using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CG.Ship.Modules;
using Gameplay.Atmosphere;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using VoidManager;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("AtmosphereFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Template")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AtmosphereFix")]
[assembly: AssemblyTitle("AtmosphereFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AtmosphereFix
{
internal static class MyPluginInfo
{
internal const string PLUGIN_GUID = "id107.atmospherefix";
internal const string PLUGIN_NAME = "AtmosphereFix";
internal const string PLUGIN_VERSION = "0.0.0";
}
[BepInPlugin("id107.atmospherefix", "AtmosphereFix", "0.0.0")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "id107.atmospherefix");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin id107.atmospherefix is loaded!");
}
}
[HarmonyPatch(typeof(LifeSupportModule))]
internal class LifeSupportModulePatch
{
private static readonly MethodInfo GetAtmosphereValuesMethod = AccessTools.Method(typeof(Atmosphere), "GetAtmosphereValues", (Type[])null, (Type[])null);
private static readonly MethodInfo SetAtmosphereValuesMethod = AccessTools.Method(typeof(Atmosphere), "SetAtmosphereValues", (Type[])null, (Type[])null);
[HarmonyPrefix]
[HarmonyPatch("ApplyPressureIncrease")]
private static bool ApplyPressureIncrease()
{
return false;
}
[HarmonyPostfix]
[HarmonyPatch("ApplyOxygenIncrease")]
private static void ApplyOxygenIncrease(Atmosphere ____atmosphere)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
foreach (Room key in ____atmosphere.Atmospheres.keys)
{
AtmosphereValues val = (AtmosphereValues)GetAtmosphereValuesMethod.Invoke(____atmosphere, new object[1] { key });
val.Pressure = val.Oxygen;
SetAtmosphereValuesMethod.Invoke(____atmosphere, new object[2] { key, val });
}
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)4;
public override string Author => "18107";
public override string Description => "Synchronises O2 and pressure";
}
}