Decompiled source of Meadows Pack 1 v1.1.1
Meadows_Pack_1.dll
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Common; using HarmonyLib; using JetBrains.Annotations; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.RepresentationModel; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyProduct("Meadows_Pack_1")] [assembly: AssemblyCompany("warpalicious")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("Meadows_Pack_1")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: AssemblyFileVersion("1.1.1")] [assembly: AssemblyConfiguration("")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<13893a18-04c0-47a5-be81-cf9d93c6dad2>Embedded] internal sealed class <13893a18-04c0-47a5-be81-cf9d93c6dad2>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<13893a18-04c0-47a5-be81-cf9d93c6dad2>Embedded] [CompilerGenerated] internal sealed class <20a5591f-372e-4da9-a95a-dbd2338e9756>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <20a5591f-372e-4da9-a95a-dbd2338e9756>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <20a5591f-372e-4da9-a95a-dbd2338e9756>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<13893a18-04c0-47a5-be81-cf9d93c6dad2>Embedded] [CompilerGenerated] internal sealed class <2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContextAttribute : Attribute { public readonly byte Flag; public <2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Common { [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] public class AssetManager { public static AssetBundle assetBundle; public static string bundleName; public static void LoadAssetBundle() { assetBundle = AssetUtils.LoadAssetBundleFromResources(bundleName, Assembly.GetExecutingAssembly()); if ((Object)(object)assetBundle == (Object)null) { WarpLogger.Logger.LogError((object)("Failed to load asset bundle with name: " + bundleName)); } } } public class ConfigurationManager { public enum Toggle { On = 1, Off = 0 } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public static class CreatureManager { public static void SetupCreatures(LocationManager.LocationPosition position, string creatureListName, GameObject jotunnLocationContainer, int creatureCount, string creatureYAMLContent) { if (creatureCount != 0) { if (position == LocationManager.LocationPosition.Exterior) { List<string> creatureList = CreateCreatureList(creatureListName, creatureCount, creatureYAMLContent); List<CreatureSpawner> exteriorCreatureSpawners = GetExteriorCreatureSpawners(jotunnLocationContainer); AddCreaturestoSpawnerList(exteriorCreatureSpawners, creatureList); } else { List<string> creatureList2 = CreateCreatureList(creatureListName, creatureCount, creatureYAMLContent); List<CreatureSpawner> interiorCreatureSpawners = GetInteriorCreatureSpawners(jotunnLocationContainer); AddCreaturestoSpawnerList(interiorCreatureSpawners, creatureList2); } } } public static void SetupCreatures(string creatureListName, GameObject gameObject, string creatureYAMLContent) { int count = GetCreatureSpawners(gameObject).Count; if (count != 0) { List<string> creatureList = CreateCreatureList(creatureListName, count, creatureYAMLContent); List<CreatureSpawner> creatureSpawners = GetCreatureSpawners(gameObject); AddCreaturestoSpawnerList(creatureSpawners, creatureList); } } public static List<CreatureSpawner> GetCreatureSpawners(GameObject gameObject) { return gameObject.GetComponentsInChildren<CreatureSpawner>().ToList(); } public static GameObject GetCreaturePrefab(string prefabName) { GameObject prefab = Cache.GetPrefab<GameObject>(prefabName); if ((Object)(object)prefab != (Object)null) { return prefab; } WarpLogger.Logger.LogError((object)("Prefab not found for name:" + prefabName)); return null; } public static void AddCreaturetoSpawner(CreatureSpawner creatureSpawner, string creaturePrefab) { GameObject creaturePrefab2 = GetCreaturePrefab(creaturePrefab); if ((Object)(object)creaturePrefab2 != (Object)null) { creatureSpawner.m_creaturePrefab = creaturePrefab2; WarpLogger.Logger.LogDebug((object)("Creature with name " + creaturePrefab + " was added to " + (object)creatureSpawner)); } else { WarpLogger.Logger.LogError((object)("Creature not found for name: " + creaturePrefab)); } } public static void AddCreaturestoSpawnerList(List<CreatureSpawner> CreatureSpawnerList, List<string> CreatureList) { int num = 0; foreach (CreatureSpawner CreatureSpawner in CreatureSpawnerList) { string creaturePrefab = CreatureList[num % CreatureList.Count]; AddCreaturetoSpawner(CreatureSpawner, creaturePrefab); num++; } } public static List<CreatureSpawner> GetExteriorCreatureSpawners(GameObject location) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) List<CreatureSpawner> list = new List<CreatureSpawner>(); CreatureSpawner[] componentsInChildren = location.GetComponentsInChildren<CreatureSpawner>(); CreatureSpawner[] array = componentsInChildren; foreach (CreatureSpawner val in array) { if ((Object)(object)((Component)val).transform.parent != (Object)null && ((Component)val).transform.position.y <= 5000f) { list.Add(val); WarpLogger.Logger.LogDebug((object)("Exterior creature spawner found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name)); } } return list; } public static List<CreatureSpawner> GetInteriorCreatureSpawners(GameObject location) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) List<CreatureSpawner> list = new List<CreatureSpawner>(); CreatureSpawner[] componentsInChildren = location.GetComponentsInChildren<CreatureSpawner>(); CreatureSpawner[] array = componentsInChildren; foreach (CreatureSpawner val in array) { if ((Object)(object)((Component)val).transform.parent != (Object)null && ((Component)val).transform.position.y >= 5000f) { list.Add(val); WarpLogger.Logger.LogDebug((object)("Interior creature spawner found in " + ((object)location)?.ToString() + " with name: " + ((Object)((Component)val).transform.parent).name)); } } return list; } public static List<string> CreateCreatureList(string creatureListName, int creatureCount, string yamlContent) { List<string> list = new List<string>(); YamlStream yamlStream = new YamlStream(); yamlStream.Load(new StringReader(yamlContent)); YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode; if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode(creatureListName))) { YamlSequenceNode yamlSequenceNode = yamlMappingNode.Children[new YamlScalarNode(creatureListName)] as YamlSequenceNode; int count = yamlSequenceNode.Children.Count; int num = Random.Range(0, count - 1); for (int i = 0; i < creatureCount; i++) { int index = (num + i) % count; YamlScalarNode yamlScalarNode = (YamlScalarNode)yamlSequenceNode.Children[index]; list.Add(yamlScalarNode.Value); } } return list; } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public class LocationManager { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)] public enum LocationPosition { Interior, Exterior } public static void AddLocation(AssetBundle assetBundle, string locationName, string creatureYAMLContent, string creatureListName, int creatureCount, string lootYAMLContent, string lootListName, LocationConfig locationConfig) { //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Expected O, but got Unknown GameObject val = assetBundle.LoadAsset<GameObject>(locationName); GameObject val2 = ZoneManager.Instance.CreateLocationContainer(val); CreatureManager.SetupCreatures(LocationPosition.Exterior, creatureListName, val2, creatureCount, creatureYAMLContent); if (LootManager.isLootListVersion2(lootYAMLContent)) { List<DropData> lootList = LootManager.ParseContainerYaml_v2(lootListName, lootYAMLContent); List<Container> locationsContainers = LootManager.GetLocationsContainers(val2); LootManager.SetupChestLoot(locationsContainers, lootList); } else { List<string> lootList2 = LootManager.CreateLootList(lootListName, lootYAMLContent); List<Container> locationsContainers2 = LootManager.GetLocationsContainers(val2); LootManager.SetupChestLoot(locationsContainers2, lootList2); List<DropOnDestroyed> locationsDropOnDestroyeds = LootManager.GetLocationsDropOnDestroyeds(val2, LocationPosition.Exterior); if (locationsDropOnDestroyeds != null) { LootManager.SetupDropOnDestroyedLoot(locationsDropOnDestroyeds, lootList2); } } CustomLocation val3 = new CustomLocation(val2, true, locationConfig); ZoneManager.Instance.AddCustomLocation(val3); } public static void AddLocation(AssetBundle assetBundle, string locationName, string creatureYAMLContent, string creatureListName, string lootYAMLContent, string lootListName, LocationConfig locationConfig) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown GameObject val = assetBundle.LoadAsset<GameObject>(locationName); GameObject val2 = ZoneManager.Instance.CreateLocationContainer(val); CreatureManager.SetupCreatures(creatureListName, val2, creatureYAMLContent); if (LootManager.isLootListVersion2(lootYAMLContent)) { List<DropData> lootList = LootManager.ParseContainerYaml_v2(lootListName, lootYAMLContent); List<Container> locationsContainers = LootManager.GetLocationsContainers(val2); LootManager.SetupChestLoot(locationsContainers, lootList); } else { List<string> lootList2 = LootManager.CreateLootList(lootListName, lootYAMLContent); List<Container> locationsContainers2 = LootManager.GetLocationsContainers(val2); LootManager.SetupChestLoot(locationsContainers2, lootList2); } CustomLocation val3 = new CustomLocation(val2, true, locationConfig); ZoneManager.Instance.AddCustomLocation(val3); } public static void AddLocation(AssetBundle assetBundle, string locationName, LocationConfig locationConfig) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown GameObject val = assetBundle.LoadAsset<GameObject>(locationName); GameObject val2 = ZoneManager.Instance.CreateLocationContainer(val); CustomLocation val3 = new CustomLocation(val2, true, locationConfig); ZoneManager.Instance.AddCustomLocation(val3); } public static void AddLocation(GameObject locationGameObject, LocationConfig locationConfig) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown GameObject val = ZoneManager.Instance.CreateLocationContainer(locationGameObject); CustomLocation val2 = new CustomLocation(val, true, locationConfig); ZoneManager.Instance.AddCustomLocation(val2); } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public static class LootManager_v2 { public static void SetupContainers(GameObject gameObject, string yamlContent) { List<Container> containers = GetContainers(gameObject); List<DropData> drops = ParseContainerYAML(yamlContent); foreach (Container item in containers) { item.m_defaultItems.m_drops = drops; } } public static void SetupPickableItems(GameObject gameObject, string yamlContent) { List<PickableItem> pickableItems = GetPickableItems(gameObject); List<RandomItem> list = ParsePickableItemsYAML(yamlContent); RandomItem[] randomItemPrefabs = list.ToArray(); foreach (PickableItem item in pickableItems) { item.m_randomItemPrefabs = randomItemPrefabs; } } public static List<DropData> ParseContainerYAML(string yamlContent) { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) List<DropData> list = new List<DropData>(); IDeserializer deserializer = new DeserializerBuilder().Build(); Dictionary<string, List<Dictionary<string, object>>> dictionary = deserializer.Deserialize<Dictionary<string, List<Dictionary<string, object>>>>(yamlContent); foreach (List<Dictionary<string, object>> value in dictionary.Values) { foreach (Dictionary<string, object> item2 in value) { string text = item2["item"].ToString(); GameObject prefab = Cache.GetPrefab<GameObject>(text); if ((Object)(object)prefab != (Object)null) { DropData val = default(DropData); val.m_item = prefab; val.m_stackMin = int.Parse(item2["stackMin"].ToString()); val.m_stackMax = int.Parse(item2["stackMax"].ToString()); val.m_weight = float.Parse(item2["weight"].ToString()); val.m_dontScale = false; DropData item = val; list.Add(item); } } } return list; } public static List<RandomItem> ParsePickableItemsYAML(string yamlContent) { //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) List<RandomItem> list = new List<RandomItem>(); IDeserializer deserializer = new DeserializerBuilder().Build(); Dictionary<string, List<Dictionary<string, object>>> dictionary = deserializer.Deserialize<Dictionary<string, List<Dictionary<string, object>>>>(yamlContent); foreach (Dictionary<string, object> item2 in dictionary["PickableItems"]) { string text = item2["item"].ToString(); GameObject prefab = Cache.GetPrefab<GameObject>(text); if ((Object)(object)prefab != (Object)null) { ItemDrop component = prefab.GetComponent<ItemDrop>(); if ((Object)(object)component != (Object)null) { RandomItem val = default(RandomItem); val.m_itemPrefab = component; val.m_stackMin = int.Parse(item2["stackMin"].ToString()); val.m_stackMax = int.Parse(item2["stackMax"].ToString()); RandomItem item = val; list.Add(item); } } } return list; } public static List<Container> GetContainers(GameObject room) { return room.GetComponentsInChildren<Container>().ToList(); } public static List<PickableItem> GetPickableItems(GameObject room) { return room.GetComponentsInChildren<PickableItem>().ToList(); } } public class PieceManager { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] public static void ReplaceResourceDrops(CustomLocation location) { Piece[] componentsInChildren = location.Prefab.GetComponentsInChildren<Piece>(); Piece[] array = componentsInChildren; foreach (Piece val in array) { if (!((Object)(object)((Component)val).transform.parent != (Object)null)) { continue; } WarpLogger.Logger.LogDebug((object)("Piece with name " + ((object)val)?.ToString() + " found in location with name: " + (object)location)); Requirement[] resources = val.m_resources; Requirement[] array2 = resources; foreach (Requirement val2 in array2) { if (val2 != null) { WarpLogger.Logger.LogDebug((object)("Resource with name " + ((object)val2)?.ToString() + " found in piece with name: " + ((Object)((Component)val).transform.parent).name)); } } } } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public static class TraderManager { [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public class TradeItemYAML { public string PrefabName { get; set; } public string Action { get; set; } public int Quality { get; set; } public int Stack { get; set; } public int Price { get; set; } public string RequiredGlobalKey { get; set; } } [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public class SellItem { public ItemDrop m_prefab { get; set; } public int m_stack { get; set; } public int m_price { get; set; } public string m_requiredGlobalKey { get; set; } } public static Dictionary<string, List<TradeItem>> buyItemLists = new Dictionary<string, List<TradeItem>>(); public static Dictionary<string, List<SellItem>> sellItemLists = new Dictionary<string, List<SellItem>>(); public static void AddTraderBuyItems(GameObject locationContainer, List<TradeItem> traderItems) { Trader componentInChildren = locationContainer.GetComponentInChildren<Trader>(); if ((Object)(object)componentInChildren == (Object)null) { WarpLogger.Logger.LogWarning((object)("Failed to find Trader script in location with name: " + (object)locationContainer)); } else { componentInChildren.m_items = traderItems; } } public static void BuildBuyItemList(string traderItemYamlContent, string traderName) { //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown List<TradeItem> list = new List<TradeItem>(); IDeserializer deserializer = new DeserializerBuilder().WithNamingConvention(CamelCaseNamingConvention.Instance).Build(); Dictionary<string, List<TradeItemYAML>> dictionary = deserializer.Deserialize<Dictionary<string, List<TradeItemYAML>>>(traderItemYamlContent); if (dictionary == null || !dictionary.ContainsKey(traderName)) { WarpLogger.Logger.LogWarning((object)("Parsed data is null or trader name: " + traderName + " does not exist in the YAML content.")); return; } List<TradeItemYAML> list2 = dictionary[traderName]; foreach (TradeItemYAML item2 in list2) { GameObject prefab = Cache.GetPrefab<GameObject>(item2.PrefabName); if (!(item2.Action != "buy")) { ItemDrop component = prefab.GetComponent<ItemDrop>(); if (item2.Quality != 1) { component.SetQuality(item2.Quality); } TradeItem item = new TradeItem { m_prefab = component, m_stack = item2.Stack, m_price = item2.Price, m_requiredGlobalKey = item2.RequiredGlobalKey }; list.Add(item); Debug.Log((object)("Added item with name: " + item2.PrefabName + " to trader buy list with name: " + traderName)); } } buyItemLists.Add(traderName, list); } public static void BuildSellItemList(string traderItemYamlContent, string traderName) { List<SellItem> list = new List<SellItem>(); IDeserializer deserializer = new DeserializerBuilder().WithNamingConvention(CamelCaseNamingConvention.Instance).Build(); Dictionary<string, List<TradeItemYAML>> dictionary = deserializer.Deserialize<Dictionary<string, List<TradeItemYAML>>>(traderItemYamlContent); List<TradeItemYAML> list2 = dictionary[traderName]; foreach (TradeItemYAML item2 in list2) { GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item2.PrefabName); if (!(item2.Action != "sell")) { ItemDrop component = itemPrefab.GetComponent<ItemDrop>(); if (item2.Quality != 0) { component.SetQuality(item2.Quality); } SellItem item = new SellItem { m_prefab = component, m_stack = item2.Stack, m_price = item2.Price, m_requiredGlobalKey = item2.RequiredGlobalKey }; list.Add(item); } } sellItemLists.Add(traderName, list); } } public class WarpLogger { [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(1)] public static readonly ManualLogSource Logger = Logger.CreateLogSource("MoreWorldLocations"); } [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] public class LootManager : MonoBehaviour { public static List<string> CreateLootList(string lootListName, string yamlContent) { YamlStream yamlStream = new YamlStream(); yamlStream.Load(new StringReader(yamlContent)); YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode; List<string> list = new List<string>(); if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode(lootListName))) { WarpLogger.Logger.LogDebug((object)("Found loot list with name " + lootListName + " in loot list Yaml file")); YamlSequenceNode yamlSequenceNode = yamlMappingNode.Children[new YamlScalarNode(lootListName)] as YamlSequenceNode; foreach (YamlNode item in yamlSequenceNode) { YamlScalarNode yamlScalarNode = item as YamlScalarNode; list.Add(yamlScalarNode.Value); WarpLogger.Logger.LogDebug((object)("Added item with name: " + item?.ToString() + " to loot list with name " + lootListName)); } } else { WarpLogger.Logger.LogError((object)("Failed to find loot list with name: " + lootListName + " in loot list Yaml file")); } return list; } public static bool isLootListVersion2(string yamlContent) { YamlStream yamlStream = new YamlStream(); yamlStream.Load(new StringReader(yamlContent)); YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode; if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode("version"))) { YamlScalarNode yamlScalarNode = (YamlScalarNode)yamlMappingNode.Children[new YamlScalarNode("version")]; string value = yamlScalarNode.Value; if (value == "2.0") { WarpLogger.Logger.LogDebug((object)"Version is 2"); return true; } return false; } WarpLogger.Logger.LogDebug((object)"Version not found in YAML file"); return false; } public static List<string> ParseContainerYaml_v1(string lootListName, string yamlContent) { YamlStream yamlStream = new YamlStream(); yamlStream.Load(new StringReader(yamlContent)); YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode; List<string> list = new List<string>(); if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode(lootListName))) { WarpLogger.Logger.LogDebug((object)("Found loot list with name " + lootListName + " in loot list Yaml file")); YamlSequenceNode yamlSequenceNode = yamlMappingNode.Children[new YamlScalarNode(lootListName)] as YamlSequenceNode; foreach (YamlNode item in yamlSequenceNode) { YamlScalarNode yamlScalarNode = item as YamlScalarNode; list.Add(yamlScalarNode.Value); WarpLogger.Logger.LogDebug((object)("Added item with name: " + item?.ToString() + " to loot list with name " + lootListName)); } } else { WarpLogger.Logger.LogError((object)("Failed to find loot list with name: " + lootListName + " in loot list Yaml file")); } return list; } public static List<DropData> ParseContainerYaml_v2(string lootListName, string yamlContent) { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) List<DropData> list = new List<DropData>(); string input = RemoveVersionFromYaml(yamlContent); IDeserializer deserializer = new DeserializerBuilder().Build(); Dictionary<string, List<Dictionary<string, object>>> dictionary = deserializer.Deserialize<Dictionary<string, List<Dictionary<string, object>>>>(input); if (dictionary.ContainsKey(lootListName)) { WarpLogger.Logger.LogDebug((object)("Found loot list with name " + lootListName + " in loot list Yaml file")); foreach (Dictionary<string, object> item2 in dictionary[lootListName]) { string text = item2["item"].ToString(); GameObject prefab = Cache.GetPrefab<GameObject>(text); if ((Object)(object)prefab != (Object)null) { DropData val = default(DropData); val.m_item = prefab; val.m_stackMin = int.Parse(item2["stackMin"].ToString()); val.m_stackMax = int.Parse(item2["stackMax"].ToString()); val.m_weight = float.Parse(item2["weight"].ToString()); val.m_dontScale = false; DropData item = val; list.Add(item); WarpLogger.Logger.LogDebug((object)("Added item with name: " + text + " to loot list " + lootListName + " with stackMin: " + item.m_stackMin + ", stackMax: " + item.m_stackMax + ", weight: " + item.m_weight)); } else { WarpLogger.Logger.LogWarning((object)("Prefab for item " + text + " not found.")); } } } else { WarpLogger.Logger.LogError((object)("Failed to find loot list with name: " + lootListName + " in loot list Yaml file")); } return list; } private static string RemoveVersionFromYaml(string yamlContent) { string[] array = yamlContent.Split(new char[1] { '\n' }, StringSplitOptions.RemoveEmptyEntries); List<string> list = new List<string>(); bool flag = false; string[] array2 = array; foreach (string text in array2) { if (text.TrimStart(Array.Empty<char>()).StartsWith("version")) { flag = true; } else { list.Add(text); } } if (flag) { WarpLogger.Logger.LogDebug((object)"Version key found and removed from YAML content."); } return string.Join("\n", list); } public static List<Container> GetLocationsContainers(GameObject location) { List<Container> list = new List<Container>(); Container[] componentsInChildren = location.GetComponentsInChildren<Container>(); Container[] array = componentsInChildren; foreach (Container val in array) { list.Add(val); WarpLogger.Logger.LogDebug((object)("Container found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name)); } return list; } public static List<Container> GetLocationsContainers(GameObject location, LocationManager.LocationPosition locationPosition) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) List<Container> list = new List<Container>(); Container[] componentsInChildren = location.GetComponentsInChildren<Container>(); Container[] array = componentsInChildren; foreach (Container val in array) { if (((Component)val).transform.position.y <= 5000f) { list.Add(val); WarpLogger.Logger.LogDebug((object)("Container found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name)); } } return list; } public static void SetupChestLoot(List<Container> containerList, List<string> lootList) { foreach (Container container in containerList) { DropTable defaultItems = CreateDropTable(lootList, 2, 3); container.m_defaultItems = defaultItems; WarpLogger.Logger.LogDebug((object)("Container with name " + ((Object)container).name + " has received new dropTable")); } } public static void SetupChestLoot(List<Container> containerList, List<DropData> lootList) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown DropTable val = new DropTable(); val.m_dropMax = 2; val.m_drops = lootList; foreach (Container container in containerList) { container.m_defaultItems = val; WarpLogger.Logger.LogDebug((object)("Container with name " + ((Object)container).name + " has received new dropTable")); } } public static List<DropOnDestroyed> GetLocationsDropOnDestroyeds(GameObject location, LocationManager.LocationPosition locationPosition) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) List<DropOnDestroyed> list = new List<DropOnDestroyed>(); DropOnDestroyed[] componentsInChildren = location.GetComponentsInChildren<DropOnDestroyed>(); DropOnDestroyed[] array = componentsInChildren; foreach (DropOnDestroyed val in array) { if (((Object)val).name.StartsWith("loot_drop") && ((Component)val).transform.position.y <= 5000f) { list.Add(val); WarpLogger.Logger.LogDebug((object)("DropOnDestroyed found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name)); } } if (list.Count > 0) { return list; } return null; } public static void SetupDropOnDestroyedLoot(List<DropOnDestroyed> dropOnDestroyedList, List<string> lootList) { foreach (DropOnDestroyed dropOnDestroyed in dropOnDestroyedList) { DropTable dropWhenDestroyed = CreateDropTable(lootList, 1, 2); dropOnDestroyed.m_dropWhenDestroyed = dropWhenDestroyed; } } public static DropTable CreateDropTable(List<string> itemNames, int dropMin, int dropMax) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) DropTable val = new DropTable { m_dropMin = dropMin, m_dropMax = dropMax, m_dropChance = 1f, m_oneOfEach = true }; foreach (string itemName in itemNames) { WarpLogger.Logger.LogDebug((object)("Attempting to add item with name " + itemName)); GameObject prefab = Cache.GetPrefab<GameObject>(itemName); if ((Object)(object)prefab != (Object)null) { DropData val2 = default(DropData); val2.m_item = prefab; val2.m_stackMin = 2; val2.m_stackMax = 4; val2.m_weight = 1f; val2.m_dontScale = false; DropData item = val2; val.m_drops.Add(item); WarpLogger.Logger.LogDebug((object)("Added item with name " + itemName)); } else { WarpLogger.Logger.LogError((object)("Prefab for " + itemName + " not found")); } } return val; } public static void AddContainerToChild(GameObject parentGameObject, string childName, DropTable dropTable) { Transform val = parentGameObject.transform.Find(childName); if ((Object)(object)val != (Object)null) { Container val2 = ((Component)val).gameObject.AddComponent<Container>(); if ((Object)(object)val2 != (Object)null) { val2.m_defaultItems = dropTable; val2.m_name = "Chest"; val2.m_width = 4; val2.m_height = 2; } } else { WarpLogger.Logger.LogError((object)("Child GameObject (" + childName + ") not found in parent GameObject (" + ((object)parentGameObject)?.ToString() + ")")); } } } [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] public class YAMLManager { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } public string creatureYAMLContent; public string lootYAMLContent; public string defaultCreatureYamlContent; public string customCreatureYamlContent; public string defaultlootYamlContent; public string customlootYamlContent; public string defaultPickableItemContent; public string customPickableItemContent; public string defaultTraderYamlContent; public string customTraderYamlContent; public void ParseDefaultYamls() { defaultCreatureYamlContent = AssetUtils.LoadTextFromResources("warpalicious.More_World_Locations_CreatureLists.yml"); defaultlootYamlContent = AssetUtils.LoadTextFromResources("warpalicious.More_World_Locations_LootLists.yml"); } public void ParseCustomYamls() { string path = Path.Combine(Paths.ConfigPath, "warpalicious.More_World_Locations_CreatureLists.yml"); if (File.Exists(path)) { customCreatureYamlContent = File.ReadAllText(path); WarpLogger.Logger.LogInfo((object)"Successfully loaded warpalicious.More_World_Locations_CreatureLists.yml file from BepinEx config folder"); } string path2 = Path.Combine(Paths.ConfigPath, "warpalicious.More_World_Locations_LootLists.yml"); if (File.Exists(path2)) { customlootYamlContent = File.ReadAllText(path2); WarpLogger.Logger.LogInfo((object)"Successfully loaded warpalicious.More_World_Locations_LootLists.yml file from BepinEx config folder"); } } public void ParseCreatureYaml(string filename) { defaultCreatureYamlContent = AssetUtils.LoadTextFromResources(filename + "_CreatureLists.yml"); string path = Path.Combine(Paths.ConfigPath, filename + "_CreatureLists.yml"); if (File.Exists(path)) { customCreatureYamlContent = File.ReadAllText(path); WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + "_CreatureLists.yml file from BepinEx config folder")); } } public void ParseTraderYaml(string filename) { defaultTraderYamlContent = AssetUtils.LoadTextFromResources(filename); string path = Path.Combine(Paths.ConfigPath, filename); if (File.Exists(path)) { customTraderYamlContent = File.ReadAllText(path); WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + " file from BepinEx config folder")); } } public void ParseContainerYaml(string filename) { defaultlootYamlContent = AssetUtils.LoadTextFromResources(filename + "_ContainerLists.yml"); string path = Path.Combine(Paths.ConfigPath, filename + "_ContainerLists.yml"); if (File.Exists(path)) { customlootYamlContent = File.ReadAllText(path); WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + "_ContainerLists.yml file from BepinEx config folder")); } } public void ParsePickableItemYaml(string filename) { defaultPickableItemContent = AssetUtils.LoadTextFromResources(filename + "_PickableItemLists.yml"); string path = Path.Combine(Paths.ConfigPath, filename + "_PickableItemLists.yml"); if (File.Exists(path)) { customPickableItemContent = File.ReadAllText(path); WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + "_PickableItemLists.yml file from BepinEx config folder")); } } public string GetCreatureYamlContent(ConfigurationManager.Toggle useCustomCreatureYaml) { if (useCustomCreatureYaml == ConfigurationManager.Toggle.On) { return customCreatureYamlContent; } return defaultCreatureYamlContent; } public string GetLootYamlContent(ConfigurationManager.Toggle useCustomLootYaml) { if (useCustomLootYaml == ConfigurationManager.Toggle.On) { return customlootYamlContent; } return defaultlootYamlContent; } public string GetPickableItemContent(ConfigurationManager.Toggle useCustomPickableItemYAML) { if (useCustomPickableItemYAML == ConfigurationManager.Toggle.On) { return customPickableItemContent; } return defaultPickableItemContent; } } } namespace Meadows_Pack_1 { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public class LocationConfigs { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)] public struct LocationRing { public int MinDistance { get; set; } public int MaxDistance { get; set; } public LocationRing(int minDistance, int maxDistance) { MinDistance = minDistance; MaxDistance = maxDistance; } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)] public static class LocationRings { public static LocationRing Ring1 { get; set; } = new LocationRing(0, 500); public static LocationRing Ring2 { get; set; } = new LocationRing(500, 2000); public static LocationRing Ring3 { get; set; } = new LocationRing(1500, 3000); public static LocationRing Ring4 { get; set; } = new LocationRing(2500, 4000); public static LocationRing Ring5 { get; set; } = new LocationRing(3500, 6000); public static LocationRing Ring6 { get; set; } = new LocationRing(4500, 8500); public static LocationRing Ring7 { get; set; } = new LocationRing(5000, 10500); } public static LocationConfig MWL_Ruins1_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_Ruins1_Quantity_Config.Value, Priotized = true, ExteriorRadius = 8f, ClearArea = true, RandomRotation = false, Group = "Ruins_small", MinDistanceFromSimilar = 256f, MaxTerrainDelta = 2f, MinAltitude = 1f, MinDistance = LocationRings.Ring1.MinDistance, MaxDistance = LocationRings.Ring1.MaxDistance, InForest = false }; public static LocationConfig MWL_Ruins2_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_Ruins2_Quantity_Config.Value, Priotized = true, ExteriorRadius = 8f, ClearArea = true, RandomRotation = false, Group = "Ruins_medium", MinDistanceFromSimilar = 512f, MaxTerrainDelta = 3f, MinAltitude = 1f, MinDistance = LocationRings.Ring2.MinDistance, MaxDistance = LocationRings.Ring2.MaxDistance, InForest = false }; public static LocationConfig MWL_Ruins3_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_Ruins3_Quantity_Config.Value, Priotized = true, ExteriorRadius = 8f, ClearArea = true, RandomRotation = false, Group = "Ruins_small", MinDistanceFromSimilar = 256f, MaxTerrainDelta = 3f, MinAltitude = 1f, MinDistance = LocationRings.Ring1.MinDistance, MaxDistance = LocationRings.Ring1.MaxDistance, InForest = false }; public static LocationConfig MWL_Ruins6_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_Ruins6_Quantity_Config.Value, Priotized = true, ExteriorRadius = 14f, ClearArea = true, RandomRotation = false, Group = "Ruins_small", MinDistanceFromSimilar = 256f, MaxTerrainDelta = 3f, MinAltitude = 1f, MinDistance = LocationRings.Ring3.MinDistance, MaxDistance = LocationRings.Ring3.MaxDistance, InForest = false }; public static LocationConfig MWL_Ruins7_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_Ruins7_Quantity_Config.Value, Priotized = true, ExteriorRadius = 7f, ClearArea = true, RandomRotation = false, Group = "Ruins_medium", MinDistanceFromSimilar = 512f, MaxTerrainDelta = 5f, MinAltitude = 1f, MinDistance = LocationRings.Ring1.MinDistance, MaxDistance = LocationRings.Ring1.MaxDistance, InForest = false }; public static LocationConfig MWL_Ruins8_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_Ruins8_Quantity_Config.Value, Priotized = true, ExteriorRadius = 11f, ClearArea = true, RandomRotation = false, Group = "Ruins_small", MinDistanceFromSimilar = 256f, MaxTerrainDelta = 5f, MinAltitude = 1f, MinDistance = LocationRings.Ring3.MinDistance, MaxDistance = LocationRings.Ring3.MaxDistance, InForest = false }; public static LocationConfig MWL_RuinsArena1_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_RuinsArena1_Quantity_Config.Value, Priotized = true, ExteriorRadius = 20f, ClearArea = true, RandomRotation = false, Group = "Ruins_medium", MinDistanceFromSimilar = 512f, MaxTerrainDelta = 3f, MinAltitude = 1f, MinDistance = LocationRings.Ring3.MinDistance, MaxDistance = LocationRings.Ring3.MaxDistance, InForest = true, ForestTresholdMin = 1.2f, ForestTrasholdMax = 2f }; public static LocationConfig MWL_RuinsArena3_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_RuinsArena3_Quantity_Config.Value, Priotized = true, ExteriorRadius = 15f, ClearArea = true, RandomRotation = false, Group = "Ruins_small", MinDistanceFromSimilar = 512f, MaxTerrainDelta = 3f, MinAltitude = 1f, MinDistance = LocationRings.Ring2.MinDistance, MaxDistance = LocationRings.Ring2.MaxDistance, InForest = true, ForestTresholdMin = 0f, ForestTrasholdMax = 1f }; public static LocationConfig MWL_RuinsChurch1_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_RuinsChurch1_Quantity_Config.Value, Priotized = true, ExteriorRadius = 15f, ClearArea = true, RandomRotation = false, Group = "Ruins_medium", MinDistanceFromSimilar = 256f, MaxTerrainDelta = 3f, MinAltitude = 1f, MinDistance = LocationRings.Ring2.MinDistance, MaxDistance = LocationRings.Ring2.MaxDistance, InForest = true, ForestTresholdMin = 1.2f, ForestTrasholdMax = 2f }; public static LocationConfig MWL_RuinsWell1_Config = new LocationConfig { Biome = (Biome)1, Quantity = Meadows_Pack_1Plugin.MWL_RuinsWell1_Quantity_Config.Value, Priotized = true, ExteriorRadius = 5f, ClearArea = true, RandomRotation = false, Group = "Ruins_well", MinDistanceFromSimilar = 256f, MaxTerrainDelta = 2f, MinAltitude = 1f, MinDistance = LocationRings.Ring1.MinDistance, MaxDistance = LocationRings.Ring1.MaxDistance, InForest = false }; } public class Locations { public static void AddAllLocations() { AssetBundle assetBundle = Meadows_Pack_1Plugin.assetBundle; string creatureYAMLContent = Meadows_Pack_1Plugin.meadowsYAMLManager.creatureYAMLContent; string lootYAMLContent = Meadows_Pack_1Plugin.meadowsYAMLManager.lootYAMLContent; LocationManager.AddLocation(assetBundle, "MWL_Ruins1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins1_CreatureList_Config.Value, 0, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins1_LootList_Config.Value, LocationConfigs.MWL_Ruins1_Config); LocationManager.AddLocation(assetBundle, "MWL_Ruins2", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins2_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins2_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins2_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins2_LootList_Config.Value, LocationConfigs.MWL_Ruins2_Config); LocationManager.AddLocation(assetBundle, "MWL_Ruins3", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins3_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins3_CreatureList_Config.Value, 2, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins3_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins3_LootList_Config.Value, LocationConfigs.MWL_Ruins3_Config); LocationManager.AddLocation(assetBundle, "MWL_Ruins6", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins6_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins6_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins6_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins6_LootList_Config.Value, LocationConfigs.MWL_Ruins6_Config); LocationManager.AddLocation(assetBundle, "MWL_Ruins7", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins7_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins7_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins7_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins7_LootList_Config.Value, LocationConfigs.MWL_Ruins7_Config); LocationManager.AddLocation(assetBundle, "MWL_Ruins8", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins8_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins8_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins8_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins8_LootList_Config.Value, LocationConfigs.MWL_Ruins8_Config); LocationManager.AddLocation(assetBundle, "MWL_RuinsArena1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena1_CreatureList_Config.Value, 5, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena1_LootList_Config.Value, LocationConfigs.MWL_RuinsArena1_Config); LocationManager.AddLocation(assetBundle, "MWL_RuinsArena3", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena3_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena3_CreatureList_Config.Value, 4, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena3_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena3_LootList_Config.Value, LocationConfigs.MWL_RuinsArena3_Config); LocationManager.AddLocation(assetBundle, "MWL_RuinsChurch1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsChurch1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsChurch1_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsChurch1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsChurch1_LootList_Config.Value, LocationConfigs.MWL_RuinsChurch1_Config); LocationManager.AddLocation(assetBundle, "MWL_RuinsWell1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsWell1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsWell1_CreatureList_Config.Value, 0, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsWell1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsWell1_LootList_Config.Value, LocationConfigs.MWL_RuinsWell1_Config); ZoneManager.OnVanillaLocationsAvailable -= AddAllLocations; assetBundle.Unload(false); } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [BepInDependency(/*Could not decode attribute arguments.*/)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] [BepInPlugin("warpalicious.Meadows_Pack_1", "Meadows_Pack_1", "1.1.1")] public class Meadows_Pack_1Plugin : BaseUnityPlugin { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order = null; [UsedImplicitly] public bool? Browsable = null; [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(2)] [UsedImplicitly] public string Category = null; [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer = null; } internal const string ModName = "Meadows_Pack_1"; internal const string ModVersion = "1.1.1"; internal const string Author = "warpalicious"; private const string ModGUID = "warpalicious.Meadows_Pack_1"; private static string ConfigFileName = "warpalicious.Meadows_Pack_1.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("warpalicious.Meadows_Pack_1"); public static readonly ManualLogSource Logger; public static YAMLManager meadowsYAMLManager; public static AssetBundle assetBundle; public static string bundleName; public static ConfigEntry<int> MWL_Ruins1_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins1_CreatureYaml_Config; public static ConfigEntry<string> MWL_Ruins1_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins1_LootYaml_Config; public static ConfigEntry<string> MWL_Ruins1_LootList_Config; public static ConfigEntry<int> MWL_Ruins2_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins2_CreatureYaml_Config; public static ConfigEntry<string> MWL_Ruins2_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins2_LootYaml_Config; public static ConfigEntry<string> MWL_Ruins2_LootList_Config; public static ConfigEntry<int> MWL_Ruins3_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins3_CreatureYaml_Config; public static ConfigEntry<string> MWL_Ruins3_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins3_LootYaml_Config; public static ConfigEntry<string> MWL_Ruins3_LootList_Config; public static ConfigEntry<int> MWL_Ruins6_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins6_CreatureYaml_Config; public static ConfigEntry<string> MWL_Ruins6_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins6_LootYaml_Config; public static ConfigEntry<string> MWL_Ruins6_LootList_Config; public static ConfigEntry<int> MWL_Ruins7_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins7_CreatureYaml_Config; public static ConfigEntry<string> MWL_Ruins7_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins7_LootYaml_Config; public static ConfigEntry<string> MWL_Ruins7_LootList_Config; public static ConfigEntry<int> MWL_Ruins8_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins8_CreatureYaml_Config; public static ConfigEntry<string> MWL_Ruins8_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins8_LootYaml_Config; public static ConfigEntry<string> MWL_Ruins8_LootList_Config; public static ConfigEntry<int> MWL_RuinsArena1_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena1_CreatureYaml_Config; public static ConfigEntry<string> MWL_RuinsArena1_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena1_LootYaml_Config; public static ConfigEntry<string> MWL_RuinsArena1_LootList_Config; public static ConfigEntry<int> MWL_RuinsArena3_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena3_CreatureYaml_Config; public static ConfigEntry<string> MWL_RuinsArena3_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena3_LootYaml_Config; public static ConfigEntry<string> MWL_RuinsArena3_LootList_Config; public static ConfigEntry<int> MWL_RuinsChurch1_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsChurch1_CreatureYaml_Config; public static ConfigEntry<string> MWL_RuinsChurch1_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsChurch1_LootYaml_Config; public static ConfigEntry<string> MWL_RuinsChurch1_LootList_Config; public static ConfigEntry<int> MWL_RuinsWell1_Quantity_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsWell1_CreatureYaml_Config; public static ConfigEntry<string> MWL_RuinsWell1_CreatureList_Config; public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsWell1_LootYaml_Config; public static ConfigEntry<string> MWL_RuinsWell1_LootList_Config; public static void LoadAssetBundle() { assetBundle = AssetUtils.LoadAssetBundleFromResources(bundleName, Assembly.GetExecutingAssembly()); if ((Object)(object)assetBundle == (Object)null) { WarpLogger.Logger.LogError((object)("Failed to load asset bundle with name: " + bundleName)); } } public void Awake() { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); LoadAssetBundle(); MWL_Ruins1_Quantity_Config = config("1 - MWL_Ruins1", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation"); MWL_Ruins1_CreatureYaml_Config = config("1 - MWL_Ruins1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_Ruins1_CreatureList_Config = config("1 - MWL_Ruins1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_Ruins1_LootYaml_Config = config("1 - MWL_Ruins1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_Ruins1_LootList_Config = config("1 - MWL_Ruins1", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_Ruins2_Quantity_Config = config("2 - MWL_Ruins2", "Spawn Quantity", 10, "Amount of this location the game will attempt to place during world generation"); MWL_Ruins2_CreatureYaml_Config = config("2 - MWL_Ruins2", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_Ruins2_CreatureList_Config = config("2 - MWL_Ruins2", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_Ruins2_LootYaml_Config = config("2 - MWL_Ruins2", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_Ruins2_LootList_Config = config("2 - MWL_Ruins2", "Name of Loot List", "MeadowsLoot2", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_Ruins3_Quantity_Config = config("3 - MWL_Ruins3", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation"); MWL_Ruins3_CreatureYaml_Config = config("3 - MWL_Ruins3", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_Ruins3_CreatureList_Config = config("3 - MWL_Ruins3", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_Ruins3_LootYaml_Config = config("3 - MWL_Ruins3", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_Ruins3_LootList_Config = config("3 - MWL_Ruins3", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_Ruins6_Quantity_Config = config("4 - MWL_Ruins6", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation"); MWL_Ruins6_CreatureYaml_Config = config("4 - MWL_Ruins6", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_Ruins6_CreatureList_Config = config("4 - MWL_Ruins6", "Name of Creature List", "MeadowsCreatures2", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_Ruins6_LootYaml_Config = config("4 - MWL_Ruins6", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_Ruins6_LootList_Config = config("4 - MWL_Ruins6", "Name of Loot List", "MeadowsLoot3", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_Ruins7_Quantity_Config = config("5 - MWL_Ruins7", "Spawn Quantity", 2, "Amount of this location the game will attempt to place during world generation"); MWL_Ruins7_CreatureYaml_Config = config("5 - MWL_Ruins7", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_Ruins7_CreatureList_Config = config("5 - MWL_Ruins7", "Name of Creature List", "MeadowsCreatures2", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_Ruins7_LootYaml_Config = config("5 - MWL_Ruins7", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_Ruins7_LootList_Config = config("5 - MWL_Ruins7", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_Ruins8_Quantity_Config = config("6 - MWL_Ruins8", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation"); MWL_Ruins8_CreatureYaml_Config = config("6 - MWL_Ruins8", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_Ruins8_CreatureList_Config = config("6 - MWL_Ruins8", "Name of Creature List", "MeadowsCreatures2", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_Ruins8_LootYaml_Config = config("6 - MWL_Ruins8", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_Ruins8_LootList_Config = config("6 - MWL_Ruins8", "Name of Loot List", "MeadowsLoot3", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_RuinsArena1_Quantity_Config = config("7 - MWL_RuinsArena1", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation"); MWL_RuinsArena1_CreatureYaml_Config = config("7 - MWL_RuinsArena1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_RuinsArena1_CreatureList_Config = config("7 - MWL_RuinsArena1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_RuinsArena1_LootYaml_Config = config("7 - MWL_RuinsArena1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_RuinsArena1_LootList_Config = config("7 - MWL_RuinsArena1", "Name of Loot List", "MeadowsLoot3", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_RuinsArena3_Quantity_Config = config("8 - MWL_RuinsArena3", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation"); MWL_RuinsArena3_CreatureYaml_Config = config("8 - MWL_RuinsArena3", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_RuinsArena3_CreatureList_Config = config("8 - MWL_RuinsArena3", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_RuinsArena3_LootYaml_Config = config("8 - MWL_RuinsArena3", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_RuinsArena3_LootList_Config = config("8 - MWL_RuinsArena3", "Name of Loot List", "MeadowsLoot2", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_RuinsChurch1_Quantity_Config = config("9 - MWL_RuinsChurch1", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation"); MWL_RuinsChurch1_CreatureYaml_Config = config("9 - MWL_RuinsChurch1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_RuinsChurch1_CreatureList_Config = config("9 - MWL_RuinsChurch1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_RuinsChurch1_LootYaml_Config = config("9 - MWL_RuinsChurch1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_RuinsChurch1_LootList_Config = config("9 - MWL_RuinsChurch1", "Name of Loot List", "MeadowsLoot2", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); MWL_RuinsWell1_Quantity_Config = config("10 - MWL_RuinsWell1", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation"); MWL_RuinsWell1_CreatureYaml_Config = config("10 - MWL_RuinsWell1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder"); MWL_RuinsWell1_CreatureList_Config = config("10 - MWL_RuinsWell1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file"); MWL_RuinsWell1_LootYaml_Config = config("10 - MWL_RuinsWell1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder"); MWL_RuinsWell1_LootList_Config = config("10 - MWL_RuinsWell1", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file"); meadowsYAMLManager.ParseDefaultYamls(); meadowsYAMLManager.ParseCustomYamls(); ZoneManager.OnVanillaLocationsAvailable += Locations.AddAllLocations; if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; ((BaseUnityPlugin)this).Config.Save(); } } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { Logger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { Logger.LogError((object)("There was an issue loading your " + ConfigFileName)); Logger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry<T> config<[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); } private ConfigEntry<T> config<[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static Meadows_Pack_1Plugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; Logger = Logger.CreateLogSource("Meadows_Pack_1"); meadowsYAMLManager = new YAMLManager(); bundleName = "meadowspack1"; MWL_Ruins1_Quantity_Config = null; MWL_Ruins1_CreatureYaml_Config = null; MWL_Ruins1_CreatureList_Config = null; MWL_Ruins1_LootYaml_Config = null; MWL_Ruins1_LootList_Config = null; MWL_Ruins2_Quantity_Config = null; MWL_Ruins2_CreatureYaml_Config = null; MWL_Ruins2_CreatureList_Config = null; MWL_Ruins2_LootYaml_Config = null; MWL_Ruins2_LootList_Config = null; MWL_Ruins3_Quantity_Config = null; MWL_Ruins3_CreatureYaml_Config = null; MWL_Ruins3_CreatureList_Config = null; MWL_Ruins3_LootYaml_Config = null; MWL_Ruins3_LootList_Config = null; MWL_Ruins6_Quantity_Config = null; MWL_Ruins6_CreatureYaml_Config = null; MWL_Ruins6_CreatureList_Config = null; MWL_Ruins6_LootYaml_Config = null; MWL_Ruins6_LootList_Config = null; MWL_Ruins7_Quantity_Config = null; MWL_Ruins7_CreatureYaml_Config = null; MWL_Ruins7_CreatureList_Config = null; MWL_Ruins7_LootYaml_Config = null; MWL_Ruins7_LootList_Config = null; MWL_Ruins8_Quantity_Config = null; MWL_Ruins8_CreatureYaml_Config = null; MWL_Ruins8_CreatureList_Config = null; MWL_Ruins8_LootYaml_Config = null; MWL_Ruins8_LootList_Config = null; MWL_RuinsArena1_Quantity_Config = null; MWL_RuinsArena1_CreatureYaml_Config = null; MWL_RuinsArena1_CreatureList_Config = null; MWL_RuinsArena1_LootYaml_Config = null; MWL_RuinsArena1_LootList_Config = null; MWL_RuinsArena3_Quantity_Config = null; MWL_RuinsArena3_CreatureYaml_Config = null; MWL_RuinsArena3_CreatureList_Config = null; MWL_RuinsArena3_LootYaml_Config = null; MWL_RuinsArena3_LootList_Config = null; MWL_RuinsChurch1_Quantity_Config = null; MWL_RuinsChurch1_CreatureYaml_Config = null; MWL_RuinsChurch1_CreatureList_Config = null; MWL_RuinsChurch1_LootYaml_Config = null; MWL_RuinsChurch1_LootList_Config = null; MWL_RuinsWell1_Quantity_Config = null; MWL_RuinsWell1_CreatureYaml_Config = null; MWL_RuinsWell1_CreatureList_Config = null; MWL_RuinsWell1_LootYaml_Config = null; MWL_RuinsWell1_LootList_Config = null; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown Meadows_Pack_1Plugin.Logger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("Meadows_Pack_1_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_Meadows_Pack_1_Version); Meadows_Pack_1Plugin.Logger.LogDebug((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.1.1"); peer.m_rpc.Invoke("Meadows_Pack_1_VersionCheck", new object[1] { val }); } } [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } Meadows_Pack_1Plugin.Logger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "Meadows_Pack_1RequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + Meadows_Pack_1Plugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { Meadows_Pack_1Plugin.Logger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)] [<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_Meadows_Pack_1_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); Meadows_Pack_1Plugin.Logger.LogInfo((object)("Version check, local: 1.1.1, remote: " + text)); if (text != "1.1.1") { Meadows_Pack_1Plugin.ConnectionError = "Meadows_Pack_1 Installed: 1.1.1\n Needed: " + text; if (ZNet.instance.IsServer()) { Meadows_Pack_1Plugin.Logger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { Meadows_Pack_1Plugin.Logger.LogInfo((object)"Received same version from server!"); } else { Meadows_Pack_1Plugin.Logger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace YamlDotNet { internal sealed class CultureInfoAdapter : CultureInfo { private readonly IFormatProvider provider; public CultureInfoAdapter(CultureInfo baseCulture, IFormatProvider provider) : base(baseCulture.LCID) { this.provider = provider; } public override object? GetFormat(Type? formatType) { return provider.GetFormat(formatType); } } internal static class ReflectionExtensions { private static readonly FieldInfo? RemoteStackTraceField = typeof(Exception).GetField("_remoteStackTraceString", BindingFlags.Instance | BindingFlags.NonPublic); public static Type? BaseType(this Type type) { return type.BaseType; } public static bool IsValueType(this Type type) { return type.IsValueType; } public static bool IsGenericType(this Type type) { return type.IsGenericType; } public static bool IsGenericTypeDefinition(this Type type) { return type.IsGenericTypeDefinition; } public static bool IsInterface(this Type type) { return type.IsInterface; } public static bool IsEnum(this Type type) { return type.IsEnum; } public static bool IsDbNull(this object value) { return value is DBNull; } public static bool HasDefaultConstructor(this Type type, bool allowPrivateConstructors) { BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public; if (allowPrivateConstructors) { bindingFlags |= BindingFlags.NonPublic; } if (!type.IsValueType) { return type.GetConstructor(bindingFlags, null, Type.EmptyTypes, null) != null; } return true; } public static TypeCode GetTypeCode(this Type type) { return Type.GetTypeCode(type); } public static PropertyInfo? GetPublicProperty(this Type type, string name) { return type.GetProperty(name); } public static FieldInfo? GetPublicStaticField(this Type type, string name) { return type.GetField(name, BindingFlags.Static | BindingFlags.Public); } public static IEnumerable<PropertyInfo> GetProperties(this Type type, bool includeNonPublic) { BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public; if (includeNonPublic) { bindingFlags |= BindingFlags.NonPublic; } if (!type.IsInterface) { return type.GetProperties(bindingFlags); } return new Type[1] { type }.Concat(type.GetInterfaces()).SelectMany((Type i) => i.GetProperties(bindingFlags)); } public static IEnumerable<PropertyInfo> GetPublicProperties(this Type type) { return type.GetProperties(includeNonPublic: false); } public static IEnumerable<FieldInfo> GetPublicFields(this Type type) { return type.GetFields(BindingFlags.Instance | BindingFlags.Public); } public static IEnumerable<MethodInfo> GetPublicStaticMethods(this Type type) { return type.GetMethods(BindingFlags.Static | BindingFlags.Public); } public static MethodInfo GetPrivateStaticMethod(this Type type, string name) { return type.GetMethod(name, BindingFlags.Static | BindingFlags.NonPublic) ?? throw new MissingMethodException("Expected to find a method named '" + name + "' in '" + type.FullName + "'."); } public static MethodInfo? GetPublicStaticMethod(this Type type, string name, params Type[] parameterTypes) { return type.GetMethod(name, BindingFlags.Static | BindingFlags.Public, null, parameterTypes, null); } public static MethodInfo? GetPublicInstanceMethod(this Type type, string name) { return type.GetMethod(name, BindingFlags.Instance | BindingFlags.Public); } public static Exception Unwrap(this TargetInvocationException ex) { Exception innerException = ex.InnerException; if (innerException == null) { return ex; } if (RemoteStackTraceField != null) { RemoteStackTraceField.SetValue(innerException, innerException.StackTrace + "\r\n"); } return innerException; } public static bool IsInstanceOf(this Type type, object o) { return type.IsInstanceOfType(o); } public static Attribute[] GetAllCustomAttributes<TAttribute>(this PropertyInfo property) { return Attribute.GetCustomAttributes(property, typeof(TAttribute), inherit: true); } } internal static class PropertyInfoExtensions { public static object? ReadValue(this PropertyInfo property, object target) { return property.GetValue(target, null); } } internal static class StandardRegexOptions { public const RegexOptions Compiled = RegexOptions.Compiled; } } namespace YamlDotNet.Serialization { internal abstract class BuilderSkeleton<TBuilder> where TBuilder : BuilderSkeleton<TBuilder> { internal INamingConvention namingConvention = NullNamingConvention.Instance; internal ITypeResolver typeResolver; internal readonly YamlAttributeOverrides overrides; internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories; internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories; internal bool ignoreFields; internal bool includeNonPublicProperties; internal Settings settings; protected abstract TBuilder Self { get; } internal BuilderSkeleton(ITypeResolver typeResolver) { overrides = new YamlAttributeOverrides(); typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter> { { typeof(YamlDotNet.Serialization.Converters.GuidConverter), (Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false) }, { typeof(SystemTypeConverter), (Nothing _) => new SystemTypeConverter() } }; typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>(); this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver"); settings = new Settings(); } public TBuilder IgnoreFields() { ignoreFields = true; return Self; } public TBuilder IncludeNonPublicProperties() { includeNonPublicProperties = true; return Self; } public TBuilder EnablePrivateConstructors() { settings.AllowPrivateConstructors = true; return Self; } public TBuilder WithNamingConvention(INamingConvention namingConvention) { this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention"); return Self; } public TBuilder WithTypeResolver(ITypeResolver typeResolver) { this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver"); return Self; } public abstract TBuilder WithTagMapping(TagName tag, Type type); public TBuilder WithAttributeOverride<TClass>(Expression<Func<TClass, object>> propertyAccessor, Attribute attribute) { overrides.Add(propertyAccessor, attribute); return Self; } public TBuilder WithAttributeOverride(Type type, string member, Attribute attribute) { overrides.Add(type, member, attribute); return Self; } public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter) { return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w) { w.OnTop(); }); } public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) { IYamlTypeConverter typeConverter2 = typeConverter; if (typeConverter2 == null) { throw new ArgumentNullException("typeConverter"); } if (where == null) { throw new ArgumentNullException("where"); } where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter2.GetType(), (Nothing _) => typeConverter2)); return Self; } public TBuilder WithTypeConverter<TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter { WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory2 = typeConverterFactory; if (typeConverterFactory2 == null) { throw new ArgumentNullException("typeConverterFactory"); } if (where == null) { throw new ArgumentNullException("where"); } where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory2(wrapped))); return Self; } public TBuilder WithoutTypeConverter<TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter { return WithoutTypeConverter(typeof(TYamlTypeConverter)); } public TBuilder WithoutTypeConverter(Type converterType) { if (converterType == null) { throw new ArgumentNullException("converterType"); } typeConverterFactories.Remove(converterType); return Self; } public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector { return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w) { w.OnTop(); }); } public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector { Func<ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory; if (typeInspectorFactory2 == null) { throw new ArgumentNullException("typeInspectorFactory"); } if (where == null) { throw new ArgumentNullException("where"); } where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory2(inner))); return Self; } public TBuilder WithTypeInspector<TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector { WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory; if (typeInspectorFactory2 == null) { throw new ArgumentNullException("typeInspectorFactory"); } if (where == null) { throw new ArgumentNullException("where"); } where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory2(wrapped, inner))); return Self; } public TBuilder WithoutTypeInspector<TTypeInspector>() where TTypeInspector : ITypeInspector { return WithoutTypeInspector(typeof(TTypeInspector)); } public TBuilder WithoutTypeInspector(Type inspectorType) { if (inspectorType == null) { throw new ArgumentNullException("inspectorType"); } typeInspectorFactories.Remove(inspectorType); return Self; } protected IEnumerable<IYamlTypeConverter> BuildTypeConverters() { return typeConverterFactories.BuildComponentList(); } } internal delegate TComponent WrapperFactory<TComponentBase, TComponent>(TComponentBase wrapped) where TComponent : TComponentBase; internal delegate TComponent WrapperFactory<TArgument, TComponentBase, TComponent>(TComponentBase wrapped, TArgument argument) where TComponent : TComponentBase; [Flags] internal enum DefaultValuesHandling { Preserve = 0, OmitNull = 1, OmitDefaults = 2, OmitEmptyCollections = 4 } internal sealed class Deserializer : IDeserializer { private readonly IValueDeserializer valueDeserializer; public Deserializer() : this(new DeserializerBuilder().BuildValueDeserializer()) { } private Deserializer(IValueDeserializer valueDeserializer) { this.valueDeserializer = valueDeserializer ?? throw new ArgumentNullException("valueDeserializer"); } public static Deserializer FromValueDeserializer(IValueDeserializer valueDeserializer) { return new Deserializer(valueDeserializer); } public T Deserialize<T>(string input) { using StringReader input2 = new StringReader(input); return Deserialize<T>(input2); } public T Deserialize<T>(TextReader input) { return Deserialize<T>(new Parser(input)); } public T Deserialize<T>(IParser parser) { return (T)Deserialize(parser, typeof(T)); } public object? Deserialize(string input) { return Deserialize(input, typeof(object)); } public object? Deserialize(TextReader input) { return Deserialize(input, typeof(object)); } public object? Deserialize(IParser parser) { return Deserialize(parser, typeof(object)); } public object? Deserialize(string input, Type type) { using StringReader input2 = new StringReader(input); return Deserialize(input2, type); } public object? Deserialize(TextReader input, Type type) { return Deserialize(new Parser(input), type); } public object? Deserialize(IParser parser, Type type) { if (parser == null) { throw new ArgumentNullException("parser"); } if (type == null) { throw new ArgumentNullException("type"); } YamlDotNet.Core.Events.StreamStart @event; bool flag = parser.TryConsume<YamlDotNet.Core.Events.StreamStart>(out @event); YamlDotNet.Core.Events.DocumentStart event2; bool flag2 = parser.TryConsume<YamlDotNet.Core.Events.DocumentStart>(out event2); object result = null; if (!parser.Accept<YamlDotNet.Core.Events.DocumentEnd>(out var _) && !parser.Accept<YamlDotNet.Core.Events.StreamEnd>(out var _)) { using SerializerState serializerState = new SerializerState(); result = valueDeserializer.DeserializeValue(parser, type, serializerState, valueDeserializer); serializerState.OnDeserialization(); } if (flag2) { parser.Consume<YamlDotNet.Core.Events.DocumentEnd>(); } if (flag) { parser.Consume<YamlDotNet.Core.Events.StreamEnd>(); } return result; } } internal sealed class DeserializerBuilder : BuilderSkeleton<DeserializerBuilder> { private Lazy<IObjectFactory> objectFactory; private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories; private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories; private readonly Dictionary<TagName, Type> tagMappings; private readonly Dictionary<Type, Type> typeMappings; private readonly ITypeConverter typeConverter; private bool ignoreUnmatched; private bool duplicateKeyChecking; private bool attemptUnknownTypeDeserialization; protected override DeserializerBuilder Self => this; public DeserializerBuilder() : base((ITypeResolver)new StaticTypeResolver()) { typeMappings = new Dictionary<Type, Type>(); objectFactory = new Lazy<IObjectFactory>(() => new DefaultObjectFactory(typeMappings, settings), isThreadSafe: true); tagMappings = new Dictionary<TagName, Type> { { FailsafeSchema.Tags.Map, typeof(Dictionary<object, object>) }, { FailsafeSchema.Tags.Str, typeof(string) }, { JsonSchema.Tags.Bool, typeof(bool) }, { JsonSchema.Tags.Float, typeof(double) }, { JsonSchema.Tags.Int, typeof(int) }, { DefaultSchema.Tags.Timestamp, typeof(DateTime) } }; typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner)); typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner); typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner)); typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone())); typeInspectorFactories.Add(typeof(ReadableAndWritablePropertiesTypeInspector), (ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner)); nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer> { { typeof(YamlConvertibleNodeDeserializer), (Nothing _) => new YamlConvertibleNodeDeserializer(objectFactory.Value) }, { typeof(YamlSerializableNodeDeserializer), (Nothing _) => new YamlSerializableNodeDeserializer(objectFactory.Value) }, { typeof(TypeConverterNodeDeserializer), (Nothing _) => new TypeConverterNodeDeserializer(BuildTypeConverters()) }, { typeof(NullNodeDeserializer), (Nothing _) => new NullNodeDeserializer() }, { typeof(ScalarNodeDeserializer), (Nothing _) => new ScalarNodeDeserializer(attemptUnknownTypeDeserialization, typeConverter) }, { typeof(ArrayNodeDeserializer), (Nothing _) => new ArrayNodeDeserializer() }, { typeof(DictionaryNodeDeserializer), (Nothing _) => new DictionaryNodeDeserializer(objectFactory.Value, duplicateKeyChecking) }, { typeof(CollectionNodeDeserializer), (Nothing _) => new CollectionNodeDeserializer(objectFactory.Value) }, { typeof(EnumerableNodeDeserializer), (Nothing _) => new EnumerableNodeDeserializer() }, { typeof(ObjectNodeDeserializer), (Nothing _) => new ObjectNodeDeserializer(objectFactory.Value, BuildTypeInspector(), ignoreUnmatched, duplicateKeyChecking, typeConverter) } }; nodeTypeResolverFactories = new LazyComponentRegistrationList<Nothing, INodeTypeResolver> { { typeof(MappingNodeTypeResolver), (Nothing _) => new MappingNodeTypeResolver(typeMappings) }, { typeof(YamlConvertibleTypeResolver), (Nothing _) => new YamlConvertibleTypeResolver() }, { typeof(YamlSerializableTypeResolver), (Nothing _) => new YamlSerializableTypeResolver() }, { typeof(TagNodeTypeResolver), (Nothing _) => new TagNodeTypeResolver(tagMappings) }, { typeof(PreventUnknownTagsNodeTypeResolver), (Nothing _) => new PreventUnknownTagsNodeTypeResolver() }, { typeof(DefaultContainersNodeTypeResolver), (Nothing _) => new DefaultContainersNodeTypeResolver() } }; typeConverter = new ReflectionTypeConverter(); } internal ITypeInspector BuildTypeInspector() { ITypeInspector typeInspector = new WritablePropertiesTypeInspector(typeResolver, includeNonPublicProperties); if (!ignoreFields) { typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector); } return typeInspectorFactories.BuildComponentChain(typeInspector); } public DeserializerBuilder WithAttemptingUnquotedStringTypeDeserialization() { attemptUnknownTypeDeserialization = true; return this; } public DeserializerBuilder WithObjectFactory(IObjectFactory objectFactory) { IObjectFactory objectFactory2 = objectFactory; if (objectFactory2 == null) { throw new ArgumentNullException("objectFactory"); } this.objectFactory = new Lazy<IObjectFactory>(() => objectFactory2, isThreadSafe: true); return this; } public DeserializerBuilder WithObjectFactory(Func<Type, object> objectFactory) { if (objectFactory == null) { throw new ArgumentNullException("objectFactory"); } return WithObjectFactory(new LambdaObjectFactory(objectFactory)); } public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer) { return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> w) { w.OnTop(); }); } public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer, Action<IRegistrationLocationSelectionSyntax<INodeDeserializer>> where) { INodeDeserializer nodeDeserializer2 = nodeDeserializer; if (nodeDeserializer2 == null) { throw new ArgumentNullException("nodeDeserializer"); } if (where == null) { throw new ArgumentNullException("where"); } where(nodeDeserializerFactories.CreateRegistrationLocationSelector(nodeDeserializer2.GetType(), (Nothing _) => nodeDeserializer2)); return this; } public DeserializerBuilder WithNodeDeserializer<TNodeDeserializer>(WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeDeserializer>> where) where TNodeDeserializer : INodeDeserializer { WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory2 = nodeDeserializerFactory; if (nodeDeserializerFactory2 == null) { throw new ArgumentNullException("nodeDeserializerFactory"); } if (where == null) { throw new ArgumentNullException("where"); } where(nodeDeserializerFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeDeserializer), (INodeDeserializer wrapped, Nothing _) => nodeDeserializerFactory2(wrapped))); return this; } public DeserializerBuilder WithoutNodeDeserializer<TNodeDeserializer>() where TNodeDeserializer : INodeDeserializer { return WithoutNodeDeserializer(typeof(TNodeDeserializer)); } public DeserializerBuilder WithoutNodeDeserializer(Type nodeDeserializerType) { if (nodeDeserializerType == null) { throw new ArgumentNullException("nodeDeserializerType"); } nodeDeserializerFactories.Remove(nodeDeserializerType); return this; } public DeserializerBuilder WithTypeDiscriminatingNodeDeserializer(Action<ITypeDiscriminatingNodeDeserializerOptions> configureTypeDiscriminatingNodeDeserializerOptions, int maxDepth = -1, int maxLength = -1) { TypeDiscriminatingNodeDeserializerOptions typeDiscriminatingNodeDeserializerOptions = new TypeDiscriminatingNodeDeserializerOptions(); configureTypeDiscriminatingNodeDeserializerOptions(typeDiscriminatingNodeDeserializerOptions); TypeDiscriminatingNodeDeserializer nodeDeserializer = new TypeDiscriminatingNodeDeserializer(nodeDeserializerFactories.BuildComponentList(), typeDiscriminatingNodeDeserializerOptions.discriminators, maxDepth, maxLength); return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> s) { s.Before<DictionaryNodeDeserializer>(); }); } public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver) { return WithNodeTypeResolver(nodeTypeResolver, delegate(IRegistrationLocationSelectionSyntax<INodeTypeResolver> w) { w.OnTop(); }); } public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver, Action<IRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) { INodeTypeResolver nodeTypeResolver2 = nodeTypeResolver; if (nodeTypeResolver2 == null) { throw new ArgumentNullException("nodeTypeResolver"); } if (where == null) { throw new ArgumentNullException("where"); } where(nodeTypeResolverFactories.CreateRegistrationLocationSelector(nodeTypeResolver2.GetType(), (Nothing _) => nodeTypeResolver2)); return this; } public DeserializerBuilder WithNodeTypeResolver<TNodeTypeResolver>(WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) where TNodeTypeResolver : INodeTypeResolver { WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory2 = nodeTypeResolverFactory; if (nodeTypeResolverFactory2 == null) { throw new ArgumentNullException("nodeTypeResolverFactory"); } if (where == null) { throw new ArgumentNullException("where"); } where(nodeTypeResolverFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeTypeResolver), (INodeTypeResolver wrapped, Nothing _) => nodeTypeResolverFactory2(wrapped))); return this; } public DeserializerBuilder WithoutNodeTypeResolver<