Decompiled source of Voider Crew v1.1.0

Voider_Crew.dll

Decompiled 2 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Gameplay.MissionDifficulty;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Steamworks;
using UI.Settings;
using UnityEngine.UIElements;
using VoidManager;
using VoidManager.MPModChecks;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyFileVersion("1.1.0.9974")]
[assembly: AssemblyInformationalVersion("1.1.0+26f6e711a0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HobosInSpace")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyDescription("This mod increases the player max to 8 per lobby.")]
[assembly: AssemblyProduct("Voider_Crew")]
[assembly: AssemblyTitle("Voider_Crew")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/bls220/Voider_Crew")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[GeneratedCode("Nerdbank.GitVersioning.Tasks", "3.6.141.978")]
[ExcludeFromCodeCoverage]
internal static class ThisAssembly
{
	internal const string AssemblyConfiguration = "Release";

	internal const string AssemblyFileVersion = "1.1.0.9974";

	internal const string AssemblyInformationalVersion = "1.1.0+26f6e711a0";

	internal const string AssemblyName = "Voider_Crew";

	internal const string AssemblyTitle = "Voider_Crew";

	internal const string AssemblyVersion = "1.1.0.0";

	internal static readonly DateTime GitCommitDate = new DateTime(638611701050000000L, DateTimeKind.Utc);

	internal const string GitCommitId = "26f6e711a02f60f10fe1f042debb1e04d354f1ca";

	internal const bool IsPrerelease = false;

	internal const bool IsPublicRelease = true;

	internal const string PluginAuthors = "SubHobo";

	internal const string PluginDescription = "This mod increases the player max to 8 per lobby.";

	internal const string PluginGUID = "Voider_Crew";

	internal const string PluginTitle = "Voider Crew";

	internal const string RootNamespace = "Voider_Crew";
}
namespace Voider_Crew
{
	[BepInPlugin("Voider_Crew", "Voider Crew", "1.1.0.9974")]
	[BepInProcess("Void Crew.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(DifficultyPlayerCountTable))]
		private static class DifficultyPlayerCountTablePatch
		{
			[HarmonyFinalizer]
			[HarmonyPatch("GetConfig")]
			private static Exception? GetConfig_Finalizer(int playerCount, Exception? __exception, DifficultyPlayerCountTable __instance, ref DifficultyConfig __result)
			{
				if (__exception == null || playerCount <= 4)
				{
					ManualLogSource? staticLogger = StaticLogger;
					if (staticLogger != null)
					{
						staticLogger.LogDebug((object)$"Found Difficulty config for {playerCount:D} players. Config = {__result}");
					}
					return __exception;
				}
				ManualLogSource? staticLogger2 = StaticLogger;
				if (staticLogger2 != null)
				{
					staticLogger2.LogDebug((object)$"Did NOT find Difficulty config for {playerCount:D} players. Config = {__result}");
				}
				try
				{
					__result = __instance.GetConfig(4);
					return null;
				}
				catch (Exception)
				{
					return __exception;
				}
			}
		}

		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		private static class MatchmakingRoomSetupPatch
		{
			private static IntSetting Patch()
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Expected O, but got Unknown
				IntSetting setting = new IntSetting(NewMaxPlayers, 1, NewMaxPlayers);
				((Setting<int>)(object)setting).OnValueChanged = (Action<int>)Delegate.Combine(((Setting<int>)(object)setting).OnValueChanged, (Action<int>)delegate(int newVal)
				{
					OnPlayerLimitChanged(setting, newVal);
				});
				return setting;
			}

			private static void OnPlayerLimitChanged(IntSetting setting, int newValue)
			{
				if (PhotonNetwork.IsMasterClient)
				{
					((Setting<int>)(object)setting).SetValue(Instance.CurrentMaxPlayer, true);
				}
				ManualLogSource? staticLogger = StaticLogger;
				if (staticLogger != null)
				{
					staticLogger.LogDebug((object)$"Player limit changed to: {newValue}, setting = {setting.Value}");
				}
			}

			[HarmonyTranspiler]
			private static IEnumerable<CodeInstruction> Constructor_Transpiler(IEnumerable<CodeInstruction> codeInstructionsEnumerable)
			{
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Expected O, but got Unknown
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_007a: Expected O, but got Unknown
				List<CodeInstruction> list = codeInstructionsEnumerable.ToList();
				for (int i = 0; i < list.Count; i++)
				{
					CodeInstruction val = list[i];
					if (val.opcode == OpCodes.Stfld && val.operand == AccessTools.Field(typeof(MatchmakingRoomSetup), "playerLimit"))
					{
						list.Insert(i, new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MatchmakingRoomSetupPatch), "Patch", (Type[])null, (Type[])null)));
						list.Insert(i, new CodeInstruction(OpCodes.Pop, (object)null));
						break;
					}
				}
				return list;
			}

			[HarmonyPostfix]
			private static void Constructor_Postfix(VisualElement root)
			{
				SliderIntSettingEntryVE val = UQueryExtensions.Q<SliderIntSettingEntryVE>(root, "PlayerSlider", new string[2]);
				if (val == null)
				{
					ManualLogSource? staticLogger = StaticLogger;
					if (staticLogger != null)
					{
						staticLogger.LogError((object)"Unable to find the PlayerSlider");
					}
					return;
				}
				object? value = AccessTools.Field(typeof(SliderIntSettingEntryVE), "slider").GetValue(val);
				SliderInt val2 = (SliderInt)((value is SliderInt) ? value : null);
				if (val2 == null)
				{
					ManualLogSource? staticLogger2 = StaticLogger;
					if (staticLogger2 != null)
					{
						staticLogger2.LogError((object)"Unable to find the PlayerSlider.slider");
					}
					return;
				}
				((BaseSlider<int>)(object)val2).highValue = NewMaxPlayers;
				INotifyValueChangedExtensions.RegisterValueChangedCallback<int>((INotifyValueChanged<int>)(object)val2, (EventCallback<ChangeEvent<int>>)delegate(ChangeEvent<int> evt)
				{
					ManualLogSource? staticLogger3 = StaticLogger;
					if (staticLogger3 != null)
					{
						staticLogger3.LogDebug((object)$"Player limit slider changed to {evt.newValue}");
					}
					Instance.CurrentMaxPlayer = evt.newValue;
				});
			}
		}

		[HarmonyPatch(typeof(SteamMatchmaking))]
		private static class SteamMatchmakingPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch("CreateLobby")]
			private static void CreateLobby_Prefix(ELobbyType eLobbyType, ref int cMaxMembers)
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				ManualLogSource? staticLogger = StaticLogger;
				if (staticLogger != null)
				{
					staticLogger.LogDebug((object)$"Intercepted CreateLobby with LobbyType: {eLobbyType}, MaxMembers: {cMaxMembers}. Changing to {NewMaxPlayers}");
				}
				cMaxMembers = NewMaxPlayers;
			}
		}

		private static readonly Harmony _harmony = new Harmony("Voider_Crew");

		public static ManualLogSource? StaticLogger { get; private set; }

		public static Plugin Instance { get; private set; } = null;


		protected static int NewMaxPlayers { get; private set; } = 8;


		private int CurrentMaxPlayer { get; set; } = 4;


		protected Plugin()
		{
			Instance = this;
		}

		private void Awake()
		{
			//IL_0028: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogDebug((object)"Plugin Voider_Crew is loading!");
			try
			{
				_harmony.PatchAll();
			}
			catch (HarmonyException val)
			{
				HarmonyException val2 = val;
				((BaseUnityPlugin)this).Logger.LogError((object)((Exception)(object)val2).Message);
				((BaseUnityPlugin)this).Logger.LogError((object)"Plugin Voider_Crew failed to patch!");
				return;
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Voider_Crew is loaded!");
		}
	}
	public class VoidManagerPlugin : VoidPlugin
	{
		public override MultiplayerType MPType => (MultiplayerType)30;

		public override string Author => "SubHobo";

		public override string Description => "This mod increases the player max to 8 per lobby.";
	}
	internal static class VoidManagerInfo
	{
		public const string PLUGIN_AUTHORS = "SubHobo";

		public const string PLUGIN_DESCRIPTION = "This mod increases the player max to 8 per lobby.";
	}
}