using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using HarmonyLib;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using TheCodex;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Class1), "The Codex", "3.0", "TheMrEvil", null)]
[assembly: MelonGame("Alvios", "Vellum")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TheCodex")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+12218b7a83db3f5c39eeafb11cd5bc1208aad717")]
[assembly: AssemblyProduct("TheCodex")]
[assembly: AssemblyTitle("TheCodex")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace TheCodex
{
public class Class1 : MelonMod
{
public enum AbilityTabType
{
Primary,
Secondary,
Utility,
Movement,
Core,
AllAugments,
Favorites,
Tools
}
private bool showDropdown;
private Rect windowRect = new Rect(20f, 20f, 500f, 600f);
private Vector2 scrollPosition = Vector2.zero;
private AbilityTabType currentTab;
private readonly string[] tabNames = new string[8] { "Primary", "Secondary", "Utility", "Movement", "Core", "Augments", "Favorites", "Tools" };
private string searchText = "";
private readonly Dictionary<AbilityTabType, string> searchTexts = new Dictionary<AbilityTabType, string>();
private static readonly Dictionary<PlayerAbilityType, List<AbilityTree>> cachedFullAbilityLists = new Dictionary<PlayerAbilityType, List<AbilityTree>>();
private static readonly List<AugmentTree> cachedFullCoreList = new List<AugmentTree>();
private static bool hasInitializedCache = false;
private static readonly HashSet<string> favorites = new HashSet<string>(StringComparer.Ordinal);
private static bool favoritesLoaded = false;
private static MelonPreferences_Category? prefsCategory;
private static MelonPreferences_Entry<string>? prefsFavoritesEntry;
private const string PrefsCategoryName = "TheCodex";
private const string PrefsFavoritesKey = "Favorites";
private static bool noClipEnabled = false;
public static bool godModeEnabled = false;
public static bool blockPlayerAugmentsEnabled = false;
public static bool infiniteManaEnabled = false;
private string rerollsInput = string.Empty;
private int lastAutoFilledRerolls = int.MinValue;
private string fontPointsInput = string.Empty;
private int lastAutoFilledFontPoints = int.MinValue;
public override void OnInitializeMelon()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Expected O, but got Unknown
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Expected O, but got Unknown
//IL_0253: Unknown result type (might be due to invalid IL or missing references)
//IL_0260: Expected O, but got Unknown
//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
//IL_02b1: Expected O, but got Unknown
try
{
Harmony val = new Harmony("TheCodex.Patches");
MethodInfo method = typeof(PlayerHealth).GetMethod("ApplyDamageImmediate", BindingFlags.Instance | BindingFlags.Public);
if (method != null)
{
MethodInfo method2 = typeof(GodModePatches).GetMethod("ApplyDamageImmediatePrefix", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)method, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
MelonLogger.Warning("Could not find PlayerHealth.ApplyDamageImmediate method to patch");
}
MethodInfo method3 = typeof(EntityHealth).GetMethod("Die", BindingFlags.Instance | BindingFlags.Public);
if (method3 != null)
{
MethodInfo method4 = typeof(GodModePatches).GetMethod("DiePrefix", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)method3, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
MelonLogger.Warning("Could not find EntityHealth.Die method to patch");
}
Type typeFromHandle = typeof(PlayerControl);
MethodInfo method5 = typeFromHandle.GetMethod("AddAugment", BindingFlags.Instance | BindingFlags.Public, null, new Type[2]
{
typeof(AugmentTree),
typeof(int)
}, null);
if (method5 != null)
{
MethodInfo method6 = typeof(AugmentBlockPatches).GetMethod("AddAugmentPrefix", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)method5, new HarmonyMethod(method6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
MelonLogger.Warning("Could not find PlayerControl.AddAugment(AugmentTree, int) method to patch");
MethodInfo[] array = (from m in typeFromHandle.GetMethods(BindingFlags.Instance | BindingFlags.Public)
where m.Name == "AddAugment"
select m).ToArray();
MelonLogger.Msg($"Found {array.Length} AddAugment methods:");
MethodInfo[] array2 = array;
for (int i = 0; i < array2.Length; i++)
{
ParameterInfo[] parameters = array2[i].GetParameters();
string text = string.Join(", ", parameters.Select((ParameterInfo p) => p.ParameterType.Name));
MelonLogger.Msg(" AddAugment(" + text + ")");
}
}
try
{
Type typeFromHandle2 = typeof(PlayerMana);
MethodInfo method7 = typeFromHandle2.GetMethod("ConsumeMana", BindingFlags.Instance | BindingFlags.Public, null, new Type[2]
{
typeof(float),
typeof(bool)
}, null);
if (method7 != null)
{
MethodInfo method8 = typeof(ManaPatches).GetMethod("ConsumeManaPrefix", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)method7, new HarmonyMethod(method8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
MelonLogger.Warning("Could not find PlayerMana.ConsumeMana(float, bool) method to patch");
}
MethodInfo method9 = typeFromHandle2.GetMethod("Drain", BindingFlags.Instance | BindingFlags.Public);
if (method9 != null)
{
MethodInfo method10 = typeof(ManaPatches).GetMethod("DrainPrefix", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)method9, new HarmonyMethod(method10), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
MelonLogger.Warning("Could not find PlayerMana.Drain method to patch");
}
}
catch (Exception arg)
{
MelonLogger.Error($"Failed to apply PlayerMana patches: {arg}");
}
}
catch (Exception arg2)
{
MelonLogger.Error($"Failed to apply Harmony patches: {arg2}");
}
}
public override void OnUpdate()
{
if (Input.GetKeyDown((KeyCode)61) || Input.GetKeyDown((KeyCode)270))
{
showDropdown = !showDropdown;
if (showDropdown && !hasInitializedCache)
{
InitializeAbilityCache();
InitializeSearchTexts();
}
if (showDropdown && !favoritesLoaded)
{
LoadFavorites();
}
}
if (showDropdown)
{
SetCursorState(unlocked: true);
}
ApplyNoClip();
}
private void InitializeSearchTexts()
{
foreach (AbilityTabType value in Enum.GetValues(typeof(AbilityTabType)))
{
if (!searchTexts.ContainsKey(value))
{
searchTexts[value] = "";
}
}
}
private void InitializeAbilityCache()
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
try
{
MelonLogger.Msg("Initializing ability cache...");
PlayerAbilityType[] array = new PlayerAbilityType[4];
RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
PlayerAbilityType[] array2 = (PlayerAbilityType[])(object)array;
foreach (PlayerAbilityType val in array2)
{
List<AbilityTree> abilitiesForTypeInternal = GetAbilitiesForTypeInternal(val);
cachedFullAbilityLists[val] = new List<AbilityTree>(abilitiesForTypeInternal);
MelonLogger.Msg($"Cached {abilitiesForTypeInternal.Count} abilities for type {val}");
}
List<AugmentTree> availableCoresInternal = GetAvailableCoresInternal();
cachedFullCoreList.Clear();
cachedFullCoreList.AddRange(availableCoresInternal);
MelonLogger.Msg($"Cached {availableCoresInternal.Count} cores");
hasInitializedCache = true;
}
catch (Exception arg)
{
MelonLogger.Error($"Error initializing ability cache: {arg}");
}
}
public override void OnGUI()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Expected O, but got Unknown
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
if (showDropdown)
{
GUI.FocusWindow(0);
GUIStyle val = new GUIStyle(GUI.skin.window);
val.normal.background = MakeTexture(2, 2, new Color(0.12f, 0.12f, 0.12f, 1f));
val.hover.background = val.normal.background;
val.active.background = val.normal.background;
val.focused.background = val.normal.background;
val.onNormal.background = val.normal.background;
val.onHover.background = val.normal.background;
val.onActive.background = val.normal.background;
val.onFocused.background = val.normal.background;
val.normal.textColor = Color.white;
val.hover.textColor = Color.white;
val.active.textColor = Color.white;
val.focused.textColor = Color.white;
val.onNormal.textColor = Color.white;
val.onHover.textColor = Color.white;
val.onActive.textColor = Color.white;
val.onFocused.textColor = Color.white;
GUI.depth = 0;
windowRect = GUILayout.Window(0, windowRect, new WindowFunction(DrawWindow), "The Codex", val, Array.Empty<GUILayoutOption>());
}
}
private void DrawWindow(int windowID)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.button);
val.normal.background = MakeTexture(2, 2, new Color(0.2f, 0.2f, 0.2f, 1f));
val.normal.textColor = Color.white;
val.fontSize = 14;
val.fixedHeight = 30f;
val.hover.background = MakeTexture(2, 2, new Color(0.3f, 0.3f, 0.3f, 1f));
val.active.background = val.normal.background;
GUIStyle val2 = new GUIStyle(val);
val2.normal.background = MakeTexture(2, 2, new Color(0.4f, 0.4f, 0.4f, 1f));
val2.normal.textColor = Color.yellow;
val2.hover.background = val2.normal.background;
val2.active.background = val2.normal.background;
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
for (int i = 0; i < tabNames.Length; i++)
{
AbilityTabType abilityTabType = (AbilityTabType)i;
GUIStyle val3 = ((currentTab == abilityTabType) ? val2 : val);
if (GUILayout.Button(tabNames[i], val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
{
currentTab = abilityTabType;
}
}
GUILayout.EndHorizontal();
GUILayout.Space(10f);
if (currentTab != AbilityTabType.Tools)
{
DrawSearchBar();
GUILayout.Space(5f);
}
scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
switch (currentTab)
{
case AbilityTabType.Primary:
DrawAbilityTab((PlayerAbilityType)0, "Primary Abilities");
break;
case AbilityTabType.Secondary:
DrawAbilityTab((PlayerAbilityType)1, "Secondary Abilities");
break;
case AbilityTabType.Utility:
DrawAbilityTab((PlayerAbilityType)2, "Utility Abilities");
break;
case AbilityTabType.Movement:
DrawAbilityTab((PlayerAbilityType)3, "Movement Abilities");
break;
case AbilityTabType.Core:
DrawCoreTab();
break;
case AbilityTabType.AllAugments:
DrawAllAugmentsTab();
break;
case AbilityTabType.Favorites:
DrawFavoritesTab();
break;
case AbilityTabType.Tools:
DrawToolsTab();
break;
}
GUILayout.EndScrollView();
GUI.DragWindow();
}
private void DrawSearchBar()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Expected O, but got Unknown
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.textField);
val.normal.background = MakeTexture(2, 2, new Color(0.15f, 0.15f, 0.15f, 1f));
val.normal.textColor = Color.white;
val.fontSize = 14;
val.fixedHeight = 25f;
GUIStyle val2 = new GUIStyle(GUI.skin.label);
val2.normal.textColor = Color.white;
val2.fontSize = 12;
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.Label("Search:", val2, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
string text = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
string text2 = GUILayout.TextField(text, val, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
if (text2 != text)
{
searchTexts[currentTab] = text2;
}
GUIStyle val3 = new GUIStyle(GUI.skin.button);
val3.normal.background = MakeTexture(2, 2, new Color(0.3f, 0.1f, 0.1f, 1f));
val3.normal.textColor = Color.white;
val3.fontSize = 12;
val3.fixedHeight = 25f;
val3.hover.background = MakeTexture(2, 2, new Color(0.4f, 0.2f, 0.2f, 1f));
if (GUILayout.Button("Clear", val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) }))
{
searchTexts[currentTab] = "";
}
GUILayout.EndHorizontal();
}
private GUIStyle BuildItemButtonStyle()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.button);
val.normal.background = MakeTexture(2, 2, new Color(0.25f, 0.25f, 0.25f, 1f));
val.normal.textColor = Color.white;
val.fontSize = 16;
val.fixedHeight = 40f;
val.hover.background = MakeTexture(2, 2, new Color(0.35f, 0.35f, 0.35f, 1f));
val.active.background = val.normal.background;
return val;
}
private GUIStyle BuildStarButtonStyle(bool isOn)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Expected O, but got Unknown
GUIStyle val = new GUIStyle(GUI.skin.button)
{
fontSize = 18,
fixedWidth = 36f,
fixedHeight = 40f,
alignment = (TextAnchor)4
};
val.normal.textColor = (isOn ? Color.yellow : Color.white);
val.hover.textColor = Color.yellow;
Texture2D background = MakeTexture(2, 2, new Color(0.18f, 0.18f, 0.18f, 1f));
val.normal.background = background;
val.hover.background = background;
val.active.background = background;
return val;
}
private void DrawAbilityTab(PlayerAbilityType abilityType, string tabTitle)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_01be: Unknown result type (might be due to invalid IL or missing references)
//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
//IL_0208: Unknown result type (might be due to invalid IL or missing references)
//IL_0254: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontSize = 18;
val.normal.textColor = Color.white;
val.fontStyle = (FontStyle)1;
GUILayout.Label(tabTitle, val, Array.Empty<GUILayoutOption>());
GUILayout.Space(10f);
AbilityTree currentAbility = GetCurrentAbility(abilityType);
if ((Object)(object)currentAbility != (Object)null)
{
GUIStyle val2 = new GUIStyle(GUI.skin.box);
val2.normal.background = MakeTexture(2, 2, new Color(0.1f, 0.3f, 0.1f, 1f));
val2.normal.textColor = Color.green;
val2.fontSize = 14;
GUILayout.BeginVertical(val2, Array.Empty<GUILayoutOption>());
GUILayout.Label("Currently Equipped: " + currentAbility.Root.Name, val2, Array.Empty<GUILayoutOption>());
GUILayout.EndVertical();
GUILayout.Space(10f);
}
List<AbilityTree> filteredAbilities = GetFilteredAbilities(abilityType);
if (filteredAbilities.Count == 0)
{
string text = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
if (!string.IsNullOrEmpty(text))
{
GUILayout.Label("No abilities found matching '" + text + "'.", GUI.skin.label, Array.Empty<GUILayoutOption>());
}
else
{
GUILayout.Label("No abilities available for this type.", GUI.skin.label, Array.Empty<GUILayoutOption>());
}
return;
}
GUIStyle val3 = BuildItemButtonStyle();
foreach (AbilityTree item in filteredAbilities)
{
string text2 = item.Root.Name;
bool flag = (Object)(object)currentAbility != (Object)null && ((GraphTree)currentAbility).ID == ((GraphTree)item).ID;
bool flag2 = IsFavoriteAbility(abilityType, item);
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
if (GUILayout.Button(flag2 ? "★" : "☆", BuildStarButtonStyle(flag2), Array.Empty<GUILayoutOption>()))
{
ToggleFavoriteAbility(abilityType, item);
}
if (flag)
{
val3.normal.textColor = Color.green;
}
else
{
val3.normal.textColor = Color.white;
}
if (flag)
{
text2 += " (Equipped)";
}
if (GUILayout.Button(text2, val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }) && !flag)
{
EquipAbility(abilityType, item);
}
GUILayout.EndHorizontal();
}
}
private void DrawCoreTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Expected O, but got Unknown
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
//IL_0208: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontSize = 18;
val.normal.textColor = Color.white;
val.fontStyle = (FontStyle)1;
GUILayout.Label("Core Selection", val, Array.Empty<GUILayoutOption>());
GUILayout.Space(10f);
AugmentTree currentCore = GetCurrentCore();
if ((Object)(object)currentCore != (Object)null)
{
GUIStyle val2 = new GUIStyle(GUI.skin.box);
val2.normal.background = MakeTexture(2, 2, new Color(0.1f, 0.3f, 0.1f, 1f));
val2.normal.textColor = Color.green;
val2.fontSize = 14;
GUILayout.BeginVertical(val2, Array.Empty<GUILayoutOption>());
GUILayout.Label("Currently Equipped: " + currentCore.Root.Name, val2, Array.Empty<GUILayoutOption>());
GUILayout.EndVertical();
GUILayout.Space(10f);
}
List<AugmentTree> filteredCores = GetFilteredCores();
if (filteredCores.Count == 0)
{
string text = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
if (!string.IsNullOrEmpty(text))
{
GUILayout.Label("No cores found matching '" + text + "'.", GUI.skin.label, Array.Empty<GUILayoutOption>());
}
else
{
GUILayout.Label("No cores available.", GUI.skin.label, Array.Empty<GUILayoutOption>());
}
return;
}
GUIStyle val3 = BuildItemButtonStyle();
foreach (AugmentTree item in filteredCores)
{
string text2 = item.Root.Name;
bool flag = (Object)(object)currentCore != (Object)null && ((GraphTree)currentCore).ID == ((GraphTree)item).ID;
bool flag2 = IsFavoriteCore(item);
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
if (GUILayout.Button(flag2 ? "★" : "☆", BuildStarButtonStyle(flag2), Array.Empty<GUILayoutOption>()))
{
ToggleFavoriteCore(item);
}
if (flag)
{
val3.normal.textColor = Color.green;
}
else
{
val3.normal.textColor = Color.white;
}
if (flag)
{
text2 += " (Equipped)";
}
if (GUILayout.Button(text2, val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }) && !flag)
{
EquipCore(item);
}
GUILayout.EndHorizontal();
}
}
private void DrawAllAugmentsTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontSize = 18;
val.normal.textColor = Color.white;
val.fontStyle = (FontStyle)1;
GUILayout.Label("All Augments", val, Array.Empty<GUILayoutOption>());
GUILayout.Space(10f);
GUIStyle val2 = new GUIStyle(GUI.skin.button);
val2.normal.background = MakeTexture(2, 2, new Color(0.25f, 0.25f, 0.25f, 1f));
val2.normal.textColor = Color.white;
val2.fontSize = 16;
val2.fixedHeight = 35f;
val2.hover.background = MakeTexture(2, 2, new Color(0.35f, 0.35f, 0.35f, 1f));
val2.active.background = val2.normal.background;
List<AugmentTree> filteredAugments = GetFilteredAugments();
if (filteredAugments.Count == 0)
{
string text = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
if (!string.IsNullOrEmpty(text))
{
GUILayout.Label("No augments found matching '" + text + "'.", GUI.skin.label, Array.Empty<GUILayoutOption>());
}
else
{
GUILayout.Label("No augments available.", GUI.skin.label, Array.Empty<GUILayoutOption>());
}
return;
}
foreach (AugmentTree item in filteredAugments)
{
string text2 = item.Root?.Name ?? "Unnamed Augment";
bool flag = IsFavoriteAugment(item);
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
if (GUILayout.Button(flag ? "★" : "☆", BuildStarButtonStyle(flag), Array.Empty<GUILayoutOption>()))
{
ToggleFavoriteAugment(item);
}
if (GUILayout.Button(text2, val2, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
{
MelonLogger.Msg("Adding augment: " + text2 + " (ID: " + ((GraphTree)item).ID + ")");
AddAugment(item);
}
GUILayout.EndHorizontal();
}
}
private void DrawFavoritesTab()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Expected O, but got Unknown
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0249: Unknown result type (might be due to invalid IL or missing references)
//IL_024e: Unknown result type (might be due to invalid IL or missing references)
//IL_0256: Unknown result type (might be due to invalid IL or missing references)
//IL_025f: Expected O, but got Unknown
//IL_0266: Unknown result type (might be due to invalid IL or missing references)
//IL_028b: Unknown result type (might be due to invalid IL or missing references)
//IL_0292: Expected O, but got Unknown
//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
//IL_0303: Unknown result type (might be due to invalid IL or missing references)
//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontSize = 18;
val.normal.textColor = Color.yellow;
val.fontStyle = (FontStyle)1;
GUILayout.Label("Favorites", val, Array.Empty<GUILayoutOption>());
GUILayout.Space(10f);
string filter = (searchTexts.ContainsKey(AbilityTabType.Favorites) ? searchTexts[AbilityTabType.Favorites] : "");
DrawFavAbilitySection((PlayerAbilityType)0, "Primary Abilities");
DrawFavAbilitySection((PlayerAbilityType)1, "Secondary Abilities");
DrawFavAbilitySection((PlayerAbilityType)2, "Utility Abilities");
DrawFavAbilitySection((PlayerAbilityType)3, "Movement Abilities");
List<AugmentTree> list = (from c in GetAvailableCores()
where IsFavoriteCore(c) && HasFilter(c.Root.Name)
select c).ToList();
if (list.Count > 0)
{
GUIStyle val2 = new GUIStyle(GUI.skin.label)
{
fontSize = 16,
fontStyle = (FontStyle)1
};
val2.normal.textColor = Color.white;
GUILayout.Label("Cores", val2, Array.Empty<GUILayoutOption>());
AugmentTree currentCore = GetCurrentCore();
GUIStyle val3 = BuildItemButtonStyle();
foreach (AugmentTree item in list)
{
string text = item.Root.Name;
bool flag = (Object)(object)currentCore != (Object)null && ((GraphTree)currentCore).ID == ((GraphTree)item).ID;
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("★", BuildStarButtonStyle(isOn: true), Array.Empty<GUILayoutOption>()))
{
ToggleFavoriteCore(item);
}
val3.normal.textColor = (flag ? Color.green : Color.white);
if (flag)
{
text += " (Equipped)";
}
if (GUILayout.Button(text, val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }) && !flag)
{
EquipCore(item);
}
GUILayout.EndHorizontal();
}
GUILayout.Space(6f);
}
List<AugmentTree> list2 = (from a in GetAddableAugmentTrees()
where IsFavoriteAugment(a) && HasFilter(a.Root.Name)
select a).ToList();
if (list2.Count <= 0)
{
return;
}
GUIStyle val4 = new GUIStyle(GUI.skin.label)
{
fontSize = 16,
fontStyle = (FontStyle)1
};
val4.normal.textColor = Color.white;
GUILayout.Label("Augments", val4, Array.Empty<GUILayoutOption>());
GUIStyle val5 = new GUIStyle(GUI.skin.button);
val5.normal.background = MakeTexture(2, 2, new Color(0.25f, 0.25f, 0.25f, 1f));
val5.normal.textColor = Color.white;
val5.fontSize = 16;
val5.fixedHeight = 35f;
val5.hover.background = MakeTexture(2, 2, new Color(0.35f, 0.35f, 0.35f, 1f));
val5.active.background = val5.normal.background;
foreach (AugmentTree item2 in list2)
{
string text2 = item2.Root?.Name ?? "Unnamed Augment";
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("★", BuildStarButtonStyle(isOn: true), Array.Empty<GUILayoutOption>()))
{
ToggleFavoriteAugment(item2);
}
if (GUILayout.Button(text2, val5, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }))
{
MelonLogger.Msg("Adding augment: " + text2 + " (ID: " + ((GraphTree)item2).ID + ")");
AddAugment(item2);
}
GUILayout.EndHorizontal();
}
void DrawFavAbilitySection(PlayerAbilityType type, string title)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
List<AbilityTree> list3 = (from a in GetAbilitiesForType(type)
where IsFavoriteAbility(type, a) && HasFilter(a.Root.Name)
select a).ToList();
if (list3.Count != 0)
{
GUIStyle val6 = new GUIStyle(GUI.skin.label)
{
fontSize = 16,
fontStyle = (FontStyle)1
};
val6.normal.textColor = Color.white;
GUILayout.Label(title, val6, Array.Empty<GUILayoutOption>());
AbilityTree currentAbility = GetCurrentAbility(type);
GUIStyle val7 = BuildItemButtonStyle();
foreach (AbilityTree item3 in list3)
{
string text3 = item3.Root.Name;
bool flag2 = (Object)(object)currentAbility != (Object)null && ((GraphTree)currentAbility).ID == ((GraphTree)item3).ID;
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
if (GUILayout.Button("★", BuildStarButtonStyle(isOn: true), Array.Empty<GUILayoutOption>()))
{
ToggleFavoriteAbility(type, item3);
}
val7.normal.textColor = (flag2 ? Color.green : Color.white);
if (flag2)
{
text3 += " (Equipped)";
}
if (GUILayout.Button(text3, val7, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }) && !flag2)
{
EquipAbility(type, item3);
}
GUILayout.EndHorizontal();
}
GUILayout.Space(6f);
}
}
bool HasFilter(string name)
{
if (!string.IsNullOrEmpty(filter))
{
return (name?.IndexOf(filter, StringComparison.OrdinalIgnoreCase) ?? (-1)) >= 0;
}
return true;
}
}
private void DrawToolsTab()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Expected O, but got Unknown
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0179: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Expected O, but got Unknown
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
//IL_01e4: Expected O, but got Unknown
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_0218: Unknown result type (might be due to invalid IL or missing references)
//IL_0255: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontSize = 18;
val.normal.textColor = Color.white;
val.fontStyle = (FontStyle)1;
GUIStyle val2 = new GUIStyle(GUI.skin.toggle);
val2.normal.textColor = Color.white;
val2.fontSize = 14;
GUILayout.Label("Tools", val, Array.Empty<GUILayoutOption>());
GUILayout.Space(10f);
noClipEnabled = GUILayout.Toggle(noClipEnabled, "No Clip", val2, Array.Empty<GUILayoutOption>());
godModeEnabled = GUILayout.Toggle(godModeEnabled, "God Mode", val2, Array.Empty<GUILayoutOption>());
infiniteManaEnabled = GUILayout.Toggle(infiniteManaEnabled, "Infinite Mana", val2, Array.Empty<GUILayoutOption>());
blockPlayerAugmentsEnabled = GUILayout.Toggle(blockPlayerAugmentsEnabled, "Block Player Pages", val2, Array.Empty<GUILayoutOption>());
GUILayout.Space(10f);
try
{
int num = 0;
int num2 = 0;
if ((Object)(object)PlayerControl.myInstance != (Object)null)
{
num = (int)((EntityControl)PlayerControl.myInstance).GetPassiveMod((EntityValue)392, 0f);
num2 = num - PlayerChoicePanel.RerollsUsed;
}
string text = "RerollsInputField";
if (!(GUI.GetNameOfFocusedControl() == text) && num2 != lastAutoFilledRerolls)
{
rerollsInput = num2.ToString();
lastAutoFilledRerolls = num2;
}
GUIStyle val3 = new GUIStyle(GUI.skin.label);
val3.normal.textColor = Color.white;
val3.fontSize = 14;
GUIStyle val4 = new GUIStyle(GUI.skin.textField);
val4.normal.background = MakeTexture(2, 2, new Color(0.15f, 0.15f, 0.15f, 1f));
val4.normal.textColor = Color.white;
val4.fontSize = 14;
val4.fixedHeight = 25f;
GUIStyle val5 = new GUIStyle(GUI.skin.button);
val5.normal.background = MakeTexture(2, 2, new Color(0.2f, 0.3f, 0.2f, 1f));
val5.normal.textColor = Color.white;
val5.fontSize = 14;
val5.fixedHeight = 25f;
val5.hover.background = MakeTexture(2, 2, new Color(0.25f, 0.4f, 0.25f, 1f));
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.Label("Rerolls:", val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) });
GUI.SetNextControlName(text);
rerollsInput = GUILayout.TextField(rerollsInput ?? string.Empty, val4, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
if (GUILayout.Button("Apply", val5, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) }))
{
if (int.TryParse(rerollsInput, out var result))
{
PlayerChoicePanel.RerollsUsed = num - result;
lastAutoFilledRerolls = result;
}
else
{
MelonLogger.Warning("Invalid rerolls input: '" + rerollsInput + "'");
}
}
GUILayout.EndHorizontal();
try
{
int num3 = 0;
if ((Object)(object)InkManager.instance != (Object)null)
{
num3 = InkManager.MyShards;
}
string text2 = "FontPointsInputField";
if (!(GUI.GetNameOfFocusedControl() == text2) && num3 != lastAutoFilledFontPoints)
{
fontPointsInput = num3.ToString();
lastAutoFilledFontPoints = num3;
}
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.Label("Font Points:", val3, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(90f) });
GUI.SetNextControlName(text2);
fontPointsInput = GUILayout.TextField(fontPointsInput ?? string.Empty, val4, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
if (GUILayout.Button("Apply", val5, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) }))
{
if (int.TryParse(fontPointsInput, out var result2))
{
if (result2 < 0)
{
result2 = 0;
}
int num4 = result2 - num3;
if (num4 != 0)
{
if ((Object)(object)InkManager.instance != (Object)null)
{
try
{
InkManager.instance.AddInk(num4);
lastAutoFilledFontPoints = result2;
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to apply font points change: " + ex.Message);
}
}
else
{
MelonLogger.Warning("InkManager.instance is null - cannot change font points");
}
}
}
else
{
MelonLogger.Warning("Invalid font points input: '" + fontPointsInput + "'");
}
}
GUILayout.EndHorizontal();
}
catch (Exception ex2)
{
MelonLogger.Warning("Font points editor error: " + ex2.Message);
}
}
catch (Exception ex3)
{
MelonLogger.Warning("Rerolls editor error: " + ex3.Message);
}
}
private void ApplyNoClip()
{
if ((Object)(object)PlayerControl.myInstance == (Object)null)
{
return;
}
try
{
Rigidbody component = ((Component)PlayerControl.myInstance).GetComponent<Rigidbody>();
Collider[] componentsInChildren = ((Component)PlayerControl.myInstance).GetComponentsInChildren<Collider>();
Collider[] array;
if (noClipEnabled)
{
if ((Object)(object)component != (Object)null)
{
component.isKinematic = true;
}
array = componentsInChildren;
foreach (Collider val in array)
{
if ((Object)(object)val != (Object)null)
{
val.isTrigger = true;
}
}
return;
}
if ((Object)(object)component != (Object)null)
{
component.isKinematic = false;
}
array = componentsInChildren;
foreach (Collider val2 in array)
{
if ((Object)(object)val2 != (Object)null)
{
val2.isTrigger = false;
}
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error applying no clip: {arg}");
}
}
private List<AbilityTree> GetFilteredAbilities(PlayerAbilityType abilityType)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
List<AbilityTree> abilitiesForType = GetAbilitiesForType(abilityType);
string searchText = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
if (string.IsNullOrEmpty(searchText))
{
return abilitiesForType;
}
return abilitiesForType.Where(delegate(AbilityTree ability)
{
AbilityRootNode root = ability.Root;
return ((root != null) ? root.Name : null) != null && ability.Root.Name.IndexOf(searchText, StringComparison.OrdinalIgnoreCase) >= 0;
}).ToList();
}
private List<AugmentTree> GetFilteredCores()
{
List<AugmentTree> availableCores = GetAvailableCores();
string searchText = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
if (string.IsNullOrEmpty(searchText))
{
return availableCores;
}
return availableCores.Where((AugmentTree core) => core.Root?.Name != null && core.Root.Name.IndexOf(searchText, StringComparison.OrdinalIgnoreCase) >= 0).ToList();
}
private List<AugmentTree> GetFilteredAugments()
{
List<AugmentTree> addableAugmentTrees = GetAddableAugmentTrees();
string searchText = (searchTexts.ContainsKey(currentTab) ? searchTexts[currentTab] : "");
if (string.IsNullOrEmpty(searchText))
{
return addableAugmentTrees;
}
return addableAugmentTrees.Where((AugmentTree augment) => augment.Root?.Name != null && augment.Root.Name.IndexOf(searchText, StringComparison.OrdinalIgnoreCase) >= 0).ToList();
}
private void AddAugment(AugmentTree augmentTree)
{
try
{
if ((Object)(object)PlayerControl.myInstance != (Object)null)
{
MelonLogger.Msg("Adding augment: " + (augmentTree.Root?.Name ?? "Unnamed") + " (ID: " + ((GraphTree)augmentTree).ID + ")");
((EntityControl)PlayerControl.myInstance).AddAugment(augmentTree, 1);
MelonLogger.Msg("Successfully added augment: " + (augmentTree.Root?.Name ?? "Unnamed"));
}
else
{
MelonLogger.Error("PlayerControl.myInstance is null - cannot add augment");
}
}
catch (Exception arg)
{
MelonLogger.Error(string.Format("Error adding augment {0}: {1}", augmentTree.Root?.Name ?? "Unnamed", arg));
}
}
private List<AugmentTree> GetAddableAugmentTrees()
{
List<AugmentTree> list = new List<AugmentTree>();
try
{
List<AugmentTree> allAugments = GraphDB.GetAllAugments((ModType)0);
if (allAugments != null)
{
foreach (AugmentTree item in allAugments)
{
if ((Object)(object)item != (Object)null)
{
list.Add(item);
}
}
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error getting augment trees: {arg}");
}
return list.OrderBy<AugmentTree, string>((AugmentTree a) => a.Root?.Name ?? "zzz_Unnamed", StringComparer.OrdinalIgnoreCase).ToList();
}
private List<AbilityTree> GetAbilitiesForType(PlayerAbilityType abilityType)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
if (hasInitializedCache && cachedFullAbilityLists.ContainsKey(abilityType))
{
return cachedFullAbilityLists[abilityType];
}
return GetAbilitiesForTypeInternal(abilityType);
}
private List<AbilityTree> GetAbilitiesForTypeInternal(PlayerAbilityType abilityType)
{
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
List<AbilityTree> list = new List<AbilityTree>();
try
{
List<AbilityTree> playerAbilities = GraphDB.GetPlayerAbilities(abilityType);
if (playerAbilities != null)
{
foreach (AbilityTree item in playerAbilities)
{
if (item != null && item.Root?.PlrAbilityType == (PlayerAbilityType?)abilityType && item.Root.Name != null)
{
list.Add(item);
}
}
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error getting abilities for type {abilityType}: {arg}");
}
return list.OrderBy((AbilityTree a) => a.Root.Name).ToList();
}
private List<AugmentTree> GetAvailableCores()
{
if (hasInitializedCache && cachedFullCoreList.Count > 0)
{
return cachedFullCoreList;
}
return GetAvailableCoresInternal();
}
private List<AugmentTree> GetAvailableCoresInternal()
{
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
List<AugmentTree> list = new List<AugmentTree>();
try
{
Type typeFromHandle = typeof(PlayerDB);
FieldInfo field = typeFromHandle.GetField("instance", BindingFlags.Static | BindingFlags.NonPublic);
if (field != null)
{
object value = field.GetValue(null);
if (value != null)
{
FieldInfo field2 = typeFromHandle.GetField("Cores", BindingFlags.Instance | BindingFlags.Public);
if (field2 != null && field2.GetValue(value) is IEnumerable<object> enumerable)
{
foreach (object item in enumerable)
{
FieldInfo field3 = item.GetType().GetField("core", BindingFlags.Instance | BindingFlags.Public);
FieldInfo field4 = item.GetType().GetField("color", BindingFlags.Instance | BindingFlags.Public);
if (field3 != null && field4 != null)
{
object? value2 = field3.GetValue(item);
AugmentTree val = (AugmentTree)((value2 is AugmentTree) ? value2 : null);
object value3 = field4.GetValue(item);
if ((Object)(object)val != (Object)null)
{
list.Add(val);
MelonLogger.Msg($"Found core: {val.Root.Name} (Color: {value3})");
}
}
}
}
}
}
if (list.Count == 0)
{
MelonLogger.Msg("Reflection approach failed, trying static method approach...");
MagicColor[] array = new MagicColor[8];
RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
MagicColor[] array2 = (MagicColor[])(object)array;
foreach (MagicColor val2 in array2)
{
try
{
CoreDisplay core = PlayerDB.GetCore(val2);
if ((Object)(object)core?.core != (Object)null)
{
list.Add(core.core);
MelonLogger.Msg($"Found core via static method: {core.core.Root.Name} (Color: {val2})");
}
}
catch (Exception ex)
{
MelonLogger.Warning($"Failed to get core for color {val2}: {ex.Message}");
}
}
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error getting available cores: {arg}");
}
return (from c in list
group c by ((GraphTree)c).ID into g
select g.First() into c
orderby c.Root.Name
select c).ToList();
}
private AbilityTree? GetCurrentAbility(PlayerAbilityType abilityType)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
{
return PlayerControl.myInstance.actions.GetAbility(abilityType)?.AbilityTree;
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error getting current ability for type {abilityType}: {arg}");
}
return null;
}
private AugmentTree? GetCurrentCore()
{
try
{
if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
{
FieldInfo field = ((object)PlayerControl.myInstance.actions).GetType().GetField("core", BindingFlags.Instance | BindingFlags.NonPublic);
if (field != null)
{
object? value = field.GetValue(PlayerControl.myInstance.actions);
return (AugmentTree?)((value is AugmentTree) ? value : null);
}
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error getting current core: {arg}");
}
return null;
}
private void EquipAbility(PlayerAbilityType abilityType, AbilityTree ability)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
{
MelonLogger.Msg($"Equipping {ability.Root.Name} to {abilityType}");
PlayerControl.myInstance.actions.LoadAbility(abilityType, ((Node)ability.Root).guid, false);
Settings.SaveLoadout();
MelonLogger.Msg("Successfully equipped " + ability.Root.Name);
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error equipping ability {ability.Root.Name}: {arg}");
}
}
private void EquipCore(AugmentTree core)
{
try
{
if ((Object)(object)PlayerControl.myInstance?.actions != (Object)null)
{
MelonLogger.Msg("Equipping core: " + core.Root.Name);
PlayerControl.myInstance.actions.SetCore(core);
Settings.SaveLoadout();
MelonLogger.Msg("Successfully equipped core " + core.Root.Name);
}
}
catch (Exception arg)
{
MelonLogger.Error($"Error equipping core {core.Root.Name}: {arg}");
}
}
private void SetCursorState(bool unlocked)
{
if (unlocked)
{
Cursor.lockState = (CursorLockMode)0;
Cursor.visible = true;
}
else
{
Cursor.lockState = (CursorLockMode)1;
Cursor.visible = false;
}
}
private Texture2D MakeTexture(int width, int height, Color color)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
Color[] array = (Color[])(object)new Color[width * height];
for (int i = 0; i < array.Length; i++)
{
array[i] = color;
}
Texture2D val = new Texture2D(width, height);
val.SetPixels(array);
val.Apply();
return val;
}
private static string MakeAbilityFavKey(PlayerAbilityType type, AbilityTree ability)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected I4, but got Unknown
return $"A:{(int)type}:{((GraphTree)ability).ID}";
}
private static string MakeCoreFavKey(AugmentTree core)
{
return "C:" + ((GraphTree)core).ID;
}
private static string MakeAugmentFavKey(AugmentTree aug)
{
return "G:" + ((GraphTree)aug).ID;
}
private static void EnsurePrefs()
{
if (prefsCategory == null)
{
prefsCategory = MelonPreferences.CreateCategory("TheCodex");
}
if (prefsFavoritesEntry == null)
{
prefsFavoritesEntry = prefsCategory.CreateEntry<string>("Favorites", "", (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
}
}
private static void LoadFavorites()
{
try
{
EnsurePrefs();
favorites.Clear();
string[] array = (prefsFavoritesEntry?.Value ?? string.Empty).Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
foreach (string item in array)
{
favorites.Add(item);
}
favoritesLoaded = true;
MelonLogger.Msg($"Loaded {favorites.Count} favorites");
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to load favorites: " + ex.Message);
}
}
private static void SaveFavorites()
{
try
{
EnsurePrefs();
prefsFavoritesEntry.Value = string.Join(",", favorites);
MelonPreferences.Save();
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to save favorites: " + ex.Message);
}
}
private static bool IsFavoriteAbility(PlayerAbilityType type, AbilityTree ability)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return favorites.Contains(MakeAbilityFavKey(type, ability));
}
private static bool IsFavoriteCore(AugmentTree core)
{
return favorites.Contains(MakeCoreFavKey(core));
}
private static bool IsFavoriteAugment(AugmentTree aug)
{
return favorites.Contains(MakeAugmentFavKey(aug));
}
private static void ToggleFavoriteAbility(PlayerAbilityType type, AbilityTree ability)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
string item = MakeAbilityFavKey(type, ability);
if (!favorites.Remove(item))
{
favorites.Add(item);
}
SaveFavorites();
}
private static void ToggleFavoriteCore(AugmentTree core)
{
string item = MakeCoreFavKey(core);
if (!favorites.Remove(item))
{
favorites.Add(item);
}
SaveFavorites();
}
private static void ToggleFavoriteAugment(AugmentTree aug)
{
string item = MakeAugmentFavKey(aug);
if (!favorites.Remove(item))
{
favorites.Add(item);
}
SaveFavorites();
}
}
public static class GodModePatches
{
public static bool ApplyDamageImmediatePrefix()
{
if (Class1.godModeEnabled)
{
return false;
}
return true;
}
public static bool DiePrefix(EntityHealth __instance)
{
if (Class1.godModeEnabled)
{
try
{
FieldInfo field = typeof(EntityHealth).GetField("control", BindingFlags.Instance | BindingFlags.NonPublic);
if (field != null)
{
object value = field.GetValue(__instance);
if (value != null && value == PlayerControl.myInstance)
{
return false;
}
}
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to check player control in DiePrefix: " + ex.Message);
}
}
return true;
}
}
public static class AugmentBlockPatches
{
public static bool AddAugmentPrefix(PlayerControl __instance)
{
if (Class1.blockPlayerAugmentsEnabled && (Object)(object)__instance == (Object)(object)PlayerControl.myInstance)
{
MelonLogger.Msg("Blocked augment pickup - Block Augments is enabled");
return false;
}
return true;
}
}
public static class ManaPatches
{
public static bool ConsumeManaPrefix(PlayerMana __instance, float amount, bool local, ref Dictionary<MagicColor, int> __result)
{
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Expected O, but got Unknown
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Invalid comparison between Unknown and I4
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
if (!Class1.infiniteManaEnabled || !((Object)(object)__instance != (Object)null) || !((Object)(object)__instance.Control == (Object)(object)PlayerControl.myInstance))
{
return true;
}
__result = new Dictionary<MagicColor, int>();
try
{
if ((Object)(object)__instance.Control == (Object)null || ((EntityControl)__instance.Control).IsDead || amount == 0f)
{
return false;
}
if (amount < 0f)
{
__instance.Recharge(0f - amount);
return false;
}
int num = (int)amount;
if (num <= 0)
{
return false;
}
foreach (MagicColor item in __instance.GetNextMana(num))
{
if (!__result.ContainsKey(item))
{
__result[item] = 0;
}
__result[item]++;
if (!local)
{
continue;
}
try
{
EffectProperties val = new EffectProperties();
val.StartLoc = (val.OutLoc = __instance.Control.Display.CenterLocation);
val.SourceControl = (EntityControl)(object)__instance.Control;
val.Affected = ((Component)__instance.Control).gameObject;
val.AddMana(item, 1);
((EntityControl)__instance.Control).TriggerSnippets((EventTrigger)20, val, 1f);
if ((Object)(object)__instance.Control == (Object)(object)PlayerControl.myInstance && (int)item != 1 && (int)item != 0)
{
GameStats.IncrementStat(item, (SignatureStat)5, 1u, false);
}
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to trigger mana used effects: " + ex.Message);
}
}
return false;
}
catch (Exception ex2)
{
MelonLogger.Warning("Infinite mana prefix failed, falling back to original: " + ex2.Message);
return true;
}
}
public static bool DrainPrefix(PlayerMana __instance)
{
if (Class1.infiniteManaEnabled && (Object)(object)__instance != (Object)null && (Object)(object)__instance.Control == (Object)(object)PlayerControl.myInstance)
{
return false;
}
return true;
}
}
}