using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CG;
using CG.Game;
using Gameplay.Utilities;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using VoidManager;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("duo_sentry")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+adeea376a7229c4891d531c79665e0b246f2fcd0")]
[assembly: AssemblyProduct("duo_sentry")]
[assembly: AssemblyTitle("Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace duo_sentry
{
public class MyPluginInfo
{
public const string PLUGIN_GUID = "PyroWithaPen.duo_sentry";
public const string PLUGIN_NAME = "duo_sentry";
public const string USERS_PLUGIN_NAME = "Duo Sentry";
public const string PLUGIN_VERSION = "1.0.1";
public const string PLUGIN_DESCRIPTION = "Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.";
public const string PLUGIN_ORIGINAL_AUTHOR = "PyroWithaPen";
public const string PLUGIN_AUTHORS = "PyroWithaPen, Dragon";
public const string PLUGIN_THUNDERSTORE_ID = "";
}
[HarmonyPatch(typeof(SinglePlayerModRule), "ShouldApply")]
internal class SinglePlayerModRulePatch
{
public static GUIDUnion destroyerShipGUID = new GUIDUnion("4bc2ff9e1d156c94a9c94286a7aaa79b");
private static void Postfix(ref bool __result)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
if (((AbstractCloneStarObject)ClientGame.Current.playerShip).assetGuid == destroyerShipGUID && ClientGame.Current.Players.Count == 2)
{
__result = true;
BepinPlugin.Log.LogInfo((object)"Patch executed: Found two players on the Destroyer.");
}
}
}
[BepInPlugin("PyroWithaPen.duo_sentry", "Duo Sentry", "1.0.1")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PyroWithaPen.duo_sentry is loaded!");
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)14;
public override string Author => "PyroWithaPen, Dragon";
public override string Description => "Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.";
public override string ThunderstoreID => "";
public override SessionChangedReturn OnSessionChange(SessionChangedInput input)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
SessionChangedReturn result = default(SessionChangedReturn);
result.SetMod_Session = true;
return result;
}
}
}