using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CG;
using CG.Client.Ship.Interactions;
using CG.Game;
using CG.Input;
using CG.Ship.Modules;
using CG.Space;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;
using VoidManager.Utilities;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("VoidJumpKeybind")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Template")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VoidJumpKeybind")]
[assembly: AssemblyTitle("VoidJumpKeybind")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace VoidJumpKeybind
{
internal static class MyPluginInfo
{
internal const string PLUGIN_GUID = "id107.voidjumpkeybind";
internal const string PLUGIN_NAME = "VoidJumpKeybind";
internal const string PLUGIN_VERSION = "0.0.1";
}
[BepInPlugin("id107.voidjumpkeybind", "VoidJumpKeybind", "0.0.1")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "id107.voidjumpkeybind");
Configs.Load(this);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin id107.voidjumpkeybind is loaded!");
}
}
internal class Configs
{
internal static ConfigEntry<KeyCode> LeverPullConfig;
internal static void Load(BepinPlugin plugin)
{
LeverPullConfig = ((BaseUnityPlugin)plugin).Config.Bind<KeyCode>("VoidJumpKeybind", "PullLever", (KeyCode)121, (ConfigDescription)null);
}
}
internal class GUI : ModSettingsMenu
{
public override string Name()
{
return "Void Jump Keybind";
}
public override void Draw()
{
GUITools.DrawChangeKeybindButton("Change Void Jump Keybind", ref Configs.LeverPullConfig);
}
}
[HarmonyPatch(typeof(VoidDriveModule))]
internal class VoidDriveModulePatch
{
private static bool isKeyPressed;
[HarmonyPostfix]
[HarmonyPatch("FixedUpdate")]
private static void FixedUpdate(VoidDriveModule __instance)
{
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
AbstractPlayerControlledShip playerShip = ClientGame.Current.PlayerShip;
object obj;
if (playerShip == null)
{
obj = null;
}
else
{
Helm module = playerShip.GetModule<Helm>();
obj = ((module != null) ? module.Chair : null);
}
TakeoverChair val = (TakeoverChair)((obj is TakeoverChair) ? obj : null);
if ((Object)(object)val == (Object)null || val.IsAvailable || PhotonNetwork.LocalPlayer != ((MonoBehaviourPun)val).photonView.Owner || ServiceBase<InputService>.Instance.CursorVisibilityControl.IsCursorShown)
{
if (isKeyPressed)
{
isKeyPressed = false;
((ClickerInteractable)__instance.VoidJumpLever).EndClick();
}
}
else if ((int)Configs.LeverPullConfig.Value != 0 && isKeyPressed != UnityInput.Current.GetKey(Configs.LeverPullConfig.Value))
{
isKeyPressed = !isKeyPressed;
if (isKeyPressed)
{
((ClickerInteractable)__instance.VoidJumpLever).StartClick();
}
else
{
((ClickerInteractable)__instance.VoidJumpLever).EndClick();
}
}
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)3;
public override string Author => "18107";
public override string Description => "Adds a keybind for the pilot to activate the void jump lever";
}
}