Decompiled source of Backpack v1.0.0

Backpack.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CG.Client;
using CG.Client.Player.Interactions;
using CG.Client.Ship.Interactions;
using CG.Game.Player;
using CG.Objects;
using CG.Space;
using Gameplay.Carryables;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Opsive.Shared.StateSystem;
using Opsive.UltimateCharacterController.Character;
using Opsive.UltimateCharacterController.Character.Abilities;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;
using VoidManager.Utilities;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Backpack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Backpack")]
[assembly: AssemblyTitle("Allows the player to carry multiple items at the same time")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Backpack
{
	[HarmonyPatch(/*Could not decode attribute arguments.*/)]
	internal class CarryableAttractorLinkPatch
	{
		private static void Postfix(CarryableObject carryable)
		{
			if (Common.backpackItems.Contains(carryable))
			{
				Common.RemoveItem(carryable);
			}
		}
	}
	internal class Common
	{
		internal static readonly Vector3[] backpackLocations = (Vector3[])(object)new Vector3[3]
		{
			new Vector3(0f, 1.3f, -0.35f),
			new Vector3(0.5f, 1.3f, 0f),
			new Vector3(-0.5f, 1.3f, 0f)
		};

		internal static readonly int backpackSize = backpackLocations.Length;

		internal static List<CarryableObject> backpackItems = new List<CarryableObject>();

		internal static void ButtonPressed(object o, EventArgs e)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Invalid comparison between Unknown and I4
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)LocalPlayer.Instance == (Object)null) && (int)Configs.ToggleBackpackItem.Value != 0 && UnityInput.Current.GetKeyDown(Configs.ToggleBackpackItem.Value))
			{
				if ((Object)(object)((Player)LocalPlayer.Instance).Payload != (Object)null)
				{
					StoreItem();
				}
				else
				{
					RetrieveItem();
				}
			}
		}

		private static void StoreItem()
		{
			if (VoidManagerPlugin.Enabled && backpackItems.Count < backpackSize)
			{
				if (backpackItems.Count == 0)
				{
					Events.Instance.LateUpdate += MoveItems;
				}
				CarryableObject payload = ((Player)LocalPlayer.Instance).Payload;
				backpackItems.Add(payload);
				((Player)LocalPlayer.Instance).TryReleaseCarryable();
				((MonoBehaviourPun)payload).photonView.RequestOwnership();
				payload.OwnerChange = (Action<Player>)Delegate.Combine(payload.OwnerChange, new Action<Player>(HandleTheft));
			}
		}

		private static void RetrieveItem()
		{
			if (backpackItems.Count != 0)
			{
				CarryableObject val = ((!Configs.Stack.Value) ? backpackItems.First() : backpackItems.Last());
				RemoveItem(val);
				CharacterLocomotion character = ((Player)LocalPlayer.Instance).Character;
				Ability obj = ((UltimateCharacterLocomotion)((character is CustomCharacterLocomotion) ? character : null)).Abilities.First((Ability ability) => ability is CarryableInteract);
				CarryableInteract val2 = (CarryableInteract)(object)((obj is CarryableInteract) ? obj : null);
				((MonoBehaviour)LocalPlayer.Instance).StartCoroutine(val2.DelayedPickupGrabable((AbstractInteractable)(object)((Component)val).GetComponent<GrabableObject>()));
			}
		}

		internal static void RemoveItem(CarryableObject item)
		{
			if (backpackItems.Contains(item))
			{
				backpackItems.Remove(item);
				item.OwnerChange = (Action<Player>)Delegate.Remove(item.OwnerChange, new Action<Player>(HandleTheft));
				if (backpackItems.Count == 0)
				{
					Events.Instance.LateUpdate -= MoveItems;
				}
			}
		}

		internal static void MoveItems(object o, EventArgs e)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < backpackItems.Count; i++)
			{
				CarryableObject val = backpackItems[i];
				val.Position = ((Player)LocalPlayer.Instance).Position + ((Player)LocalPlayer.Instance).Rotation * backpackLocations[i];
				val.Rotation = Quaternion.identity;
				val.Velocity = ((Player)LocalPlayer.Instance).Velocity;
				val.UseGravity = false;
			}
		}

		private static void HandleTheft(Player player)
		{
			for (int num = backpackItems.Count - 1; num >= 0; num--)
			{
				CarryableObject val = backpackItems.ElementAt(num);
				if (!((OrbitObject)val).AmOwner)
				{
					RemoveItem(val);
				}
			}
		}
	}
	internal class Configs
	{
		internal static ConfigEntry<KeyCode> ToggleBackpackItem;

		internal static ConfigEntry<bool> Stack;

		internal static void Load(BepinPlugin plugin)
		{
			ToggleBackpackItem = ((BaseUnityPlugin)plugin).Config.Bind<KeyCode>("backpack", "toggleItem", (KeyCode)103, (ConfigDescription)null);
			Stack = ((BaseUnityPlugin)plugin).Config.Bind<bool>("backpack", "isStack", true, (ConfigDescription)null);
		}
	}
	internal class GUI : ModSettingsMenu
	{
		public override string Name()
		{
			return "Backpack";
		}

		public override void Draw()
		{
			GUITools.DrawChangeKeybindButton("Change backpack interact", ref Configs.ToggleBackpackItem);
			if (GUILayout.Button(Configs.Stack.Value ? "Stack (first in - last out)" : "Queue (first in - first out)", Array.Empty<GUILayoutOption>()))
			{
				Configs.Stack.Value = !Configs.Stack.Value;
			}
		}
	}
	public class MyPluginInfo
	{
		public const string PLUGIN_GUID = "id107.backpack";

		public const string PLUGIN_NAME = "Backpack";

		public const string USERS_PLUGIN_NAME = "Backpack";

		public const string PLUGIN_VERSION = "1.0.0";

		public const string PLUGIN_DESCRIPTION = "Allows the player to carry multiple items at the same time";

		public const string PLUGIN_ORIGINAL_AUTHOR = "18107";

		public const string PLUGIN_AUTHORS = "18107";

		public const string PLUGIN_THUNDERSTORE_ID = "";
	}
	[BepInPlugin("id107.backpack", "Backpack", "1.0.0")]
	[BepInProcess("Void Crew.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BepinPlugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Configs.Load(this);
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin id107.backpack is loaded!");
		}
	}
	public class VoidManagerPlugin : VoidPlugin
	{
		public static bool Enabled { get; private set; }

		public override MultiplayerType MPType => (MultiplayerType)8;

		public override string Author => "18107";

		public override string Description => "Allows the player to carry multiple items at the same time";

		public override string ThunderstoreID => "";

		public VoidManagerPlugin()
		{
			Events.Instance.LeftRoom += delegate
			{
				if (Common.backpackItems.Count > 0)
				{
					Events.Instance.LateUpdate -= Common.MoveItems;
					Common.backpackItems.Clear();
				}
			};
			Events.Instance.LateUpdate += Common.ButtonPressed;
		}

		public override SessionChangedReturn OnSessionChange(SessionChangedInput input)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Enabled = input.IsMod_Session;
			SessionChangedReturn result = default(SessionChangedReturn);
			result.SetMod_Session = true;
			return result;
		}
	}
	[HarmonyPatch(typeof(TakeoverChair), "TrySitInChair")]
	internal class TakeoverChairPatch
	{
		private static bool Prefix(TakeoverChair __instance)
		{
			if (!__instance.IsAvailable)
			{
				return true;
			}
			if (StateManager.GetState(((Component)LocalPlayer.Instance).gameObject, "OxygenMaskOn") && !__instance.WorksWithJetpack)
			{
				return true;
			}
			if ((Object)(object)__instance._playerCarryableCarrier == (Object)null && (Object)(object)((Component)LocalPlayer.Instance).gameObject.GetComponent<Carrier>().Payload != (Object)null)
			{
				return true;
			}
			if (Common.backpackItems.Count > 0)
			{
				ViewEventBus.Instance.OnShowQuickWarning.Publish(LocalizationExtensions.TryGetLocalizedString(DataTable<LocalizedStringsDataTable>.Instance.WarningHelperEntry.CannotUseCarryingSomething));
				return false;
			}
			return true;
		}
	}
}