Decompiled source of Autohop v1.0.0

BepInEx/plugins/Autohop.dll

Decompiled 12 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Autohop.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using Valve.VR;
using Vertigo2;
using Vertigo2.Player;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Autohop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Autohop")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3a0f5d59-89a0-49b0-b67f-8c4af112ed82")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Autohop
{
	[BepInPlugin("AugustCreations.Autohop", "Autohop by AugustCreations", "0.0.0.1")]
	[BepInProcess("vertigo2.exe")]
	public class Autohop : BaseUnityPlugin
	{
		private const string modGUID = "AugustCreations.Autohop";

		private const string modName = "Autohop by AugustCreations";

		private const string modVersion = "0.0.0.1";

		private readonly Harmony harmony = new Harmony("AugustCreations.Autohop");

		private static Autohop instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			mls = Logger.CreateLogSource("AugustCreations.Autohop");
			mls.LogInfo((object)"Autohop mod has awaken");
			harmony.PatchAll(typeof(Autohop));
			harmony.PatchAll(typeof(GetStateJumpPatch));
		}
	}
}
namespace Autohop.Patches
{
	[HarmonyPatch(typeof(LocomotionController))]
	internal class GetStateJumpPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void add_onto_Update(ref SteamVR_Action_Boolean ___a_jump, ref VertigoCharacterController ___character)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			SteamVR_Input_Sources val;
			if (!GameManager.options.input_flipLocomotionInput)
			{
				val = (SteamVR_Input_Sources)1;
			}
			val = (SteamVR_Input_Sources)2;
			if (GameManager.options.locomotion_useArtificial && GameManager.options.locomotion_jumpingEnabled && ___a_jump.GetState(val))
			{
				___character.TryJump();
			}
		}
	}
}