Decompiled source of Meadows Pack 1 v1.1.1

Meadows_Pack_1.dll

Decompiled 4 days ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Common;
using HarmonyLib;
using JetBrains.Annotations;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.RepresentationModel;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyProduct("Meadows_Pack_1")]
[assembly: AssemblyCompany("warpalicious")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("Meadows_Pack_1")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: AssemblyFileVersion("1.1.1")]
[assembly: AssemblyConfiguration("")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<13893a18-04c0-47a5-be81-cf9d93c6dad2>Embedded]
	internal sealed class <13893a18-04c0-47a5-be81-cf9d93c6dad2>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<13893a18-04c0-47a5-be81-cf9d93c6dad2>Embedded]
	[CompilerGenerated]
	internal sealed class <20a5591f-372e-4da9-a95a-dbd2338e9756>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <20a5591f-372e-4da9-a95a-dbd2338e9756>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <20a5591f-372e-4da9-a95a-dbd2338e9756>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<13893a18-04c0-47a5-be81-cf9d93c6dad2>Embedded]
	[CompilerGenerated]
	internal sealed class <2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Common
{
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	public class AssetManager
	{
		public static AssetBundle assetBundle;

		public static string bundleName;

		public static void LoadAssetBundle()
		{
			assetBundle = AssetUtils.LoadAssetBundleFromResources(bundleName, Assembly.GetExecutingAssembly());
			if ((Object)(object)assetBundle == (Object)null)
			{
				WarpLogger.Logger.LogError((object)("Failed to load asset bundle with name: " + bundleName));
			}
		}
	}
	public class ConfigurationManager
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}
	}
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	public static class CreatureManager
	{
		public static void SetupCreatures(LocationManager.LocationPosition position, string creatureListName, GameObject jotunnLocationContainer, int creatureCount, string creatureYAMLContent)
		{
			if (creatureCount != 0)
			{
				if (position == LocationManager.LocationPosition.Exterior)
				{
					List<string> creatureList = CreateCreatureList(creatureListName, creatureCount, creatureYAMLContent);
					List<CreatureSpawner> exteriorCreatureSpawners = GetExteriorCreatureSpawners(jotunnLocationContainer);
					AddCreaturestoSpawnerList(exteriorCreatureSpawners, creatureList);
				}
				else
				{
					List<string> creatureList2 = CreateCreatureList(creatureListName, creatureCount, creatureYAMLContent);
					List<CreatureSpawner> interiorCreatureSpawners = GetInteriorCreatureSpawners(jotunnLocationContainer);
					AddCreaturestoSpawnerList(interiorCreatureSpawners, creatureList2);
				}
			}
		}

		public static void SetupCreatures(string creatureListName, GameObject gameObject, string creatureYAMLContent)
		{
			int count = GetCreatureSpawners(gameObject).Count;
			if (count != 0)
			{
				List<string> creatureList = CreateCreatureList(creatureListName, count, creatureYAMLContent);
				List<CreatureSpawner> creatureSpawners = GetCreatureSpawners(gameObject);
				AddCreaturestoSpawnerList(creatureSpawners, creatureList);
			}
		}

		public static List<CreatureSpawner> GetCreatureSpawners(GameObject gameObject)
		{
			return gameObject.GetComponentsInChildren<CreatureSpawner>().ToList();
		}

		public static GameObject GetCreaturePrefab(string prefabName)
		{
			GameObject prefab = Cache.GetPrefab<GameObject>(prefabName);
			if ((Object)(object)prefab != (Object)null)
			{
				return prefab;
			}
			WarpLogger.Logger.LogError((object)("Prefab not found for name:" + prefabName));
			return null;
		}

		public static void AddCreaturetoSpawner(CreatureSpawner creatureSpawner, string creaturePrefab)
		{
			GameObject creaturePrefab2 = GetCreaturePrefab(creaturePrefab);
			if ((Object)(object)creaturePrefab2 != (Object)null)
			{
				creatureSpawner.m_creaturePrefab = creaturePrefab2;
				WarpLogger.Logger.LogDebug((object)("Creature with name " + creaturePrefab + " was added to " + (object)creatureSpawner));
			}
			else
			{
				WarpLogger.Logger.LogError((object)("Creature not found for name: " + creaturePrefab));
			}
		}

		public static void AddCreaturestoSpawnerList(List<CreatureSpawner> CreatureSpawnerList, List<string> CreatureList)
		{
			int num = 0;
			foreach (CreatureSpawner CreatureSpawner in CreatureSpawnerList)
			{
				string creaturePrefab = CreatureList[num % CreatureList.Count];
				AddCreaturetoSpawner(CreatureSpawner, creaturePrefab);
				num++;
			}
		}

		public static List<CreatureSpawner> GetExteriorCreatureSpawners(GameObject location)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			List<CreatureSpawner> list = new List<CreatureSpawner>();
			CreatureSpawner[] componentsInChildren = location.GetComponentsInChildren<CreatureSpawner>();
			CreatureSpawner[] array = componentsInChildren;
			foreach (CreatureSpawner val in array)
			{
				if ((Object)(object)((Component)val).transform.parent != (Object)null && ((Component)val).transform.position.y <= 5000f)
				{
					list.Add(val);
					WarpLogger.Logger.LogDebug((object)("Exterior creature spawner found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name));
				}
			}
			return list;
		}

		public static List<CreatureSpawner> GetInteriorCreatureSpawners(GameObject location)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			List<CreatureSpawner> list = new List<CreatureSpawner>();
			CreatureSpawner[] componentsInChildren = location.GetComponentsInChildren<CreatureSpawner>();
			CreatureSpawner[] array = componentsInChildren;
			foreach (CreatureSpawner val in array)
			{
				if ((Object)(object)((Component)val).transform.parent != (Object)null && ((Component)val).transform.position.y >= 5000f)
				{
					list.Add(val);
					WarpLogger.Logger.LogDebug((object)("Interior creature spawner found in " + ((object)location)?.ToString() + " with name: " + ((Object)((Component)val).transform.parent).name));
				}
			}
			return list;
		}

		public static List<string> CreateCreatureList(string creatureListName, int creatureCount, string yamlContent)
		{
			List<string> list = new List<string>();
			YamlStream yamlStream = new YamlStream();
			yamlStream.Load(new StringReader(yamlContent));
			YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode;
			if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode(creatureListName)))
			{
				YamlSequenceNode yamlSequenceNode = yamlMappingNode.Children[new YamlScalarNode(creatureListName)] as YamlSequenceNode;
				int count = yamlSequenceNode.Children.Count;
				int num = Random.Range(0, count - 1);
				for (int i = 0; i < creatureCount; i++)
				{
					int index = (num + i) % count;
					YamlScalarNode yamlScalarNode = (YamlScalarNode)yamlSequenceNode.Children[index];
					list.Add(yamlScalarNode.Value);
				}
			}
			return list;
		}
	}
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	public class LocationManager
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)]
		public enum LocationPosition
		{
			Interior,
			Exterior
		}

		public static void AddLocation(AssetBundle assetBundle, string locationName, string creatureYAMLContent, string creatureListName, int creatureCount, string lootYAMLContent, string lootListName, LocationConfig locationConfig)
		{
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Expected O, but got Unknown
			GameObject val = assetBundle.LoadAsset<GameObject>(locationName);
			GameObject val2 = ZoneManager.Instance.CreateLocationContainer(val);
			CreatureManager.SetupCreatures(LocationPosition.Exterior, creatureListName, val2, creatureCount, creatureYAMLContent);
			if (LootManager.isLootListVersion2(lootYAMLContent))
			{
				List<DropData> lootList = LootManager.ParseContainerYaml_v2(lootListName, lootYAMLContent);
				List<Container> locationsContainers = LootManager.GetLocationsContainers(val2);
				LootManager.SetupChestLoot(locationsContainers, lootList);
			}
			else
			{
				List<string> lootList2 = LootManager.CreateLootList(lootListName, lootYAMLContent);
				List<Container> locationsContainers2 = LootManager.GetLocationsContainers(val2);
				LootManager.SetupChestLoot(locationsContainers2, lootList2);
				List<DropOnDestroyed> locationsDropOnDestroyeds = LootManager.GetLocationsDropOnDestroyeds(val2, LocationPosition.Exterior);
				if (locationsDropOnDestroyeds != null)
				{
					LootManager.SetupDropOnDestroyedLoot(locationsDropOnDestroyeds, lootList2);
				}
			}
			CustomLocation val3 = new CustomLocation(val2, true, locationConfig);
			ZoneManager.Instance.AddCustomLocation(val3);
		}

		public static void AddLocation(AssetBundle assetBundle, string locationName, string creatureYAMLContent, string creatureListName, string lootYAMLContent, string lootListName, LocationConfig locationConfig)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			GameObject val = assetBundle.LoadAsset<GameObject>(locationName);
			GameObject val2 = ZoneManager.Instance.CreateLocationContainer(val);
			CreatureManager.SetupCreatures(creatureListName, val2, creatureYAMLContent);
			if (LootManager.isLootListVersion2(lootYAMLContent))
			{
				List<DropData> lootList = LootManager.ParseContainerYaml_v2(lootListName, lootYAMLContent);
				List<Container> locationsContainers = LootManager.GetLocationsContainers(val2);
				LootManager.SetupChestLoot(locationsContainers, lootList);
			}
			else
			{
				List<string> lootList2 = LootManager.CreateLootList(lootListName, lootYAMLContent);
				List<Container> locationsContainers2 = LootManager.GetLocationsContainers(val2);
				LootManager.SetupChestLoot(locationsContainers2, lootList2);
			}
			CustomLocation val3 = new CustomLocation(val2, true, locationConfig);
			ZoneManager.Instance.AddCustomLocation(val3);
		}

		public static void AddLocation(AssetBundle assetBundle, string locationName, LocationConfig locationConfig)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			GameObject val = assetBundle.LoadAsset<GameObject>(locationName);
			GameObject val2 = ZoneManager.Instance.CreateLocationContainer(val);
			CustomLocation val3 = new CustomLocation(val2, true, locationConfig);
			ZoneManager.Instance.AddCustomLocation(val3);
		}

		public static void AddLocation(GameObject locationGameObject, LocationConfig locationConfig)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			GameObject val = ZoneManager.Instance.CreateLocationContainer(locationGameObject);
			CustomLocation val2 = new CustomLocation(val, true, locationConfig);
			ZoneManager.Instance.AddCustomLocation(val2);
		}
	}
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	public static class LootManager_v2
	{
		public static void SetupContainers(GameObject gameObject, string yamlContent)
		{
			List<Container> containers = GetContainers(gameObject);
			List<DropData> drops = ParseContainerYAML(yamlContent);
			foreach (Container item in containers)
			{
				item.m_defaultItems.m_drops = drops;
			}
		}

		public static void SetupPickableItems(GameObject gameObject, string yamlContent)
		{
			List<PickableItem> pickableItems = GetPickableItems(gameObject);
			List<RandomItem> list = ParsePickableItemsYAML(yamlContent);
			RandomItem[] randomItemPrefabs = list.ToArray();
			foreach (PickableItem item in pickableItems)
			{
				item.m_randomItemPrefabs = randomItemPrefabs;
			}
		}

		public static List<DropData> ParseContainerYAML(string yamlContent)
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			List<DropData> list = new List<DropData>();
			IDeserializer deserializer = new DeserializerBuilder().Build();
			Dictionary<string, List<Dictionary<string, object>>> dictionary = deserializer.Deserialize<Dictionary<string, List<Dictionary<string, object>>>>(yamlContent);
			foreach (List<Dictionary<string, object>> value in dictionary.Values)
			{
				foreach (Dictionary<string, object> item2 in value)
				{
					string text = item2["item"].ToString();
					GameObject prefab = Cache.GetPrefab<GameObject>(text);
					if ((Object)(object)prefab != (Object)null)
					{
						DropData val = default(DropData);
						val.m_item = prefab;
						val.m_stackMin = int.Parse(item2["stackMin"].ToString());
						val.m_stackMax = int.Parse(item2["stackMax"].ToString());
						val.m_weight = float.Parse(item2["weight"].ToString());
						val.m_dontScale = false;
						DropData item = val;
						list.Add(item);
					}
				}
			}
			return list;
		}

		public static List<RandomItem> ParsePickableItemsYAML(string yamlContent)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			List<RandomItem> list = new List<RandomItem>();
			IDeserializer deserializer = new DeserializerBuilder().Build();
			Dictionary<string, List<Dictionary<string, object>>> dictionary = deserializer.Deserialize<Dictionary<string, List<Dictionary<string, object>>>>(yamlContent);
			foreach (Dictionary<string, object> item2 in dictionary["PickableItems"])
			{
				string text = item2["item"].ToString();
				GameObject prefab = Cache.GetPrefab<GameObject>(text);
				if ((Object)(object)prefab != (Object)null)
				{
					ItemDrop component = prefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						RandomItem val = default(RandomItem);
						val.m_itemPrefab = component;
						val.m_stackMin = int.Parse(item2["stackMin"].ToString());
						val.m_stackMax = int.Parse(item2["stackMax"].ToString());
						RandomItem item = val;
						list.Add(item);
					}
				}
			}
			return list;
		}

		public static List<Container> GetContainers(GameObject room)
		{
			return room.GetComponentsInChildren<Container>().ToList();
		}

		public static List<PickableItem> GetPickableItems(GameObject room)
		{
			return room.GetComponentsInChildren<PickableItem>().ToList();
		}
	}
	public class PieceManager
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
		public static void ReplaceResourceDrops(CustomLocation location)
		{
			Piece[] componentsInChildren = location.Prefab.GetComponentsInChildren<Piece>();
			Piece[] array = componentsInChildren;
			foreach (Piece val in array)
			{
				if (!((Object)(object)((Component)val).transform.parent != (Object)null))
				{
					continue;
				}
				WarpLogger.Logger.LogDebug((object)("Piece with name " + ((object)val)?.ToString() + " found in location with name: " + (object)location));
				Requirement[] resources = val.m_resources;
				Requirement[] array2 = resources;
				foreach (Requirement val2 in array2)
				{
					if (val2 != null)
					{
						WarpLogger.Logger.LogDebug((object)("Resource with name " + ((object)val2)?.ToString() + " found in piece  with name: " + ((Object)((Component)val).transform.parent).name));
					}
				}
			}
		}
	}
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	public static class TraderManager
	{
		[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
		public class TradeItemYAML
		{
			public string PrefabName { get; set; }

			public string Action { get; set; }

			public int Quality { get; set; }

			public int Stack { get; set; }

			public int Price { get; set; }

			public string RequiredGlobalKey { get; set; }
		}

		[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
		public class SellItem
		{
			public ItemDrop m_prefab { get; set; }

			public int m_stack { get; set; }

			public int m_price { get; set; }

			public string m_requiredGlobalKey { get; set; }
		}

		public static Dictionary<string, List<TradeItem>> buyItemLists = new Dictionary<string, List<TradeItem>>();

		public static Dictionary<string, List<SellItem>> sellItemLists = new Dictionary<string, List<SellItem>>();

		public static void AddTraderBuyItems(GameObject locationContainer, List<TradeItem> traderItems)
		{
			Trader componentInChildren = locationContainer.GetComponentInChildren<Trader>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				WarpLogger.Logger.LogWarning((object)("Failed to find Trader script in location with name: " + (object)locationContainer));
			}
			else
			{
				componentInChildren.m_items = traderItems;
			}
		}

		public static void BuildBuyItemList(string traderItemYamlContent, string traderName)
		{
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Expected O, but got Unknown
			List<TradeItem> list = new List<TradeItem>();
			IDeserializer deserializer = new DeserializerBuilder().WithNamingConvention(CamelCaseNamingConvention.Instance).Build();
			Dictionary<string, List<TradeItemYAML>> dictionary = deserializer.Deserialize<Dictionary<string, List<TradeItemYAML>>>(traderItemYamlContent);
			if (dictionary == null || !dictionary.ContainsKey(traderName))
			{
				WarpLogger.Logger.LogWarning((object)("Parsed data is null or trader name: " + traderName + " does not exist in the YAML content."));
				return;
			}
			List<TradeItemYAML> list2 = dictionary[traderName];
			foreach (TradeItemYAML item2 in list2)
			{
				GameObject prefab = Cache.GetPrefab<GameObject>(item2.PrefabName);
				if (!(item2.Action != "buy"))
				{
					ItemDrop component = prefab.GetComponent<ItemDrop>();
					if (item2.Quality != 1)
					{
						component.SetQuality(item2.Quality);
					}
					TradeItem item = new TradeItem
					{
						m_prefab = component,
						m_stack = item2.Stack,
						m_price = item2.Price,
						m_requiredGlobalKey = item2.RequiredGlobalKey
					};
					list.Add(item);
					Debug.Log((object)("Added item with name: " + item2.PrefabName + " to trader buy list with name: " + traderName));
				}
			}
			buyItemLists.Add(traderName, list);
		}

		public static void BuildSellItemList(string traderItemYamlContent, string traderName)
		{
			List<SellItem> list = new List<SellItem>();
			IDeserializer deserializer = new DeserializerBuilder().WithNamingConvention(CamelCaseNamingConvention.Instance).Build();
			Dictionary<string, List<TradeItemYAML>> dictionary = deserializer.Deserialize<Dictionary<string, List<TradeItemYAML>>>(traderItemYamlContent);
			List<TradeItemYAML> list2 = dictionary[traderName];
			foreach (TradeItemYAML item2 in list2)
			{
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item2.PrefabName);
				if (!(item2.Action != "sell"))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if (item2.Quality != 0)
					{
						component.SetQuality(item2.Quality);
					}
					SellItem item = new SellItem
					{
						m_prefab = component,
						m_stack = item2.Stack,
						m_price = item2.Price,
						m_requiredGlobalKey = item2.RequiredGlobalKey
					};
					list.Add(item);
				}
			}
			sellItemLists.Add(traderName, list);
		}
	}
	public class WarpLogger
	{
		[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(1)]
		public static readonly ManualLogSource Logger = Logger.CreateLogSource("MoreWorldLocations");
	}
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	public class LootManager : MonoBehaviour
	{
		public static List<string> CreateLootList(string lootListName, string yamlContent)
		{
			YamlStream yamlStream = new YamlStream();
			yamlStream.Load(new StringReader(yamlContent));
			YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode;
			List<string> list = new List<string>();
			if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode(lootListName)))
			{
				WarpLogger.Logger.LogDebug((object)("Found loot list with name " + lootListName + " in loot list Yaml file"));
				YamlSequenceNode yamlSequenceNode = yamlMappingNode.Children[new YamlScalarNode(lootListName)] as YamlSequenceNode;
				foreach (YamlNode item in yamlSequenceNode)
				{
					YamlScalarNode yamlScalarNode = item as YamlScalarNode;
					list.Add(yamlScalarNode.Value);
					WarpLogger.Logger.LogDebug((object)("Added item with name: " + item?.ToString() + " to loot list with name " + lootListName));
				}
			}
			else
			{
				WarpLogger.Logger.LogError((object)("Failed to find loot list with name: " + lootListName + " in loot list Yaml file"));
			}
			return list;
		}

		public static bool isLootListVersion2(string yamlContent)
		{
			YamlStream yamlStream = new YamlStream();
			yamlStream.Load(new StringReader(yamlContent));
			YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode;
			if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode("version")))
			{
				YamlScalarNode yamlScalarNode = (YamlScalarNode)yamlMappingNode.Children[new YamlScalarNode("version")];
				string value = yamlScalarNode.Value;
				if (value == "2.0")
				{
					WarpLogger.Logger.LogDebug((object)"Version is 2");
					return true;
				}
				return false;
			}
			WarpLogger.Logger.LogDebug((object)"Version not found in YAML file");
			return false;
		}

		public static List<string> ParseContainerYaml_v1(string lootListName, string yamlContent)
		{
			YamlStream yamlStream = new YamlStream();
			yamlStream.Load(new StringReader(yamlContent));
			YamlMappingNode yamlMappingNode = (YamlMappingNode)yamlStream.Documents[0].RootNode;
			List<string> list = new List<string>();
			if (yamlMappingNode.Children.ContainsKey(new YamlScalarNode(lootListName)))
			{
				WarpLogger.Logger.LogDebug((object)("Found loot list with name " + lootListName + " in loot list Yaml file"));
				YamlSequenceNode yamlSequenceNode = yamlMappingNode.Children[new YamlScalarNode(lootListName)] as YamlSequenceNode;
				foreach (YamlNode item in yamlSequenceNode)
				{
					YamlScalarNode yamlScalarNode = item as YamlScalarNode;
					list.Add(yamlScalarNode.Value);
					WarpLogger.Logger.LogDebug((object)("Added item with name: " + item?.ToString() + " to loot list with name " + lootListName));
				}
			}
			else
			{
				WarpLogger.Logger.LogError((object)("Failed to find loot list with name: " + lootListName + " in loot list Yaml file"));
			}
			return list;
		}

		public static List<DropData> ParseContainerYaml_v2(string lootListName, string yamlContent)
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			List<DropData> list = new List<DropData>();
			string input = RemoveVersionFromYaml(yamlContent);
			IDeserializer deserializer = new DeserializerBuilder().Build();
			Dictionary<string, List<Dictionary<string, object>>> dictionary = deserializer.Deserialize<Dictionary<string, List<Dictionary<string, object>>>>(input);
			if (dictionary.ContainsKey(lootListName))
			{
				WarpLogger.Logger.LogDebug((object)("Found loot list with name " + lootListName + " in loot list Yaml file"));
				foreach (Dictionary<string, object> item2 in dictionary[lootListName])
				{
					string text = item2["item"].ToString();
					GameObject prefab = Cache.GetPrefab<GameObject>(text);
					if ((Object)(object)prefab != (Object)null)
					{
						DropData val = default(DropData);
						val.m_item = prefab;
						val.m_stackMin = int.Parse(item2["stackMin"].ToString());
						val.m_stackMax = int.Parse(item2["stackMax"].ToString());
						val.m_weight = float.Parse(item2["weight"].ToString());
						val.m_dontScale = false;
						DropData item = val;
						list.Add(item);
						WarpLogger.Logger.LogDebug((object)("Added item with name: " + text + " to loot list " + lootListName + " with stackMin: " + item.m_stackMin + ", stackMax: " + item.m_stackMax + ", weight: " + item.m_weight));
					}
					else
					{
						WarpLogger.Logger.LogWarning((object)("Prefab for item " + text + " not found."));
					}
				}
			}
			else
			{
				WarpLogger.Logger.LogError((object)("Failed to find loot list with name: " + lootListName + " in loot list Yaml file"));
			}
			return list;
		}

		private static string RemoveVersionFromYaml(string yamlContent)
		{
			string[] array = yamlContent.Split(new char[1] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
			List<string> list = new List<string>();
			bool flag = false;
			string[] array2 = array;
			foreach (string text in array2)
			{
				if (text.TrimStart(Array.Empty<char>()).StartsWith("version"))
				{
					flag = true;
				}
				else
				{
					list.Add(text);
				}
			}
			if (flag)
			{
				WarpLogger.Logger.LogDebug((object)"Version key found and removed from YAML content.");
			}
			return string.Join("\n", list);
		}

		public static List<Container> GetLocationsContainers(GameObject location)
		{
			List<Container> list = new List<Container>();
			Container[] componentsInChildren = location.GetComponentsInChildren<Container>();
			Container[] array = componentsInChildren;
			foreach (Container val in array)
			{
				list.Add(val);
				WarpLogger.Logger.LogDebug((object)("Container found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name));
			}
			return list;
		}

		public static List<Container> GetLocationsContainers(GameObject location, LocationManager.LocationPosition locationPosition)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			List<Container> list = new List<Container>();
			Container[] componentsInChildren = location.GetComponentsInChildren<Container>();
			Container[] array = componentsInChildren;
			foreach (Container val in array)
			{
				if (((Component)val).transform.position.y <= 5000f)
				{
					list.Add(val);
					WarpLogger.Logger.LogDebug((object)("Container found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name));
				}
			}
			return list;
		}

		public static void SetupChestLoot(List<Container> containerList, List<string> lootList)
		{
			foreach (Container container in containerList)
			{
				DropTable defaultItems = CreateDropTable(lootList, 2, 3);
				container.m_defaultItems = defaultItems;
				WarpLogger.Logger.LogDebug((object)("Container with name " + ((Object)container).name + " has received new dropTable"));
			}
		}

		public static void SetupChestLoot(List<Container> containerList, List<DropData> lootList)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			DropTable val = new DropTable();
			val.m_dropMax = 2;
			val.m_drops = lootList;
			foreach (Container container in containerList)
			{
				container.m_defaultItems = val;
				WarpLogger.Logger.LogDebug((object)("Container with name " + ((Object)container).name + " has received new dropTable"));
			}
		}

		public static List<DropOnDestroyed> GetLocationsDropOnDestroyeds(GameObject location, LocationManager.LocationPosition locationPosition)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			List<DropOnDestroyed> list = new List<DropOnDestroyed>();
			DropOnDestroyed[] componentsInChildren = location.GetComponentsInChildren<DropOnDestroyed>();
			DropOnDestroyed[] array = componentsInChildren;
			foreach (DropOnDestroyed val in array)
			{
				if (((Object)val).name.StartsWith("loot_drop") && ((Component)val).transform.position.y <= 5000f)
				{
					list.Add(val);
					WarpLogger.Logger.LogDebug((object)("DropOnDestroyed found in " + ((object)location)?.ToString() + "with name: " + ((Object)val).name));
				}
			}
			if (list.Count > 0)
			{
				return list;
			}
			return null;
		}

		public static void SetupDropOnDestroyedLoot(List<DropOnDestroyed> dropOnDestroyedList, List<string> lootList)
		{
			foreach (DropOnDestroyed dropOnDestroyed in dropOnDestroyedList)
			{
				DropTable dropWhenDestroyed = CreateDropTable(lootList, 1, 2);
				dropOnDestroyed.m_dropWhenDestroyed = dropWhenDestroyed;
			}
		}

		public static DropTable CreateDropTable(List<string> itemNames, int dropMin, int dropMax)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			DropTable val = new DropTable
			{
				m_dropMin = dropMin,
				m_dropMax = dropMax,
				m_dropChance = 1f,
				m_oneOfEach = true
			};
			foreach (string itemName in itemNames)
			{
				WarpLogger.Logger.LogDebug((object)("Attempting to add item with name " + itemName));
				GameObject prefab = Cache.GetPrefab<GameObject>(itemName);
				if ((Object)(object)prefab != (Object)null)
				{
					DropData val2 = default(DropData);
					val2.m_item = prefab;
					val2.m_stackMin = 2;
					val2.m_stackMax = 4;
					val2.m_weight = 1f;
					val2.m_dontScale = false;
					DropData item = val2;
					val.m_drops.Add(item);
					WarpLogger.Logger.LogDebug((object)("Added item with name " + itemName));
				}
				else
				{
					WarpLogger.Logger.LogError((object)("Prefab for " + itemName + " not found"));
				}
			}
			return val;
		}

		public static void AddContainerToChild(GameObject parentGameObject, string childName, DropTable dropTable)
		{
			Transform val = parentGameObject.transform.Find(childName);
			if ((Object)(object)val != (Object)null)
			{
				Container val2 = ((Component)val).gameObject.AddComponent<Container>();
				if ((Object)(object)val2 != (Object)null)
				{
					val2.m_defaultItems = dropTable;
					val2.m_name = "Chest";
					val2.m_width = 4;
					val2.m_height = 2;
				}
			}
			else
			{
				WarpLogger.Logger.LogError((object)("Child GameObject (" + childName + ") not found in parent GameObject (" + ((object)parentGameObject)?.ToString() + ")"));
			}
		}
	}
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	public class YAMLManager
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		public string creatureYAMLContent;

		public string lootYAMLContent;

		public string defaultCreatureYamlContent;

		public string customCreatureYamlContent;

		public string defaultlootYamlContent;

		public string customlootYamlContent;

		public string defaultPickableItemContent;

		public string customPickableItemContent;

		public string defaultTraderYamlContent;

		public string customTraderYamlContent;

		public void ParseDefaultYamls()
		{
			defaultCreatureYamlContent = AssetUtils.LoadTextFromResources("warpalicious.More_World_Locations_CreatureLists.yml");
			defaultlootYamlContent = AssetUtils.LoadTextFromResources("warpalicious.More_World_Locations_LootLists.yml");
		}

		public void ParseCustomYamls()
		{
			string path = Path.Combine(Paths.ConfigPath, "warpalicious.More_World_Locations_CreatureLists.yml");
			if (File.Exists(path))
			{
				customCreatureYamlContent = File.ReadAllText(path);
				WarpLogger.Logger.LogInfo((object)"Successfully loaded warpalicious.More_World_Locations_CreatureLists.yml file from BepinEx config folder");
			}
			string path2 = Path.Combine(Paths.ConfigPath, "warpalicious.More_World_Locations_LootLists.yml");
			if (File.Exists(path2))
			{
				customlootYamlContent = File.ReadAllText(path2);
				WarpLogger.Logger.LogInfo((object)"Successfully loaded warpalicious.More_World_Locations_LootLists.yml file from BepinEx config folder");
			}
		}

		public void ParseCreatureYaml(string filename)
		{
			defaultCreatureYamlContent = AssetUtils.LoadTextFromResources(filename + "_CreatureLists.yml");
			string path = Path.Combine(Paths.ConfigPath, filename + "_CreatureLists.yml");
			if (File.Exists(path))
			{
				customCreatureYamlContent = File.ReadAllText(path);
				WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + "_CreatureLists.yml file from BepinEx config folder"));
			}
		}

		public void ParseTraderYaml(string filename)
		{
			defaultTraderYamlContent = AssetUtils.LoadTextFromResources(filename);
			string path = Path.Combine(Paths.ConfigPath, filename);
			if (File.Exists(path))
			{
				customTraderYamlContent = File.ReadAllText(path);
				WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + " file from BepinEx config folder"));
			}
		}

		public void ParseContainerYaml(string filename)
		{
			defaultlootYamlContent = AssetUtils.LoadTextFromResources(filename + "_ContainerLists.yml");
			string path = Path.Combine(Paths.ConfigPath, filename + "_ContainerLists.yml");
			if (File.Exists(path))
			{
				customlootYamlContent = File.ReadAllText(path);
				WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + "_ContainerLists.yml file from BepinEx config folder"));
			}
		}

		public void ParsePickableItemYaml(string filename)
		{
			defaultPickableItemContent = AssetUtils.LoadTextFromResources(filename + "_PickableItemLists.yml");
			string path = Path.Combine(Paths.ConfigPath, filename + "_PickableItemLists.yml");
			if (File.Exists(path))
			{
				customPickableItemContent = File.ReadAllText(path);
				WarpLogger.Logger.LogInfo((object)("Successfully loaded + " + filename + "_PickableItemLists.yml file from BepinEx config folder"));
			}
		}

		public string GetCreatureYamlContent(ConfigurationManager.Toggle useCustomCreatureYaml)
		{
			if (useCustomCreatureYaml == ConfigurationManager.Toggle.On)
			{
				return customCreatureYamlContent;
			}
			return defaultCreatureYamlContent;
		}

		public string GetLootYamlContent(ConfigurationManager.Toggle useCustomLootYaml)
		{
			if (useCustomLootYaml == ConfigurationManager.Toggle.On)
			{
				return customlootYamlContent;
			}
			return defaultlootYamlContent;
		}

		public string GetPickableItemContent(ConfigurationManager.Toggle useCustomPickableItemYAML)
		{
			if (useCustomPickableItemYAML == ConfigurationManager.Toggle.On)
			{
				return customPickableItemContent;
			}
			return defaultPickableItemContent;
		}
	}
}
namespace Meadows_Pack_1
{
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	public class LocationConfigs
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)]
		public struct LocationRing
		{
			public int MinDistance { get; set; }

			public int MaxDistance { get; set; }

			public LocationRing(int minDistance, int maxDistance)
			{
				MinDistance = minDistance;
				MaxDistance = maxDistance;
			}
		}

		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)]
		public static class LocationRings
		{
			public static LocationRing Ring1 { get; set; } = new LocationRing(0, 500);


			public static LocationRing Ring2 { get; set; } = new LocationRing(500, 2000);


			public static LocationRing Ring3 { get; set; } = new LocationRing(1500, 3000);


			public static LocationRing Ring4 { get; set; } = new LocationRing(2500, 4000);


			public static LocationRing Ring5 { get; set; } = new LocationRing(3500, 6000);


			public static LocationRing Ring6 { get; set; } = new LocationRing(4500, 8500);


			public static LocationRing Ring7 { get; set; } = new LocationRing(5000, 10500);

		}

		public static LocationConfig MWL_Ruins1_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_Ruins1_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 8f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_small",
			MinDistanceFromSimilar = 256f,
			MaxTerrainDelta = 2f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring1.MinDistance,
			MaxDistance = LocationRings.Ring1.MaxDistance,
			InForest = false
		};

		public static LocationConfig MWL_Ruins2_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_Ruins2_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 8f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_medium",
			MinDistanceFromSimilar = 512f,
			MaxTerrainDelta = 3f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring2.MinDistance,
			MaxDistance = LocationRings.Ring2.MaxDistance,
			InForest = false
		};

		public static LocationConfig MWL_Ruins3_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_Ruins3_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 8f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_small",
			MinDistanceFromSimilar = 256f,
			MaxTerrainDelta = 3f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring1.MinDistance,
			MaxDistance = LocationRings.Ring1.MaxDistance,
			InForest = false
		};

		public static LocationConfig MWL_Ruins6_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_Ruins6_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 14f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_small",
			MinDistanceFromSimilar = 256f,
			MaxTerrainDelta = 3f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring3.MinDistance,
			MaxDistance = LocationRings.Ring3.MaxDistance,
			InForest = false
		};

		public static LocationConfig MWL_Ruins7_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_Ruins7_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 7f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_medium",
			MinDistanceFromSimilar = 512f,
			MaxTerrainDelta = 5f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring1.MinDistance,
			MaxDistance = LocationRings.Ring1.MaxDistance,
			InForest = false
		};

		public static LocationConfig MWL_Ruins8_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_Ruins8_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 11f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_small",
			MinDistanceFromSimilar = 256f,
			MaxTerrainDelta = 5f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring3.MinDistance,
			MaxDistance = LocationRings.Ring3.MaxDistance,
			InForest = false
		};

		public static LocationConfig MWL_RuinsArena1_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_RuinsArena1_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 20f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_medium",
			MinDistanceFromSimilar = 512f,
			MaxTerrainDelta = 3f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring3.MinDistance,
			MaxDistance = LocationRings.Ring3.MaxDistance,
			InForest = true,
			ForestTresholdMin = 1.2f,
			ForestTrasholdMax = 2f
		};

		public static LocationConfig MWL_RuinsArena3_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_RuinsArena3_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 15f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_small",
			MinDistanceFromSimilar = 512f,
			MaxTerrainDelta = 3f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring2.MinDistance,
			MaxDistance = LocationRings.Ring2.MaxDistance,
			InForest = true,
			ForestTresholdMin = 0f,
			ForestTrasholdMax = 1f
		};

		public static LocationConfig MWL_RuinsChurch1_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_RuinsChurch1_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 15f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_medium",
			MinDistanceFromSimilar = 256f,
			MaxTerrainDelta = 3f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring2.MinDistance,
			MaxDistance = LocationRings.Ring2.MaxDistance,
			InForest = true,
			ForestTresholdMin = 1.2f,
			ForestTrasholdMax = 2f
		};

		public static LocationConfig MWL_RuinsWell1_Config = new LocationConfig
		{
			Biome = (Biome)1,
			Quantity = Meadows_Pack_1Plugin.MWL_RuinsWell1_Quantity_Config.Value,
			Priotized = true,
			ExteriorRadius = 5f,
			ClearArea = true,
			RandomRotation = false,
			Group = "Ruins_well",
			MinDistanceFromSimilar = 256f,
			MaxTerrainDelta = 2f,
			MinAltitude = 1f,
			MinDistance = LocationRings.Ring1.MinDistance,
			MaxDistance = LocationRings.Ring1.MaxDistance,
			InForest = false
		};
	}
	public class Locations
	{
		public static void AddAllLocations()
		{
			AssetBundle assetBundle = Meadows_Pack_1Plugin.assetBundle;
			string creatureYAMLContent = Meadows_Pack_1Plugin.meadowsYAMLManager.creatureYAMLContent;
			string lootYAMLContent = Meadows_Pack_1Plugin.meadowsYAMLManager.lootYAMLContent;
			LocationManager.AddLocation(assetBundle, "MWL_Ruins1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins1_CreatureList_Config.Value, 0, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins1_LootList_Config.Value, LocationConfigs.MWL_Ruins1_Config);
			LocationManager.AddLocation(assetBundle, "MWL_Ruins2", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins2_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins2_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins2_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins2_LootList_Config.Value, LocationConfigs.MWL_Ruins2_Config);
			LocationManager.AddLocation(assetBundle, "MWL_Ruins3", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins3_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins3_CreatureList_Config.Value, 2, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins3_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins3_LootList_Config.Value, LocationConfigs.MWL_Ruins3_Config);
			LocationManager.AddLocation(assetBundle, "MWL_Ruins6", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins6_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins6_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins6_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins6_LootList_Config.Value, LocationConfigs.MWL_Ruins6_Config);
			LocationManager.AddLocation(assetBundle, "MWL_Ruins7", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins7_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins7_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins7_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins7_LootList_Config.Value, LocationConfigs.MWL_Ruins7_Config);
			LocationManager.AddLocation(assetBundle, "MWL_Ruins8", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_Ruins8_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins8_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_Ruins8_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_Ruins8_LootList_Config.Value, LocationConfigs.MWL_Ruins8_Config);
			LocationManager.AddLocation(assetBundle, "MWL_RuinsArena1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena1_CreatureList_Config.Value, 5, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena1_LootList_Config.Value, LocationConfigs.MWL_RuinsArena1_Config);
			LocationManager.AddLocation(assetBundle, "MWL_RuinsArena3", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena3_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena3_CreatureList_Config.Value, 4, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsArena3_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsArena3_LootList_Config.Value, LocationConfigs.MWL_RuinsArena3_Config);
			LocationManager.AddLocation(assetBundle, "MWL_RuinsChurch1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsChurch1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsChurch1_CreatureList_Config.Value, 3, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsChurch1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsChurch1_LootList_Config.Value, LocationConfigs.MWL_RuinsChurch1_Config);
			LocationManager.AddLocation(assetBundle, "MWL_RuinsWell1", Meadows_Pack_1Plugin.meadowsYAMLManager.GetCreatureYamlContent(Meadows_Pack_1Plugin.MWL_RuinsWell1_CreatureYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsWell1_CreatureList_Config.Value, 0, Meadows_Pack_1Plugin.meadowsYAMLManager.GetLootYamlContent(Meadows_Pack_1Plugin.MWL_RuinsWell1_LootYaml_Config.Value), Meadows_Pack_1Plugin.MWL_RuinsWell1_LootList_Config.Value, LocationConfigs.MWL_RuinsWell1_Config);
			ZoneManager.OnVanillaLocationsAvailable -= AddAllLocations;
			assetBundle.Unload(false);
		}
	}
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	[BepInPlugin("warpalicious.Meadows_Pack_1", "Meadows_Pack_1", "1.1.1")]
	public class Meadows_Pack_1Plugin : BaseUnityPlugin
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order = null;

			[UsedImplicitly]
			public bool? Browsable = null;

			[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(2)]
			[UsedImplicitly]
			public string Category = null;

			[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer = null;
		}

		internal const string ModName = "Meadows_Pack_1";

		internal const string ModVersion = "1.1.1";

		internal const string Author = "warpalicious";

		private const string ModGUID = "warpalicious.Meadows_Pack_1";

		private static string ConfigFileName = "warpalicious.Meadows_Pack_1.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("warpalicious.Meadows_Pack_1");

		public static readonly ManualLogSource Logger;

		public static YAMLManager meadowsYAMLManager;

		public static AssetBundle assetBundle;

		public static string bundleName;

		public static ConfigEntry<int> MWL_Ruins1_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins1_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_Ruins1_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins1_LootYaml_Config;

		public static ConfigEntry<string> MWL_Ruins1_LootList_Config;

		public static ConfigEntry<int> MWL_Ruins2_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins2_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_Ruins2_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins2_LootYaml_Config;

		public static ConfigEntry<string> MWL_Ruins2_LootList_Config;

		public static ConfigEntry<int> MWL_Ruins3_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins3_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_Ruins3_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins3_LootYaml_Config;

		public static ConfigEntry<string> MWL_Ruins3_LootList_Config;

		public static ConfigEntry<int> MWL_Ruins6_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins6_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_Ruins6_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins6_LootYaml_Config;

		public static ConfigEntry<string> MWL_Ruins6_LootList_Config;

		public static ConfigEntry<int> MWL_Ruins7_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins7_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_Ruins7_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins7_LootYaml_Config;

		public static ConfigEntry<string> MWL_Ruins7_LootList_Config;

		public static ConfigEntry<int> MWL_Ruins8_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins8_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_Ruins8_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_Ruins8_LootYaml_Config;

		public static ConfigEntry<string> MWL_Ruins8_LootList_Config;

		public static ConfigEntry<int> MWL_RuinsArena1_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena1_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_RuinsArena1_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena1_LootYaml_Config;

		public static ConfigEntry<string> MWL_RuinsArena1_LootList_Config;

		public static ConfigEntry<int> MWL_RuinsArena3_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena3_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_RuinsArena3_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsArena3_LootYaml_Config;

		public static ConfigEntry<string> MWL_RuinsArena3_LootList_Config;

		public static ConfigEntry<int> MWL_RuinsChurch1_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsChurch1_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_RuinsChurch1_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsChurch1_LootYaml_Config;

		public static ConfigEntry<string> MWL_RuinsChurch1_LootList_Config;

		public static ConfigEntry<int> MWL_RuinsWell1_Quantity_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsWell1_CreatureYaml_Config;

		public static ConfigEntry<string> MWL_RuinsWell1_CreatureList_Config;

		public static ConfigEntry<ConfigurationManager.Toggle> MWL_RuinsWell1_LootYaml_Config;

		public static ConfigEntry<string> MWL_RuinsWell1_LootList_Config;

		public static void LoadAssetBundle()
		{
			assetBundle = AssetUtils.LoadAssetBundleFromResources(bundleName, Assembly.GetExecutingAssembly());
			if ((Object)(object)assetBundle == (Object)null)
			{
				WarpLogger.Logger.LogError((object)("Failed to load asset bundle with name: " + bundleName));
			}
		}

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			LoadAssetBundle();
			MWL_Ruins1_Quantity_Config = config("1 - MWL_Ruins1", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation");
			MWL_Ruins1_CreatureYaml_Config = config("1 - MWL_Ruins1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_Ruins1_CreatureList_Config = config("1 - MWL_Ruins1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_Ruins1_LootYaml_Config = config("1 - MWL_Ruins1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_Ruins1_LootList_Config = config("1 - MWL_Ruins1", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_Ruins2_Quantity_Config = config("2 - MWL_Ruins2", "Spawn Quantity", 10, "Amount of this location the game will attempt to place during world generation");
			MWL_Ruins2_CreatureYaml_Config = config("2 - MWL_Ruins2", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_Ruins2_CreatureList_Config = config("2 - MWL_Ruins2", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_Ruins2_LootYaml_Config = config("2 - MWL_Ruins2", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_Ruins2_LootList_Config = config("2 - MWL_Ruins2", "Name of Loot List", "MeadowsLoot2", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_Ruins3_Quantity_Config = config("3 - MWL_Ruins3", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation");
			MWL_Ruins3_CreatureYaml_Config = config("3 - MWL_Ruins3", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_Ruins3_CreatureList_Config = config("3 - MWL_Ruins3", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_Ruins3_LootYaml_Config = config("3 - MWL_Ruins3", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_Ruins3_LootList_Config = config("3 - MWL_Ruins3", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_Ruins6_Quantity_Config = config("4 - MWL_Ruins6", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation");
			MWL_Ruins6_CreatureYaml_Config = config("4 - MWL_Ruins6", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_Ruins6_CreatureList_Config = config("4 - MWL_Ruins6", "Name of Creature List", "MeadowsCreatures2", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_Ruins6_LootYaml_Config = config("4 - MWL_Ruins6", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_Ruins6_LootList_Config = config("4 - MWL_Ruins6", "Name of Loot List", "MeadowsLoot3", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_Ruins7_Quantity_Config = config("5 - MWL_Ruins7", "Spawn Quantity", 2, "Amount of this location the game will attempt to place during world generation");
			MWL_Ruins7_CreatureYaml_Config = config("5 - MWL_Ruins7", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_Ruins7_CreatureList_Config = config("5 - MWL_Ruins7", "Name of Creature List", "MeadowsCreatures2", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_Ruins7_LootYaml_Config = config("5 - MWL_Ruins7", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_Ruins7_LootList_Config = config("5 - MWL_Ruins7", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_Ruins8_Quantity_Config = config("6 - MWL_Ruins8", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation");
			MWL_Ruins8_CreatureYaml_Config = config("6 - MWL_Ruins8", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_Ruins8_CreatureList_Config = config("6 - MWL_Ruins8", "Name of Creature List", "MeadowsCreatures2", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_Ruins8_LootYaml_Config = config("6 - MWL_Ruins8", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_Ruins8_LootList_Config = config("6 - MWL_Ruins8", "Name of Loot List", "MeadowsLoot3", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_RuinsArena1_Quantity_Config = config("7 - MWL_RuinsArena1", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation");
			MWL_RuinsArena1_CreatureYaml_Config = config("7 - MWL_RuinsArena1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_RuinsArena1_CreatureList_Config = config("7 - MWL_RuinsArena1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_RuinsArena1_LootYaml_Config = config("7 - MWL_RuinsArena1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_RuinsArena1_LootList_Config = config("7 - MWL_RuinsArena1", "Name of Loot List", "MeadowsLoot3", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_RuinsArena3_Quantity_Config = config("8 - MWL_RuinsArena3", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation");
			MWL_RuinsArena3_CreatureYaml_Config = config("8 - MWL_RuinsArena3", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_RuinsArena3_CreatureList_Config = config("8 - MWL_RuinsArena3", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_RuinsArena3_LootYaml_Config = config("8 - MWL_RuinsArena3", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_RuinsArena3_LootList_Config = config("8 - MWL_RuinsArena3", "Name of Loot List", "MeadowsLoot2", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_RuinsChurch1_Quantity_Config = config("9 - MWL_RuinsChurch1", "Spawn Quantity", 25, "Amount of this location the game will attempt to place during world generation");
			MWL_RuinsChurch1_CreatureYaml_Config = config("9 - MWL_RuinsChurch1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_RuinsChurch1_CreatureList_Config = config("9 - MWL_RuinsChurch1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_RuinsChurch1_LootYaml_Config = config("9 - MWL_RuinsChurch1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_RuinsChurch1_LootList_Config = config("9 - MWL_RuinsChurch1", "Name of Loot List", "MeadowsLoot2", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			MWL_RuinsWell1_Quantity_Config = config("10 - MWL_RuinsWell1", "Spawn Quantity", 5, "Amount of this location the game will attempt to place during world generation");
			MWL_RuinsWell1_CreatureYaml_Config = config("10 - MWL_RuinsWell1", "Use Custom Creature YAML file", ConfigurationManager.Toggle.Off, "When Off, location will spawn default creatures. When On, location will select creatures from list in the warpalicious.More_World_Locations_CreatureLists.yml file in BepinEx config folder");
			MWL_RuinsWell1_CreatureList_Config = config("10 - MWL_RuinsWell1", "Name of Creature List", "MeadowsCreatures1", "The name of the creature list to use from warpalicious.More_World_Locations_CreatureLists.yml file");
			MWL_RuinsWell1_LootYaml_Config = config("10 - MWL_RuinsWell1", "Use Custom Loot YAML file", ConfigurationManager.Toggle.Off, "When Off, location will use default loot. When On, location will select loot from list in the warpalicious.More_World_Locations_LootLists.yml file in BepinEx config folder");
			MWL_RuinsWell1_LootList_Config = config("10 - MWL_RuinsWell1", "Name of Loot List", "MeadowsLoot1", "The name of the loot list to use from warpalicious.More_World_Locations_LootLists.yml file");
			meadowsYAMLManager.ParseDefaultYamls();
			meadowsYAMLManager.ParseCustomYamls();
			ZoneManager.OnVanillaLocationsAvailable += Locations.AddAllLocations;
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
				((BaseUnityPlugin)this).Config.Save();
			}
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				Logger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				Logger.LogError((object)("There was an issue loading your " + ConfigFileName));
				Logger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
		}

		private ConfigEntry<T> config<[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static Meadows_Pack_1Plugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			Logger = Logger.CreateLogSource("Meadows_Pack_1");
			meadowsYAMLManager = new YAMLManager();
			bundleName = "meadowspack1";
			MWL_Ruins1_Quantity_Config = null;
			MWL_Ruins1_CreatureYaml_Config = null;
			MWL_Ruins1_CreatureList_Config = null;
			MWL_Ruins1_LootYaml_Config = null;
			MWL_Ruins1_LootList_Config = null;
			MWL_Ruins2_Quantity_Config = null;
			MWL_Ruins2_CreatureYaml_Config = null;
			MWL_Ruins2_CreatureList_Config = null;
			MWL_Ruins2_LootYaml_Config = null;
			MWL_Ruins2_LootList_Config = null;
			MWL_Ruins3_Quantity_Config = null;
			MWL_Ruins3_CreatureYaml_Config = null;
			MWL_Ruins3_CreatureList_Config = null;
			MWL_Ruins3_LootYaml_Config = null;
			MWL_Ruins3_LootList_Config = null;
			MWL_Ruins6_Quantity_Config = null;
			MWL_Ruins6_CreatureYaml_Config = null;
			MWL_Ruins6_CreatureList_Config = null;
			MWL_Ruins6_LootYaml_Config = null;
			MWL_Ruins6_LootList_Config = null;
			MWL_Ruins7_Quantity_Config = null;
			MWL_Ruins7_CreatureYaml_Config = null;
			MWL_Ruins7_CreatureList_Config = null;
			MWL_Ruins7_LootYaml_Config = null;
			MWL_Ruins7_LootList_Config = null;
			MWL_Ruins8_Quantity_Config = null;
			MWL_Ruins8_CreatureYaml_Config = null;
			MWL_Ruins8_CreatureList_Config = null;
			MWL_Ruins8_LootYaml_Config = null;
			MWL_Ruins8_LootList_Config = null;
			MWL_RuinsArena1_Quantity_Config = null;
			MWL_RuinsArena1_CreatureYaml_Config = null;
			MWL_RuinsArena1_CreatureList_Config = null;
			MWL_RuinsArena1_LootYaml_Config = null;
			MWL_RuinsArena1_LootList_Config = null;
			MWL_RuinsArena3_Quantity_Config = null;
			MWL_RuinsArena3_CreatureYaml_Config = null;
			MWL_RuinsArena3_CreatureList_Config = null;
			MWL_RuinsArena3_LootYaml_Config = null;
			MWL_RuinsArena3_LootList_Config = null;
			MWL_RuinsChurch1_Quantity_Config = null;
			MWL_RuinsChurch1_CreatureYaml_Config = null;
			MWL_RuinsChurch1_CreatureList_Config = null;
			MWL_RuinsChurch1_LootYaml_Config = null;
			MWL_RuinsChurch1_LootList_Config = null;
			MWL_RuinsWell1_Quantity_Config = null;
			MWL_RuinsWell1_CreatureYaml_Config = null;
			MWL_RuinsWell1_CreatureList_Config = null;
			MWL_RuinsWell1_LootYaml_Config = null;
			MWL_RuinsWell1_LootList_Config = null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			Meadows_Pack_1Plugin.Logger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("Meadows_Pack_1_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_Meadows_Pack_1_Version);
			Meadows_Pack_1Plugin.Logger.LogDebug((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.1.1");
			peer.m_rpc.Invoke("Meadows_Pack_1_VersionCheck", new object[1] { val });
		}
	}
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			Meadows_Pack_1Plugin.Logger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "Meadows_Pack_1RequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + Meadows_Pack_1Plugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				Meadows_Pack_1Plugin.Logger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<2d0526eb-aba4-4b62-ab85-ad11de4420a3>NullableContext(1)]
	[<20a5591f-372e-4da9-a95a-dbd2338e9756>Nullable(0)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_Meadows_Pack_1_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			Meadows_Pack_1Plugin.Logger.LogInfo((object)("Version check, local: 1.1.1,  remote: " + text));
			if (text != "1.1.1")
			{
				Meadows_Pack_1Plugin.ConnectionError = "Meadows_Pack_1 Installed: 1.1.1\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					Meadows_Pack_1Plugin.Logger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				Meadows_Pack_1Plugin.Logger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				Meadows_Pack_1Plugin.Logger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace YamlDotNet
{
	internal sealed class CultureInfoAdapter : CultureInfo
	{
		private readonly IFormatProvider provider;

		public CultureInfoAdapter(CultureInfo baseCulture, IFormatProvider provider)
			: base(baseCulture.LCID)
		{
			this.provider = provider;
		}

		public override object? GetFormat(Type? formatType)
		{
			return provider.GetFormat(formatType);
		}
	}
	internal static class ReflectionExtensions
	{
		private static readonly FieldInfo? RemoteStackTraceField = typeof(Exception).GetField("_remoteStackTraceString", BindingFlags.Instance | BindingFlags.NonPublic);

		public static Type? BaseType(this Type type)
		{
			return type.BaseType;
		}

		public static bool IsValueType(this Type type)
		{
			return type.IsValueType;
		}

		public static bool IsGenericType(this Type type)
		{
			return type.IsGenericType;
		}

		public static bool IsGenericTypeDefinition(this Type type)
		{
			return type.IsGenericTypeDefinition;
		}

		public static bool IsInterface(this Type type)
		{
			return type.IsInterface;
		}

		public static bool IsEnum(this Type type)
		{
			return type.IsEnum;
		}

		public static bool IsDbNull(this object value)
		{
			return value is DBNull;
		}

		public static bool HasDefaultConstructor(this Type type, bool allowPrivateConstructors)
		{
			BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public;
			if (allowPrivateConstructors)
			{
				bindingFlags |= BindingFlags.NonPublic;
			}
			if (!type.IsValueType)
			{
				return type.GetConstructor(bindingFlags, null, Type.EmptyTypes, null) != null;
			}
			return true;
		}

		public static TypeCode GetTypeCode(this Type type)
		{
			return Type.GetTypeCode(type);
		}

		public static PropertyInfo? GetPublicProperty(this Type type, string name)
		{
			return type.GetProperty(name);
		}

		public static FieldInfo? GetPublicStaticField(this Type type, string name)
		{
			return type.GetField(name, BindingFlags.Static | BindingFlags.Public);
		}

		public static IEnumerable<PropertyInfo> GetProperties(this Type type, bool includeNonPublic)
		{
			BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public;
			if (includeNonPublic)
			{
				bindingFlags |= BindingFlags.NonPublic;
			}
			if (!type.IsInterface)
			{
				return type.GetProperties(bindingFlags);
			}
			return new Type[1] { type }.Concat(type.GetInterfaces()).SelectMany((Type i) => i.GetProperties(bindingFlags));
		}

		public static IEnumerable<PropertyInfo> GetPublicProperties(this Type type)
		{
			return type.GetProperties(includeNonPublic: false);
		}

		public static IEnumerable<FieldInfo> GetPublicFields(this Type type)
		{
			return type.GetFields(BindingFlags.Instance | BindingFlags.Public);
		}

		public static IEnumerable<MethodInfo> GetPublicStaticMethods(this Type type)
		{
			return type.GetMethods(BindingFlags.Static | BindingFlags.Public);
		}

		public static MethodInfo GetPrivateStaticMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.NonPublic) ?? throw new MissingMethodException("Expected to find a method named '" + name + "' in '" + type.FullName + "'.");
		}

		public static MethodInfo? GetPublicStaticMethod(this Type type, string name, params Type[] parameterTypes)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.Public, null, parameterTypes, null);
		}

		public static MethodInfo? GetPublicInstanceMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Instance | BindingFlags.Public);
		}

		public static Exception Unwrap(this TargetInvocationException ex)
		{
			Exception innerException = ex.InnerException;
			if (innerException == null)
			{
				return ex;
			}
			if (RemoteStackTraceField != null)
			{
				RemoteStackTraceField.SetValue(innerException, innerException.StackTrace + "\r\n");
			}
			return innerException;
		}

		public static bool IsInstanceOf(this Type type, object o)
		{
			return type.IsInstanceOfType(o);
		}

		public static Attribute[] GetAllCustomAttributes<TAttribute>(this PropertyInfo property)
		{
			return Attribute.GetCustomAttributes(property, typeof(TAttribute), inherit: true);
		}
	}
	internal static class PropertyInfoExtensions
	{
		public static object? ReadValue(this PropertyInfo property, object target)
		{
			return property.GetValue(target, null);
		}
	}
	internal static class StandardRegexOptions
	{
		public const RegexOptions Compiled = RegexOptions.Compiled;
	}
}
namespace YamlDotNet.Serialization
{
	internal abstract class BuilderSkeleton<TBuilder> where TBuilder : BuilderSkeleton<TBuilder>
	{
		internal INamingConvention namingConvention = NullNamingConvention.Instance;

		internal ITypeResolver typeResolver;

		internal readonly YamlAttributeOverrides overrides;

		internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories;

		internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories;

		internal bool ignoreFields;

		internal bool includeNonPublicProperties;

		internal Settings settings;

		protected abstract TBuilder Self { get; }

		internal BuilderSkeleton(ITypeResolver typeResolver)
		{
			overrides = new YamlAttributeOverrides();
			typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter>
			{
				{
					typeof(YamlDotNet.Serialization.Converters.GuidConverter),
					(Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false)
				},
				{
					typeof(SystemTypeConverter),
					(Nothing _) => new SystemTypeConverter()
				}
			};
			typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>();
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
			settings = new Settings();
		}

		public TBuilder IgnoreFields()
		{
			ignoreFields = true;
			return Self;
		}

		public TBuilder IncludeNonPublicProperties()
		{
			includeNonPublicProperties = true;
			return Self;
		}

		public TBuilder EnablePrivateConstructors()
		{
			settings.AllowPrivateConstructors = true;
			return Self;
		}

		public TBuilder WithNamingConvention(INamingConvention namingConvention)
		{
			this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention");
			return Self;
		}

		public TBuilder WithTypeResolver(ITypeResolver typeResolver)
		{
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
			return Self;
		}

		public abstract TBuilder WithTagMapping(TagName tag, Type type);

		public TBuilder WithAttributeOverride<TClass>(Expression<Func<TClass, object>> propertyAccessor, Attribute attribute)
		{
			overrides.Add(propertyAccessor, attribute);
			return Self;
		}

		public TBuilder WithAttributeOverride(Type type, string member, Attribute attribute)
		{
			overrides.Add(type, member, attribute);
			return Self;
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter)
		{
			return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where)
		{
			IYamlTypeConverter typeConverter2 = typeConverter;
			if (typeConverter2 == null)
			{
				throw new ArgumentNullException("typeConverter");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter2.GetType(), (Nothing _) => typeConverter2));
			return Self;
		}

		public TBuilder WithTypeConverter<TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter
		{
			WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory2 = typeConverterFactory;
			if (typeConverterFactory2 == null)
			{
				throw new ArgumentNullException("typeConverterFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory2(wrapped)));
			return Self;
		}

		public TBuilder WithoutTypeConverter<TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter
		{
			return WithoutTypeConverter(typeof(TYamlTypeConverter));
		}

		public TBuilder WithoutTypeConverter(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			typeConverterFactories.Remove(converterType);
			return Self;
		}

		public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector
		{
			return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			Func<ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
			if (typeInspectorFactory2 == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory2(inner)));
			return Self;
		}

		public TBuilder WithTypeInspector<TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
			if (typeInspectorFactory2 == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory2(wrapped, inner)));
			return Self;
		}

		public TBuilder WithoutTypeInspector<TTypeInspector>() where TTypeInspector : ITypeInspector
		{
			return WithoutTypeInspector(typeof(TTypeInspector));
		}

		public TBuilder WithoutTypeInspector(Type inspectorType)
		{
			if (inspectorType == null)
			{
				throw new ArgumentNullException("inspectorType");
			}
			typeInspectorFactories.Remove(inspectorType);
			return Self;
		}

		protected IEnumerable<IYamlTypeConverter> BuildTypeConverters()
		{
			return typeConverterFactories.BuildComponentList();
		}
	}
	internal delegate TComponent WrapperFactory<TComponentBase, TComponent>(TComponentBase wrapped) where TComponent : TComponentBase;
	internal delegate TComponent WrapperFactory<TArgument, TComponentBase, TComponent>(TComponentBase wrapped, TArgument argument) where TComponent : TComponentBase;
	[Flags]
	internal enum DefaultValuesHandling
	{
		Preserve = 0,
		OmitNull = 1,
		OmitDefaults = 2,
		OmitEmptyCollections = 4
	}
	internal sealed class Deserializer : IDeserializer
	{
		private readonly IValueDeserializer valueDeserializer;

		public Deserializer()
			: this(new DeserializerBuilder().BuildValueDeserializer())
		{
		}

		private Deserializer(IValueDeserializer valueDeserializer)
		{
			this.valueDeserializer = valueDeserializer ?? throw new ArgumentNullException("valueDeserializer");
		}

		public static Deserializer FromValueDeserializer(IValueDeserializer valueDeserializer)
		{
			return new Deserializer(valueDeserializer);
		}

		public T Deserialize<T>(string input)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize<T>(input2);
		}

		public T Deserialize<T>(TextReader input)
		{
			return Deserialize<T>(new Parser(input));
		}

		public T Deserialize<T>(IParser parser)
		{
			return (T)Deserialize(parser, typeof(T));
		}

		public object? Deserialize(string input)
		{
			return Deserialize(input, typeof(object));
		}

		public object? Deserialize(TextReader input)
		{
			return Deserialize(input, typeof(object));
		}

		public object? Deserialize(IParser parser)
		{
			return Deserialize(parser, typeof(object));
		}

		public object? Deserialize(string input, Type type)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize(input2, type);
		}

		public object? Deserialize(TextReader input, Type type)
		{
			return Deserialize(new Parser(input), type);
		}

		public object? Deserialize(IParser parser, Type type)
		{
			if (parser == null)
			{
				throw new ArgumentNullException("parser");
			}
			if (type == null)
			{
				throw new ArgumentNullException("type");
			}
			YamlDotNet.Core.Events.StreamStart @event;
			bool flag = parser.TryConsume<YamlDotNet.Core.Events.StreamStart>(out @event);
			YamlDotNet.Core.Events.DocumentStart event2;
			bool flag2 = parser.TryConsume<YamlDotNet.Core.Events.DocumentStart>(out event2);
			object result = null;
			if (!parser.Accept<YamlDotNet.Core.Events.DocumentEnd>(out var _) && !parser.Accept<YamlDotNet.Core.Events.StreamEnd>(out var _))
			{
				using SerializerState serializerState = new SerializerState();
				result = valueDeserializer.DeserializeValue(parser, type, serializerState, valueDeserializer);
				serializerState.OnDeserialization();
			}
			if (flag2)
			{
				parser.Consume<YamlDotNet.Core.Events.DocumentEnd>();
			}
			if (flag)
			{
				parser.Consume<YamlDotNet.Core.Events.StreamEnd>();
			}
			return result;
		}
	}
	internal sealed class DeserializerBuilder : BuilderSkeleton<DeserializerBuilder>
	{
		private Lazy<IObjectFactory> objectFactory;

		private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories;

		private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories;

		private readonly Dictionary<TagName, Type> tagMappings;

		private readonly Dictionary<Type, Type> typeMappings;

		private readonly ITypeConverter typeConverter;

		private bool ignoreUnmatched;

		private bool duplicateKeyChecking;

		private bool attemptUnknownTypeDeserialization;

		protected override DeserializerBuilder Self => this;

		public DeserializerBuilder()
			: base((ITypeResolver)new StaticTypeResolver())
		{
			typeMappings = new Dictionary<Type, Type>();
			objectFactory = new Lazy<IObjectFactory>(() => new DefaultObjectFactory(typeMappings, settings), isThreadSafe: true);
			tagMappings = new Dictionary<TagName, Type>
			{
				{
					FailsafeSchema.Tags.Map,
					typeof(Dictionary<object, object>)
				},
				{
					FailsafeSchema.Tags.Str,
					typeof(string)
				},
				{
					JsonSchema.Tags.Bool,
					typeof(bool)
				},
				{
					JsonSchema.Tags.Float,
					typeof(double)
				},
				{
					JsonSchema.Tags.Int,
					typeof(int)
				},
				{
					DefaultSchema.Tags.Timestamp,
					typeof(DateTime)
				}
			};
			typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
			typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
			typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
			typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone()));
			typeInspectorFactories.Add(typeof(ReadableAndWritablePropertiesTypeInspector), (ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner));
			nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer>
			{
				{
					typeof(YamlConvertibleNodeDeserializer),
					(Nothing _) => new YamlConvertibleNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(YamlSerializableNodeDeserializer),
					(Nothing _) => new YamlSerializableNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(TypeConverterNodeDeserializer),
					(Nothing _) => new TypeConverterNodeDeserializer(BuildTypeConverters())
				},
				{
					typeof(NullNodeDeserializer),
					(Nothing _) => new NullNodeDeserializer()
				},
				{
					typeof(ScalarNodeDeserializer),
					(Nothing _) => new ScalarNodeDeserializer(attemptUnknownTypeDeserialization, typeConverter)
				},
				{
					typeof(ArrayNodeDeserializer),
					(Nothing _) => new ArrayNodeDeserializer()
				},
				{
					typeof(DictionaryNodeDeserializer),
					(Nothing _) => new DictionaryNodeDeserializer(objectFactory.Value, duplicateKeyChecking)
				},
				{
					typeof(CollectionNodeDeserializer),
					(Nothing _) => new CollectionNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(EnumerableNodeDeserializer),
					(Nothing _) => new EnumerableNodeDeserializer()
				},
				{
					typeof(ObjectNodeDeserializer),
					(Nothing _) => new ObjectNodeDeserializer(objectFactory.Value, BuildTypeInspector(), ignoreUnmatched, duplicateKeyChecking, typeConverter)
				}
			};
			nodeTypeResolverFactories = new LazyComponentRegistrationList<Nothing, INodeTypeResolver>
			{
				{
					typeof(MappingNodeTypeResolver),
					(Nothing _) => new MappingNodeTypeResolver(typeMappings)
				},
				{
					typeof(YamlConvertibleTypeResolver),
					(Nothing _) => new YamlConvertibleTypeResolver()
				},
				{
					typeof(YamlSerializableTypeResolver),
					(Nothing _) => new YamlSerializableTypeResolver()
				},
				{
					typeof(TagNodeTypeResolver),
					(Nothing _) => new TagNodeTypeResolver(tagMappings)
				},
				{
					typeof(PreventUnknownTagsNodeTypeResolver),
					(Nothing _) => new PreventUnknownTagsNodeTypeResolver()
				},
				{
					typeof(DefaultContainersNodeTypeResolver),
					(Nothing _) => new DefaultContainersNodeTypeResolver()
				}
			};
			typeConverter = new ReflectionTypeConverter();
		}

		internal ITypeInspector BuildTypeInspector()
		{
			ITypeInspector typeInspector = new WritablePropertiesTypeInspector(typeResolver, includeNonPublicProperties);
			if (!ignoreFields)
			{
				typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector);
			}
			return typeInspectorFactories.BuildComponentChain(typeInspector);
		}

		public DeserializerBuilder WithAttemptingUnquotedStringTypeDeserialization()
		{
			attemptUnknownTypeDeserialization = true;
			return this;
		}

		public DeserializerBuilder WithObjectFactory(IObjectFactory objectFactory)
		{
			IObjectFactory objectFactory2 = objectFactory;
			if (objectFactory2 == null)
			{
				throw new ArgumentNullException("objectFactory");
			}
			this.objectFactory = new Lazy<IObjectFactory>(() => objectFactory2, isThreadSafe: true);
			return this;
		}

		public DeserializerBuilder WithObjectFactory(Func<Type, object> objectFactory)
		{
			if (objectFactory == null)
			{
				throw new ArgumentNullException("objectFactory");
			}
			return WithObjectFactory(new LambdaObjectFactory(objectFactory));
		}

		public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer)
		{
			return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> w)
			{
				w.OnTop();
			});
		}

		public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer, Action<IRegistrationLocationSelectionSyntax<INodeDeserializer>> where)
		{
			INodeDeserializer nodeDeserializer2 = nodeDeserializer;
			if (nodeDeserializer2 == null)
			{
				throw new ArgumentNullException("nodeDeserializer");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeDeserializerFactories.CreateRegistrationLocationSelector(nodeDeserializer2.GetType(), (Nothing _) => nodeDeserializer2));
			return this;
		}

		public DeserializerBuilder WithNodeDeserializer<TNodeDeserializer>(WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeDeserializer>> where) where TNodeDeserializer : INodeDeserializer
		{
			WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory2 = nodeDeserializerFactory;
			if (nodeDeserializerFactory2 == null)
			{
				throw new ArgumentNullException("nodeDeserializerFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeDeserializerFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeDeserializer), (INodeDeserializer wrapped, Nothing _) => nodeDeserializerFactory2(wrapped)));
			return this;
		}

		public DeserializerBuilder WithoutNodeDeserializer<TNodeDeserializer>() where TNodeDeserializer : INodeDeserializer
		{
			return WithoutNodeDeserializer(typeof(TNodeDeserializer));
		}

		public DeserializerBuilder WithoutNodeDeserializer(Type nodeDeserializerType)
		{
			if (nodeDeserializerType == null)
			{
				throw new ArgumentNullException("nodeDeserializerType");
			}
			nodeDeserializerFactories.Remove(nodeDeserializerType);
			return this;
		}

		public DeserializerBuilder WithTypeDiscriminatingNodeDeserializer(Action<ITypeDiscriminatingNodeDeserializerOptions> configureTypeDiscriminatingNodeDeserializerOptions, int maxDepth = -1, int maxLength = -1)
		{
			TypeDiscriminatingNodeDeserializerOptions typeDiscriminatingNodeDeserializerOptions = new TypeDiscriminatingNodeDeserializerOptions();
			configureTypeDiscriminatingNodeDeserializerOptions(typeDiscriminatingNodeDeserializerOptions);
			TypeDiscriminatingNodeDeserializer nodeDeserializer = new TypeDiscriminatingNodeDeserializer(nodeDeserializerFactories.BuildComponentList(), typeDiscriminatingNodeDeserializerOptions.discriminators, maxDepth, maxLength);
			return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> s)
			{
				s.Before<DictionaryNodeDeserializer>();
			});
		}

		public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver)
		{
			return WithNodeTypeResolver(nodeTypeResolver, delegate(IRegistrationLocationSelectionSyntax<INodeTypeResolver> w)
			{
				w.OnTop();
			});
		}

		public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver, Action<IRegistrationLocationSelectionSyntax<INodeTypeResolver>> where)
		{
			INodeTypeResolver nodeTypeResolver2 = nodeTypeResolver;
			if (nodeTypeResolver2 == null)
			{
				throw new ArgumentNullException("nodeTypeResolver");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeTypeResolverFactories.CreateRegistrationLocationSelector(nodeTypeResolver2.GetType(), (Nothing _) => nodeTypeResolver2));
			return this;
		}

		public DeserializerBuilder WithNodeTypeResolver<TNodeTypeResolver>(WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) where TNodeTypeResolver : INodeTypeResolver
		{
			WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory2 = nodeTypeResolverFactory;
			if (nodeTypeResolverFactory2 == null)
			{
				throw new ArgumentNullException("nodeTypeResolverFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeTypeResolverFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeTypeResolver), (INodeTypeResolver wrapped, Nothing _) => nodeTypeResolverFactory2(wrapped)));
			return this;
		}

		public DeserializerBuilder WithoutNodeTypeResolver<