HigherDifficulty
Increases the difficulty multipliers in game to make your runs more challenging.
Date uploaded | 10 months ago |
Version | 0.0.2 |
Download link | Maverik-HigherDifficulty-0.0.2.zip |
Downloads | 653 |
Dependency string | Maverik-HigherDifficulty-0.0.2 |
This mod requires the following mods to function
Maverik-MavsCoreLibrary
Common functionality for my plugins, including implementing the base plugin structure and custom storage & logging support.
Preferred version: 0.0.4README
Void Crew - Higher Difficulty
Increases the difficulty multipliers in game to make your runs more challenging.
Β
π€ Why this mod?
When you feel like you default difficulty for every run is Insane
mode then Insane
is no longer serving its purpose. This mod aim's to fix that for crews that are fully perked in their trees.
It leverages game's existing difficulty setting and remaps it so Expert
( which is the game's actual baseline difficulty!) becomes Normal
, old Insane
becomes Veteran
and adds new multipliers for proper challenging Expert
and Insane
difficulties.
If you have DRG background, think of this as Hazard 4 on modded Expert
and Hazard 5 on Insane
.
π‘With this Mod
The difficulty settings will be remapped as follows:
Normal Difficulty | Old | New |
---|---|---|
Enemy HP | -50% | 0% |
Player Ship Damage | -50% | 0% |
Spawn Group Amount | 0% | 0% |
Effective difficulty | 25% | 100% |
πΌ Challenge Increase | π― | 400% |
Veteran Difficulty | Old | New |
---|---|---|
Enemy HP | -25% | 15% |
Player Ship Damage | -25% | 12% |
Spawn Group Amount | 0% | 75% |
Effective difficulty | 56% | 225% |
πΌ Challenge Increase | π― | 401% |
Expert Difficulty | Old | New |
---|---|---|
Enemy HP | 0% | 20% |
Player Ship Damage | 0% | 34% |
Spawn Group Amount | 0% | 150% |
Effective difficulty | 100% | 402% |
πΌ Challenge Increase | π― | 402% |
Insane Difficulty | Old | New |
---|---|---|
Enemy HP | 25% | 30% |
Player Ship Damage | 25% | 50% |
Spawn Group Amount | 0% | 225% |
Effective difficulty | 156% | 634% |
πΌ Challenge Increase | π― | 406% |
π Runs on
- β Host
- β¬ Client
- β¬ Both
Β Β
β¬ Manual Install
π Prerequisite
This is a BepInEx 5 mod and as such requires that you have BepInEx 5 installed and working properly. If you've not done that yet, please go to their documentation on how to get it installed.
You want the Stable (5.x - 5.4.22 LTS at the time of writing) MONO build when you're presented with choices.
If you already know how to get BepInEx working, head over to their Releases to grab the latest copy.
π Recommended
My mods support configuration through BepInEx Configuration Manager and I'd recommend you grabbing that as well to be able to tweak the mod to your own tastes.
βοΈ Mod install
So you've got a working BepInEx 5 Mono installation running successfully. Now you can download this mods zip file. Unzip the contents into your game directory where you have your Void Crew.exe
.
You should find the mod installed under Bepinex\plugins\MavsPlugins\HigherDifficulty
.
π Shoutout
While I've had many people help me out by offering me feedback on how the balance was feeling, helping me shape the balance that my mods are in one person in particular has been happy to endure my experiments and many mission fails while I adjusted settings or tried new things.
So here's a shoutout to you my friend: Blaze
.
Without your patience and company, I probably would not have poured hundreds of hours I've put in making the mods and even writing all the code that builds these readme files or store packaging!
Β
βοΈ License
This work by Maverik is licensed under CC BY-NC-SA 4.0
βοΈ Source Code
The code for this mod is available at Github
π Wanna say thank you?
I do love a Starbucks Classic Hot Chocolate! If you enjoy my labour of love and would like to support my guilty pleasure, the gesture is highly appreciated!
CHANGELOG
π CHANGELOG
0.0.3
- Fix for update 3 code changes
0.0.2
- Linked to Maverik-MavsCoreLibrary-0.0.3
- Adjust difficulty ramping for lower difficulties
0.0.1
- Initial Release