using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using AllInThisTogether;
using HarmonyLib;
using MelonLoader;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Class1), "All In This Together", "1.1", "TheMrEvil", null)]
[assembly: MelonGame("Alvios", "Vellum")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AllInThisTogether")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+544948081db6e1830f328dcfd1726651c3bb6b50")]
[assembly: AssemblyProduct("AllInThisTogether")]
[assembly: AssemblyTitle("AllInThisTogether")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace AllInThisTogether
{
public class Class1 : MelonMod
{
[HarmonyPatch(typeof(NetworkManager), "CreateNewGame")]
private static class CreateNewGamePatch
{
private static void Prefix(ref RoomOptions options)
{
if (options != null)
{
int maxPlayers = options.MaxPlayers;
options.MaxPlayers = UNLIMITED_PLAYERS;
MelonLogger.Msg($"Player cap modified: {maxPlayers} -> {options.MaxPlayers}");
}
}
}
[HarmonyPatch(typeof(NetworkManager), "TryJoinRoom")]
private static class TryJoinRoomPatch
{
private static void Prefix(string code)
{
MelonLogger.Msg("Attempting to join room: " + code + " (unlimited players mod active)");
}
}
[HarmonyPatch(typeof(MainPanel), "CreatePublicRoom")]
private static class CreatePublicRoomPatch
{
private static bool Prefix(MainPanel __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
RoomOptions val = new RoomOptions();
val.MaxPlayers = UNLIMITED_PLAYERS;
val.IsVisible = true;
NetworkManager.instance.CreateNewGame(val);
try
{
Type typeFromHandle = typeof(AudioManager);
MethodInfo method = typeFromHandle.GetMethod("PlayInterfaceSFX", new Type[3]
{
typeof(AudioClip),
typeof(float),
typeof(float)
});
FieldInfo field = typeof(MainPanel).GetField("StartSFX", BindingFlags.Instance | BindingFlags.NonPublic);
if (field != null && method != null)
{
object value = field.GetValue(__instance);
if (value != null)
{
method.Invoke(null, new object[3] { value, 1f, 0f });
}
}
}
catch (Exception ex)
{
MelonLogger.Warning("Could not play start SFX: " + ex.Message);
}
MelonLogger.Msg("Created public room with unlimited players!");
return false;
}
}
[HarmonyPatch(typeof(MainPanel), "CreatePrivateRoom")]
private static class CreatePrivateRoomPatch
{
private static bool Prefix(MainPanel __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
RoomOptions val = new RoomOptions();
val.MaxPlayers = UNLIMITED_PLAYERS;
val.IsVisible = false;
NetworkManager.instance.CreateNewGame(val);
MelonLogger.Msg("Created private room with unlimited players!");
return false;
}
}
[HarmonyPatch(typeof(MainPanel), "CreateOrJoinRandom")]
private static class CreateOrJoinRandomPatch
{
private static void Postfix()
{
MelonLogger.Msg("CreateOrJoinRandom called - unlimited players mod active");
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static class InkMultiplierPatch
{
private static bool Prefix(ref int __result)
{
int num = 4;
if (PhotonNetwork.InRoom)
{
num = PhotonNetwork.CurrentRoom.PlayerCount switch
{
1 => 4,
2 => 2,
3 => 1,
4 => 1,
_ => 1,
};
}
__result = num;
return false;
}
}
private static readonly int UNLIMITED_PLAYERS = 250;
public override void OnInitializeMelon()
{
((MelonBase)this).LoggerInstance.Msg("All In This Together mod loaded!");
((MelonBase)this).LoggerInstance.Msg("Player cap upped to 250");
((MelonBase)this).LoggerInstance.Msg("Font point system modified - 5+ players now get 1 font point each");
}
}
}