using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MaxStackHider")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MaxStackHider")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("31c0a8c1-6396-41be-8ea8-7d2e0a4be28e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MaxStackHider;
internal class ConfigurationFile
{
public static ConfigEntry<bool> debug;
public static ConfigEntry<string> maxQuantityText;
public static ConfigEntry<float> delayRefreshNumbers;
private static ConfigFile configFile;
private static string ConfigFileName = "Turbero.MaxStackHider.cfg";
private static string ConfigFileFullPath;
internal static void LoadConfig(BaseUnityPlugin plugin)
{
configFile = plugin.Config;
debug = configFile.Bind<bool>("1 - General", "DebugMode", false, "Enabling/Disabling the debugging in the console (default = false)");
delayRefreshNumbers = configFile.Bind<float>("1 - General", "DelayRefreshNumbers", 0.05f, "Necessary forced delay to refresh stack numbers. Only change under your own risk (default = 0.1f)");
maxQuantityText = configFile.Bind<string>("2 - Language", "MaxQuantityText", "Max Stack Size", "Translated text to display in tooltip for Max Stack Size");
SetupWatcher();
}
private static void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private static void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
Logger.Log("Attempting to reload configuration...");
configFile.Reload();
}
catch
{
Logger.LogError("There was an issue loading " + ConfigFileName);
}
}
static ConfigurationFile()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
}
}
public static class Logger
{
private static readonly ManualLogSource logger = Logger.CreateLogSource("Max Stack Hider");
internal static void Log(object s)
{
if (ConfigurationFile.debug.Value)
{
logger.LogInfo((object)s?.ToString());
}
}
internal static void LogInfo(object s)
{
logger.LogInfo((object)s?.ToString());
}
internal static void LogWarning(object s)
{
logger.LogWarning((object)s?.ToString());
}
internal static void LogError(object s)
{
logger.LogError((object)s?.ToString());
}
}
public class LoggerEmptyPatch
{
[HarmonyPatch(typeof(Player), "OnInventoryChanged")]
public static class OnInventoryChangedPatch
{
public static void Postfix(Player __instance)
{
Logger.Log("**Player.OnInventoryChanged");
}
}
[HarmonyPatch(typeof(InventoryGui), "OnDropOutside")]
public static class OnDropOutsidePatch
{
public static void Postfix(InventoryGui __instance)
{
Logger.Log("**InventoryGui.OnDropOutside");
}
}
[HarmonyPatch(typeof(Humanoid), "DropItem")]
public static class DropItemPatch
{
public static void Postfix(Humanoid __instance)
{
Logger.Log("**Humanoid.DropItemPatch");
}
}
}
[BepInPlugin("Turbero.MaxStackHider", "Max Stack Hider", "1.0.0")]
public class MaxStackHider : BaseUnityPlugin
{
public const string GUID = "Turbero.MaxStackHider";
public const string NAME = "Max Stack Hider";
public const string VERSION = "1.0.0";
private readonly Harmony harmony = new Harmony("Turbero.MaxStackHider");
private void Awake()
{
ConfigurationFile.LoadConfig((BaseUnityPlugin)(object)this);
harmony.PatchAll();
}
private void onDestroy()
{
harmony.UnpatchSelf();
}
}
public class InventoryPatch
{
[HarmonyPatch(typeof(Inventory), "Changed")]
public static class InventoryChangedPatch
{
public static void Postfix(Inventory __instance)
{
Logger.Log("**Inventory.Changed");
updateInventoryStackNumbersAwait(ConfigurationFile.delayRefreshNumbers.Value, __instance, __instance.GetName() == "Inventory");
}
}
[HarmonyPatch(typeof(InventoryGui), "Show")]
public static class InventoryGuiShowPatch
{
public static void Postfix(InventoryGui __instance, Container container, int activeGroup = 1)
{
Logger.Log("**InventoryGui.InventoryGuiShowPatch");
updateInventoryStackNumbersAwait(ConfigurationFile.delayRefreshNumbers.Value, ((Humanoid)Player.m_localPlayer).GetInventory(), isPlayerInventory: true);
if ((Object)(object)container != (Object)null)
{
updateInventoryStackNumbersAwait(ConfigurationFile.delayRefreshNumbers.Value, container.GetInventory(), isPlayerInventory: false);
}
}
}
[HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[]
{
typeof(Inventory),
typeof(ItemData),
typeof(int),
typeof(int),
typeof(int)
})]
public static class MoveItemToThisBoolPatch
{
public static void Postfix(Inventory __instance, Inventory fromInventory, ItemData item, int amount, int x, int y, ref bool __result)
{
Logger.Log("**Inventory.MoveItemToThis Bool");
if (__instance.GetName() == fromInventory.GetName())
{
updateInventoryStackNumbersAwait(ConfigurationFile.delayRefreshNumbers.Value, __instance, __instance.GetName() == "Inventory");
return;
}
updateInventoryStackNumbersAwait(ConfigurationFile.delayRefreshNumbers.Value, __instance, __instance.GetName() == "Inventory");
updateInventoryStackNumbersAwait(ConfigurationFile.delayRefreshNumbers.Value, fromInventory, fromInventory.GetName() == "Inventory");
}
}
public static async Task updateInventoryStackNumbersAwait(float seconds, Inventory inventory, bool isPlayerInventory)
{
await Task.Delay((int)(Math.Max(0f, seconds) * 1000f));
updateInventoryStackNumbers(inventory, isPlayerInventory);
}
public static void updateInventoryStackNumbers(Inventory inventory, bool isPlayerInventory)
{
Transform val = (isPlayerInventory ? ((Component)InventoryGui.instance).transform.Find("root/Player/PlayerGrid/Root") : ((Component)InventoryGui.instance).transform.Find("root/Container/ContainerGrid/Root"));
if ((Object)(object)val.GetChild(0) == (Object)null)
{
return;
}
int num = (int)typeof(Inventory).GetField("m_width", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(inventory);
int num2 = (int)typeof(Inventory).GetField("m_height", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(inventory);
for (int i = 0; i < num2; i++)
{
for (int j = 0; j < num; j++)
{
if ((Object)(object)((Component)val.GetChild(i * num + j)).transform.Find("amountQuantity") == (Object)null)
{
createAmountQuantity(val.GetChild(i * num + j));
}
ItemData itemAt = inventory.GetItemAt(j, i);
if (itemAt == null || itemAt.m_shared.m_maxStackSize == 1)
{
((TMP_Text)((Component)((Component)val.GetChild(i * num + j)).transform.Find("amountQuantity")).gameObject.GetComponent<TextMeshProUGUI>()).text = "";
}
else
{
((TMP_Text)((Component)((Component)val.GetChild(i * num + j)).transform.Find("amountQuantity")).gameObject.GetComponent<TextMeshProUGUI>()).text = itemAt.m_stack.ToString() ?? "";
}
}
}
}
private static void createAmountQuantity(Transform child)
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
Transform obj = ((Component)child).transform.Find("amount");
RectTransform val = (RectTransform)(object)((obj is RectTransform) ? obj : null);
((Component)val).gameObject.SetActive(false);
Transform obj2 = ((Component)child).transform.Find("amountQuantity");
if ((Object)(object)((obj2 != null) ? ((Component)obj2).gameObject : null) == (Object)null)
{
GameObject val2 = new GameObject("amountQuantity");
val2.transform.SetParent(((Component)child).transform, false);
RectTransform val3 = val2.AddComponent<RectTransform>();
val3.sizeDelta = val.sizeDelta;
val3.anchoredPosition = new Vector2(0f, -24f);
TextMeshProUGUI val4 = val2.AddComponent<TextMeshProUGUI>();
((TMP_Text)val4).alignment = (TextAlignmentOptions)514;
((TMP_Text)val4).fontSize = ((TMP_Text)((Component)val).GetComponent<TextMeshProUGUI>()).fontSize;
((TMP_Text)val4).fontStyle = ((TMP_Text)((Component)val).GetComponent<TextMeshProUGUI>()).fontStyle;
((TMP_Text)val4).font = ((TMP_Text)((Component)val).GetComponent<TextMeshProUGUI>()).font;
((TMP_Text)val4).fontMaterial = ((TMP_Text)((Component)val).GetComponent<TextMeshProUGUI>()).fontMaterial;
}
}
}
[HarmonyPatch(typeof(InventoryGrid), "CreateItemTooltip")]
public static class UITooltipPatch
{
public static bool Prefix(InventoryGrid __instance, ItemData item, UITooltip tooltip)
{
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
if (item.m_shared.m_maxStackSize == 1)
{
return true;
}
string tooltip2 = item.GetTooltip(-1);
string text = "\n" + ConfigurationFile.maxQuantityText.Value + ": <color=\"orange\">" + item.m_shared.m_maxStackSize + "</color>";
tooltip2 = tooltip2.Replace("_description", "_description " + text);
tooltip.Set(item.m_shared.m_name, tooltip2, __instance.m_tooltipAnchor, default(Vector2));
return false;
}
}