type (might be due to invalid IL or missing references) //IL_03cc: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Expected O, but got Unknown //IL_03ff: Unknown result type (might be due to invalid IL or missing references) //IL_0495: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown //IL_04c8: Unknown result type (might be due to invalid IL or missing references) sliderObject = new GameObject(name, new Type[1] { typeof(RectTransform) }); RectTransform component = sliderObject.GetComponent<RectTransform>(); component.sizeDelta = sizeDelta; component.anchoredPosition = position; slider = sliderObject.AddComponent<Slider>(); ((Object)slider).name = name; slider.minValue = 0f; slider.maxValue = maxValue; slider.value = initValue; typeof(Slider).GetField("m_WholeNumbers", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(slider, true); GameObject val = new GameObject("Background", new Type[2] { typeof(RectTransform), typeof(Image) }); val.transform.SetParent(sliderObject.transform, false); RectTransform component2 = val.GetComponent<RectTransform>(); component2.anchorMin = new Vector2(0f, 0f); component2.anchorMax = new Vector2(1f, 1f); component2.sizeDelta = new Vector2(0f, 0f); ((Graphic)val.GetComponent<Image>()).color = Color.gray; GameObject val2 = new GameObject("Fill Area", new Type[1] { typeof(RectTransform) }); val2.transform.SetParent(sliderObject.transform, false); RectTransform component3 = val2.GetComponent<RectTransform>(); component3.anchorMin = new Vector2(0f, 0.25f); component3.anchorMax = new Vector2(1f, 0.75f); component3.sizeDelta = new Vector2(0f, 0f); GameObject val3 = new GameObject("Fill", new Type[2] { typeof(RectTransform), typeof(Image) }); val3.transform.SetParent(val2.transform, false); RectTransform component4 = val3.GetComponent<RectTransform>(); component4.anchorMin = new Vector2(0f, 0f); component4.anchorMax = new Vector2(1f, 1f); component4.sizeDelta = new Vector2(0f, 0f); ((Graphic)val3.GetComponent<Image>()).color = Color.green; slider.fillRect = component4; GameObject val4 = new GameObject("Handle", new Type[2] { typeof(RectTransform), typeof(Image) }); val4.transform.SetParent(sliderObject.transform, false); RectTransform component5 = val4.GetComponent<RectTransform>(); component5.sizeDelta = new Vector2(10f, 10f); ((Graphic)val4.GetComponent<Image>()).color = Color.white; ((Selectable)slider).targetGraphic = (Graphic)(object)val4.GetComponent<Image>(); slider.handleRect = component5; if (spriteName != null) { GameObject val5 = new GameObject("Icon"); Image val6 = val5.AddComponent<Image>(); val6.sprite = PlayerUtils.getSprite(spriteName); RectTransform component6 = val5.GetComponent<RectTransform>(); ((Transform)component6).SetParent(sliderObject.transform, false); component6.sizeDelta = new Vector2(25f, 25f); component6.anchoredPosition = new Vector2((float)posXIcon, 0f); } if (description != null) { GameObject val7 = new GameObject("SliderLabel", new Type[2] { typeof(RectTransform), typeof(TextMeshProUGUI) }); val7.transform.SetParent(sliderObject.transform, false); RectTransform component7 = val7.GetComponent<RectTransform>(); component7.anchoredPosition = new Vector2((float)posXDescription, 0f); sliderLabelDescription = val7.GetComponent<TextMeshProUGUI>(); ((TMP_Text)sliderLabelDescription).text = description; ((TMP_Text)sliderLabelDescription).fontSize = 18f; ((TMP_Text)sliderLabelDescription).alignment = (TextAlignmentOptions)516; ((TMP_Text)sliderLabelDescription).font = PlayerUtils.getFontAsset("Valheim-AveriaSansLibre"); } if (initValue >= 0) { GameObject val8 = new GameObject("SliderValue", new Type[2] { typeof(RectTransform), typeof(TextMeshProUGUI) }); val8.transform.SetParent(sliderObject.transform, false); RectTransform component8 = val8.GetComponent<RectTransform>(); component8.anchoredPosition = new Vector2((float)posXValue, 0f); sliderValue = val8.GetComponent<TextMeshProUGUI>(); ((TMP_Text)sliderValue).fontSize = 18f; ((TMP_Text)sliderValue).font = PlayerUtils.getFontAsset("Valheim-AveriaSansLibre"); ((TMP_Text)sliderValue).alignment = (TextAlignmentOptions)513; ((TMP_Text)sliderValue).text = valueDesc; } } public GameObject getGameObject() { return sliderObject; } public void OnValueChanged(UnityAction<float> call) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown slider.onValueChanged = new SliderEvent(); ((UnityEvent<float>)(object)slider.onValueChanged).AddListener(call); } public void updateValue(string value) { ((TMP_Text)sliderValue).text = value; } public float getValue() { return slider.value; } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client