Decompiled source of Cooking Station Tweaks v0.6.0

CookingStationTweaks.dll

Decompiled 5 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+84ecdf67601019596bca6ee59e7c1b3bb50936f4")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CookingStationTweaks;

[BepInPlugin("aedenthorn.CookingStationTweaks", "CookingStationTweaks", "0.6.0")]
public class BepInExPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(CookingStation), "Awake")]
	private static class CookingStation_Awake_Patch
	{
		private static void Prefix(CookingStation __instance, ref ParticleSystem[] ___m_burntPS, ref ParticleSystem[] ___m_donePS, ref ParticleSystem[] ___m_ps, ref AudioSource[] ___m_as)
		{
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_0430: Unknown result type (might be due to invalid IL or missing references)
			//IL_0440: Unknown result type (might be due to invalid IL or missing references)
			//IL_0445: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b8: Unknown result type (might be due to invalid IL or missing references)
			if (!modEnabled.Value)
			{
				return;
			}
			if (cookTimeMultiplier.Value != 1f)
			{
				for (int i = 0; i < __instance.m_conversion.Count; i++)
				{
					ItemConversion obj = __instance.m_conversion[i];
					obj.m_cookTime *= cookTimeMultiplier.Value;
				}
			}
			int num = __instance.m_slots.Length;
			List<Transform> list = new List<Transform>(__instance.m_slots);
			Transform val = null;
			Transform val2 = null;
			float num2 = Mathf.RoundToInt((float)num * slotMultiplier.Value);
			Dbgl($"Cooking station {((Object)__instance).name} awake. Slots {num}, target {num2}");
			while ((float)num < num2)
			{
				bool flag = true;
				List<Transform> list2 = new List<Transform>(list);
				int num3 = 0;
				for (int j = 0; j <= list2.Count; j++)
				{
					int num4 = list2.Count / 2 - 1 + (flag ? (-num3) : num3);
					Transform val3 = null;
					Transform val4 = null;
					if (num4 >= 0)
					{
						val3 = list2[num4];
					}
					if (num4 < list2.Count - 1)
					{
						val4 = list2[num4 + 1];
					}
					if ((Object)(object)val3 == (Object)null)
					{
						Transform val5 = Object.Instantiate<Transform>(val4, val4.parent);
						val5.position = val4.position * 2f - Vector3.Lerp(val4.position, list2[num4 + 2].position, 0.5f);
						list.Insert(0, val5);
					}
					else if ((Object)(object)val4 == (Object)null)
					{
						Transform val5 = Object.Instantiate<Transform>(val3, val3.parent);
						val5.position = val3.position * 2f - Vector3.Lerp(val3.position, list2[num4 - 1].position, 0.5f);
						list.Add(val5);
					}
					else
					{
						Transform val5 = Object.Instantiate<Transform>(val3, val3.parent);
						val5.position = Vector3.Lerp(val3.position, val4.position, 0.5f);
						list.Insert(num4 + 1, val5);
					}
					num++;
					if ((float)num >= num2)
					{
						break;
					}
					flag = !flag;
					if (j % 2 == 0)
					{
						num3++;
					}
				}
			}
			Dbgl($"New number of slots {list.Count}");
			for (int k = 0; k < list.Count; k++)
			{
				((Object)list[k]).name = "slot" + k;
			}
			__instance.m_slots = list.ToArray();
			___m_ps = (ParticleSystem[])(object)new ParticleSystem[__instance.m_slots.Length];
			___m_as = (AudioSource[])(object)new AudioSource[__instance.m_slots.Length];
			List<ParticleSystem> list3 = new List<ParticleSystem>(___m_burntPS);
			List<ParticleSystem> list4 = new List<ParticleSystem>(___m_donePS);
			if (___m_burntPS.Length != 0)
			{
				Dbgl("setting burnt");
				val = ((Component)___m_burntPS[0]).transform;
				___m_burntPS = (ParticleSystem[])(object)new ParticleSystem[__instance.m_slots.Length];
			}
			if (___m_donePS.Length != 0)
			{
				Dbgl("setting done");
				val2 = ((Component)___m_donePS[0]).transform;
				___m_donePS = (ParticleSystem[])(object)new ParticleSystem[__instance.m_slots.Length];
			}
			for (int l = 0; l < __instance.m_slots.Length; l++)
			{
				___m_ps[l] = ((Component)__instance.m_slots[l]).GetComponent<ParticleSystem>();
				___m_as[l] = ((Component)__instance.m_slots[l]).GetComponent<AudioSource>();
				if (Object.op_Implicit((Object)(object)val))
				{
					___m_burntPS[l] = ((Component)Object.Instantiate<Transform>(val, val.parent)).GetComponent<ParticleSystem>();
					((Object)___m_burntPS[l]).name = "burnt" + l;
					((Component)___m_burntPS[l]).transform.localPosition = __instance.m_slots[l].localPosition;
					EmissionModule emission = ___m_burntPS[l].emission;
					((EmissionModule)(ref emission)).enabled = false;
				}
				if (Object.op_Implicit((Object)(object)val2))
				{
					___m_donePS[l] = ((Component)Object.Instantiate<Transform>(val2, val2.parent)).GetComponent<ParticleSystem>();
					((Object)___m_donePS[l]).name = "done" + l;
					((Component)___m_donePS[l]).transform.localPosition = __instance.m_slots[l].localPosition;
					EmissionModule emission2 = ___m_donePS[l].emission;
					((EmissionModule)(ref emission2)).enabled = false;
				}
			}
			foreach (ParticleSystem item in list3)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (ParticleSystem item2 in list4)
			{
				Object.Destroy((Object)(object)((Component)item2).gameObject);
			}
		}
	}

	[HarmonyPatch(typeof(CookingStation), "UpdateCooking")]
	private static class CookingStation_UpdateCooking_Patch
	{
		private static void Postfix(CookingStation __instance, ZNetView ___m_nview)
		{
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			Traverse val = Traverse.Create((object)__instance);
			if (!modEnabled.Value || !___m_nview.IsValid() || !___m_nview.IsOwner() || (__instance.m_requireFire && !val.Method("IsFireLit", Array.Empty<object>()).GetValue<bool>()) || (__instance.m_useFuel && val.Method("GetFuel", Array.Empty<object>()).GetValue<float>() <= 0f))
			{
				return;
			}
			for (int i = 0; i < __instance.m_slots.Length; i++)
			{
				string @string = ___m_nview.GetZDO().GetString("slot" + i, "");
				float @float = ___m_nview.GetZDO().GetFloat("slot" + i, 0f);
				int @int = ___m_nview.GetZDO().GetInt("slotstatus" + i, 0);
				if (@string == "")
				{
					continue;
				}
				ItemConversion value = val.Method("GetItemConversion", new object[1] { @string }).GetValue<ItemConversion>();
				if (@string != "" && @int != 2 && value != null && @float > value.m_cookTime && @string == ((Object)value.m_to).name)
				{
					if (autoPop.Value)
					{
						Dbgl($"Popping {((Object)__instance).name} slot {i} {@string}");
						Traverse.Create((object)__instance).Method("SpawnItem", new object[3]
						{
							@string,
							i,
							__instance.m_slots[i].position
						}).GetValue();
						___m_nview.GetZDO().Set("slot" + i, "");
						___m_nview.GetZDO().Set("slot" + i, 0f);
						___m_nview.InvokeRPC(ZNetView.Everybody, "SetSlotVisual", new object[2] { i, "" });
					}
					else if (preventBurning.Value)
					{
						___m_nview.GetZDO().Set("slot" + i, value.m_cookTime);
					}
				}
			}
		}
	}

	[HarmonyPatch(typeof(Terminal), "InputText")]
	private static class InputText_Patch
	{
		private static bool Prefix(Terminal __instance)
		{
			if (!modEnabled.Value)
			{
				return true;
			}
			string text = ((TMP_InputField)__instance.m_input).text;
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " reset"))
			{
				((BaseUnityPlugin)context).Config.Reload();
				((BaseUnityPlugin)context).Config.Save();
				__instance.AddString(text);
				__instance.AddString(((BaseUnityPlugin)context).Info.Metadata.Name + " config reloaded");
				return false;
			}
			return true;
		}
	}

	private static BepInExPlugin context;

	private Harmony harmony;

	public static ConfigEntry<bool> modEnabled;

	public static ConfigEntry<int> nexusID;

	public static ConfigEntry<bool> isDebug;

	public static ConfigEntry<float> slotMultiplier;

	public static ConfigEntry<float> cookTimeMultiplier;

	public static ConfigEntry<bool> preventBurning;

	public static ConfigEntry<bool> autoPop;

	public static void Dbgl(string str = "", bool pref = true)
	{
		if (isDebug.Value)
		{
			Debug.Log((object)((pref ? (typeof(BepInExPlugin).Namespace + " ") : "") + str));
		}
	}

	private void Awake()
	{
		//IL_0117: Unknown result type (might be due to invalid IL or missing references)
		//IL_0121: Expected O, but got Unknown
		context = this;
		modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
		nexusID = ((BaseUnityPlugin)this).Config.Bind<int>("General", "NexusID", 895, "Nexus mod ID for updates");
		isDebug = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "IsDebug", true, "Show debug messages in console");
		preventBurning = ((BaseUnityPlugin)this).Config.Bind<bool>("Options", "PreventBurning", true, "Prevent burning.");
		autoPop = ((BaseUnityPlugin)this).Config.Bind<bool>("Options", "AutoPop", true, "Automatically pop cooked items off the station.");
		slotMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "SlotMultiplier", 2.5f, "Multiply number of cooking slots by this amount");
		cookTimeMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Options", "CookTimeMultiplier", 1f, "Multiply cooking time by this amount");
		if (modEnabled.Value)
		{
			harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
			harmony.PatchAll();
		}
	}

	private void OnDestroy()
	{
		Dbgl("Destroying plugin");
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchAll((string)null);
		}
	}

	private void UUpdate()
	{
	}
}