using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CG;
using CG.Client.Player.Interactions;
using CG.Client.Ship.Views;
using CG.Game;
using CG.Space;
using Gameplay.Ship;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;
using VoidManager.Utilities;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Engine_Trim_Color")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Template")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Engine_Trim_Color")]
[assembly: AssemblyTitle("Engine_Trim_Color")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Engine_Trim_Color
{
[HarmonyPatch(typeof(AbstractPlayerControlledShip), "Awake")]
internal class AbstractPlayerControlledShipPatch
{
private static void Postfix()
{
Configs.UpdateColorConfig();
}
}
internal static class MyPluginInfo
{
internal const string PLUGIN_GUID = "id107.enginetrimcolor";
internal const string PLUGIN_NAME = "Engine Trim Color";
internal const string PLUGIN_VERSION = "1.0.0";
}
[BepInPlugin("id107.enginetrimcolor", "Engine Trim Color", "1.0.0")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "id107.enginetrimcolor");
Configs.Load(this);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin id107.enginetrimcolor is loaded!");
}
}
internal class Configs
{
private static readonly FieldInfo diodeSetting = AccessTools.Field(typeof(Diode), "setting");
private static readonly FieldInfo settingNeutralColor = AccessTools.Field(typeof(DiodeSetting), "neutralColor");
internal static Color DefaultColor = new Color(0f, 4f, 10f, 1f);
internal static Color CurrentColor;
internal static ConfigEntry<float> TrimColorR;
internal static ConfigEntry<float> TrimColorG;
internal static ConfigEntry<float> TrimColorB;
internal static void UpdateColorConfig()
{
TrimColorR.Value = CurrentColor.r;
TrimColorG.Value = CurrentColor.g;
TrimColorB.Value = CurrentColor.b;
try
{
Diode[] componentsInChildren = ((Component)(from a in ((AbstractCloneStarObject)((AbstractCloneStarObject)ClientGame.Current.PlayerShip).GameObject.GetComponentInChildren<ShipEngine>()).GameObject.GetComponentsInChildren<AbstractInteractable>()
where ((Object)a).name == "TrimAdvisoryPanel"
select a).First()).gameObject.GetComponentsInChildren<Diode>();
IEnumerable<DiodeSetting> enumerable = ((IEnumerable<Diode>)componentsInChildren).Select((Func<Diode, DiodeSetting>)((Diode d) => (DiodeSetting)diodeSetting.GetValue(d))).Distinct();
CollectionExtensions.Do<DiodeSetting>(enumerable, (Action<DiodeSetting>)delegate(DiodeSetting setting)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
settingNeutralColor.SetValue(setting, CurrentColor);
});
CollectionExtensions.Do<Diode>((IEnumerable<Diode>)componentsInChildren, (Action<Diode>)delegate(Diode d)
{
d.SetPoweredColorNegative();
d.SetPoweredColorNeutral();
});
}
catch (NullReferenceException)
{
}
}
internal static void Load(BepinPlugin plugin)
{
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
TrimColorR = ((BaseUnityPlugin)plugin).Config.Bind<float>("TrimColor", "TrimColorR", DefaultColor.r, (ConfigDescription)null);
TrimColorG = ((BaseUnityPlugin)plugin).Config.Bind<float>("TrimColor", "TrimColorG", DefaultColor.g, (ConfigDescription)null);
TrimColorB = ((BaseUnityPlugin)plugin).Config.Bind<float>("TrimColor", "TrimColorB", DefaultColor.b, (ConfigDescription)null);
CurrentColor = new Color(TrimColorR.Value, TrimColorG.Value, TrimColorB.Value, 1f);
}
}
internal class GUI : ModSettingsMenu
{
public override string Name()
{
return "Engine Trim Color";
}
public override void Draw()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
if (GUITools.DrawColorPicker(new Rect(8f, 58f, 480f, 160f), "Engine Trim Color", ref Configs.CurrentColor, Configs.DefaultColor, false, 0f, 20f))
{
Configs.UpdateColorConfig();
}
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)8;
public override string Author => "18107";
public override string Description => "Makes the engine trim colors customisable";
}
}