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Homunculus Safety
Recreates the homunculus if it gets lost.
Date uploaded | 2 months ago |
Version | 0.0.3 |
Download link | VoidCrewModdingTeam-Homunculus_Safety-0.0.3.zip |
Downloads | 600 |
Dependency string | VoidCrewModdingTeam-Homunculus_Safety-0.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100VoidCrewModdingTeam-VoidManager
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Preferred version: 1.2.5README
Homunculus Safety
Version 0.0.3
For Game Version 1.0.0
Developed by 18107, Dragon
Requires: BepInEx-BepInExPack-5.4.2100, VoidCrewModdingTeam-VoidManager-1.2.4
💡 Function(s)
- Destroys the existing homunculus and creates a new one at the bioport if the homunculus is dropped/ejected and not picked up within 15 seconds.
🎮 Client Usage
- Install
👥 Multiplayer Functionality
- ✅ Host
- Only the host needs this mod.
- ✅ Session
- Marks the room as Mod_Session when hosting.
🔧 Install Instructions - Install following the normal BepInEx procedure.
Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.
✔️ Mod installation - Unzip the contents into the BepInEx plugin directory
Drag and drop HomunculusSafety.dll
into Void Crew\BepInEx\plugins
CHANGELOG
0.0.4
- Fixed exception on host swap in hub.
0.0.3
- Updated for Void Crew 1.0.0.
0.0.2
- Updated for Void Crew 0.27.0 (Update 5).
- Fixed bug related to urgency marker.
0.0.1
- Bug fix
0.0.0
- Initial release