using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CG.Client.Player.Interactions;
using CG.Client.Ship.Interactions;
using CG.Game.Player;
using CG.Objects;
using CG.Ship.Hull;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using VoidManager;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("SwapItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+099a8132578641f212aca819341b61d9796f5cf9")]
[assembly: AssemblyProduct("SwapItems")]
[assembly: AssemblyTitle("SwapItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SwapItems
{
[BepInPlugin("18107.SwapItems", "Swap Items", "1.0.1")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "18107.SwapItems");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin 18107.SwapItems is loaded!");
}
}
[HarmonyPatch(typeof(CarryableInteract))]
internal class CarryableInteractPatch
{
private static AbstractCarryableObject item1;
private static AbstractCarryableObject item2;
private static CarryablesSocket socket;
private static LocalPlayer player;
private static bool running;
[HarmonyPrefix]
[HarmonyPatch("StartCarryableInteraction", new Type[] { typeof(bool) })]
private static bool StartCarryableInteraction(LocalPlayer ___player, bool ___isFetching, bool ___lockInteraction)
{
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Invalid comparison between Unknown and I4
if (running)
{
return false;
}
player = ___player;
if (___isFetching || ___lockInteraction || ((Player)player).IsBusy || (Object)(object)((Player)player).Payload == (Object)null)
{
return true;
}
AbstractInteractable current = player.RaycastHandler.Current;
SocketInteractable val = (SocketInteractable)(object)((current is SocketInteractable) ? current : null);
object obj;
if (val == null)
{
obj = null;
}
else
{
CarryablesSocketActor socketActor = val.SocketActor;
obj = ((socketActor != null) ? socketActor.Socket : null);
}
socket = (CarryablesSocket)obj;
CarryablesSocket obj2 = socket;
if ((Object)(object)((obj2 != null) ? obj2.Payload : null) == (Object)null || !socket.IsInput || !socket.IsOutput || (int)socket.CurrentState != 1 || !socket.DoesAccept(((Player)player).Payload))
{
return true;
}
running = true;
item1 = ((Player)player).Payload;
item2 = socket.Payload;
socket.CarryableHandler.TryEjectCarryable(Vector3.up);
Events.Instance.LateUpdate += PlaceItem;
return false;
}
[HarmonyPrefix]
[HarmonyPatch("PickupGrabable")]
private static bool PickupGrabable(LocalPlayer ___player, bool ___isFetching, bool ___lockInteraction)
{
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
if (running)
{
return false;
}
player = ___player;
if (___lockInteraction || ___isFetching || (Object)(object)((Player)player).Payload == (Object)null)
{
return true;
}
AbstractInteractable current = ___player.RaycastHandler.Current;
GrabableObject val = (GrabableObject)(object)((current is GrabableObject) ? current : null);
if ((Object)(object)val == (Object)null)
{
return true;
}
running = true;
item1 = ((Player)player).Payload;
item2 = val.Carryable;
((Player)player).CarryableHandler.TryEjectCarryable(Vector3.down);
Events.Instance.LateUpdate += GrabItem;
return false;
}
private static void PlaceItem(object sender, EventArgs e)
{
if ((Object)(object)socket.Payload == (Object)null)
{
Events.Instance.LateUpdate -= PlaceItem;
socket.CarryableHandler.TryInsertCarryable(item1);
Events.Instance.LateUpdate += GrabItem;
}
}
private static void GrabItem(object sender, EventArgs e)
{
if ((Object)(object)((Player)player).Carrier.Payload == (Object)null)
{
Events.Instance.LateUpdate -= GrabItem;
((Player)player).Carrier.TryInsertCarryable(item2).Then((Action)FixPosition);
running = false;
}
}
private static void FixPosition()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
GrabableObject component = ((Component)item2).GetComponent<GrabableObject>();
Vector3 val = (component.UseOverrideHoldingAngle ? component.OverrideHoldingAngle : Vector3.zero);
Transform subContainer = ((Player)player).Carrier.SubContainer;
Vector3 position = subContainer.position + subContainer.right * component.CarryingOffset.x + subContainer.up * component.CarryingOffset.y + subContainer.forward * component.CarryingOffset.z;
((Component)component).transform.position = position;
((Component)component).transform.rotation = subContainer.rotation * Quaternion.Euler(val);
}
}
public class MyPluginInfo
{
public const string PLUGIN_GUID = "18107.SwapItems";
public const string PLUGIN_NAME = "SwapItems";
public const string USERS_PLUGIN_NAME = "Swap Items";
public const string PLUGIN_VERSION = "1.0.1";
public const string PLUGIN_DESCRIPTION = "Allows the user to pick up and place items at the same time. Session Mod.";
public const string PLUGIN_ORIGINAL_AUTHOR = "18107";
public const string PLUGIN_AUTHORS = "18107, Dragon";
public const string PLUGIN_THUNDERSTORE_ID = "VoidCrewModdingTeam/SwapItems";
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)20;
public override string Author => "18107, Dragon";
public override string Description => "Allows the user to pick up and place items at the same time. Session Mod.";
public override string ThunderstoreID => "VoidCrewModdingTeam/SwapItems";
}
}