using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Gameplay.Quests;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using VoidManager;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("AutoActivate")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("When Host, it automatically activates the endless quest game mode (the only available quest rn) when entering the Hub.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d872e52cf8f9646a8c777f513cdeefe02e8839b9")]
[assembly: AssemblyProduct("AutoActivate")]
[assembly: AssemblyTitle("When Host, it automatically activates the endless quest game mode (the only available quest rn) when entering the Hub.")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AutoActivate
{
[BepInPlugin("Mest.AutoActivate", "AutoActivate", "1.0.0")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Mest.AutoActivate is loaded!");
}
}
public class MyPluginInfo
{
public const string PLUGIN_GUID = "Mest.AutoActivate";
public const string PLUGIN_NAME = "AutoActivate";
public const string USERS_PLUGIN_NAME = "Auto Activate";
public const string PLUGIN_VERSION = "1.0.0";
public const string PLUGIN_DESCRIPTION = "When Host, it automatically activates the endless quest game mode (the only available quest rn) when entering the Hub.";
public const string PLUGIN_ORIGINAL_AUTHOR = "Mest";
public const string PLUGIN_AUTHORS = "Mest";
public const string PLUGIN_THUNDERSTORE_ID = "";
}
[HarmonyPatch(typeof(GalaxyMapUIController), "Setup")]
internal class Patch
{
private static FieldInfo _endlessQuestinfo = AccessTools.Field(typeof(GalaxyMapUIController), "_endlessQuest");
private static void Postfix(GalaxyMapUIController __instance)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Invalid comparison between Unknown and O
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
if (PhotonNetwork.IsMasterClient && (object)(EndlessQuest)_endlessQuestinfo.GetValue(__instance) != null)
{
HubQuestManager.Instance.SelectQuest(((Quest)(EndlessQuest)_endlessQuestinfo.GetValue(__instance)).QuestParameters);
}
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)14;
public override string Author => "Mest";
public override string Description => "When Host, it automatically activates the endless quest game mode (the only available quest rn) when entering the Hub.";
public override string ThunderstoreID => "";
}
}