Decompiled source of Monster Modifiers v1.0.16
MonsterModifiers.dll
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Jotunn; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using MonsterModifiers.Custom_Components; using MonsterModifiers.Modifiers; using MonsterModifiers.StatusEffects; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MonsterModifiers")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("MonsterModifiers")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: AssemblyFileVersion("1.0.16")] [assembly: AssemblyCompany("warpalicious")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.16.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<ca05fdb9-20f8-4e1e-bcd3-20157a4fdca8>Embedded] internal sealed class <ca05fdb9-20f8-4e1e-bcd3-20157a4fdca8>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [<ca05fdb9-20f8-4e1e-bcd3-20157a4fdca8>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <fc81162b-65fc-471a-9ad3-59efd7a37bc0>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <fc81162b-65fc-471a-9ad3-59efd7a37bc0>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <fc81162b-65fc-471a-9ad3-59efd7a37bc0>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [<ca05fdb9-20f8-4e1e-bcd3-20157a4fdca8>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class <5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContextAttribute : Attribute { public readonly byte Flag; public <5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace MonsterModifiers { [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [BepInPlugin("warpalicious.MonsterModifiers", "MonsterModifiers", "1.0.16")] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class MonsterModifiersPlugin : BaseUnityPlugin { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order = null; [UsedImplicitly] public bool? Browsable = null; [UsedImplicitly] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(2)] public string Category = null; [UsedImplicitly] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer = null; } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes); } } internal const string ModName = "MonsterModifiers"; internal const string ModVersion = "1.0.16"; internal const string Author = "warpalicious"; private const string ModGUID = "warpalicious.MonsterModifiers"; private static string ConfigFileName = "warpalicious.MonsterModifiers.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("warpalicious.MonsterModifiers"); public static readonly ManualLogSource MonsterModifiersLogger; private static readonly ConfigSync ConfigSync; public Texture2D tex = null; private static ConfigEntry<Toggle> _serverConfigLocked; public void Awake() { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; _serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; ((BaseUnityPlugin)this).Config.Save(); } YamlUtils.ParseDefaultYamls(); TranslationUtils.AddLocalizations(); ModifierAssetUtils.Setup(); ModifierAssetUtils.LoadAllIcons(); ShieldDome.LoadShieldDome(); CompatibilityUtils.RunCompatibiltyChecks(); StatusEffectUtils.CreateCustomStatusEffects(); PrefabManager.OnVanillaPrefabsAvailable += PrefabUtils.CreateCustomPrefabs; } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { MonsterModifiersLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { MonsterModifiersLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); MonsterModifiersLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry<T> config<[<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry<T> config<[<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static MonsterModifiersPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; MonsterModifiersLogger = Logger.CreateLogSource("MonsterModifiers"); ConfigSync = new ConfigSync("warpalicious.MonsterModifiers") { DisplayName = "MonsterModifiers", CurrentVersion = "1.0.16", MinimumRequiredVersion = "1.0.16" }; _serverConfigLocked = null; } } public static class KeyboardExtensions { public static bool IsKeyDown(this KeyboardShortcut shortcut) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey); } public static bool IsKeyHeld(this KeyboardShortcut shortcut) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey); } } public class CompatibilityUtils { public static void RunCompatibiltyChecks() { if (Chainloader.PluginInfos.ContainsKey("CreatureLevelControl")) { MonsterModifiersPlugin.MonsterModifiersLogger.LogWarning((object)"CreatureLevelandLootControl plugin is installed. Please ensure special effects and infusions are disabled in CLLC configuration."); } } } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] public class DamageUtils { public static float TryCurrentWeapon(Humanoid humanoid) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) ItemData currentWeapon = humanoid.GetCurrentWeapon(); if (currentWeapon == null) { return 10f; } DamageTypes damage = currentWeapon.GetDamage(); if (((DamageTypes)(ref damage)).HaveDamage()) { return 10f; } float totalDamage = ((DamageTypes)(ref damage)).GetTotalDamage(); if (totalDamage == 0f) { return 10f; } DamageTypes damage2 = humanoid.GetCurrentWeapon().GetDamage(); return ((DamageTypes)(ref damage2)).GetTotalDamage(); } public static float TryWeaponList(GameObject[] weaponArray) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) float num = 10f; List<GameObject> list = weaponArray.ToList(); if (list.Count > 0) { foreach (GameObject item in list) { ItemData itemData = item.GetComponent<ItemDrop>().m_itemData; if (itemData != null) { DamageTypes damage = itemData.GetDamage(); float totalDamage = ((DamageTypes)(ref damage)).GetTotalDamage(); if (totalDamage > num) { num = totalDamage; } } } } if (num > 0f) { } return num; } public static float CalculateDamage(Character character, float percentTotal) { Humanoid val = (Humanoid)(object)((character is Humanoid) ? character : null); if ((Object)(object)val == (Object)null) { return 10f; } if (character.IsPlayer()) { return 10f; } float num = 10f; float num2 = TryCurrentWeapon(val); if (num2 > 0f && num2 > num) { num = num2; } float num3 = TryWeaponList(val.m_defaultItems); if (num3 > 0f && num3 > num) { num = num3; } float num4 = TryWeaponList(val.m_randomWeapon); if (num4 > 0f && num4 > num) { num = num4; } return num * percentTotal; } } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class ModifierAssetUtils { public static AssetBundle ashlandsAssetBundle; public static AssetBundle statusEffectBundle; public static AssetBundle modiferIconsBundle; public static Sprite swordIcon; public static Sprite shieldIcon; public static Sprite plusSquareIcon; public static Sprite circleIcon; public static Sprite soulIcon; public static Sprite skullIcon; public static Sprite appleIcon; public static Sprite shieldBrokenIcon; public static Sprite potionIcon; public static Sprite bloodIcon; public static Sprite bloodIconRed; public static Sprite heartIcon; public static void Setup() { ashlandsAssetBundle = AssetUtils.LoadAssetBundleFromResources("monster_modifiers_ashlands", Assembly.GetExecutingAssembly()); statusEffectBundle = AssetUtils.LoadAssetBundleFromResources("statusicon", Assembly.GetExecutingAssembly()); modiferIconsBundle = AssetUtils.LoadAssetBundleFromResources("modifiericons", Assembly.GetExecutingAssembly()); } public static void LoadAllIcons() { swordIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/Sword.png"); shieldIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/Shield.png"); plusSquareIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/PlusBox.png"); circleIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/Circle.png"); soulIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/SoulEater.png"); skullIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/Skull.png"); appleIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/Apple.png"); shieldBrokenIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/ShieldBroken.png"); potionIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/Potion.png"); heartIcon = modiferIconsBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/heartIcon.png"); bloodIcon = statusEffectBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/bloodIcon.png"); bloodIconRed = statusEffectBundle.LoadAsset<Sprite>("Assets/WarpProjects/Modifiers/NewModifierIcons/bloodIconRed.png"); } } public enum MonsterModifierTypes { StaminaSiphon, EitrSiphon, ShieldBreaker, FoodDrain, IgnoreArmor, PoisonDeath, FrostDeath, FireDeath, HealDeath, StaggerDeath, TarDeath, PersonalShield, ShieldDome, SoulEater, RemoveStatusEffect, StaggerImmune, FireInfused, PoisonInfused, FrostInfused, LightningInfused, ElementalImmunity, PhysicalImmunity, FastMovement, FastAttackSpeed, DistantDetection, BloodLoss, Absorption } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] public class ModifierData { public int weight { get; set; } public List<float> color { get; set; } } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] public class ModifierUtils { public static Dictionary<MonsterModifierTypes, ModifierData> modifiers; public static Color GetModifierColor(MonsterModifierTypes modifier) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) List<float> color = modifiers[modifier].color; Color result = default(Color); ((Color)(ref result))..ctor(color[0], color[1], color[2], color[3]); return result; } public static Sprite GetModifierIcon(MonsterModifierTypes modifier) { if (modifier == MonsterModifierTypes.FireInfused || modifier == MonsterModifierTypes.FrostInfused || modifier == MonsterModifierTypes.PoisonInfused || modifier == MonsterModifierTypes.LightningInfused || modifier == MonsterModifierTypes.RemoveStatusEffect) { return ModifierAssetUtils.swordIcon; } if (modifier == MonsterModifierTypes.ShieldBreaker || modifier == MonsterModifierTypes.IgnoreArmor) { return ModifierAssetUtils.shieldBrokenIcon; } if (modifier == MonsterModifierTypes.StaminaSiphon || modifier == MonsterModifierTypes.EitrSiphon) { return ModifierAssetUtils.potionIcon; } switch (modifier) { case MonsterModifierTypes.FoodDrain: return ModifierAssetUtils.appleIcon; default: if (modifier != MonsterModifierTypes.TarDeath) { if (modifier == MonsterModifierTypes.ElementalImmunity || modifier == MonsterModifierTypes.PhysicalImmunity || modifier == MonsterModifierTypes.StaggerImmune) { return ModifierAssetUtils.shieldIcon; } if (modifier == MonsterModifierTypes.PersonalShield || modifier == MonsterModifierTypes.ShieldDome) { return ModifierAssetUtils.circleIcon; } switch (modifier) { case MonsterModifierTypes.SoulEater: return ModifierAssetUtils.soulIcon; default: if (modifier != MonsterModifierTypes.DistantDetection) { switch (modifier) { case MonsterModifierTypes.BloodLoss: return ModifierAssetUtils.bloodIcon; case MonsterModifierTypes.Absorption: return ModifierAssetUtils.heartIcon; default: Debug.Log((object)"Could not find icon for modifier"); return ModifierAssetUtils.plusSquareIcon; } } goto case MonsterModifierTypes.FastMovement; case MonsterModifierTypes.FastMovement: case MonsterModifierTypes.FastAttackSpeed: return ModifierAssetUtils.plusSquareIcon; } } goto case MonsterModifierTypes.PoisonDeath; case MonsterModifierTypes.PoisonDeath: case MonsterModifierTypes.FrostDeath: case MonsterModifierTypes.FireDeath: case MonsterModifierTypes.HealDeath: case MonsterModifierTypes.StaggerDeath: return ModifierAssetUtils.skullIcon; } } public static int GetModifierWeight(MonsterModifierTypes modifier) { return modifiers[modifier].weight; } public static List<MonsterModifierTypes> RollRandomModifiers(int numModifiers) { List<MonsterModifierTypes> list = new List<MonsterModifierTypes>(); Dictionary<MonsterModifierTypes, ModifierData> dictionary = new Dictionary<MonsterModifierTypes, ModifierData>(modifiers); for (int i = 0; i < numModifiers; i++) { int num = 0; foreach (ModifierData value in dictionary.Values) { num += value.weight; } int num2 = Random.Range(0, num); int num3 = 0; MonsterModifierTypes monsterModifierTypes = MonsterModifierTypes.StaminaSiphon; foreach (KeyValuePair<MonsterModifierTypes, ModifierData> item in dictionary) { num3 += item.Value.weight; if (num2 < num3) { monsterModifierTypes = item.Key; break; } } list.Add(monsterModifierTypes); dictionary.Remove(monsterModifierTypes); if (monsterModifierTypes == MonsterModifierTypes.ElementalImmunity) { dictionary.Remove(MonsterModifierTypes.PhysicalImmunity); } if (monsterModifierTypes == MonsterModifierTypes.PhysicalImmunity) { dictionary.Remove(MonsterModifierTypes.ElementalImmunity); } } return list; } public static void RunBiomeChecks() { } public static bool RunRPCDamageChecks(Character character, HitData hit) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Invalid comparison between Unknown and I4 if (hit == null || (Object)(object)character == (Object)null) { return false; } if (((DamageTypes)(ref hit.m_damage)).GetTotalDamage() == 0f) { return false; } if ((int)hit.m_hitType != 1) { return false; } return true; } public static bool RunRPCDamageChecks(Character character, HitData hit, bool isMonsterAttackingPlayer) { //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Invalid comparison between Unknown and I4 //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 if (hit == null || (Object)(object)character == (Object)null) { Debug.Log((object)"Hit or character is null"); return true; } if (((DamageTypes)(ref hit.m_damage)).GetTotalDamage() == 0f) { Debug.Log((object)"Total damage is 0"); return true; } if (isMonsterAttackingPlayer) { if ((int)hit.m_hitType != 1) { Debug.Log((object)"hit type is not enemy hit"); return true; } } else if ((int)hit.m_hitType != 2) { Debug.Log((object)"hit type is not player hit"); return true; } return true; } public static bool RunHitChecks(HitData hit, bool isMonsterAttackingPlayer) { Character attacker = hit.GetAttacker(); if ((Object)(object)attacker == (Object)null) { return false; } if (isMonsterAttackingPlayer && attacker.IsPlayer()) { return false; } if (!isMonsterAttackingPlayer && attacker.IsPlayer()) { return true; } return true; } } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] public class PrefabUtils { public static GameObject leechDeathVFX; public static GameObject leechDeathSFX; public static void CreateCustomPrefabs() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Expected O, but got Unknown //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) GameObject prefab = PrefabManager.Instance.GetPrefab("shaman_heal_aoe"); GameObject val = PrefabManager.Instance.CreateClonedPrefab("healCustomPrefab", prefab); CustomPrefab val2 = new CustomPrefab(val, false); Aoe component = val2.Prefab.GetComponent<Aoe>(); component.m_statusEffect = ""; GameObject prefab2 = PrefabManager.Instance.GetPrefab("Mistile"); GameObject val3 = PrefabManager.Instance.CreateClonedPrefab("mistleCustomPrefab", prefab2); CustomPrefab val4 = new CustomPrefab(val3, false); Character component2 = (Character)(object)val4.Prefab.GetComponent<Humanoid>(); component2.m_speed = 0f; component2.m_flyFastSpeed = 0f; component2.m_flySlowSpeed = 0f; component2.m_name = "$modifier_mistile"; val4.Prefab.GetComponent<CharacterTimedDestruction>().m_timeoutMin = 2f; val4.Prefab.GetComponent<CharacterTimedDestruction>().m_timeoutMax = 4f; GameObject prefab3 = PrefabManager.Instance.GetPrefab("fx_DvergerMage_Mistile_attack"); GameObject val5 = PrefabManager.Instance.CreateClonedPrefab("staggerDeathNovaCustomPrefab", prefab3); CustomPrefab val6 = new CustomPrefab(val5, false); GameObject gameObject = ((Component)ExposedGameObjectExtension.FindDeepChild(val6.Prefab, "shockwave (1)", (IterativeSearchType)1)).gameObject; ParticleSystem component3 = gameObject.GetComponent<ParticleSystem>(); MainModule main = component3.main; ((MainModule)(ref main)).startRotationX = new MinMaxCurve((float)Math.PI / 2f); ((MainModule)(ref main)).startRotationY = new MinMaxCurve(0f); ((MainModule)(ref main)).startRotationZ = new MinMaxCurve(0f); PrefabManager.Instance.AddPrefab(val2); PrefabManager.Instance.AddPrefab(val4); PrefabManager.Instance.AddPrefab(val6); leechDeathVFX = PrefabManager.Instance.GetPrefab("vfx_leech_death"); leechDeathSFX = PrefabManager.Instance.GetPrefab("sfx_leech_death"); PrefabManager.OnVanillaPrefabsAvailable -= CreateCustomPrefabs; } } public static class SpawnCommands { [HarmonyPatch(typeof(Terminal), "InitTerminal")] private static class Patch_Terminal_InitTerminal { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__1_0; [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] internal void <Postfix>b__1_0(ConsoleEventArgs args) { if (args.Length > 2) { string creatureName = args[1]; string modifierName = args[2]; SpawnModifier(creatureName, modifierName); } else { args.Context.AddString("Usage: modifier [creature] [modifier]"); } } } [HarmonyPriority(800)] private static void Prefix(out bool __state) { __state = Terminal.m_terminalInitialized; } private static void Postfix(bool __state) { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown if (__state) { return; } MonsterModifiersPlugin.MonsterModifiersLogger.LogInfo((object)"Adding Terminal Commands for monster modifier spawning."); object obj = <>c.<>9__1_0; if (obj == null) { ConsoleEvent val = [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] (ConsoleEventArgs args) => { if (args.Length > 2) { string creatureName = args[1]; string modifierName = args[2]; SpawnModifier(creatureName, modifierName); } else { args.Context.AddString("Usage: modifier [creature] [modifier]"); } }; <>c.<>9__1_0 = val; obj = (object)val; } new ConsoleCommand("modifier", "[creature] [modifier]", (ConsoleEvent)obj, true, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); } } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void SpawnModifier(string creatureName, string modifierName) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) GameObject prefab = ZNetScene.instance.GetPrefab(creatureName); MonsterModifierTypes result; if ((Object)(object)prefab == (Object)null) { ((Character)Player.m_localPlayer).Message((MessageType)1, "Missing object " + creatureName, 0, (Sprite)null); } else if (Enum.TryParse<MonsterModifierTypes>(modifierName, ignoreCase: true, out result)) { Vector3 insideUnitSphere = Random.insideUnitSphere; GameObject val = Object.Instantiate<GameObject>(prefab, ((Component)Player.m_localPlayer).transform.position + ((Component)Player.m_localPlayer).transform.forward * 2f + Vector3.up + insideUnitSphere, Quaternion.identity); Character component = val.GetComponent<Character>(); if (component.m_nview.GetZDO().IsOwner()) { component.SetLevel(2); string text = string.Join(",", modifierName); component.m_nview.GetZDO().Set("modifiers", text); } } else { ((Character)Player.m_localPlayer).Message((MessageType)1, "Invalid modifier name: " + modifierName, 0, (Sprite)null); } } } public class StatusEffectUtils { public static void CreateCustomStatusEffects() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Expected O, but got Unknown BloodLoss_SE bloodLoss_SE = ScriptableObject.CreateInstance<BloodLoss_SE>(); ((Object)bloodLoss_SE).name = "BloodLossStatusEffect"; ((StatusEffect)bloodLoss_SE).m_name = "$se_bloodLoss"; ((StatusEffect)bloodLoss_SE).m_icon = ModifierAssetUtils.bloodIconRed; CustomStatusEffect val = new CustomStatusEffect((StatusEffect)(object)bloodLoss_SE, false); HealDeath_SE healDeath_SE = ScriptableObject.CreateInstance<HealDeath_SE>(); ((Object)healDeath_SE).name = "HealDeathStatusEffect"; ((StatusEffect)healDeath_SE).m_name = "$se_healDeath"; ((StatusEffect)healDeath_SE).m_ttl = 5f; ((SE_Stats)healDeath_SE).m_tickInterval = 1f; ((SE_Stats)healDeath_SE).m_healthOverTimeDuration = 5f; ((SE_Stats)healDeath_SE).m_healthOverTimeInterval = 0.5f; ((SE_Stats)healDeath_SE).m_healthOverTimeTicks = 10f; ((SE_Stats)healDeath_SE).m_healthOverTime = 0f; CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)healDeath_SE, false); ItemManager.Instance.AddStatusEffect(val); ItemManager.Instance.AddStatusEffect(val2); } } public class TranslationUtils { [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(1)] public static CustomLocalization Localization; public static void AddLocalizations() { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "$se_bloodLoss", "Blood Loss" }, { "$modifier_mistile", "Stagger Bomb" } }); } } public class WorldUtils { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static List<Character> GetAllCharacter(Vector3 position, float range) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) Collider[] array = Physics.OverlapBox(position, Vector3.one * range, Quaternion.identity); List<Character> list = new List<Character>(); Collider[] array2 = array; foreach (Collider val in array2) { Character componentInChildren = ((Component)((Component)val).transform.root).gameObject.GetComponentInChildren<Character>(); if ((Object)(object)componentInChildren != (Object)null) { list.Add(componentInChildren); } } return list; } } public class YamlUtils { [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(1)] public static string defaultModifierValues; public static void ParseDefaultYamls() { defaultModifierValues = AssetUtils.LoadTextFromResources("modifierValues.yml"); IDeserializer deserializer = new DeserializerBuilder().WithNamingConvention(CamelCaseNamingConvention.Instance).Build(); ModifierUtils.modifiers = deserializer.Deserialize<Dictionary<MonsterModifierTypes, ModifierData>>(new StringReader(defaultModifierValues)); } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown MonsterModifiersPlugin.MonsterModifiersLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("MonsterModifiers_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_MonsterModifiers_Version); MonsterModifiersPlugin.MonsterModifiersLogger.LogDebug((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.16"); peer.m_rpc.Invoke("MonsterModifiers_VersionCheck", new object[1] { val }); } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } MonsterModifiersPlugin.MonsterModifiersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "MonsterModifiersRequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + MonsterModifiersPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { MonsterModifiersPlugin.MonsterModifiersLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_MonsterModifiers_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); MonsterModifiersPlugin.MonsterModifiersLogger.LogInfo((object)("Version check, local: 1.0.16, remote: " + text)); if (text != "1.0.16") { MonsterModifiersPlugin.ConnectionError = "MonsterModifiers Installed: 1.0.16\n Needed: " + text; if (ZNet.instance.IsServer()) { MonsterModifiersPlugin.MonsterModifiersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { MonsterModifiersPlugin.MonsterModifiersLogger.LogInfo((object)"Received same version from server!"); } else { MonsterModifiersPlugin.MonsterModifiersLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } } } namespace MonsterModifiers.StatusEffects { [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class BloodLoss_SE : StatusEffect { public int bloodLossAmount = 0; public int bloodLossCap; private float reductionTimer = 0f; private bool shouldRemove = false; public override void Setup(Character character) { ((StatusEffect)this).Setup(character); bloodLossCap = Mathf.FloorToInt(character.GetMaxHealth()); } public override void UpdateStatusEffect(float dt) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) reductionTimer += dt; if (reductionTimer >= 60f) { bloodLossAmount = Mathf.Max(0, bloodLossAmount - 10); shouldRemove = true; reductionTimer = 0f; } if (bloodLossAmount > bloodLossCap) { bloodLossAmount = 0; HitData val = new HitData { m_damage = { m_slash = base.m_character.GetMaxHealth() * 0.3f } }; base.m_character.Damage(val); Object.Instantiate<GameObject>(PrefabUtils.leechDeathSFX, ((Component)base.m_character).transform.position, ((Component)base.m_character).transform.rotation); Object.Instantiate<GameObject>(PrefabUtils.leechDeathVFX, ((Component)base.m_character).transform.position, ((Component)base.m_character).transform.rotation); shouldRemove = true; } } public override string GetIconText() { return bloodLossAmount.ToString(); } public override void OnDamaged(HitData hit, Character attacker) { if (ModifierUtils.RunRPCDamageChecks(attacker, hit) && ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true)) { MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.BloodLoss)) { bloodLossAmount += Mathf.FloorToInt(hit.GetTotalDamage()); } } } public override bool IsDone() { return shouldRemove || ((StatusEffect)this).IsDone(); } } public class HealDeath_SE : SE_Stats { public override void SetLevel(int itemLevel, float skillLevel) { base.m_healthPerTick = skillLevel / 10f; } } } namespace MonsterModifiers.Patches { [HarmonyPatch(typeof(EnemyHud), "ShowHud")] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static class EnemyHud_ShowHud_Patch { private static void Postfix(EnemyHud __instance, Character c, bool isMount) { if (!(c.IsPlayer() || isMount)) { MonsterModifier component = ((Component)c).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null)) { ChangeEnemyStars(c, component.Modifiers); } } } public static void ChangeEnemyStars(Character character, List<MonsterModifierTypes> modifiers) { //IL_00ef: Unknown result type (might be due to invalid IL or missing references) if (character.GetLevel() <= 1 || character.IsBoss() || !EnemyHud.instance.m_huds.TryGetValue(character, out var value)) { return; } GameObject gui = value.m_gui; for (int i = 0; i < gui.transform.childCount; i++) { Transform child = gui.transform.GetChild(i); if (!((Object)child).name.StartsWith("level_" + (modifiers.Count + 1)) || !((Component)child).gameObject.activeSelf) { continue; } for (int j = 0; j < ((Component)child).transform.childCount; j++) { Transform child2 = ((Component)child).transform.GetChild(j); ((Component)child2).GetComponent<Image>().sprite = ModifierUtils.GetModifierIcon(modifiers[Mathf.Min(j, character.GetLevel() - 2)]); ((Graphic)((Component)child2).GetComponent<Image>()).color = ModifierUtils.GetModifierColor(modifiers[Mathf.Min(j, character.GetLevel() - 2)]); if (((Object)child2).name.StartsWith("star") && ((Component)child2).gameObject.activeSelf) { ((Component)child2.GetChild(0)).gameObject.SetActive(false); } } } } } } namespace MonsterModifiers.Modifiers { public class Absorption { [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [HarmonyPatch(typeof(Character), "RPC_Damage")] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class Absorption_Character_RPC_Damage_Patch { public static void Prefix(Character __instance, HitData hit) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) if (hit != null && !((Object)(object)__instance == (Object)null)) { MonsterModifier component = ((Component)__instance).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.Absorption) && ((DamageTypes)(ref hit.m_damage)).GetTotalDamage() != 0f) { DamageModifiers damageModifiers = __instance.GetDamageModifiers((WeakSpot)null); HealIfImmune(__instance, damageModifiers, (DamageType)1, hit.m_damage.m_blunt); HealIfImmune(__instance, damageModifiers, (DamageType)2, hit.m_damage.m_slash); HealIfImmune(__instance, damageModifiers, (DamageType)4, hit.m_damage.m_pierce); HealIfImmune(__instance, damageModifiers, (DamageType)8, hit.m_damage.m_chop); HealIfImmune(__instance, damageModifiers, (DamageType)16, hit.m_damage.m_pickaxe); HealIfImmune(__instance, damageModifiers, (DamageType)32, hit.m_damage.m_fire); HealIfImmune(__instance, damageModifiers, (DamageType)64, hit.m_damage.m_frost); HealIfImmune(__instance, damageModifiers, (DamageType)128, hit.m_damage.m_lightning); HealIfImmune(__instance, damageModifiers, (DamageType)256, hit.m_damage.m_poison); HealIfImmune(__instance, damageModifiers, (DamageType)512, hit.m_damage.m_spirit); } } } public static void HealIfImmune(Character character, DamageModifiers modifiers, DamageType type, float damage) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) if (damage > 0f && IsDamageTypeImmune(modifiers, type)) { character.Heal(damage, true); } } public static bool IsDamageTypeImmune(DamageModifiers modifiers, DamageType type) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Invalid comparison between Unknown and I4 //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Invalid comparison between Unknown and I4 //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Invalid comparison between Unknown and I4 //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Invalid comparison between Unknown and I4 //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected I4, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Invalid comparison between Unknown and I4 //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Invalid comparison between Unknown and I4 //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Invalid comparison between Unknown and I4 //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Invalid comparison between Unknown and I4 //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Invalid comparison between Unknown and I4 //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Invalid comparison between Unknown and I4 //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Invalid comparison between Unknown and I4 //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Invalid comparison between Unknown and I4 //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Invalid comparison between Unknown and I4 //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Invalid comparison between Unknown and I4 //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Invalid comparison between Unknown and I4 //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Invalid comparison between Unknown and I4 //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Invalid comparison between Unknown and I4 //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Invalid comparison between Unknown and I4 if (1 == 0) { } bool result; if ((int)type <= 32) { if ((int)type <= 8) { switch (type - 1) { case 0: goto IL_0072; case 1: goto IL_007e; case 3: goto IL_008a; case 2: goto IL_00ea; } if ((int)type != 8) { goto IL_00ea; } result = (int)modifiers.m_chop == 3; } else if ((int)type != 16) { if ((int)type != 32) { goto IL_00ea; } result = (int)modifiers.m_fire == 3; } else { result = (int)modifiers.m_pickaxe == 3; } } else if ((int)type <= 128) { if ((int)type != 64) { if ((int)type != 128) { goto IL_00ea; } result = (int)modifiers.m_lightning == 3; } else { result = (int)modifiers.m_frost == 3; } } else if ((int)type != 256) { if ((int)type != 512) { goto IL_00ea; } result = (int)modifiers.m_spirit == 3; } else { result = (int)modifiers.m_poison == 3; } goto IL_00ee; IL_008a: result = (int)modifiers.m_pierce == 3; goto IL_00ee; IL_007e: result = (int)modifiers.m_slash == 3; goto IL_00ee; IL_0072: result = (int)modifiers.m_blunt == 3; goto IL_00ee; IL_00ee: if (1 == 0) { } return result; IL_00ea: result = false; goto IL_00ee; } } } public class BloodLoss { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class RemoveMead_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Postfix(Character __instance, HitData hit) { if (ModifierUtils.RunRPCDamageChecks(__instance, hit) && ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true)) { Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.BloodLoss) && !__instance.IsBlocking() && !__instance.GetSEMan().HaveStatusEffect(StringExtensionMethods.GetStableHashCode("BloodLossStatusEffect"))) { __instance.GetSEMan().AddStatusEffect(StringExtensionMethods.GetStableHashCode("BloodLossStatusEffect"), false, 0, 0f); } } } } } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class DistantDetection { public static void AddDistantDetection(Character character) { BaseAI baseAI = character.m_baseAI; if ((Object)(object)baseAI != (Object)null) { baseAI.m_hearRange *= 2f; baseAI.m_viewRange *= 2f; } } public static void RemoveDistantDetection(Character character) { BaseAI baseAI = character.m_baseAI; if ((Object)(object)baseAI != (Object)null) { baseAI.m_hearRange /= 2f; baseAI.m_viewRange /= 2f; } } } public class EitrSiphon { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class EitrSiphon_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Postfix(Character __instance, HitData hit) { if (ModifierUtils.RunRPCDamageChecks(__instance, hit) && ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true) && !__instance.IsBlocking()) { Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.EitrSiphon)) { __instance.UseEitr(hit.GetTotalDamage()); } } } } } public class FastAttackSpeed { [HarmonyPatch(typeof(CharacterAnimEvent), "CustomFixedUpdate")] public static class FastAttackSpeed_CharacterAnimEvent_CustomFixedUpdate_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character ___m_character, ref Animator ___m_animator) { if (!___m_character.InAttack() || ___m_character.IsPlayer()) { return; } MonsterModifier component = ((Component)___m_character).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.FastAttackSpeed)) { double num = (double)___m_animator.speed * 10000000.0 % 100.0; float num2 = 0.5f; if ((!(num < 30.0) || !(num > 10.0)) && !(___m_animator.speed <= 0.001f)) { ___m_animator.speed = ___m_animator.speed * (1f + num2) + 1.9E-06f; } } } } [HarmonyPatch(typeof(Attack), "Start")] public static class FastAttackSpeed_Attack_Start_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] private static void Postfix(Humanoid character, ItemData weapon, bool __result) { if (((Character)character).InAttack() && !((Character)character).IsPlayer()) { MonsterModifier component = ((Component)character).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.FastAttackSpeed) && !((Character)character).IsPlayer() && __result && !((Character)character).IsBoss()) { float num = 0.5f; weapon.m_lastAttackTime -= weapon.m_shared.m_aiAttackInterval * Mathf.Max(0f, num); } } } } } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class FastMovement { public static void AddFastMovement(Character character) { character.m_speed *= 1.5f; character.m_runSpeed *= 1.5f; character.m_walkSpeed *= 1.5f; } public static void RemoveFastMovement(Character character) { character.m_speed /= 1.5f; character.m_runSpeed /= 1.5f; character.m_walkSpeed /= 1.5f; } } public class FoodDrain { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class FoodDrain_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Postfix(Character __instance, HitData hit) { if (!ModifierUtils.RunRPCDamageChecks(__instance, hit) || !ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true) || __instance.IsBlocking()) { return; } Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if ((Object)(object)component == (Object)null || !component.Modifiers.Contains(MonsterModifierTypes.FoodDrain)) { return; } Player val = (Player)(object)((__instance is Player) ? __instance : null); if ((Object)(object)val != (Object)null) { List<Food> foods = val.GetFoods(); int count = foods.Count; if (count > 0) { int index = Random.Range(0, count); Food obj = foods[index]; obj.m_time *= 0.5f; } } } } } public class ElementalInfusions { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class ElementalInfusions_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance, HitData hit) { if (!ModifierUtils.RunRPCDamageChecks(__instance, hit) || !ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true) || __instance.IsBlocking()) { return; } Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null)) { if (component.Modifiers.Contains(MonsterModifierTypes.PoisonInfused)) { hit.m_damage.m_poison += hit.GetTotalDamage(); } if (component.Modifiers.Contains(MonsterModifierTypes.FireInfused)) { hit.m_damage.m_fire += hit.GetTotalDamage(); } if (component.Modifiers.Contains(MonsterModifierTypes.LightningInfused)) { hit.m_damage.m_lightning += hit.GetTotalDamage(); } if (component.Modifiers.Contains(MonsterModifierTypes.FrostInfused)) { hit.m_damage.m_frost += hit.GetTotalDamage(); } } } } } public class IgnoreArmor { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class IgnoreArmor_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance, HitData hit) { if (ModifierUtils.RunRPCDamageChecks(__instance, hit) && ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true)) { Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.IgnoreArmor)) { shouldIgnoreArmor = true; } } } } [HarmonyPatch(typeof(Player), "GetBodyArmor")] public class IgnoreArmor_Player_GetBodyArmor_Patch { public static void Postfix(ref float __result) { if (shouldIgnoreArmor) { __result *= 0.5f; shouldIgnoreArmor = false; } } } public static bool shouldIgnoreArmor; } public class StaggerDeath { [HarmonyPatch(typeof(Character), "OnDeath")] public class StaggerDeath_Character_OnDeath_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance) { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null || __instance.IsPlayer() || (Object)(object)__instance.m_nview == (Object)null || !(((Object)((Component)__instance).gameObject).name == "mistleCustomPrefab(Clone)")) { return; } Vector3 position = ((Component)__instance).transform.position; GameObject prefab = PrefabManager.Instance.GetPrefab("staggerDeathNovaCustomPrefab"); if (!((Object)(object)prefab != (Object)null)) { return; } Object.Instantiate<GameObject>(prefab, new Vector3(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.y - 1f, ((Component)__instance).transform.position.z), ((Component)__instance).transform.rotation); List<Character> allCharacter = WorldUtils.GetAllCharacter(((Component)__instance).transform.position, 5f); foreach (Character item in allCharacter) { if (!((Object)(object)item == (Object)(object)__instance) && !((Object)(object)item == (Object)null) && !((Object)(object)item.m_nview == (Object)null) && !item.IsPlayer()) { item.Stagger(position); } } List<Player> list = new List<Player>(); Player.GetPlayersInRange(((Component)__instance).transform.position, 5f, list); foreach (Player item2 in list) { if (!((Object)(object)item2 == (Object)null) && !((Object)(object)((Character)item2).m_nview == (Object)null)) { ((Character)item2).Stagger(position); } } } } } public class StaggerImmune { [HarmonyPatch(typeof(Character), "Stagger")] public class StaminaSiphon_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static bool Prefix(Character __instance) { if ((Object)(object)__instance == (Object)null) { return true; } MonsterModifier component = ((Component)__instance).GetComponent<MonsterModifier>(); if ((Object)(object)component == (Object)null) { return true; } if (component.Modifiers.Contains(MonsterModifierTypes.StaggerImmune)) { return false; } return true; } } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void AddStaggerImmune(Character character) { character.m_staggerWhenBlocked = false; } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void RemoveStaggerImmune(Character character) { character.m_staggerWhenBlocked = true; } } public class DamageModifiers { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class ModiferDamageModifiers_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance, HitData hit) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) if (hit == null || (Object)(object)__instance == (Object)null || ((DamageTypes)(ref hit.m_damage)).GetTotalDamage() == 0f) { return; } MonsterModifier component = ((Component)__instance).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null)) { if (component.Modifiers.Contains(MonsterModifierTypes.PhysicalImmunity)) { __instance.m_damageModifiers.m_blunt = (DamageModifier)3; __instance.m_damageModifiers.m_pierce = (DamageModifier)3; __instance.m_damageModifiers.m_slash = (DamageModifier)3; __instance.m_damageModifiers.m_chop = (DamageModifier)3; __instance.m_damageModifiers.m_pickaxe = (DamageModifier)3; } if (component.Modifiers.Contains(MonsterModifierTypes.ElementalImmunity)) { __instance.m_damageModifiers.m_fire = (DamageModifier)3; __instance.m_damageModifiers.m_frost = (DamageModifier)3; __instance.m_damageModifiers.m_lightning = (DamageModifier)3; __instance.m_damageModifiers.m_poison = (DamageModifier)3; __instance.m_damageModifiers.m_spirit = (DamageModifier)3; } } } } } public class RemoveStatusEffect { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class RemoveMead_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Postfix(Character __instance, HitData hit) { if (!ModifierUtils.RunRPCDamageChecks(__instance, hit) || !ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true) || __instance.IsBlocking()) { return; } Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.RemoveStatusEffect)) { List<StatusEffect> statusEffects = __instance.GetSEMan().GetStatusEffects(); if (statusEffects.Count > 1) { int index = Random.Range(0, statusEffects.Count); __instance.GetSEMan().RemoveStatusEffect(statusEffects[index], false); } } } } } public class ShieldBreaker { [HarmonyPatch(typeof(Humanoid), "BlockAttack")] public class ShieldBreaker_Humanoid_BlockAttack_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Postfix(Humanoid __instance, HitData hit, Character attacker) { if (hit == null || (Object)(object)__instance == (Object)null || (Object)(object)attacker == (Object)null || attacker.IsPlayer()) { return; } MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.ShieldBreaker)) { ItemData currentBlocker = __instance.GetCurrentBlocker(); if (currentBlocker != null && (double)currentBlocker.m_durability > (double)currentBlocker.GetMaxDurability() * 0.1) { currentBlocker.m_durability *= 0.5f; } } } } } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class ShieldDome : MonoBehaviour { public static CustomPrefab ShieldGenereatorBubbleCustomPrefab; public static EffectData shieldDomeBubbleSFX; public GameObject shieldGenereatorBubble; public Character m_character; public ShieldGenerator m_shieldGenerator; public ShieldDomeImageEffect m_shieldDomeImageEffect; public ZNetView m_nview; public static void LoadShieldDome() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown ShieldGenereatorBubbleCustomPrefab = new CustomPrefab(ModifierAssetUtils.ashlandsAssetBundle, "ShieldDome_Bubble", true); PrefabManager.Instance.AddPrefab(ShieldGenereatorBubbleCustomPrefab); } public void AddShieldDome(Character character) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) ((Component)character).gameObject.AddComponent<ShieldDome>(); shieldGenereatorBubble = Object.Instantiate<GameObject>(ShieldGenereatorBubbleCustomPrefab.Prefab, ((Component)character).transform.position, ((Component)character).transform.rotation); m_character = character; m_shieldGenerator = shieldGenereatorBubble.GetComponent<ShieldGenerator>(); m_nview = shieldGenereatorBubble.GetComponent<ZNetView>(); m_shieldGenerator.m_nview = m_nview; m_shieldGenerator.m_defaultFuel = 999; m_shieldGenerator.m_radius = 10f; m_shieldGenerator.m_maxShieldRadius = 10f; m_shieldGenerator.m_minShieldRadius = 10f; m_shieldDomeImageEffect = Object.FindFirstObjectByType<ShieldDomeImageEffect>(); if ((Object)(object)m_nview != (Object)null) { m_nview.Register("RPC_DestroyShieldDome", (Action<long>)RPC_DestroyShieldDome); } } public void Update() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_character != (Object)null && (Object)(object)shieldGenereatorBubble != (Object)null) { m_shieldGenerator.m_shieldDome.transform.position = ((Component)m_character).transform.position; m_shieldGenerator.m_shieldDome.transform.rotation = ((Component)m_character).transform.rotation; m_shieldDomeImageEffect.SetShieldData(m_shieldGenerator, ((Component)m_character).transform.position, 10f, m_shieldGenerator.m_lastFuel, m_shieldGenerator.m_lastHitTime); } } public void OnDestroy() { if ((Object)(object)m_nview != (Object)null && m_nview.IsValid() && m_nview.IsOwner()) { m_nview.InvokeRPC(ZNetView.Everybody, "RPC_DestroyShieldDome", Array.Empty<object>()); } } private void RPC_DestroyShieldDome(long sender) { DestroyShieldDome(); } private void DestroyShieldDome() { if ((Object)(object)m_shieldGenerator != (Object)null) { m_shieldDomeImageEffect.RemoveShield(m_shieldGenerator); } if ((Object)(object)shieldGenereatorBubble != (Object)null) { ZNetScene.instance.Destroy(shieldGenereatorBubble); } if ((Object)(object)m_shieldGenerator.m_shieldDome != (Object)null) { ZNetScene.instance.Destroy(m_shieldGenerator.m_shieldDome); } } } [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public class PersonalShield { public static void AddPersonalShield(Character character) { int stableHashCode = StringExtensionMethods.GetStableHashCode("GoblinShaman_shield"); character.GetSEMan().AddStatusEffect(stableHashCode, true, 10, 2f); } public static void RemovePersonalShield(Character character) { int stableHashCode = StringExtensionMethods.GetStableHashCode("GoblinShaman_shield"); character.GetSEMan().RemoveStatusEffect(stableHashCode, false); } } public class DeathSpawns { [HarmonyPatch(typeof(Character), "OnDeath")] public class DeathSpawns_Character_OnDeath_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance) { //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_0332: Unknown result type (might be due to invalid IL or missing references) //IL_0342: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_0362: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Expected O, but got Unknown //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_03c6: Unknown result type (might be due to invalid IL or missing references) //IL_03d6: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_0401: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ad: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_02d2: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Expected O, but got Unknown //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_05a3: Unknown result type (might be due to invalid IL or missing references) //IL_05b9: Unknown result type (might be due to invalid IL or missing references) //IL_05c3: Unknown result type (might be due to invalid IL or missing references) //IL_05ce: Unknown result type (might be due to invalid IL or missing references) //IL_0427: Unknown result type (might be due to invalid IL or missing references) //IL_05f4: Unknown result type (might be due to invalid IL or missing references) //IL_04d1: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null || __instance.IsPlayer()) { return; } MonsterModifier component = ((Component)__instance).GetComponent<MonsterModifier>(); if ((Object)(object)component == (Object)null) { return; } if (component.Modifiers.Contains(MonsterModifierTypes.PoisonDeath)) { float poison = DamageUtils.CalculateDamage(__instance, 0.5f); GameObject prefab = ZNetScene.instance.GetPrefab("blob_aoe"); if ((Object)(object)prefab != (Object)null) { Object.Instantiate<GameObject>(prefab, ((Component)__instance).transform.position, ((Component)__instance).transform.rotation); HitData hit = new HitData { m_damage = { m_poison = poison } }; ApplyDamageToNearbyPlayers(((Component)__instance).transform.position, hit); } } if (component.Modifiers.Contains(MonsterModifierTypes.FireDeath)) { float fire = DamageUtils.CalculateDamage(__instance, 0.5f); GameObject prefab2 = ZNetScene.instance.GetPrefab("fx_fireskeleton_nova"); ParticleSystem[] componentsInChildren = prefab2.GetComponentsInChildren<ParticleSystem>(); ParticleSystem[] array = componentsInChildren; foreach (ParticleSystem val in array) { val.startDelay = 0f; } ZSFX componentInChildren = prefab2.GetComponentInChildren<ZSFX>(); componentInChildren.m_delay = 0f; componentInChildren.m_minDelay = 0f; componentInChildren.m_maxDelay = 0f; if ((Object)(object)prefab2 != (Object)null) { Object.Instantiate<GameObject>(prefab2, new Vector3(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.y + 1.25f, ((Component)__instance).transform.position.z), ((Component)__instance).transform.rotation); HitData hit2 = new HitData { m_damage = { m_fire = fire } }; ApplyDamageToNearbyPlayers(((Component)__instance).transform.position, hit2); } } if (component.Modifiers.Contains(MonsterModifierTypes.FrostDeath)) { float frost = DamageUtils.CalculateDamage(__instance, 0.5f); GameObject prefab3 = ZNetScene.instance.GetPrefab("fx_DvergerMage_Nova_ring"); ParticleSystem[] componentsInChildren2 = prefab3.GetComponentsInChildren<ParticleSystem>(); ParticleSystem[] array2 = componentsInChildren2; foreach (ParticleSystem val2 in array2) { val2.startDelay = 0f; } ZSFX componentInChildren2 = prefab3.GetComponentInChildren<ZSFX>(); componentInChildren2.m_delay = 0f; componentInChildren2.m_minDelay = 0f; componentInChildren2.m_maxDelay = 0f; if ((Object)(object)prefab3 != (Object)null) { Object.Instantiate<GameObject>(prefab3, new Vector3(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.y + 1f, ((Component)__instance).transform.position.z), ((Component)__instance).transform.rotation); HitData hit3 = new HitData { m_damage = { m_frost = frost } }; ApplyDamageToNearbyPlayers(((Component)__instance).transform.position, hit3); } } if (component.Modifiers.Contains(MonsterModifierTypes.StaggerDeath)) { GameObject prefab4 = PrefabManager.Instance.GetPrefab("mistleCustomPrefab"); if ((Object)(object)prefab4 != (Object)null) { Object.Instantiate<GameObject>(prefab4, new Vector3(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.y + 1f, ((Component)__instance).transform.position.z), ((Component)__instance).transform.rotation); } } if (component.Modifiers.Contains(MonsterModifierTypes.HealDeath)) { GameObject prefab5 = PrefabManager.Instance.GetPrefab("healCustomPrefab"); float num = __instance.GetMaxHealth() * 0.75f; if ((Object)(object)prefab5 != (Object)null) { Object.Instantiate<GameObject>(prefab5, new Vector3(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.y + 1f, ((Component)__instance).transform.position.z), ((Component)__instance).transform.rotation); } if (((Character)Player.m_localPlayer).IsOwner()) { List<Character> allCharacter = WorldUtils.GetAllCharacter(((Component)__instance).transform.position, 15f); foreach (Character item in allCharacter) { if (!((Object)(object)item == (Object)(object)__instance) && !((Object)(object)item == (Object)null) && !((Object)(object)item.m_nview == (Object)null) && !item.IsPlayer()) { item.GetSEMan().AddStatusEffect(StringExtensionMethods.GetStableHashCode("HealDeathStatusEffect"), false, 0, num); } } List<Player> list = new List<Player>(); Player.GetPlayersInRange(((Component)__instance).transform.position, 15f, list); foreach (Player item2 in list) { if (!((Object)(object)item2 == (Object)null) && !((Object)(object)((Character)item2).m_nview == (Object)null)) { ((Character)item2).GetSEMan().AddStatusEffect(StringExtensionMethods.GetStableHashCode("HealDeathStatusEffect"), true, 0, num); } } } } if (!component.Modifiers.Contains(MonsterModifierTypes.TarDeath)) { return; } GameObject prefab6 = ZNetScene.instance.GetPrefab("blobtar_projectile_tarball"); if ((Object)(object)prefab6 != (Object)null) { Object.Instantiate<GameObject>(prefab6, new Vector3(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.y + 1f, ((Component)__instance).transform.position.z), ((Component)__instance).transform.rotation); } if (!((Character)Player.m_localPlayer).IsOwner()) { return; } List<Character> allCharacter2 = WorldUtils.GetAllCharacter(((Component)__instance).transform.position, 5f); foreach (Character item3 in allCharacter2) { if (!((Object)(object)item3 == (Object)(object)__instance) && !((Object)(object)item3 == (Object)null) && !((Object)(object)item3.m_nview == (Object)null) && !item3.IsPlayer()) { item3.GetSEMan().AddStatusEffect(StringExtensionMethods.GetStableHashCode("Tared"), false, 0, 0f); } } List<Player> list2 = new List<Player>(); Player.GetPlayersInRange(((Component)__instance).transform.position, 5f, list2); foreach (Player item4 in list2) { if (!((Object)(object)item4 == (Object)null) && !((Object)(object)((Character)item4).m_nview == (Object)null)) { ((Character)item4).GetSEMan().AddStatusEffect(StringExtensionMethods.GetStableHashCode("Tared"), false, 0, 0f); } } } } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void ApplyDamageToNearbyPlayers(Vector3 position, HitData hit) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) List<Player> list = new List<Player>(); Player.GetPlayersInRange(position, 5f, list); foreach (Player item in list) { ((Character)item).Damage(hit); } } } public class SoulEater : MonoBehaviour { [HarmonyPatch(typeof(Character), "OnDeath")] public class SoulEater_Character_OnDeath_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) MonsterModifier monsterModifier = default(MonsterModifier); if ((Object)(object)__instance == (Object)null || __instance.IsPlayer() || (((Component)__instance).TryGetComponent<MonsterModifier>(ref monsterModifier) && monsterModifier.Modifiers.Contains(MonsterModifierTypes.SoulEater))) { return; } List<Character> allCharacter = WorldUtils.GetAllCharacter(((Component)__instance).transform.position, 5f); foreach (Character item in allCharacter) { if (!((Object)(object)item == (Object)null) && !((Object)(object)item.m_nview == (Object)null) && item.m_nview.GetZDO() != null && item.m_nview.GetZDO().IsOwner()) { MonsterModifier component = ((Component)item).GetComponent<MonsterModifier>(); if ((Object)(object)component != (Object)null && component.Modifiers.Contains(MonsterModifierTypes.SoulEater) && item.m_nview.GetZDO().GetInt("MM_soulEaterCount", 0) < 3) { int num = item.m_nview.GetZDO().GetInt("MM_soulEaterCount", 0) + 1; item.m_nview.GetZDO().Set("MM_soulEaterCount", num); Transform transform = ((Component)item).transform; transform.localScale *= 1.1f; Physics.SyncTransforms(); item.m_health *= 1.1f; } } } } } [HarmonyPatch(typeof(Character), "RPC_Damage")] public class SoulEater_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Prefix(Character __instance, HitData hit) { if (!ModifierUtils.RunRPCDamageChecks(__instance, hit) || !ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true)) { return; } Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.SoulEater) && attacker.m_nview.GetZDO().GetInt("MM_soulEaterCount", 0) > 0) { int @int = attacker.m_nview.GetZDO().GetInt("MM_soulEaterCount", 0); float totalDamage = hit.GetTotalDamage(); float num = totalDamage; switch (@int) { case 1: hit.ApplyModifier(1.1f); num = totalDamage * 1.1f; break; case 2: hit.ApplyModifier(1.2f); num = totalDamage * 1.2f; break; case 3: hit.ApplyModifier(1.3f); num = totalDamage * 1.3f; break; default: hit.ApplyModifier(1f); num = totalDamage * 1f; break; } } } } } public class StaminaSiphon { [HarmonyPatch(typeof(Character), "RPC_Damage")] public class StaminaSiphon_Character_RPC_Damage_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] public static void Postfix(Character __instance, HitData hit) { if (ModifierUtils.RunRPCDamageChecks(__instance, hit) && ModifierUtils.RunHitChecks(hit, isMonsterAttackingPlayer: true)) { Character attacker = hit.GetAttacker(); MonsterModifier component = ((Component)attacker).GetComponent<MonsterModifier>(); if (!((Object)(object)component == (Object)null) && component.Modifiers.Contains(MonsterModifierTypes.StaminaSiphon) && !__instance.IsBlocking()) { __instance.UseStamina(hit.GetTotalDamage()); } } } } } } namespace MonsterModifiers.Custom_Components { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] public class MonsterModifier : MonoBehaviour { public List<MonsterModifierTypes> Modifiers = new List<MonsterModifierTypes>(); public Character character; public int level; private void Start() { character = ((Component)this).GetComponent<Character>(); level = character.GetLevel(); if ((Object)(object)character.m_nview != (Object)null && character.m_nview.GetZDO().GetString("BountyID", "") != string.Empty) { Object.Destroy((Object)(object)this); } else { if (level <= 1) { return; } string @string = character.m_nview.GetZDO().GetString("modifiers", string.Empty); if (string.IsNullOrEmpty(@string)) { foreach (MonsterModifierTypes item in ModifierUtils.RollRandomModifiers(level - 1)) { Modifiers.Add(item); } if (character.m_nview.GetZDO().IsOwner()) { string text = string.Join(",", Modifiers); character.m_nview.GetZDO().Set("modifiers", text); } } else { Modifiers = new List<MonsterModifierTypes>(Array.ConvertAll(@string.Split(new char[1] { ',' }), [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] (string str) => (MonsterModifierTypes)Enum.Parse(typeof(MonsterModifierTypes), str))); } ApplyStartModifiers(); } } public void ChangeModifiers(List<MonsterModifierTypes> modifierTypesList, int numModifiers) { if (level <= 1) { return; } foreach (MonsterModifierTypes modifierTypes in modifierTypesList) { Modifiers.Add(modifierTypes); Debug.Log((object)("Monster with name " + ((Object)character).name + " has has changed modifiers. New modifier: " + modifierTypes)); } if (character.m_nview.GetZDO().IsOwner()) { string text = string.Join(",", Modifiers); character.m_nview.GetZDO().Set("modifiers", text); } } public void ApplyStartModifiers() { if (Modifiers.Contains(MonsterModifierTypes.PersonalShield)) { PersonalShield.AddPersonalShield(character); } if (Modifiers.Contains(MonsterModifierTypes.ShieldDome)) { ShieldDome shieldDome = ((Component)character).gameObject.AddComponent<ShieldDome>(); shieldDome.AddShieldDome(character); } if (Modifiers.Contains(MonsterModifierTypes.StaggerImmune)) { StaggerImmune.AddStaggerImmune(character); } if (Modifiers.Contains(MonsterModifierTypes.FastMovement)) { FastMovement.AddFastMovement(character); } if (Modifiers.Contains(MonsterModifierTypes.DistantDetection)) { DistantDetection.AddDistantDetection(character); } } } public class AddMonsterModifiersToCharacter { [HarmonyPriority(800)] [HarmonyPatch(typeof(Character), "Awake")] public static class Character_Awake_Patch { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] private static void Postfix(Character __instance) { if (!__instance.IsPlayer() && !__instance.IsBoss()) { ((Component)__instance).gameObject.AddComponent<MonsterModifier>(); } } } } } namespace LocalizationManager { [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(1)] [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(0)] [PublicAPI] public class Localizer { private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors; private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts; private static readonly ConditionalWeakTable<Localization, string> localizationLanguage; private static readonly List<WeakReference<Localization>> localizationObjects; [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(2)] private static BaseUnityPlugin _plugin; private static readonly List<string> fileExtensions; private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out var value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out var value2)) { text = value2.Aggregate(text, [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null) { if (convertConfigValue == null) { convertConfigValue = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary<string, Func<string>>(); } config.SettingChanged += [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] (object _, EventArgs _) => { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List<WeakReference<Localization>> list = new List<WeakReference<Localization>>(); foreach (WeakReference<Localization> localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference<Localization> item in list) { localizationObjects.Remove(item); } } public static void Load() { LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage()); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference<Localization>(__instance)); } localizationLanguage.Add(__instance, language); Dictionary<string, string> dictionary = new Dictionary<string, string>(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } byte[] array = LoadTranslationFromAssembly("English"); if (array == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array)); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.ContainsKey(language)) { text2 = File.ReadAllText(dictionary[language]); } else { byte[] array2 = LoadTranslationFromAssembly(language); if (array2 != null) { text2 = Encoding.UTF8.GetString(array2); } } } if (text2 == null && dictionary.ContainsKey("English")) { text2 = File.ReadAllText(dictionary["English"]); } if (text2 != null) { foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair<string, string> item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>(); loadedTexts = new Dictionary<string, Dictionary<string, string>>(); localizationLanguage = new ConditionalWeakTable<Localization, string>(); localizationObjects = new List<WeakReference<Localization>>(); fileExtensions = new List<string> { ".json", ".yml" }; Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } [return: <fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(2)] private static byte[] LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } [<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(2)] public static byte[] ReadEmbeddedFileBytes([<fc81162b-65fc-471a-9ad3-59efd7a37bc0>Nullable(1)] string resourceFileName, Assembly containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<5444b883-fc1a-4ed4-a730-e1a13b8910b8>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } } namespace Microsoft.CodeAnalysis { [<78b5b5ac-44d7-450a-b359-66ee8eb7f88d>Embedded] [CompilerGenerated] internal sealed class <78b5b5ac-44d7-450a-b359-66ee8eb7f88d>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<78b5b5ac-44d7-450a-b359-66ee8eb7f88d>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <8e0a69f6-f410-4838-be09-e5cac51abcce>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <8e0a69f6-f410-4838-be09-e5cac51abcce>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <8e0a69f6-f410-4838-be09-e5cac51abcce>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<78b5b5ac-44d7-450a-b359-66ee8eb7f88d>Embedded] [CompilerGenerated] internal sealed class <2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContextAttribute : Attribute { public readonly byte Flag; public <2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [<78b5b5ac-44d7-450a-b359-66ee8eb7f88d>Embedded] [CompilerGenerated] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [<2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContext(1)] [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(0)] [PublicAPI] internal abstract class OwnConfigEntryBase { [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(2)] public object LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [<2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContext(1)] [PublicAPI] [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(0)] internal class SyncedConfigEntry<[<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(2)] T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(0)] [<2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContext(2)] internal abstract class CustomSyncedValueBase { public object LocalBaseValue; [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(1)] public readonly string Identifier; [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(1)] public readonly Type Type; private object boxedValue; protected bool localIsOwner; public readonly int Priority; public object BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action ValueChanged; [<2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContext(1)] protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(0)] [<2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>NullableContext(1)] [PublicAPI] internal sealed class CustomSyncedValue<[<8e0a69f6-f410-4838-be09-e5cac51abcce>Nullable(2)] T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [<2c9cd5fc-5b07-4aca-9cbf-73e36f93465f>Nullab