using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Gameplay.Utilities;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Opsive.UltimateCharacterController.Character.Abilities;
using VoidManager;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("CancelAbility")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1+3e9aff5c50253de3cf09b6fc7cb95e266f54143f")]
[assembly: AssemblyProduct("CancelAbility")]
[assembly: AssemblyTitle("Allows abilities to be cancelled early for faster recharge. Client side.")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CancelAbility
{
[BepInPlugin("18107.CancelAbility", "Cancel Ability", "0.0.1")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "18107.CancelAbility");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin 18107.CancelAbility is loaded!");
}
}
[HarmonyPatch(typeof(ClassAbility))]
internal class ClassAbilityPatch
{
[HarmonyPrefix]
[HarmonyPatch("ActivationKeyPressed")]
private static void ActivationKeyPressed(ClassAbility __instance)
{
if (!VoidManagerPlugin.SessionFeaturesEnabled)
{
return;
}
FiniteDurationClassAbility val = (FiniteDurationClassAbility)(object)((__instance is FiniteDurationClassAbility) ? __instance : null);
if (val == null || val is ChannelGrapplingHook)
{
return;
}
if (val.IsOngoing())
{
float num = (1f - val.CurrentActiveDuration / ((ModifiablePrimitive<float, FloatModifier>)(object)val.FiniteTimeDuration).Value) * ((ModifiablePrimitive<float, FloatModifier>)(object)((ClassAbility)val).CooldownSeconds).Value;
((Ability)val).StopAbility();
((ClassAbility)val).RefundCooldown(num);
return;
}
float currentCooldown = ((ClassAbility)val).CurrentCooldown;
((ClassAbility)val).CurrentCooldown = 0f;
if (((Ability)val).StartAbility())
{
val.CurrentActiveDuration = (1f - currentCooldown / ((ModifiablePrimitive<float, FloatModifier>)(object)((ClassAbility)val).CooldownSeconds).Value) * ((ModifiablePrimitive<float, FloatModifier>)(object)val.FiniteTimeDuration).Value;
}
else
{
((ClassAbility)val).CurrentCooldown = currentCooldown;
}
}
}
public class MyPluginInfo
{
public const string PLUGIN_GUID = "18107.CancelAbility";
public const string PLUGIN_NAME = "CancelAbility";
public const string USERS_PLUGIN_NAME = "Cancel Ability";
public const string PLUGIN_VERSION = "0.0.1";
public const string PLUGIN_DESCRIPTION = "Allows abilities to be cancelled early for faster recharge. Client side.";
public const string PLUGIN_ORIGINAL_AUTHOR = "18107";
public const string PLUGIN_AUTHORS = "18107, Dragon";
public const string PLUGIN_THUNDERSTORE_ID = "VoidCrewModdingTeam/Cancel_Ability";
}
public class VoidManagerPlugin : VoidPlugin
{
internal static bool SessionFeaturesEnabled;
public override MultiplayerType MPType => (MultiplayerType)8;
public override string Author => "18107, Dragon";
public override string Description => "Allows abilities to be cancelled early for faster recharge. Client side.";
public override string ThunderstoreID => "VoidCrewModdingTeam/Cancel_Ability";
public override SessionChangedReturn OnSessionChange(SessionChangedInput input)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
if (input.IsMod_Session)
{
SessionFeaturesEnabled = true;
}
else
{
SessionFeaturesEnabled = false;
}
SessionChangedReturn result = default(SessionChangedReturn);
result.SetMod_Session = true;
return result;
}
}
}