Decompiled source of duo sentry v1.0.1

duo_sentry.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CG;
using CG.Game;
using Gameplay.Utilities;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using VoidManager;
using VoidManager.MPModChecks;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("duo_sentry")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+adeea376a7229c4891d531c79665e0b246f2fcd0")]
[assembly: AssemblyProduct("duo_sentry")]
[assembly: AssemblyTitle("Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace duo_sentry
{
	public class MyPluginInfo
	{
		public const string PLUGIN_GUID = "PyroWithaPen.duo_sentry";

		public const string PLUGIN_NAME = "duo_sentry";

		public const string USERS_PLUGIN_NAME = "Duo Sentry";

		public const string PLUGIN_VERSION = "1.0.1";

		public const string PLUGIN_DESCRIPTION = "Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.";

		public const string PLUGIN_ORIGINAL_AUTHOR = "PyroWithaPen";

		public const string PLUGIN_AUTHORS = "PyroWithaPen, Dragon";

		public const string PLUGIN_THUNDERSTORE_ID = "";
	}
	[HarmonyPatch(typeof(SinglePlayerModRule), "ShouldApply")]
	internal class SinglePlayerModRulePatch
	{
		public static GUIDUnion destroyerShipGUID = new GUIDUnion("4bc2ff9e1d156c94a9c94286a7aaa79b");

		private static void Postfix(ref bool __result)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (((AbstractCloneStarObject)ClientGame.Current.playerShip).assetGuid == destroyerShipGUID && ClientGame.Current.Players.Count == 2)
			{
				__result = true;
				BepinPlugin.Log.LogInfo((object)"Patch executed: Found two players on the Destroyer.");
			}
		}
	}
	[BepInPlugin("PyroWithaPen.duo_sentry", "Duo Sentry", "1.0.1")]
	[BepInProcess("Void Crew.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BepinPlugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PyroWithaPen.duo_sentry is loaded!");
		}
	}
	public class VoidManagerPlugin : VoidPlugin
	{
		public override MultiplayerType MPType => (MultiplayerType)14;

		public override string Author => "PyroWithaPen, Dragon";

		public override string Description => "Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.";

		public override string ThunderstoreID => "";

		public override SessionChangedReturn OnSessionChange(SessionChangedInput input)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			SessionChangedReturn result = default(SessionChangedReturn);
			result.SetMod_Session = true;
			return result;
		}
	}
}