Decompiled source of The Codex v2.0.1

Mods/TheCodex.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using Microsoft.CodeAnalysis;
using TheCodex;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Class1), "The Codex", "2.0", "TheMrEvil", null)]
[assembly: MelonGame("Alvios", "Vellum")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TheCodex")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+8775f5a590fa3cbdc7181f58469351ca662e6f54")]
[assembly: AssemblyProduct("TheCodex")]
[assembly: AssemblyTitle("TheCodex")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace TheCodex
{
	public class Class1 : MelonMod
	{
		public enum AbilityTabType
		{
			Primary,
			Secondary,
			Utility,
			Movement,
			Core,
			AllAugments
		}

		private bool showDropdown;

		private Rect windowRect = new Rect(20f, 20f, 500f, 600f);

		private Vector2 scrollPosition = Vector2.zero;

		private AbilityTabType currentTab;

		private readonly string[] tabNames = new string[6] { "Primary", "Secondary", "Utility", "Movement", "Core", "Augments" };

		private static readonly Dictionary<PlayerAbilityType, List<AbilityTree>> cachedFullAbilityLists = new Dictionary<PlayerAbilityType, List<AbilityTree>>();

		private static readonly List<AugmentTree> cachedFullCoreList = new List<AugmentTree>();

		private static bool hasInitializedCache = false;

		public override void OnUpdate()
		{
			if (Input.GetKeyDown((KeyCode)61) || Input.GetKeyDown((KeyCode)270))
			{
				showDropdown = !showDropdown;
				if (showDropdown && !hasInitializedCache)
				{
					InitializeAbilityCache();
				}
			}
			if (showDropdown)
			{
				SetCursorState(unlocked: true);
			}
		}

		private void InitializeAbilityCache()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				MelonLogger.Msg("Initializing ability cache...");
				PlayerAbilityType[] array = new PlayerAbilityType[4];
				RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
				PlayerAbilityType[] array2 = (PlayerAbilityType[])(object)array;
				foreach (PlayerAbilityType val in array2)
				{
					List<AbilityTree> abilitiesForTypeInternal = GetAbilitiesForTypeInternal(val);
					cachedFullAbilityLists[val] = new List<AbilityTree>(abilitiesForTypeInternal);
					MelonLogger.Msg($"Cached {abilitiesForTypeInternal.Count} abilities for type {val}");
				}
				List<AugmentTree> availableCoresInternal = GetAvailableCoresInternal();
				cachedFullCoreList.Clear();
				cachedFullCoreList.AddRange(availableCoresInternal);
				MelonLogger.Msg($"Cached {availableCoresInternal.Count} cores");
				hasInitializedCache = true;
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error initializing ability cache: {arg}");
			}
		}

		public override void OnGUI()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			if (showDropdown)
			{
				GUI.FocusWindow(0);
				GUIStyle val = new GUIStyle(GUI.skin.window);
				val.normal.background = MakeTexture(2, 2, new Color(0.12f, 0.12f, 0.12f, 1f));
				val.hover.background = val.normal.background;
				val.active.background = val.normal.background;
				val.focused.background = val.normal.background;
				val.onNormal.background = val.normal.background;
				val.onHover.background = val.normal.background;
				val.onActive.background = val.normal.background;
				val.onFocused.background = val.normal.background;
				val.normal.textColor = Color.white;
				val.hover.textColor = Color.white;
				val.active.textColor = Color.white;
				val.focused.textColor = Color.white;
				val.onNormal.textColor = Color.white;
				val.onHover.textColor = Color.white;
				val.onActive.textColor = Color.white;
				val.onFocused.textColor = Color.white;
				GUI.depth = 0;
				windowRect = GUILayout.Window(0, windowRect, new WindowFunction(DrawWindow), "The Codex", val, Array.Empty<GUILayoutOption>());
			}
		}

		private void DrawWindow(int windowID)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			GUIStyle val = new GUIStyle(GUI.skin.button);
			val.normal.background = MakeTexture(2, 2, new Color(0.2f, 0.2f, 0.2f, 1f));
			val.normal.textColor = Color.white;
			val.fontSize = 14;
			val.fixedHeight = 30f;
			val.hover.background = MakeTexture(2, 2, new Color(0.3f, 0.3f, 0.3f, 1f));
			val.active.background = val.normal.background;
			GUIStyle val2 = new GUIStyle(val);
			val2.normal.background = MakeTexture(2, 2, new Color(0.4f, 0.4f, 0.4f, 1f));
			val2.normal.textColor = Color.yellow;
			val2.hover.background = val2.normal.background;
			val2.active.background = val2.normal.background;
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			for (int i = 0; i < tabNames.Length; i++)
			{
				AbilityTabType abilityTabType = (AbilityTabType)i;
				GUIStyle val3 = ((currentTab == abilityTabType) ? val2 : val);
				if (GUILayout.Button(tabNames[i], val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
				{
					currentTab = abilityTabType;
				}
			}
			GUILayout.EndHorizontal();
			GUILayout.Space(10f);
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			switch (currentTab)
			{
			case AbilityTabType.Primary:
				DrawAbilityTab((PlayerAbilityType)0, "Primary Abilities");
				break;
			case AbilityTabType.Secondary:
				DrawAbilityTab((PlayerAbilityType)1, "Secondary Abilities");
				break;
			case AbilityTabType.Utility:
				DrawAbilityTab((PlayerAbilityType)2, "Utility Abilities");
				break;
			case AbilityTabType.Movement:
				DrawAbilityTab((PlayerAbilityType)3, "Movement Abilities");
				break;
			case AbilityTabType.Core:
				DrawCoreTab();
				break;
			case AbilityTabType.AllAugments:
				DrawAllAugmentsTab();
				break;
			}
			GUILayout.EndScrollView();
			GUI.DragWindow();
		}

		private void DrawAbilityTab(PlayerAbilityType abilityType, string tabTitle)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Expected O, but got Unknown
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Expected O, but got Unknown
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			GUIStyle val = new GUIStyle(GUI.skin.label);
			val.fontSize = 18;
			val.normal.textColor = Color.white;
			val.fontStyle = (FontStyle)1;
			GUILayout.Label(tabTitle, val, Array.Empty<GUILayoutOption>());
			GUILayout.Space(10f);
			AbilityTree currentAbility = GetCurrentAbility(abilityType);
			if ((Object)(object)currentAbility != (Object)null)
			{
				GUIStyle val2 = new GUIStyle(GUI.skin.box);
				val2.normal.background = MakeTexture(2, 2, new Color(0.1f, 0.3f, 0.1f, 1f));
				val2.normal.textColor = Color.green;
				val2.fontSize = 14;
				GUILayout.BeginVertical(val2, Array.Empty<GUILayoutOption>());
				GUILayout.Label("Currently Equipped: " + currentAbility.Root.Name, val2, Array.Empty<GUILayoutOption>());
				GUILayout.EndVertical();
				GUILayout.Space(10f);
			}
			List<AbilityTree> abilitiesForType = GetAbilitiesForType(abilityType);
			if (abilitiesForType.Count == 0)
			{
				GUILayout.Label("No abilities available for this type.", GUI.skin.label, Array.Empty<GUILayoutOption>());
				return;
			}
			GUIStyle val3 = new GUIStyle(GUI.skin.button);
			val3.normal.background = MakeTexture(2, 2, new Color(0.25f, 0.25f, 0.25f, 1f));
			val3.normal.textColor = Color.white;
			val3.fontSize = 16;
			val3.fixedHeight = 40f;
			val3.hover.background = MakeTexture(2, 2, new Color(0.35f, 0.35f, 0.35f, 1f));
			val3.active.background = val3.normal.background;
			foreach (AbilityTree item in abilitiesForType)
			{
				string text = item.Root.Name;
				bool flag = (Object)(object)currentAbility != (Object)null && ((GraphTree)currentAbility).ID == ((GraphTree)item).ID;
				if (flag)
				{
					val3.normal.textColor = Color.green;
					text += " (Equipped)";
				}
				else
				{
					val3.normal.textColor = Color.white;
				}
				if (GUILayout.Button(text, val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }) && !flag)
				{
					EquipAbility(abilityType, item);
				}
			}
		}

		private void DrawCoreTab()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			GUIStyle val = new GUIStyle(GUI.skin.label);
			val.fontSize = 18;
			val.normal.textColor = Color.white;
			val.fontStyle = (FontStyle)1;
			GUILayout.Label("Core Selection", val, Array.Empty<GUILayoutOption>());
			GUILayout.Space(10f);
			AugmentTree currentCore = GetCurrentCore();
			if ((Object)(object)currentCore != (Object)null)
			{
				GUIStyle val2 = new GUIStyle(GUI.skin.box);
				val2.normal.background = MakeTexture(2, 2, new Color(0.1f, 0.3f, 0.1f, 1f));
				val2.normal.textColor = Color.green;
				val2.fontSize = 14;
				GUILayout.BeginVertical(val2, Array.Empty<GUILayoutOption>());
				GUILayout.Label("Currently Equipped: " + currentCore.Root.Name, val2, Array.Empty<GUILayoutOption>());
				GUILayout.EndVertical();
				GUILayout.Space(10f);
			}
			List<AugmentTree> availableCores = GetAvailableCores();
			if (availableCores.Count == 0)
			{
				GUILayout.Label("No cores available.", GUI.skin.label, Array.Empty<GUILayoutOption>());
				return;
			}
			GUIStyle val3 = new GUIStyle(GUI.skin.button);
			val3.normal.background = MakeTexture(2, 2, new Color(0.25f, 0.25f, 0.25f, 1f));
			val3.normal.textColor = Color.white;
			val3.fontSize = 16;
			val3.fixedHeight = 40f;
			val3.hover.background = MakeTexture(2, 2, new Color(0.35f, 0.35f, 0.35f, 1f));
			val3.active.background = val3.normal.background;
			foreach (AugmentTree item in availableCores)
			{
				string text = item.Root.Name;
				bool flag = (Object)(object)currentCore != (Object)null && ((GraphTree)currentCore).ID == ((GraphTree)item).ID;
				if (flag)
				{
					val3.normal.textColor = Color.green;
					text += " (Equipped)";
				}
				else
				{
					val3.normal.textColor = Color.white;
				}
				if (GUILayout.Button(text, val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }) && !flag)
				{
					EquipCore(item);
				}
			}
		}

		private void DrawAllAugmentsTab()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			GUIStyle val = new GUIStyle(GUI.skin.label);
			val.fontSize = 18;
			val.normal.textColor = Color.white;
			val.fontStyle = (FontStyle)1;
			GUILayout.Label("All Augments", val, Array.Empty<GUILayoutOption>());
			GUILayout.Space(10f);
			GUIStyle val2 = new GUIStyle(GUI.skin.button);
			val2.normal.background = MakeTexture(2, 2, new Color(0.25f, 0.25f, 0.25f, 1f));
			val2.normal.textColor = Color.white;
			val2.fontSize = 16;
			val2.fixedHeight = 35f;
			val2.hover.background = MakeTexture(2, 2, new Color(0.35f, 0.35f, 0.35f, 1f));
			val2.active.background = val2.normal.background;
			foreach (AugmentTree addableAugmentTree in GetAddableAugmentTrees())
			{
				string text = addableAugmentTree.Root?.Name ?? "Unnamed Augment";
				if (GUILayout.Button(text, val2, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
				{
					MelonLogger.Msg("Adding augment: " + text + " (ID: " + ((GraphTree)addableAugmentTree).ID + ")");
					AddAugment(addableAugmentTree);
				}
			}
		}

		private void AddAugment(AugmentTree augmentTree)
		{
			try
			{
				if ((Object)(object)PlayerControl.myInstance != (Object)null)
				{
					MelonLogger.Msg("Adding augment: " + (augmentTree.Root?.Name ?? "Unnamed") + " (ID: " + ((GraphTree)augmentTree).ID + ")");
					((EntityControl)PlayerControl.myInstance).AddAugment(augmentTree, 1);
					MelonLogger.Msg("Successfully added augment: " + (augmentTree.Root?.Name ?? "Unnamed"));
				}
				else
				{
					MelonLogger.Error("PlayerControl.myInstance is null - cannot add augment");
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error(string.Format("Error adding augment {0}: {1}", augmentTree.Root?.Name ?? "Unnamed", arg));
			}
		}

		private List<AugmentTree> GetAddableAugmentTrees()
		{
			List<AugmentTree> list = new List<AugmentTree>();
			try
			{
				List<AugmentTree> allAugments = GraphDB.GetAllAugments((ModType)0);
				if (allAugments != null)
				{
					foreach (AugmentTree item in allAugments)
					{
						if ((Object)(object)item != (Object)null)
						{
							list.Add(item);
						}
					}
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error getting augment trees: {arg}");
			}
			return list.OrderBy<AugmentTree, string>((AugmentTree a) => a.Root?.Name ?? "zzz_Unnamed", StringComparer.OrdinalIgnoreCase).ToList();
		}

		private List<AbilityTree> GetAbilitiesForType(PlayerAbilityType abilityType)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (hasInitializedCache && cachedFullAbilityLists.ContainsKey(abilityType))
			{
				return cachedFullAbilityLists[abilityType];
			}
			return GetAbilitiesForTypeInternal(abilityType);
		}

		private List<AbilityTree> GetAbilitiesForTypeInternal(PlayerAbilityType abilityType)
		{
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			List<AbilityTree> list = new List<AbilityTree>();
			try
			{
				List<AbilityTree> playerAbilities = GraphDB.GetPlayerAbilities(abilityType);
				if (playerAbilities != null)
				{
					foreach (AbilityTree item in playerAbilities)
					{
						if (item != null && item.Root?.PlrAbilityType == (PlayerAbilityType?)abilityType && item.Root.Name != null)
						{
							list.Add(item);
						}
					}
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error getting abilities for type {abilityType}: {arg}");
			}
			return list.OrderBy((AbilityTree a) => a.Root.Name).ToList();
		}

		private List<AugmentTree> GetAvailableCores()
		{
			if (hasInitializedCache && cachedFullCoreList.Count > 0)
			{
				return cachedFullCoreList;
			}
			return GetAvailableCoresInternal();
		}

		private List<AugmentTree> GetAvailableCoresInternal()
		{
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			List<AugmentTree> list = new List<AugmentTree>();
			try
			{
				Type typeFromHandle = typeof(PlayerDB);
				FieldInfo field = typeFromHandle.GetField("instance", BindingFlags.Static | BindingFlags.NonPublic);
				if (field != null)
				{
					object value = field.GetValue(null);
					if (value != null)
					{
						FieldInfo field2 = typeFromHandle.GetField("Cores", BindingFlags.Instance | BindingFlags.Public);
						if (field2 != null && field2.GetValue(value) is IEnumerable<object> enumerable)
						{
							foreach (object item in enumerable)
							{
								FieldInfo field3 = item.GetType().GetField("core", BindingFlags.Instance | BindingFlags.Public);
								FieldInfo field4 = item.GetType().GetField("color", BindingFlags.Instance | BindingFlags.Public);
								if (field3 != null && field4 != null)
								{
									object? value2 = field3.GetValue(item);
									AugmentTree val = (AugmentTree)((value2 is AugmentTree) ? value2 : null);
									object value3 = field4.GetValue(item);
									if ((Object)(object)val != (Object)null)
									{
										list.Add(val);
										MelonLogger.Msg($"Found core: {val.Root.Name} (Color: {value3})");
									}
								}
							}
						}
					}
				}
				if (list.Count == 0)
				{
					MelonLogger.Msg("Reflection approach failed, trying static method approach...");
					MagicColor[] array = new MagicColor[8];
					RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
					MagicColor[] array2 = (MagicColor[])(object)array;
					foreach (MagicColor val2 in array2)
					{
						try
						{
							CoreDisplay core = PlayerDB.GetCore(val2);
							if ((Object)(object)core?.core != (Object)null)
							{
								list.Add(core.core);
								MelonLogger.Msg($"Found core via static method: {core.core.Root.Name} (Color: {val2})");
							}
						}
						catch (Exception ex)
						{
							MelonLogger.Warning($"Failed to get core for color {val2}: {ex.Message}");
						}
					}
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error getting available cores: {arg}");
			}
			return (from c in list
				group c by ((GraphTree)c).ID into g
				select g.First() into c
				orderby c.Root.Name
				select c).ToList();
		}

		private AbilityTree? GetCurrentAbility(PlayerAbilityType abilityType)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
				{
					return PlayerControl.myInstance.actions.GetAbility(abilityType)?.AbilityTree;
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error getting current ability for type {abilityType}: {arg}");
			}
			return null;
		}

		private AugmentTree? GetCurrentCore()
		{
			try
			{
				if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
				{
					FieldInfo field = ((object)PlayerControl.myInstance.actions).GetType().GetField("core", BindingFlags.Instance | BindingFlags.NonPublic);
					if (field != null)
					{
						object? value = field.GetValue(PlayerControl.myInstance.actions);
						return (AugmentTree?)((value is AugmentTree) ? value : null);
					}
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error getting current core: {arg}");
			}
			return null;
		}

		private void EquipAbility(PlayerAbilityType abilityType, AbilityTree ability)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
				{
					MelonLogger.Msg($"Equipping {ability.Root.Name} to {abilityType}");
					PlayerControl.myInstance.actions.LoadAbility(abilityType, ((Node)ability.Root).guid, false);
					Settings.SaveLoadout();
					MelonLogger.Msg("Successfully equipped " + ability.Root.Name);
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error equipping ability {ability.Root.Name}: {arg}");
			}
		}

		private void EquipCore(AugmentTree core)
		{
			try
			{
				if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
				{
					MelonLogger.Msg("Equipping core: " + core.Root.Name);
					PlayerControl.myInstance.actions.SetCore(core);
					Settings.SaveLoadout();
					MelonLogger.Msg("Successfully equipped core " + core.Root.Name);
				}
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Error equipping core {core.Root.Name}: {arg}");
			}
		}

		private void SetCursorState(bool unlocked)
		{
			if (unlocked)
			{
				Cursor.lockState = (CursorLockMode)0;
				Cursor.visible = true;
			}
			else
			{
				Cursor.lockState = (CursorLockMode)1;
				Cursor.visible = false;
			}
		}

		private Texture2D MakeTexture(int width, int height, Color color)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			Color[] array = (Color[])(object)new Color[width * height];
			for (int i = 0; i < array.Length; i++)
			{
				array[i] = color;
			}
			Texture2D val = new Texture2D(width, height);
			val.SetPixels(array);
			val.Apply();
			return val;
		}
	}
}