using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Gameplay.Helm;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Opsive.Shared.Utility;
using VoidManager;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("LookUp")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Unlocks the camera limits in first person mode and in the pilot's seat. Does not affect ship weapons.")]
[assembly: AssemblyFileVersion("0.0.3.0")]
[assembly: AssemblyInformationalVersion("0.0.3")]
[assembly: AssemblyProduct("LookUp")]
[assembly: AssemblyTitle("Unlocks the camera limits in first person mode and in the pilot's seat. Does not affect ship weapons.")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LookUp
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
internal class CustomFirstPersonCombatPatch
{
private static void Prefix(ref float value)
{
if (value < 180f)
{
value = 180f;
}
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
internal class FirstPersonPatch
{
private static void Prefix(ref MinMaxFloat value)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
value = new MinMaxFloat(-89.999f, 89.999f);
}
}
public class MyPluginInfo
{
public const string PLUGIN_GUID = "id107.LookUp";
public const string PLUGIN_NAME = "LookUp";
public const string USERS_PLUGIN_NAME = "Look Up";
public const string PLUGIN_VERSION = "0.0.4";
public const string PLUGIN_DESCRIPTION = "Removes pesky camera limitations. Client Side.";
public const string PLUGIN_ORIGINAL_AUTHOR = "id107";
public const string PLUGIN_AUTHORS = "id107, Dragon";
public const string PLUGIN_THUNDERSTORE_ID = "";
}
[BepInPlugin("id107.LookUp", "Look Up", "0.0.4")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance { get; private set; }
private void Awake()
{
Instance = this;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "id107.LookUp");
Log("LookUp loaded");
}
public void Log(string message)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)message);
}
}
[HarmonyPatch(typeof(ShipExternalCamera), "OnShipExternalViewToggle")]
internal class ShipExternalCameraPatch
{
private static void Postfix(ShipExternalCamera __instance)
{
__instance.XRotationLimit = 89f;
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)8;
public override string Author => "18107, Dragon";
public override string Description => "Gets rid of pesky camera limitations.";
}
}