
More World Locations AIO
Adds 119 new POI locations with puzzles, shrines, and raids to enhance Valheim's world exploration.
Date uploaded | 2 weeks ago |
Version | 1.1.0 |
Download link | warpalicious-More_World_Locations_AIO-1.1.0.zip |
Downloads | 1411 |
Dependency string | warpalicious-More_World_Locations_AIO-1.1.0 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.26.0README
More World Locations
This mod massively enhances the world exploration component of Valheim by adding a 119 new custom locations accross all biomes and multiple new POI experiences.
Features
- Adds 119 new custom locations accross all biomes. Each spawns up to 20 times.
- Adds Shrines that provide a temporary buffs.
- Adds Waystones that mark locations or reveal map area.
- Improved asset loading performance via Valheim SoftReferenceableAssets system to significantly improve client RAM usage. The assetBundle and assetBundleManifest files are shipped as separate files and they must be included.
Location previews
Adds 24 locations to the Meadows.
Adds 31 locations to the Blackforest.
Adds 26 locations to the Swamp.
Adds 13 locations to the Mountain.
Adds 11 locations to the Plains.
Adds 13 locations to the Mistlands.
Adds 3 locations to the Ashlands.
Shrines
- Shrines are pieces that can spawn in MWL locations. They use the vanilla Ward prefab (temporarily until I find a replacement).
- Shrines can spawn in only certain locations. If a location can spawn a shrine, each instance of that location will have a 5% chance to spawn a shrine.
- Shrines provide a temporary buff to players in a 5m radius of the Shrine when activated. Buff duration is randomized, being either 5 min, 10 min, 20 min, or 30 min.
- The buffs on each shrine are randomized. A shrine buff can have between 1 and 4 effects, with more effects being more rare.
- The specific stats a shrine buff can provide include: increased health regen, increased stamina regen, increased eitr regen, increased skill gain. The values of each buff stat are randomized, being either +5%, +10%, or +20%.
- Shrines offer one free activation at the start but afterwards require a sacrifice. The sacrifice items required for a shrine are monster trophies from the biome the shrine spawns in.
- Shrines can only be used once per day.
- Shrines have a 2% chance to trigger a raid event. Only raids related to the current biome can be triggered.
Waystones
- Waystones are pieces that can spawn in MWL locations. They use the vanilla Ward prefab (temporarily until I find a replacement).
- Waystones can spawn in only certain locations. If a location can spawn a Waystone, each instance of that location will have a 5% chance to spawn a Waystone.
- Waystones will either pin a dungeon location in the biome or reveal a map radius.
- If Waystone pin dungeon, Swamp: SunkenCrypt, Mountain: Frostcave, Mistlands: InfestedMine.
- If Waystone reveal radius, it will reveal either 200, 400, or 800 m.
Valheim SoftReferenceableAssets
This mod utilitizes the Valheim SoftReferenceableAssets system to dynamically load location prefabs. In previous versions of MWL mods, the location prefabs were always held in the client computers memory, i.e. very high RAM usage. This caused slow startup times, slow world start times, and major stutters and even crashes during garbage collection events. Myself and the JotunnLib team have implemented the SoftReferenceableAssets system into JotunnLib to massively improve the performance of the MWL mods.
World Rings System
The Valheim world is a circle with a default radius of 10,500 meters. In order to encourage and maintain exploration, I've defined a set of world rings that all locations in the More World Locations series will use when spawning in a world. Below are the defined world rings...
Ring # | Start Distance (m) | End Distance (m) |
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Ring 1 | 0 | 500 |
Ring 2 | 500 | 2000 |
Ring 3 | 1500 | 3000 |
Ring 4 | 2500 | 4000 |
Ring 5 | 3500 | 6000 |
Ring 6 | 4500 | 8500 |
Ring 7 | 5000 | 10500 |
Instructions
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Please ensure you have included all the assetBundle and assetBundleManifest files on both client and server for this mod to properly function.
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To add these locations to a non-existing world, no action is required. Ensure the mod is installed and create a new world.
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To add these locations to an existing world, install the mod the Upgrade World. Then load into your existing world use one of the commands below. Note, you must have access to the console either via enabling it via Steam or using a mod.
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Add all locations:
mwl_allbiomes
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Add Meadows locations:
mwl_meadows
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Add Blackforest locations:
mwl_blackforest
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Add Swamp locations:
mwl_swamp
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Add Mountain locations:
mwl_mountains
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Add Plains locations:
mwl_plains
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Add Mistlands locations:
mwl_mistlands
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Add Ashlands locations:
mwl_ashlands
More World Locations
The goal of the More World Locations series is to solve Valheims exploration problem. Valheim has a giant map but relatively few points of interest (POI) to find. Once a player learns that each biome is just a copy of what they've already seen, exploring the rest of the map feels unnecessary. The More World Locations series will fix this problem by adding dozens hundreds of handcrafted, unique, and interesting POIs to the Valheim world. I started developing the series in Febuary 2024 and previously released mods as biome packs. In July 2025 I made a major performance improvement to the asset loading system and transitioned to this all-in-one (AIO). I will no longer support the individual biome packs. For now this mod only includes the biome packs and does not include my two dungeon mods and my More World Traders mod. I will eventually include the dungeons and traders in this AIO mod. See my mod author page for most up to date mods.
Mod Support & Feeback.
Please feel free to share any any all feedback or ask questions. You can find me on my own modding Discord.
Donations/Tips
I make mods because I enjoy it and want to make Valheim more enjoyable for everyone. If you feel like saying thanks you can tip me here.
My Ko-fi: |
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Source Code
Source code is available on Github.
Github Repository: |
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Credit & Thanks
I greatly appreciate all the other mod developers that helped me while building the More World Locations series! If you're someone that's interested in making mods, please reach to me on Discord and I will help you!
All the locations used in this mod were created by Valheim community members. If you're a Valheim builder and have some cool locations to share for a future More World Locations mod, please reach out on Discord!
Valheim Builder Credits
Location | Creator |
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MWL_Ruins1 | H1lli |
MWL_Ruins2 | H1lli |
MWL_Ruins3 | H1lli |
MWL_Ruins6 | Jiroc |
MWL_Ruins7 | Jiroc |
MWL_Ruins8 | Jiroc |
MWL_RuinsArena1 | H1lli |
MWL_RuinsArena3 | Raaka |
MWL_RuinsChurch1 | H1lli |
MWL_RuinsWell1 | Jiroc |
MWL_DeerShrine1 | Ashenius |
MWL_DeerShrine2 | Ashenius |
MWL_MeadowsBarn1 | Aldhari |
MWL_MeadowsHouse2 | Aldhari |
MWL_MeadowsRuin1 | Aldhari |
MWL_MeadowsTomb4 | Aldhari |
MWL_MeadowsTower1 | Aldhari |
MWL_OakHut1 | Aldhari |
MWL_SmallHouse1 | Ashenius |
MWL_RuinsArena2 | H1lli |
MWL_RuinsCastle1 | H1lli |
MWL_RuinsCastle3 | H1lli |
MWL_RuinsTower3 | H1lli |
MWL_RuinsTower8 | H1lli |
MWL_Tavern1 | H1lli |
MWL_WoodTower1 | H1lli |
MWL_WoodTower2 | H1lli |
MWL_WoodTower3 | H1lli |
MWL_ForestForge1 | Aldhari |
MWL_ForestForge2 | Aldhari |
MWL_ForestGreatHouse2 | Aldhari |
MWL_ForestHouse2 | Aldhari |
MWL_ForestRuin1 | Aldhari |
MWL_ForestTower2 | Aldhari |
MWL_ForestTower3 | Aldhari |
MWL_MassGrave1 | Aldhari |
MWL_StoneFormation1 | Aldhari |
MWL_GuardTower1 | MaxFoxGaming |
MWL_RootRuins1 | Hilli |
MWL_RootsTower1 | Hilli |
MWL_RootsTower2 | Hilli |
MWL_ForestRuin2 | Ashenius |
MWL_ForestRuin3 | Ashenius |
MWL_ForestSkull1 | Ashenius |
MWL_ForestTower4 | Ashenius |
MWL_ForestTower5 | Ashenius |
MWL_GuckPit1 | SmittySurvival |
MWL_SwampAltar1 | SmittySurvival |
MWL_SwampAltar2 | SmittySurvival |
MWL_SwampAltar3 | SmittySurvival |
MWL_SwampAltar4 | SmittySurvival |
MWL_SwampCastle2 | Aldhari |
MWL_SwampGrave1 | Aldhari |
MWL_SwampHouse1 | Aldhari |
MWL_SwampRuin1 | SmittySurvival |
MWL_SwampTower1 | SmittySurvival |
MWL_SwampTower2 | Shigzula |
MWL_SwampTower3 | Aldhari |
MWL_SwampWell1 | SmittySurvival |
MWL_AbandonedHouse1 | MaxFoxGaming |
MWL_Shipyard1 | Insanity |
MWL_Treehouse1 | MaxFoxGaming |
MWL_FortBakkarhalt1 | MaxFoxGaming |
MWL_Belmont1 | FusterCluck |
MWL_StoneCastle1 | H1lli |
MWL_StoneFort1 | H1lli |
MWL_StoneHall1 | H1lli |
MWL_StoneTavern1 | H1lli |
MWL_StoneTower1 | H1lli |
MWL_StoneTower2 | H1lli |
MWL_WoodBarn1 | H1lli |
MWL_WoodFarm1 | H1lli |
MWL_WoodHouse1 | H1lli |
MWL_FulingRock1 | BatgirlXXRobin |
MWL_FulingTemple1 | Hilli |
MWL_FulingTemple2 | Hilli |
MWL_FulingTemple3 | Hilli |
MWL_FulingTower1 | Hilli |
MWL_FulingVillage1 | Mixeur666 |
MWL_FulingVillage2 | Hilli |
MWL_FulingWall1 | Hilli |
MWL_GoblinFort1 | PUP |
MWL_PlainsPillar1 | Warpalicious |
MWL_GoblinCave1 | Warpalicious |
MWL_MistFort2 | HiccupTheHermit |
MWL_MistHut1 | edenekho |
MWL_MistTower1 | HiccupTheHermit |
MWL_MistTower2 | edenekho |
MWL_MistWall1 | HiccupTheHermit |
MWL_MistWorkshop1 | HiccupTheHermit |
MWL_SecretRoom1 | Warpalicious |
MWL_DvergrEitrSingularity1 | MaxFoxGaming |
MWL_DvergrHouse1 | MaxFoxGaming |
MWL_DvergrKnowledgeExtractor1 | MaxFoxGaming |
MWL_AshlandsFort1 | Insanity |
MWL_AshlandsFort2 | Insanity |
MWL_AshlandsFort3 | Insanity |
MWL_CastleCorner1 | Ninebyte & Dhakhar |
MWL_ForestCamp1 | Ninebyte & Dhakhar |
MWL_Misthut2 | Ninebyte & Dhakhar |
MWL_MountainDvergrShrine1 | Ninebyte & Dhakhar |
MWL_MountainShrine1 | Ninebyte & Dhakhar |
MWL_RuinedTower1 | Ninebyte & Dhakhar |
MWL_TreeTowers1 | Ninebyte & Dhakhar |
CHANGELOG
Version |
Update Notes |
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1.1.0 | - Added Waystones, fixed a few prefab errors |
1.0.0 | - Initial Release |