using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Jotunn.Extensions;
using Jotunn.Managers;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("unlimitedSeeds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("unlimitedSeeds")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("87A972CE-47B2-488A-B4D5-C54B58656BF7")]
[assembly: AssemblyFileVersion("0.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace unlimitedSeeds
{
[BepInPlugin("warpalicious.unlimitedSeeds", "unlimitedSeeds", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class unlimitedSeedsPlugin : BaseUnityPlugin
{
private const string ModName = "unlimitedSeeds";
private const string ModVersion = "1.0.1";
private const string Author = "warpalicious";
private const string ModGUID = "warpalicious.unlimitedSeeds";
private static string ConfigFileName = "warpalicious.unlimitedSeeds.cfg";
private static string ConfigFileFullPath;
private readonly Harmony HarmonyInstance = new Harmony("warpalicious.unlimitedSeeds");
public static readonly ManualLogSource Log;
public static ConfigEntry<int> OffsetMin;
public static ConfigEntry<int> OffsetMax;
private DateTime _lastReloadTime;
private const long RELOAD_DELAY = 10000000L;
public void Awake()
{
ConfigFile config = ((BaseUnityPlugin)this).Config;
AcceptableValueBase val = (AcceptableValueBase)(object)new AcceptableValueRange<int>(-1000000, -10000);
OffsetMin = ConfigFileExtensions.BindConfig<int>(config, "General", "OffsetMin", -100000, "Minimum offset for world positioning in noise space. Vanilla: -10000. Lower values expand the accessible terrain region.", true, (int?)null, val, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
ConfigFile config2 = ((BaseUnityPlugin)this).Config;
val = (AcceptableValueBase)(object)new AcceptableValueRange<int>(10000, 1000000);
OffsetMax = ConfigFileExtensions.BindConfig<int>(config2, "General", "OffsetMax", 100000, "Maximum offset for world positioning in noise space. Vanilla: 10000. Higher values expand the accessible terrain region.", true, (int?)null, val, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
UpdatePatchSettings();
OffsetMin.SettingChanged += delegate
{
UpdatePatchSettings();
};
OffsetMax.SettingChanged += delegate
{
UpdatePatchSettings();
};
SynchronizationManager.OnConfigurationSynchronized += delegate
{
UpdatePatchSettings();
};
Assembly executingAssembly = Assembly.GetExecutingAssembly();
HarmonyInstance.PatchAll(executingAssembly);
SetupWatcher();
}
private static void UpdatePatchSettings()
{
WorldGeneratorOffsetPatch.OffsetMin = OffsetMin.Value;
WorldGeneratorOffsetPatch.OffsetMax = OffsetMax.Value;
Log.LogInfo((object)$"Offset range: [{OffsetMin.Value}, {OffsetMax.Value}]");
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
_lastReloadTime = DateTime.Now;
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
DateTime now = DateTime.Now;
long num = now.Ticks - _lastReloadTime.Ticks;
if (File.Exists(ConfigFileFullPath) && num >= 10000000)
{
try
{
Log.LogInfo((object)"Attempting to reload configuration...");
((BaseUnityPlugin)this).Config.Reload();
Log.LogInfo((object)"Configuration reloaded successfully!");
}
catch
{
Log.LogError((object)("There was an issue loading " + ConfigFileName));
return;
}
_lastReloadTime = now;
UpdatePatchSettings();
}
}
static unlimitedSeedsPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
Log = Logger.CreateLogSource("unlimitedSeeds");
OffsetMin = null;
OffsetMax = null;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class WorldGeneratorOffsetPatch
{
public static int OffsetMin = -100000;
public static int OffsetMax = 100000;
[ThreadStatic]
private static bool _isMenuWorld;
[HarmonyPrefix]
public static void Prefix(World world)
{
_isMenuWorld = world.m_menu;
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
int num = 0;
MethodInfo methodInfo = AccessTools.Method(typeof(Random), "Range", new Type[2]
{
typeof(int),
typeof(int)
}, (Type[])null);
for (int i = 0; i < list.Count - 2; i++)
{
if (IsLoadConstant(list[i], -10000) && IsLoadConstant(list[i + 1], 10000) && !(list[i + 2].opcode != OpCodes.Call) && list[i + 2].operand is MethodInfo methodInfo2 && !(methodInfo2 != methodInfo))
{
list[i] = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(WorldGeneratorOffsetPatch), "GetMinOffset", (Type[])null, (Type[])null));
list[i + 1] = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(WorldGeneratorOffsetPatch), "GetMaxOffset", (Type[])null, (Type[])null));
num++;
}
}
return list;
}
public static int GetMinOffset()
{
if (!_isMenuWorld)
{
return OffsetMin;
}
return -10000;
}
public static int GetMaxOffset()
{
if (!_isMenuWorld)
{
return OffsetMax;
}
return 10000;
}
[HarmonyPostfix]
public static void Postfix(WorldGenerator __instance, World world)
{
if (!world.m_menu)
{
Type typeFromHandle = typeof(WorldGenerator);
BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic;
float num = (float)typeFromHandle.GetField("m_offset0", bindingAttr).GetValue(__instance);
float num2 = (float)typeFromHandle.GetField("m_offset1", bindingAttr).GetValue(__instance);
float num3 = (float)typeFromHandle.GetField("m_offset2", bindingAttr).GetValue(__instance);
float num4 = (float)typeFromHandle.GetField("m_offset3", bindingAttr).GetValue(__instance);
float num5 = (float)typeFromHandle.GetField("m_offset4", bindingAttr).GetValue(__instance);
unlimitedSeedsPlugin.Log.LogInfo((object)($"WorldGenerator offsets: [{num:F0}, {num2:F0}, {num3:F0}, {num4:F0}, {num5:F0}] " + $"(range: [{OffsetMin}, {OffsetMax}])"));
}
}
private static bool IsLoadConstant(CodeInstruction instruction, int value)
{
if (instruction.opcode == OpCodes.Ldc_I4)
{
if (instruction.operand is int num)
{
return num == value;
}
return false;
}
if (instruction.opcode == OpCodes.Ldc_I4_S)
{
if (instruction.operand is sbyte b)
{
return b == value;
}
return false;
}
if (instruction.opcode == OpCodes.Ldc_I4_M1 && value == -1)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_0 && value == 0)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_1 && value == 1)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_2 && value == 2)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_3 && value == 3)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_4 && value == 4)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_5 && value == 5)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_6 && value == 6)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_7 && value == 7)
{
return true;
}
if (instruction.opcode == OpCodes.Ldc_I4_8 && value == 8)
{
return true;
}
return false;
}
}
}